Double Forearm | HIGH PUNCH (closest to opponent) |
Standard Fireball | two forward - HIGH PUNCH (can be done in air) |
Crouching Fireball | two forward - LOW PUNCH |
Flying Kick | two forward - HIGH KICK |
Bicycle Kick | hold LOW KICK (4 seconds) then release |
Pit/Spikes | back - two forward - LOW KICK |
Babality | two down - forward - back - LOW KICK |
Friendship | forward - three back - LOW KICK A disco globe drops from the ceiling, and Kang gets down. |
Fatality 1 | down - forward - two back - HIGH KICK Stand close. Liu Kang will transform into a dragon and bite the victim in half, leaving the legs standing. |
Fatality 2 | rotate joystick 360 degrees away from opponent Stand anywhere within jump range. Liu Kang will do a cartwheel kick then a massive uppercut. |
Uppercut: Awesome
Jump Kick: Weak
Roundhouse: Good
Liu Kang has some great weapons in his arsenal. He is a good offensive fighter, and if played right, can be a good defensive fighter too. The Low Fireballs are good for keeping people on their toes, and is great at close range, because it is hard to retaliate against. The High Fireball can be done in the air, which is good for combos and shooting down jumping opponents. His Flying Kick and Bicycle Kick are easily blockable, but good for combos and retaliation. The Bicycle Kick takes off heavy damage. Liu Kang has a good roundhouse, which is great for knocking people out of the air. He is also inheritently good.
Jump Kick - Flying Kick
Jump kick your opponent low and immediately do the flying kick. Start the two
forward motion right before you hit, then quickly press HIGH KICK. Sometimes
if you do the flying kick to fast you will go over your opponent, so make sure
you are on the ground first.
Hop Punch - Standard Fireball
Hop punch your opponent in the air and immediately do the standard fireball.
Start the two forward motion right before you hit, then quickly press HIGH
PUNCH. Follow this with a low fireball, which they must take blocking damage
against.
Jump Kick - Bicycle Kick
Jump kick your opponent low and immediately do the bicycle kick. Be sure to
charge the bicycle kick a few seconds before you jump. Wait until you land on
the ground before releasing LOW KICK, otherwise the bicycle kick will not
work.
Jump Kick - Standard Fireball - Low Fireball
Jump kick your opponent and immediately do a high fireball. Start the two
forward motion right before you hit, then quickly press HIGH PUNCH. Follow
the standard fireball with a ground fireball, which can usually be
blocked.
Air Jab - Bicycle Kick - Low Fireball
Hit your opponent with several high jabs if they jump at you, then do the
bicycle kick. If you hit them right, the bicycle kick will hit them near
their feet, and you'll have time to get in a low fireball before they
land.
Played by: Ho Sung Pak
With his Shaolin temple in ruins, Liu Kang journeys into the Outworld, enters Shao Kahn's tournament and unleashes a fury that does not end until the defeat of Shao Kahn. Liu Kang then returns to the seclusion of his Shaolin temple.
Original text form written by Paul McElroy.
HTML conversion (and new stuff) by Daryle Walker.