On Wed, 22 Feb 1995 firmiss_at_cae.wisc.edu wrote:
> I always liked the ability to play the game sounds in the option menu and
> was disappointed to not see it in S3 & S&K (at least I didn't notice the
> ability when I rented them... haven't gotten around to buying them yet).
This feature was put into the debug menu, I understand. I don't *know*
because I was never able to *use* it. Note to the Sega rep: most people
can't enter UUDDUUUU in the space of a single second, myself included.
If you want your debug code to be difficult to stumble on, make it a
combination of tunes in the options menu, like in Sonic 2, or give the
player lots of time to enter it at the title screen.
> (or can you 'play' the Sonic-CD in an audio-cd player and get that)
All Sega CDs are stored in a format that has at least two tracks: the
first is the program, the second and following are game musics that can
be played by any CD player. (Attempting to play the first track will get
you silence, in my experience.) Sonic CD stores its present and future
musics, along with music for things like the special stage and being
fast, in these tracks. Short answer: yes. (:3
> Gee.. I dunno what Antoine can do.. eep.. sorry Ant (I've heard alot of
> 'get rid of Antoine' talk, but I say he'd be find if folks could find
> SOMETHING useful for him [ whats wrong with being a good strategist yet
> also being a kluts and a fraidy-cat.. I know folks like that :) ]
So have him show up in intermission scenes, possibly offering advice,
maybe even useful advice. (:3
> One idea I had which may or may not fly is this: Why not in one of the
> levels.. play the big round guy (Robotnik)!
Oooh, I hadn't thought of this! (:3 Like it better for a special stage,
---Fred M. Sloniker, stressed undergrad
L. Lazuli R'kamos, FurryMUCKer
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Received on Wed Feb 22 1995 - 15:58:47 PST
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: Thu Mar 19 2015 - 12:17:02 PDT