>Actually, Mighty, I thought that in any form of publishing, be it printed
>matter or video, things were shot large, and then resized to be about 1/3=
to
>1/2 as large as the originals. Aside from being much easier to work with,
>when you resize it, any errors or imperfections are almost impossible to
>see. Just curious. I haven't had much programming experience beyond some
>elementary level Pascal, so I could be wrong.
>
>-Matt
Yes, you're both right and wrong. It all depends how detailed the final
product is. :) If it's a detailed game, such small blemished MAY actually
show making for a crappy characther. But, then again, once scanned in, such
things are EASILY eddited.
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| ·:Mighty Fox:· |"Got all these |
| Å.k.Å |questions, don't|
| Douglas LoConti | know who I can |
| "mighty_at_en.com" | even ask" -PJ |
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|
http://www.en.com/users/mighty |
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Visit the "Twisted Mettle" game site at
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Received on Fri Jan 05 1996 - 06:40:53 PST