From owner-sonic@sard.mv.net Sun Feb 5 02:09:49 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA02486 for sonic-ll; Sun, 5 Feb 1995 02:09:48 -0500 Received: from huey.csun.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA02481 for ; Sun, 5 Feb 1995 02:09:46 -0500 Received: by huey.csun.edu (1.37.109.11/16.2) id AA009598248; Sat, 4 Feb 1995 23:10:48 -0800 Date: Sat, 4 Feb 1995 23:01:39 +0800 (PST) From: Sonic the Hedgehog Subject: Introducing... To: sonic@sard.mv.net Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: >From The Desk of Sonic The Hedgehog@huey.csun.edu HELLO Everybody! Just thought I'd hop in and introduce myself.... I'm a way past cool fan of the Sonic The HEdgehog cartoon and comic book. My name is Bryant Melesko and I am a student here at California State University at Northridge. I am a computer science major, with a strong interest in computer art and artwork alike. To the point...... I have about 40 megs of Sonic Artwork in my archives which is considered the largest collection anywhere(currently as of 04/02/94) seen. If anyone has a larger archieve than I, I'm willing to share my images. There's a lot of potential here in this mailing list, so keep it alive! :^) I think you all are WAY PAST COOL! Sonic The Hedgehog World's Largest Sonic Art Archieves OWNER/CURATOR/COLLECTOR Bryant Melesko From owner-sonic@sard.mv.net Sun Feb 5 03:14:14 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA02517 for sonic-ll; Sun, 5 Feb 1995 03:14:14 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA02512 for ; Sun, 5 Feb 1995 03:14:12 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id DAA14514; Sun, 5 Feb 1995 03:11:07 -0500 Date: Sun, 5 Feb 1995 03:11:07 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Introducing... In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: On Sat, 4 Feb 1995, Sonic the Hedgehog wrote: > HELLO Everybody! Just thought I'd hop in and introduce myself.... I'm a > way past cool fan of the Sonic The HEdgehog cartoon and comic book. My > name is Bryant Melesko and I am a student here at California State > University at Northridge. I am a computer science major, with a strong > interest in computer art and artwork alike. Welcome to virtual Knothole! We don't have very many subscribers yet, so if you could, please repost your into about in a week or so. > I have about 40 megs of Sonic Artwork in my archives which is > considered the largest collection anywhere(currently as of 04/02/94) seen. > If anyone has a larger archieve than I, I'm willing to share my images. > There's a lot of potential here in this mailing list, so keep it alive! :^) We may be getting use of a ftp site for images; I'm waiting to hear back from Ratman on that. I also told him I'd upload my .WAV files. I just thought that he may be able to set up for us a Knothole Homepage on the WWW site as well. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Sun Feb 5 03:30:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA02534 for sonic-ll; Sun, 5 Feb 1995 03:30:13 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA02529 for ; Sun, 5 Feb 1995 03:30:11 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id DAA14628; Sun, 5 Feb 1995 03:27:06 -0500 Date: Sun, 5 Feb 1995 03:27:06 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: StH 04 Feb 95 Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: Did either of you watch yesterday morning? That was the first episode of the cartoon I saw. It was good to come back to it as I now understand what was happening much better, and I know that's not really a typical episode (we didn't see much of Robotnik or his 'bots). I still don't like their use of a dual title card. Both this time and last time, I didn't realize the first segment was over until a few minutes into the second one. Seperate title cards would have fixed that problem. It was a change to see Antoine get so hysterical rather than just collapse like he usually would do when overanxious. Too bad the female robot didn't make him any more aware of what Sally must feel like when he pursues her. Anyone know what Sonic's chili dog recipe is?(g) Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Sun Feb 5 14:46:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA02808 for sonic-ll; Sun, 5 Feb 1995 14:46:42 -0500 Received: from bos1a.delphi.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA02803 for ; Sun, 5 Feb 1995 14:46:40 -0500 Received: from delphi.com by delphi.com (PMDF V4.3-9 #7804) id <01HMOZOLE9XI94TOAE@delphi.com>; Sun, 05 Feb 1995 14:48:17 -0500 (EST) Date: Sun, 05 Feb 1995 14:48:17 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" Subject: Sonic's Valentine cards To: sonic@sard.mv.net Message-id: <01HMOZOLEJL494TOAE@delphi.com> X-VMS-To: IN%"sonic@sard.mv.net" MIME-version: 1.0 Content-type: TEXT/PLAIN; CHARSET=US-ASCII Content-transfer-encoding: 7BIT Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: A I was looking at the K-Mart ad in today's (Feb 5) paper, and athe bottom-left of the first page is a picture of StH Valentine cards. Now this I have got to see. Most of the time, Sonic doesn't seem to be all that receptive to forming a relationship with Sally. And Sally is even less receptive to Antoine. It really makes me wonder how the cards' desginers used the characters. For 99 cents, it won't hurt me to find out tomorrow. Anyone interested in a Sonic merchandise list? I'll submit everything I know about which I know is not comprehensive. Erich Schulman (KTN4CA) Team OS/2 eschulman@delphi.com acme@use.usit.net eschulma@nyx.cs.du.edu From owner-sonic@sard.mv.net Sun Feb 5 16:54:17 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA02898 for sonic-ll; Sun, 5 Feb 1995 16:54:16 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA02893 for ; Sun, 5 Feb 1995 16:54:14 -0500 Message-Id: <199502052154.QAA02893@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id QAA26733; Sun, 5 Feb 1995 16:55:56 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sun, 05 Feb 1995 16:56:45 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: StH 04 Feb 95 X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: >Did either of you watch yesterday morning? That was the first episode of >the cartoon I saw. It was good to come back to it as I now understand >what was happening much better, and I know that's not really a typical >episode (we didn't see much of Robotnik or his 'bots). I still don't >like their use of a dual title card. Both this time and last time, I >didn't realize the first segment was over until a few minutes into the >second one. Seperate title cards would have fixed that problem. This was one of 2 episodes which have 2shows in one. Coincidentally, they are both about Antoine and they are both very annoying(IMHO). I wish I knew WHY Antoine keeps becoming more and more of a main character... he has almost no redeeming qualities! If he is ever going to become an interresting character in my book, he's going to have to accomplish something useful (besides screwing up Freedom Fighter missions) >It was a change to see Antoine get so hysterical rather than just collapse >like he usually would do when overanxious. Too bad the female robot didn't >make him any more aware of what Sally must feel like when he pursues >her. Anyone know what Sonic's chili dog recipe is?(g) A change? better watch more of the show before you say that ;) This last week's show was just fluff. Nothing happened to expand upon the plot, and was probably used for the sole purpose of filling time. Final: I wouldn't mind A show dedicated to expanding on Antoine's character, but 4! c'mon, the writers must have better ideas than this... P.S. - I don't like Antoine very much. ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu From owner-sonic@sard.mv.net Sun Feb 5 17:00:35 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02943 for sonic-ll; Sun, 5 Feb 1995 17:00:34 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02938 for ; Sun, 5 Feb 1995 17:00:33 -0500 Message-Id: <199502052200.RAA02938@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id RAA28096; Sun, 5 Feb 1995 17:02:16 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sun, 05 Feb 1995 17:03:05 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: Sonic's Valentine cards X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: >Now this I have got to see. Most of the time, Sonic doesn't seem to be all >that receptive to forming a relationship with Sally. And Sally is even less >receptive to Antoine. It really makes me wonder how the cards' desginers used >the characters. For 99 cents, it won't hurt me to find out tomorrow. That's true. I hope you eventually get to see "The Doomsday Project", 'cause the Sonic + Sally relationship takes an interresting twist... As long as I'm on the subject, what is the rule about discussing plot points? I know that almost NO rules are established yet, but I don't want to spoil the show for someone who hasn't seen it yet! Perhaps a disclaimer at the top would be best...but that should be decided upon. >Anyone interested in a Sonic merchandise list? I'll submit everything I know >about which I know is not comprehensive. I am. please send it out...after it's sent, the individual members will get a chance to expand upon your list... From owner-sonic@sard.mv.net Sun Feb 5 17:05:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02976 for sonic-ll; Sun, 5 Feb 1995 17:05:41 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02971 for ; Sun, 5 Feb 1995 17:05:39 -0500 Message-Id: <199502052205.RAA02971@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id RAA29410; Sun, 5 Feb 1995 17:07:21 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="=====================_792011290==_" Date: Sun, 05 Feb 1995 17:08:10 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: voice list and FAQ X-Mailer: X-Attachments: C:\TEXT\CARTOONS\SONVOICE.TXT; Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: A --=====================_792011290==_ Content-Type: text/plain; charset="us-ascii" Here comes a voice list... Also, There is someone who is currently working on a Sonic FAQ (by the name of Dan Drazen) so any and all info. that anyone might find useful for the FAQ should send it out... -Jeff --=====================_792011290==_ Content-Type: text/plain; charset="us-ascii" %%% Sonic the Hedgehog voice list %%% Voice talent Character ------------ --------- Jaleel White - Sonic Also: Irkle from the sitcom "Family Matters" Charlie Adler - Snively Also: Buster Bunny of TTA Cam Brainard - Rotor Mark Ballou (1st season voice) Christine Cavanaugh - Bunnie Jim Cummings - Robotnik Also: Baloo of Tale Spin Rob Paulsen - Antoine Also: Yakko Warner of Animaniacs Bradley Pierce - Tails Kath Soucie - Sally Also: Fifi La Fume of TTA Cree Summer Francks - Dulcy Also: Elmyra of TTA William Windom - Uncle Chuck ~~~2nd season extras~~~ Shari Belafonte Michael Bell Crystal Cooke Tim Curry - King Also: Bunch o' stuff Dave Fennoy Dorian Harewood Alaina Reed Hall Lindsay Ridgeway April Winchell John Kassir Also: Buster Bunny of TTA Katie Leigh Nancy Linari Victor Love Tahj Mowry Hal Rayle ~~~1st season extras~~~ David Doyle Gaille Heindenmann Dana Hill Danny Mann Jason Marsden Charlie Schlatter Frank Welker --=====================_792011290==_-- From owner-sonic@sard.mv.net Sun Feb 5 17:12:39 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA03002 for sonic-ll; Sun, 5 Feb 1995 17:12:39 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02996; Sun, 5 Feb 1995 17:12:38 -0500 Date: Sun, 5 Feb 1995 17:09:51 -0500 (EST) From: Ratman Subject: Re: voice list and FAQ To: sonic@sard.mv.net In-Reply-To: <199502052205.RAA02971@sard.mv.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: I'm dying to know... How old is Bradley Pierce (Tails)?? If he's older than 18, I'd say he's doing a great job.. From owner-sonic@sard.mv.net Sun Feb 5 17:36:54 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA03187 for sonic-ll; Sun, 5 Feb 1995 17:36:54 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA03181; Sun, 5 Feb 1995 17:36:53 -0500 Date: Sun, 5 Feb 1995 17:36:05 -0500 (EST) From: Ratman Subject: archiving To: sonic@sard.mv.net Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: Ok, I'm archiving all the messages in this list. I'll see if I can make it available as a file that can be sent... From owner-sonic@sard.mv.net Mon Feb 6 01:09:02 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA06538 for sonic-ll; Mon, 6 Feb 1995 01:08:51 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA06533 for ; Mon, 6 Feb 1995 01:08:49 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id BAA20045; Mon, 6 Feb 1995 01:05:56 -0500 Date: Mon, 6 Feb 1995 01:05:56 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: StH 04 Feb 95 In-Reply-To: <199502052154.QAA02893@sard.mv.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: On Sun, 5 Feb 1995, Jeffrey Pegnato wrote: > I wish I knew WHY Antoine keeps becoming more and more of a main character... > he has almost no redeeming qualities! If he is ever going to become an His parts are probably the easiest for the writers to write. Just have him do something that's silly at best and throw in a few "sacre blue chesses"'s for good measure. Presto! You've just written several minutes of program time in, well, several minutes. > A change? better watch more of the show before you say that ;) A change as in this_time!=other_times. It makes things less predictable. Whether it's a change for the better is another matter. > This last week's show was just fluff. Nothing happened to expand upon the > plot, and > was probably used for the sole purpose of filling time. > c'mon, the writers must have better ideas than this... Filling time could be one reason, or maybe the only reason. Maybe they had to meet some kind of deadline on this show or for another show they write for. How experienced are the writers anyway? It takes time to perfect one's craft and you have to start somewhere. DIC hasn't been around all that long, and it's going to be tough for them to hire away writers from Warner Bros., Disney, Hanna-Barbera, etc. I also wonder about how much direction DIC takes from Sega. For whatever reason, it could be Sega wants Antoine developed but DIC doesn't know how to do it right. It would be way past cool if we could get representatives of Sega and/or DIC to subscribe and participate. But until that happens, all we can do is speculate. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 6 01:26:01 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA06595 for sonic-ll; Mon, 6 Feb 1995 01:26:01 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA06590 for ; Mon, 6 Feb 1995 01:25:59 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id BAA20209; Mon, 6 Feb 1995 01:23:07 -0500 Date: Mon, 6 Feb 1995 01:23:06 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Sonic's Valentine cards In-Reply-To: <199502052200.RAA02938@sard.mv.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: On Sun, 5 Feb 1995, Jeffrey Pegnato wrote: > As long as I'm on the subject, what is the rule about discussing plot points? > I know that almost NO rules are established yet, but I don't want to spoil > the show > for someone who hasn't seen it yet! Perhaps a disclaimer at the top would be > best...but that should be decided upon. I don't want to lay down a lot of rules, especially in the beginning. I'm sure others besides myself appreciate your desire to not spoil things for others. The Subject line (like the date) can be used for a brand new episode and/or a notice in the message. Otherwise, as you said, just a warning in the message itself. Let's not get really technical about requirements, but what I, personally, do is add a --------- line across the page if there's also something unrelated at the top of the message. That way, you know when to stop reading if you choose to. > >Anyone interested in a Sonic merchandise list? I'll submit everything I know > >about which I know is not comprehensive. > I am. please send it out...after it's sent, the individual members will get > a chance to > expand upon your list... This is one case where I think it is worthwhile to include the games. That's what most of the merchandise is. Once more-or-less complete, the list can become a retrievable file just like the FAQ now under development. For (non-game only?) merchandise, I think we should also include the manufacturer's address or some other purchasing guide. I'm not so sure about prices. Pricing is subject to change, local market conditions, and foreign exchange rates (we will be getting >=2 non-US subscribers) -- and I don't want anyone to try to hold me to a price. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 6 01:32:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA06616 for sonic-ll; Mon, 6 Feb 1995 01:32:42 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA06608 for ; Mon, 6 Feb 1995 01:32:40 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id BAA20313; Mon, 6 Feb 1995 01:29:48 -0500 Date: Mon, 6 Feb 1995 01:29:48 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: voice list and FAQ In-Reply-To: <199502052205.RAA02971@sard.mv.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: On Sun, 5 Feb 1995, Jeffrey Pegnato wrote: > Also, There is someone who is currently working on a Sonic FAQ > (by the name of Dan Drazen) so any and all info. that anyone might find useful > for the FAQ should send it out... I've been having trouble mailing to him lately. My messages to him frequently bounce. I got my list of game codes to him on second attempt. And I've tried three times to tell him that the FAQ can be made a file retrievable by list subscribers through the mailing list software. I hope he gets whatever's wrong fixed soon or he will have trouble participating in this list. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 6 21:11:18 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA10758 for sonic-ll; Mon, 6 Feb 1995 21:11:11 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA10752 for sonic; Mon, 6 Feb 1995 21:11:10 -0500 Date: Mon, 6 Feb 1995 21:11:10 -0500 From: Ratman Message-Id: <199502070211.VAA10752@sard.mv.net> To: sonic@sard.mv.net Subject: well? Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: a whole day and no posts! blah blah blah. ok, well I'll try to say something sonic-related.. I want the old Rotor back! He looks so stupid now! Oh, and here's something more useful, think of it a reward for reading.... I have a directory for sonic stuff in my ftp directory. ftp.mv.com /pub/users/rat/sonic/ put stuff in /pub/users/rat/incoming/ and if it doesn't blow, I'll put it in the sonic directory tree somewhere. From owner-sonic@sard.mv.net Mon Feb 6 21:14:25 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA10782 for sonic-ll; Mon, 6 Feb 1995 21:14:24 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA10777 for ; Mon, 6 Feb 1995 21:14:23 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id VAA22588; Mon, 6 Feb 1995 21:11:42 -0500 Date: Mon, 6 Feb 1995 21:11:41 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Welcome to Sonic Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: The following is an update of the intro text. Please read it for information about files and the ftp site. Erich Schulman (KTN4CA) Team OS/2 ------------- >8 cut here 8< ---------------------------------- SONIC THE HEDGEHOG: INTERNET DENIZENS FOR A FREE MOBIUS Welcome to the only mailing list that's way past cool -- Sonic the Hedgehog (tm) ! In this mailing list, we discuss the comic book and cartoon based on SEGA (tm)'s Sonic the Hedgehog and help free Mobius from the evil Dr. Robotnik. To post to the list, send your message to sonic@sard.mv.net. There will soon be a FAQ for the list. Once ready, it will be a file retrievable by subscribers via mail. This list is archived, and the archive can be retrieved through the mailing list software as a file (just like the FAQ). To get a list of files you can retrieve, send this text to majordomo@sard.mv.net: index sonic end Once you have the filename of the file(s) you want, retrieve them by sending this text to majordomo@sard.mv.net: get sonic file1.txt get sonic file2.txt end Use one "get" line for each file you want. Let's all try to not get bogged down in rules and policies. You may post information and opinions related to the characters and stories in the Sonic comics and cartoons. Fan-written stories are welcome too. If you feel you must flame someone (other than Robotnik (g)), please do so in mail directly to that person. And as on most areas of the 'net, legally obscene material and posts of a commercial nature are not welcome here. Not everyone has read all of the comic books and seen all of the cartoons. It's fine if you want to discuss major plot points or a story ending, but please place a warning in your message so that you won't spoil the story for those who haven't read/viewed it yet. Many thanks to Ratman (Paul Hurley) for giving us a virtual Knothole. FTP SITE -------- There is a ftp site to go along with this list. Just ftp to ftp.mv.com and go to /pub/users/rat/sonic. Upload files to /pub/users/rat/incoming. Sounds and images are welcome. Older archive files may be available here in the future. Other Internet Resources ------------------------ rec.games.video.sega A Usenet group for discussion of Sonic the Hedgehog and other games from SEGA. Use r.g.v.s instead of this mailing list if you want to discuss the Sonic games, get codes/cheats, etc. rec.arts.animation A Usenet group for discussion of animated cartoons. Please read that group's FAQ before posting there. alt.binaries.pictures.cartoons A Usenet group for posting image files related to cartoons. This group is not widely propogated. alt.toon-pics This Usenet group was supposed to be replaced by a.b.p.c but some sites continue to carry a.t.p too/instead. alt.binaries.sounds.cartoons A Usenet group for posting digitized sound files related to cartoons. This group is not widely propogated. Veronica Try looking up the word "hedgehog" and a *few* Sonic files should turn up. Most of what you'll find will not be at all related to Sonic. WWW Sega has a home page (http://www.segaoa.com/), but you won't find much information there, but have your credit card ready (g). Juice time, outta here! "Sonic the Hedgehog" and "Sega" are registered trademarks of SEGA of America. From owner-sonic@sard.mv.net Mon Feb 6 21:18:12 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA10800 for sonic-ll; Mon, 6 Feb 1995 21:18:11 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA10795 for ; Mon, 6 Feb 1995 21:18:10 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id VAA22708; Mon, 6 Feb 1995 21:15:28 -0500 Date: Mon, 6 Feb 1995 21:15:28 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Anyone seen the Sonic V-cards? Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I've tried two stores and I have yet to find the Sonic Valentine cards. At least I still have a few more days to find them. Has anyone else seen them yet? Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 6 21:34:48 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA10823 for sonic-ll; Mon, 6 Feb 1995 21:34:47 -0500 Received: from oistrakh.msen.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA10818 for ; Mon, 6 Feb 1995 21:34:45 -0500 Received: from garnet.msen.com (garnet.msen.com [148.59.1.11]) by oistrakh.msen.com (8.6.9/8.6.9) with SMTP id CAA21355 for ; Tue, 7 Feb 1995 02:35:33 -0500 Received: by garnet.msen.com (Smail3.1.28.1 #12) id m0rbfnG-0013I0C; Mon, 6 Feb 95 21:36 EST Message-Id: Date: Mon, 6 Feb 95 21:36 EST From: wilmoth@garnet.msen.com (Jamie Wilmoth) To: sonic@sard.mv.net Subject: Re: Anyone seen the Sonic V-cards? Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Sure have... they're everywhere out here. Alas, they suck rox big time. They're terribly generic (which I expected), have lousy artwork (which I was afraid of but hoped wouldn't happen anyway), and have only three different cards- Sonic and Robuttnik (don't ask), Sonic, and Tails. O, for a Bunnie valentine... -Ronnie From owner-sonic@sard.mv.net Mon Feb 6 21:52:51 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA10948 for sonic-ll; Mon, 6 Feb 1995 21:52:51 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA10943 for ; Mon, 6 Feb 1995 21:52:49 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id VAA23888; Mon, 6 Feb 1995 21:50:08 -0500 Date: Mon, 6 Feb 1995 21:50:08 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Sonic Merchandise List (prototype) Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Here are the beginnings of a Sonic merchandise list. Let's try to make it more complete and in time make it a retrievable file. Although the Sonic list isn't for games, I think it would make sense to include them here. I'm not including the comics in this list; I think they should get their own list, possibly along with summaries too. TAX ALERT: The plush toys are made in China and may be subject to the 100% tarriff the President is laying down. If you want them, BUY NOW! Erich Schulman (KTN4CA) Team OS/2 GAMES ----- 1. (handheld game) I only remember seeing it about a month ago. Can anyone else supply details? 2. (wrist game) This was offered when you bought >=1 video cassette and sent back the proofs of purchase. The offer has already expired. Is it available from other sources? There are more, so how 'bout it guys? Maybe some brief descriptions of all the games too. TOYS (NON-GAME) --------------- 1. Sonic plush toy. It's of Sonic, about 12". Made by Caltoy, a division of C&H Toy of America Inc. at La Palma, CA. 2. Tails plush toy. It's of Tails, also about 12" and from the same manufacturer. FOOD ---- 0. I've seen a commercial for Honey Nut Cheerios featuring Sonic and its bee mascot. Watch the General Mills section of your grocer's cereal aisle in case there is a Sonic cereal in the future. CLOTHING -------- 1. Boys' briefs from Fruit of the Loom. Size 5 (and others?). I didn't buy a pack so I don't have a full description. Anything in adult sizes (not necessarily underwear)? And what about something with Sally for little girls? CARDS AND COLLECTIBLES ---------------------- 1. Valentine's Day cards. I found them in a K-Mart ad, but I've not yet found the cards themselves. Anyone else? VIDEOS ------ All listings are VHS cassettes. Laserdisc availability??? 1. Super Sonic (Buena Vista 2850) "Super Sonic", "Sonic and Sally" 2. Hooked On Sonics (Buena Vista 2849) "Hooked On Sonics", "Warp Sonic" 3. Sonic Racer (Buena Vista 2851) "Sonic Racer", "Sonic Boom" I don't have complete information on the "Adventures of Sonic the Hedgehog" video series, so I didn't include them. All the listings above are Sat-AM shows. EOF From owner-sonic@sard.mv.net Mon Feb 6 22:47:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA11005 for sonic-ll; Mon, 6 Feb 1995 22:47:42 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA11000 for ; Mon, 6 Feb 1995 22:47:40 -0500 Received: from mail.utexas.edu (mail.utexas.edu [128.83.126.1]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id VAA02973 for ; Mon, 6 Feb 1995 21:40:48 -0600 Received: from slip-11-16.ots.utexas.edu (slip-11-16.ots.utexas.edu [128.83.128.112]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id VAA21154 for ; Mon, 6 Feb 1995 21:38:50 -0600 Message-Id: <199502070338.VAA21154@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu (Unverified) Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 06 Feb 1995 21:38:43 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Introduction to me X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hello, fellow Mobius Freedom Fighters! Thank you for the indoctrination to the organization that hopefully will save the planet from Robotnik. I'm 20 years old, a student at UT-Austin, a geology major, and I love just about everyone in the Sonic shows (excluding Robotnik, Snively, SWATBots, etc.). I've seen nearly all of the Sonic shows (that's "Sonic the Hedgehog", not "Adventures of Sonic the Hedgehog"; "ASH" is verrry bad (IM HO)). I haven't read any of the comics, but I'm aware that there's at least 2 available: "Sonic the Hedgehog" and "Princess Sally". I can talk to anyone concerning the shows, and I'll try not to spoil the ending in advance if you haven't seen it (notify me first). Chow y'all. Later! Shawn Wolski, N5UNA ________________________________________________________________ ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, Furry Fan, and Granite Eater. "I have a severe lack of disinterest for what I do." (me) "Remember, Sega spelled backwards is 'ages'." (me) "Hedgehogs don't do this stuff, Sal. It's embarrassing!" (Sonic, from the episode "Dulcy") n5una.mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Mon Feb 6 23:08:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11032 for sonic-ll; Mon, 6 Feb 1995 23:08:12 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11027 for ; Mon, 6 Feb 1995 23:08:10 -0500 Received: from mail.utexas.edu (mail.utexas.edu [128.83.126.1]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id VAA03753 for ; Mon, 6 Feb 1995 21:58:48 -0600 Received: from slip-11-16.ots.utexas.edu (slip-11-16.ots.utexas.edu [128.83.128.112]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id VAA22933 for ; Mon, 6 Feb 1995 21:56:16 -0600 Message-Id: <199502070356.VAA22933@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 06 Feb 1995 21:56:10 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Re: Sonic Merchandise List (prototype) X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: (some text deleted) Need more information about Sonic products? Sega of America is selling clothes with Sonic (some include Knuckles as well). Go to the Sega Web (at: http://www.segaoa.com), then click on "Sega Mall". There you will find Sonic accessories. Warning: Access to this address (at least from my location) has been unstable. The address IS correct; Internet has apparently been misbehaiving all day (2-6-94). If you can't get to the Sega Web, blame it on Internet. ________________________________________________________________ ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, Furry Fan, and Granite Eater. "I have a severe lack of disinterest for what I do." (me) "Remember, Sega spelled backwards is 'ages'." (me) "Hedgehogs don't do this stuff, Sal. It's embarrassing!" (Sonic, from the episode "Dulcy") n5una.mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Mon Feb 6 23:16:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11055 for sonic-ll; Mon, 6 Feb 1995 23:16:12 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11050 for ; Mon, 6 Feb 1995 23:16:11 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id XAA27277; Mon, 6 Feb 1995 23:13:31 -0500 Date: Mon, 6 Feb 1995 23:13:30 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Introduction to me In-Reply-To: <199502070338.VAA21154@mail.utexas.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 6 Feb 1995, Shawn Wolski wrote: > Hello, fellow Mobius Freedom Fighters! > > Thank you for the indoctrination to the organization that hopefully > will save the planet from Robotnik. I'm 20 years old, a student at Welcome aboard! I'm sure the Freedom Fighters on Mobius are glad to be finally getting some help from us stuck on Earth. We'll all see to it that Robotnik is defeated once and for all. When that happens, what should happen to Robotnik and Snively (assuming they are not killed in action)? Should we start lobbying for a Marshall Plan for Mobius? > HO)). I haven't read any of the comics, but I'm aware that there's > at least 2 available: "Sonic the Hedgehog" and "Princess Sally". > I can talk to anyone concerning the shows, and I'll try not to spoil > the ending in advance if you haven't seen it (notify me first). There's a "regular" series, a Sonic mini-series, the forthcoming Sally mini-series, and a special "In Your Face" issue (which will be followed-up soon). Issues 1-7 of the "regular" series, the IYF special, and the Sally mini-series can all be ordered by mail. Look for the coupon is Issue #21 on sale now. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 6 23:21:23 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11079 for sonic-ll; Mon, 6 Feb 1995 23:21:22 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11074 for ; Mon, 6 Feb 1995 23:21:21 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id XAA27422; Mon, 6 Feb 1995 23:18:41 -0500 Date: Mon, 6 Feb 1995 23:18:41 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Sonic Merchandise List (prototype) In-Reply-To: <199502070356.VAA22933@mail.utexas.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 6 Feb 1995, Shawn Wolski wrote: > Need more information about Sonic products? Sega of America > is selling clothes with Sonic (some include Knuckles as well). > Go to the Sega Web (at: http://www.segaoa.com), then click on > "Sega Mall". There you will find Sonic accessories. Thanks for posting that. I have, actually, listed the Sega Web page already. Look in the intro text under "Other Internet Resources". So far, I haven't logged on there and compiled the information. If anyone wants to "beat me to it", go ahead. I don't think they list anything not from Sega themselves there. I wanted to make sure everyone gets to find out about non-Sega products too. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 6 23:34:18 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11167 for sonic-ll; Mon, 6 Feb 1995 23:34:17 -0500 Received: from huey.csun.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11162 for ; Mon, 6 Feb 1995 23:34:15 -0500 Received: by huey.csun.edu (1.37.109.11/16.2) id AA170551699; Mon, 6 Feb 1995 20:34:59 -0800 Date: Mon, 6 Feb 1995 20:33:28 +0800 (PST) From: Sonic the Hedgehog Subject: Hello fellas.. To: SonicMail Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >From the Desk of Sonic The Hedgehog, Hello fellas, its me the blue hedgehog that has been awaiting news and stuff! Heh... oh yeah, Sega also has a FTP site at ftp.segaoa.com!!! Check it out! You'll find some way past cool sonic images too if you look carefully! Sonic The Hedgehog World's Largest Sonic Art Archieves OWNER/CURATOR/COLLECTOR Bryant Melesko From owner-sonic@sard.mv.net Mon Feb 6 23:46:05 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11194 for sonic-ll; Mon, 6 Feb 1995 23:46:05 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11189 for ; Mon, 6 Feb 1995 23:46:03 -0500 Received: from mail.utexas.edu (mail.utexas.edu [128.83.126.1]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id WAA05356 for ; Mon, 6 Feb 1995 22:45:48 -0600 Received: from slip-11-16.ots.utexas.edu (slip-11-16.ots.utexas.edu [128.83.128.112]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id WAA27401 for ; Mon, 6 Feb 1995 22:40:36 -0600 Message-Id: <199502070440.WAA27401@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 06 Feb 1995 22:40:31 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Sonic Net. Need FAQ. FAAAAST! X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Sonic Net needs a FAQ REALLLLY soon. Some of the commands I used from the access information I received didn't correspond to what the server needed. Emphasis on commands to server + the addresses to people that can help are STRONGLY recommended for the FAQ. As Sonic says, "I'm waiting." ________________________________________________________________ ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, Furry Fan, and Granite Eater. "I have a severe lack of disinterest for what I do." (me) "Remember, Sega spelled backwards is 'ages'." (me) "Hedgehogs don't do this stuff, Sal. It's embarrassing!" (Sonic, from the episode "Dulcy") n5una.mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Mon Feb 6 23:50:54 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11205 for sonic-ll; Mon, 6 Feb 1995 23:50:53 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11200 for ; Mon, 6 Feb 1995 23:50:52 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id XAA28370; Mon, 6 Feb 1995 23:48:13 -0500 Date: Mon, 6 Feb 1995 23:48:12 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Sonic Net. Need FAQ. FAAAAST! In-Reply-To: <199502070440.WAA27401@mail.utexas.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 6 Feb 1995, Shawn Wolski wrote: > Sonic Net needs a FAQ REALLLLY soon. Some of the commands > I used from the access information I received didn't correspond to > what the server needed. Emphasis on commands to server + the > addresses to people that can help are STRONGLY recommended > for the FAQ. As Sonic says, "I'm waiting." The FAQ is still under development. Contact: drazen@andrews.edu. What problems are you having? Maybe we can help. For the moment, send this text to majordomo@sard.mv.net: help end Stay away from those 'bots! Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 6 23:53:12 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11216 for sonic-ll; Mon, 6 Feb 1995 23:53:11 -0500 Received: from huey.csun.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA11211 for ; Mon, 6 Feb 1995 23:53:08 -0500 Received: by huey.csun.edu (1.37.109.11/16.2) id AA189982833; Mon, 6 Feb 1995 20:53:53 -0800 Date: Mon, 6 Feb 1995 20:49:50 +0800 (PST) From: Sonic the Hedgehog Subject: HEY! To: SonicMail Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >From the Desk of Sonic The Hedgehog, For my way past cool address check this out.. ___------__ +------Sonic The Hedgehog-----+ |\__-- /\ _- | Headquarters of the | |/ __ - | Sonic The Hedgehog Fan Club | //\ / \ /__ +-----------------------------+ | o| 0|__ --_ \\____-- __ \ ___- Internet address: (@@ __/ / /_ VBOAO0F2@huey.csun.edu -_____--- --_ // \ \\ ___- //|\__/ \\ \ Snail mail Address: \_-\_____/ \-\ Attn: Sonic The Hedgehog // \\--\| 17950 Lassen St. #4-307A ____// ||_ Northridge, CA 91330 /_____\ /___\ USA Sonic The Hedgehog Special Thanks to Nick "Sonic_tm" Lehmann for the Artwork! Please also address the evenlope to c/o of Bryant Melesko so the people who sort the mail know its me .. :^) Sonic The Hedgehog World's Largest Sonic Art Archieves OWNER/CURATOR/COLLECTOR Bryant Melesko From owner-sonic@sard.mv.net Tue Feb 7 01:08:38 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA11658 for sonic-ll; Tue, 7 Feb 1995 01:06:35 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA11652; Tue, 7 Feb 1995 01:06:34 -0500 Date: Tue, 7 Feb 1995 01:00:26 -0500 (EST) From: Ratman Subject: Re: WELL? To: sonic@sard.mv.net In-Reply-To: <9502070058228049@jaguar.ac.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 7 Feb 1995, Robert Haynie wrote: > Well. I have to agree, the new Rotor lacks character. The older one > seemed about 21-25 as opposed to the others, who were 15-16ish, I guess > they redesigned him in an attempt to bring him into line with the others > agewise... They should have had him as about 12 in the flight to > knothole. > rhaynie@jaguar.ac.edu That's pretty lame. They could have fit him into the story so that he was older, yet isn't necessarily "looked up to". Or they could at least not make him look so poorly drawn!! Oh well, I'm just complaining... I like most everything else about the show, except the "filler" episodes that lack plot. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Tue Feb 7 03:58:54 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA11879 for sonic-ll; Tue, 7 Feb 1995 03:58:36 -0500 Received: from ns2.ac.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA11874 for ; Tue, 7 Feb 1995 03:58:33 -0500 Received: from jaguar.ac.edu by ns2.ac.edu (4.1/SMI-4.1) id AA20512; Tue, 7 Feb 95 04:05:42 EST Received: by jaguar.ac.edu (wcGATE v4) id 32355W Tue, 7 Feb 1995 07:58:25 GMT From: rhaynie@jaguar.ac.edu (Robert Haynie) Subject: The games... Date: Tue, 7 Feb 1995 06:42:25 GMT Message-Id: <9502070358258141@jaguar.ac.edu> Organization: Augusta College, Augusta GA To: sonic@sard.mv.net Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On the actual videogames--- if anyone's interested I could post something or ohther about the one's I've played. On other things... Man, is it my imagination, or is DIC scizophrenic? It's hard to believe that the same animation ouse produced both STH and Adventures. (Actually, it's hard to believe ANYONE produced Adventures.) I'm really enjoying the second season except for the two-in-one episodes (which are just excuses to Bash Antoine. Anyone with his taste in cooking cannot be all bad.) Oh, well... Until someone is cruel enought to Tell the hedgehog just what goes into a chili-dog, i'm Rob haynie Rhaynie@jaguar.ac.edu From owner-sonic@sard.mv.net Tue Feb 7 05:17:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id FAA11911 for sonic-ll; Tue, 7 Feb 1995 05:17:31 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id FAA11906 for ; Tue, 7 Feb 1995 05:17:29 -0500 Received: from mail.utexas.edu (mail.utexas.edu [128.83.126.1]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id EAA12733 for ; Tue, 7 Feb 1995 04:16:35 -0600 Received: from slip-9-4.ots.utexas.edu (slip-9-4.ots.utexas.edu [128.83.128.68]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id EAA18389 for ; Tue, 7 Feb 1995 04:15:56 -0600 Message-Id: <199502071015.EAA18389@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 07 Feb 1995 04:15:36 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Proposal: Freeing Mobius X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I have a VERY general outline of how we (yes, the people on Earth) can help the Mobius Freedom Fighters put an end to Robotnik's plans once and for all! Here's the idea: -Build a time machine. Go about 4 centuries into the future (after all, we are supposed to have warp drive technology by then, right?), and take (read: appropriate) a starship (my bet's on the U.S.S. Enterprise-D). -Use the starship to travel back in time (it worked on ST [original series] and ST 4: TVH) to the point of time BEFORE Robotnik managed to cause all this trouble. (It's critical that we get the information on the exact date that the coup occured from Sally or whoever might remem- ber WHEN it happened to the day.) -Travel to Mobius, Warp 9. Take the appropriate action against Robot- nik to stop his evil plans. (NOTE: Must be dune under ABSOLUTE secrecy, to decrease the involvement of others in the equation.) -"Leave" information that Robotnik (in that time, Julian) had a fatal accident. Must also be performed covertly. -Return to our time period. Either send back or destroy the starship. If send back is desired, data concerning the mission must be dele- ted, and the ship be under control by the computer. Yes, there are a few technicalities in the mission plans. Wouldn't it be great if we could do it, though? ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, Furry Fan, and Granite Eater. "I have a severe lack of disinterest for what I do." "Remember, Sega spelled backwards is 'ages'." "Hedgehogs don't do this stuff, Sal. It's embarrassing!" (Sonic, from the episode "Dulcy") n5una.mail.utexas.edu ________________________________________________________________ From Majordomo-Owner@sard.mv.net Tue Feb 7 08:53:14 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA12021; Tue, 7 Feb 1995 08:53:14 -0500 Date: Tue, 7 Feb 1995 08:53:14 -0500 Message-Id: <199502071353.IAA12021@sard.mv.net> To: sonic-approval@sard.mv.net From: Majordomo@sard.mv.net Subject: SUBSCRIBE sonic Reply-To: Majordomo@sard.mv.net Status: O X-Status: -- Johan.Anderson@eua.ericsson.se (Johan Andersson) has been added to sonic. No action is required on your part. From owner-sonic@sard.mv.net Tue Feb 7 11:31:12 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA12765 for sonic-ll; Tue, 7 Feb 1995 11:31:10 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA12760 for ; Tue, 7 Feb 1995 11:31:08 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id LAA14474; Tue, 7 Feb 1995 11:28:35 -0500 Date: Tue, 7 Feb 1995 11:28:35 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Sonic "HOW-TO" (clip-n-save) Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: SONIC "HOW-TO" (7 February 1995) -------------------------------- This document contains information on things you might want to do with the software behind the Sonic mailing list. It will be reposted from time to time. Please read and save for future reference. All mail messages described in this document should be sent to majordomo@sard.mv.net. The subject line is ignored, but you might want to use the subject for your reference. The command "end" (but without the quotes) should be on its own line at the end of your mail message. A sample message appears at the end of this document. HOW TO UNSUBSCRIBE / CANCEL --------------------------- Send this text in your message: unsubscribe sonic HOW TO GET A LIST OF FILES YOU CAN RETRIEVE ------------------------------------------- Send this text in your message: index sonic HOW TO GET A RETRIEVABLE FILE ----------------------------- Send this text in your message: get sonic filename.txt (Change filename.txt to the correct name of the file you want sent to you.) HOW TO REVIEW THE WELCOME / INTRODUCTORY TEXT --------------------------------------------- Send this text in your message: info sonic HOW TO LEARN ABOUT OTHER COMMANDS YOU CAN USE --------------------------------------------- Send this text in your message: help SAMPLE MESSAGE -------------- Your screens and software will differ from this example. This sample is intended to show a valid command message for the mailing list software. Contact your system administrator or his/her designated assistant if you need further help sending the mail message. > mail ? send _Send mail to? majordomo@sard.mv.net _Subject? Sample information request Enter your message below, /exit to end. help get sonic file1.txt get sonic file2.txt index sonic end /exit _Send this message now (Y/N)? y Sending mail to majordomo@sard.mv.net... ? quit > We are doing three things in this message. First, we are asking for a list of commands. The list software offers more commands than there are listed here. Next, we're asking for two files, one is file1.txt and the other is file2.txt. Finally, we are asking for a list of files we can get, just in case there might be more files that would interest us. The "end" command on the following command tells the list software not to expect any more commands in this message. The list software will send a reply with the information we requested. From owner-sonic@sard.mv.net Tue Feb 7 11:47:34 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA12854 for sonic-ll; Tue, 7 Feb 1995 11:47:33 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA12849 for ; Tue, 7 Feb 1995 11:47:31 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id LAA14939; Tue, 7 Feb 1995 11:44:58 -0500 Date: Tue, 7 Feb 1995 11:44:58 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: The games... In-Reply-To: <9502070358258141@jaguar.ac.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 7 Feb 1995, Robert Haynie wrote: > On the actual videogames--- if anyone's interested I could post > something or ohther about the one's I've played. On other things... We can use some short descriptions of the games for the merchandise list. You can also talk about how things in the games tie in (or don't!) with the cartoon. But for serious game discussion, cheats, etc., please use Sega's newsgroups. > Man, is it my imagination, or is DIC scizophrenic? It's hard to believe > that the same animation ouse produced both STH and Adventures. > (Actually, it's hard to believe ANYONE produced Adventures.) My local stations don't carry the "Adventures of" series; the closest station that does is 75 miles away. I can't see if there is any significant difference in staff, but there could be. A weekday series needs more shows, and if DIC compromised quality for quantity, it wouldn't be the first time such a thing happened. > Until someone is cruel enought to Tell the hedgehog just what goes > into a chili-dog, i'm I thought that was you lurking in the corner, listening intently with tape recorder on, while Robotnik and Snively were making their plans this morning. Now we need to have fly back to Knothole with a note to warn the others. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Tue Feb 7 12:06:51 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA13008 for sonic-ll; Tue, 7 Feb 1995 12:06:49 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA13003 for ; Tue, 7 Feb 1995 12:06:47 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id MAA15476; Tue, 7 Feb 1995 12:04:15 -0500 Date: Tue, 7 Feb 1995 12:04:14 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Proposal: Freeing Mobius In-Reply-To: <199502071015.EAA18389@mail.utexas.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: *** This message contains information about the episode "Blast From the Past". If you have not seen it yet and don't want to know what happens now, don't read this message. *** On Tue, 7 Feb 1995, Shawn Wolski wrote: > I have a VERY general outline of how we (yes, the people on Earth) can > help the Mobius Freedom Fighters put an end to Robotnik's plans once > and for all! Here's the idea: > > -Use the starship to travel back in time (it worked on ST [original series] > and ST 4: TVH) to the point of time BEFORE Robotnik managed to > cause all this trouble. (It's critical that we get the information on the > exact date that the coup occured from Sally or whoever might remem- > ber WHEN it happened to the day.) Sonic and Sally did go back in time to do this. They didn't succeed but did save Rosie and got the plans used for the making of the roboticizer. It may have been Sonic's lack of concentration that got them into trouble, so maybe we would have an advantage. > -"Leave" information that Robotnik (in that time, Julian) had a fatal > accident. Must also be performed covertly. That will require lots of planning, and some backup plans. We'll need to first send a ship to gather and communicate information, and make sure that ship is not discovered. Does anyone know where Mobius is? If it revolves around Alpha Centauri (the closest star other than our sun), it will take four years for radio signals to reach us. We'll need to plan for that somehow. > -Return to our time period. Either send back or destroy the starship. > If send back is desired, data concerning the mission must be dele- > ted, and the ship be under control by the computer. We'll also need to delete all information about the mission from the brains of those who participated so there's no possibility of accidental divulsion. We also need some way to account for those KIA, if any. > Yes, there are a few technicalities in the mission plans. Wouldn't it > be great if we could do it, though? Mondo cool! It's going to take a lot of planning, but you got to start somewhere. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Tue Feb 7 18:26:29 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22850 for sonic-ll; Tue, 7 Feb 1995 18:26:20 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22841 for ; Tue, 7 Feb 1995 18:26:06 -0500 Message-Id: <199502072326.SAA22841@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id SAA29676; Tue, 7 Feb 1995 18:28:00 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 07 Feb 1995 18:28:46 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: Sonic Net. Need FAQ. FAAAAST! X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >The FAQ is still under development. Contact: drazen@andrews.edu. Recently, Drazen's E-mail has been rejecting messages...I don't know if the problem is fixed yet, so be warned... From owner-sonic@sard.mv.net Tue Feb 7 18:32:44 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22977 for sonic-ll; Tue, 7 Feb 1995 18:32:43 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22972 for ; Tue, 7 Feb 1995 18:32:41 -0500 Message-Id: <199502072332.SAA22972@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id SAA01026; Tue, 7 Feb 1995 18:34:29 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 07 Feb 1995 18:35:22 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Rotor change... X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I believe the major reasons for the change in appearence were 1)new season - alot of visual improvements took place, although I wouldn't call this an improvement! 2)new voice - the original Rotor voice from the 1st season was replaced - that alone could explain his lack of character development, and could also be a reason for changing his appearence. ----That's all I've come up with so far... ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Tue Feb 7 19:03:04 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA23519 for sonic-ll; Tue, 7 Feb 1995 19:03:02 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA23514 for ; Tue, 7 Feb 1995 19:03:00 -0500 Message-Id: <199502080003.TAA23514@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id TAA07259; Tue, 7 Feb 1995 19:04:58 -0500 X-Sender: jpegnato@mail.vt.edu (Unverified) Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 07 Feb 1995 19:05:41 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: Proposal: Freeing Mobius X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: (It's critical that we get the information on the > exact date that the coup occured from Sally or whoever might remem- > ber WHEN it happened to the day.) "the 13th" year: 3224 >-Travel to Mobius, Warp 9. Take the appropriate action against Robot- > nik to stop his evil plans. (NOTE: Must be dune under ABSOLUTE > secrecy, to decrease the involvement of others in the equation.) >-"Leave" information that Robotnik (in that time, Julian) had a fatal > accident. Must also be performed covertly. >-Return to our time period. Either send back or destroy the starship. > If send back is desired, data concerning the mission must be dele- > ted, and the ship be under control by the computer. > >Yes, there are a few technicalities in the mission plans. Wouldn't it >be great if we could do it, though? Not from where I stand...what kind of lame adventures could you cocieve to happen without the coup taking place? (i.e. Sonic would probably end up a large tub-o'-lard eating chili dogs since he would be getting no workout from Robotnik) I also don't understand how a small group of "covert" agents from our time (humans) could "fit in" to Mobius' society and kill the head leader of Mobius' armed forces!) Just think about how difficult it would be to go after someone with that power... HOWEVER, I am a true believer in the idea that Mobius is a FUTURE EARTH. (which could change the plan you suggest) I had a long discussion about this with a fellow Sonic fan & would LOVE to hear any opinions on the subject of Mobius being Earth... and if you DISSAGREE, I'm prepared to defend my possition... If you AGREE, welcome to the club... From owner-sonic@sard.mv.net Tue Feb 7 19:12:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA23530 for sonic-ll; Tue, 7 Feb 1995 19:12:41 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA23525 for ; Tue, 7 Feb 1995 19:12:37 -0500 Message-Id: <199502080012.TAA23525@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id TAA09127; Tue, 7 Feb 1995 19:14:27 -0500 X-Sender: jpegnato@mail.vt.edu (Unverified) Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 07 Feb 1995 19:15:18 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Sally's Jacket X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Let me start by saying: I hate Sally's new jacket. It is a true eye sore on that lovely vixen's body! One which I have long podered over. All I've heard about it so far (in a.f.f & r.a.a) is praise for how great an improvement it is over the 1st season look. I dissagree. I think it is the only true shortcoming that the new season offered. Any comments? ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Wed Feb 8 00:10:41 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA24069 for sonic-ll; Wed, 8 Feb 1995 00:10:34 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA24064 for ; Wed, 8 Feb 1995 00:10:31 -0500 Received: from mail.utexas.edu (mail.utexas.edu [128.83.126.1]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id XAA04635 for ; Tue, 7 Feb 1995 23:08:40 -0600 Received: from slip-17-4.ots.utexas.edu (slip-17-4.ots.utexas.edu [128.83.111.52]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id XAA08533 for ; Tue, 7 Feb 1995 23:06:34 -0600 Message-Id: <199502080506.XAA08533@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 07 Feb 1995 23:06:36 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Sally's Jacket + Species (?) X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hi, fellow Sonic fans! I'd have to agree with Jeff ( jpegnato@vt.edu) about the introduction of Sally's jacket (or is it a vest) in the 2nd year of showing. It hardly even covers her decently (if that is what the producers ultimately wanted), and she was never nude as in "offensively" nude. Why bother with it? Another thing that Jeff brought up: her species. It's pretty easy to tell that Sonic is a hedgehog (even the the title says that), Tails is unmistakably a fox, Bunny is a rabbit, Rotor is a walrus, etc. Sally to me has been somewhat of a mistery as to what species she is. According to Jeff, she's a vixen (?) I used to think that Sally was more of the deer persuasion, but after seeing that her father had a tail (though it didn't seem to fit the general fox tail, but hey, this is the car- toon universe), I'm not so sure. If she is a fox, where's her tail? All I see is a small stub of fur on her rump. Does it grow in when she comes of age (becomes 18 years old), or was there an accident in the past where the tail was lost? If we go on the assumption that she is a fox, that may explain why Tails calls her "Aunt Sally" all the time, though this could be more the result of a "status nickname", since Tails lost his family sometime after the coup. The title could come from years of Sally taking care of Tails after his family was lost. Then again, anything is possible. Any further input would be appreciated. ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, Animal Fan, and Granite Eater. "I have a severe lack of disinterest for what I do." "Remember, Sega spelled backwards is 'ages'." "Hedgehogs don't do this stuff, Sal. It's embarrassing!" (Sonic, from the episode "Dulcy") n5una.mail.utexas.edu ________________________________________________________________ From owner-sonic@sard.mv.net Wed Feb 8 00:42:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA24320 for sonic-ll; Wed, 8 Feb 1995 00:42:09 -0500 Received: from huey.csun.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA24315 for ; Wed, 8 Feb 1995 00:42:05 -0500 Received: by huey.csun.edu (1.37.109.11/16.2) id AA013642185; Tue, 7 Feb 1995 21:43:05 -0800 Date: Tue, 7 Feb 1995 21:34:34 +0800 (PST) From: Sonic the Hedgehog Subject: Re: Sally's Jacket + Species (?) To: sonic@sard.mv.net In-Reply-To: <199502080506.XAA08533@mail.utexas.edu> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >From Sonic The Hedgehog, On Tue, 7 Feb 1995, Shawn Wolski wrote: > Hi, fellow Sonic fans! > > I'd have to agree with Jeff ( jpegnato@vt.edu) about the introduction > of Sally's jacket (or is it a vest) in the 2nd year of showing. It hardly > even covers her decently (if that is what the producers ultimately > wanted), and she was never nude as in "offensively" nude. Why > bother with it? The thing is, the times have changed and the feminism of cartoons have generally caused the introduction of politically correct clothes on cartoon characters. Nobody thought it would be offensive to draw a nude Sally which wears just boots in the original esposides in the first season run. I suppose someone whined and the people immediately revamped Sally's image. Who knows, I could ask the people who work behind the scenes at DIC, as I have access to the Sonic Art Team myself. > unmistakably a fox, Bunny is a rabbit, Rotor is a walrus, etc. Sally > to me has been somewhat of a mistery as to what species she is. > According to Jeff, she's a vixen (?) I used to think that Sally was more > of the deer persuasion, but after seeing that her father had a tail > (though it didn't seem to fit the general fox tail, but hey, this is the car- > toon universe), I'm not so sure. If she is a fox, where's her tail? All > I see is a small stub of fur on her rump. Does it grow in when she > comes of age (becomes 18 years old), or was there an accident in > the past where the tail was lost? If we go on the assumption that In a issue of Sonic the Hedgehog comic book, the editor replied to a similar question asked by Jeff and the others -- the answer from the editor was that Sally is a fox, if I remember correctly. But I can backtrack and check on that fact. > she is a fox, that may explain why Tails calls her "Aunt Sally" all the > time, though this could be more the result of a "status nickname", > since Tails lost his family sometime after the coup. The title could > come from years of Sally taking care of Tails after his family was > lost. Then again, anything is possible. According to the editor of Sonic The Hedgehog comic books, Tails got his second tail from Antione which explains why Antione has no tail. And Tails family was captured by Robotnik during an raid. Sally was hence assigned to care for Tails and become Tails' aunt. This is an theory... anybody come up with a better theory for Tails' existance with Sally. Sonic The Hedgehog World's Largest Sonic Art Archives OWNER/CURATOR/COLLECTOR Bryant Melesko **** LOOK OUT FOR MY WWW PAGE coming soon to you on the internet! **** **** WWW page address will be announced as soon as it comes on line!** 40 megs of Artwork from the cartoon and more will be soon made available on the ftp site as soon as I have access to Macs again. I am currently in the process of adding more artwork to the archives, to bring my archives up to date. Any pictures of the sort would be appreciated, as I am collecting pictures for the ftp site as well as for archiving purposes. From owner-sonic@sard.mv.net Wed Feb 8 01:43:23 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA24406 for sonic-ll; Wed, 8 Feb 1995 01:42:52 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA24401 for ; Wed, 8 Feb 1995 01:42:50 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id AAA27359 for ; Wed, 8 Feb 1995 00:45:06 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Wed, 8 Feb 95 00:47 CST Received: by twty.chi.il.us id 00JV7006 Wed, 08 Feb 95 00:23:34 From: craig.moore@twty.chi.il.us Message-ID: <9502080023.00JV700@twty.chi.il.us> Date: Wed, 08 Feb 95 00:23:34 Subject: Sally's jacket + species (?) To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I hope no one minds me butting in but here is what I think. It might be that sallys mother was squral (SP.) But I do know, after seeing sallys father, he IS a fox and sally looks like a cross between a fox (Her face) and a squral. Now all that needs to be explaned is what happend to sallys mom, That would help a lot. Now I have a question. What happend to tails mom and dad and how did he meet sally and the other freedom fighters. I'm always looking for info on tails as he's my favorit freedom fighter. Craig / Tails From owner-sonic@sard.mv.net Wed Feb 8 07:26:36 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA24607 for sonic-ll; Wed, 8 Feb 1995 07:24:22 -0500 Received: from ns2.ac.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA24602 for ; Wed, 8 Feb 1995 07:24:05 -0500 Received: from jaguar.ac.edu by ns2.ac.edu (4.1/SMI-4.1) id AA26215; Wed, 8 Feb 95 07:31:24 EST Received: by jaguar.ac.edu (wcGATE v4) id 39699W Wed, 8 Feb 1995 05:23:49 GMT From: rhaynie@jaguar.ac.edu (Robert Haynie) Subject: Sally's Vest Date: Wed, 8 Feb 1995 05:03:31 GMT Message-Id: <9502080123498322@jaguar.ac.edu> Organization: Augusta College, Augusta GA To: sonic@sard.mv.net Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well, previous poster dilikes Sally's vest. I like it, and it makes a practical sense. In "Sonic -- In your Face!" she makes the simple and intelligent observation, "I always wanted pockets." Now, is it fair for your focusing on her corpus for her to go unpocketed? On a variant topic-- How many (probably many) have noticed that in the comics, Bunnie Rabbot's whole lower torso is roboticised, but in the show, either it is flesh still or she wears a leortard from false modesty? (The latter is unlikely, since all Sally wears is boots and the aforementioned vest.) Any ideas on the continuity theories there? (Maybe she wears chrome trunks in the comic. Hey, It's been done before. Pick up anything from Image. (: ) Rhaynie@jaguar.ac.edu From owner-sonic@sard.mv.net Wed Feb 8 10:01:29 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA24860 for sonic-ll; Wed, 8 Feb 1995 10:01:12 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA24854; Wed, 8 Feb 1995 10:01:10 -0500 Date: Wed, 8 Feb 1995 10:00:23 -0500 (EST) From: Ratman Subject: Re: Sally's Vest To: sonic@sard.mv.net In-Reply-To: <9502080123498322@jaguar.ac.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 8 Feb 1995, Robert Haynie wrote: > Well, previous poster dilikes Sally's vest. I like it, and it makes a > practical sense. In "Sonic -- In your Face!" she makes the simple and > intelligent observation, "I always wanted pockets." Now, is it fair for > your focusing on her corpus for her to go unpocketed? She still uses her boot for Nicole though... What does she need to carry? --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 8 10:15:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA24935 for sonic-ll; Wed, 8 Feb 1995 10:15:19 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA24930 for ; Wed, 8 Feb 1995 10:15:17 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id IAA18645 for ; Wed, 8 Feb 1995 08:17:38 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id IAA01634; Wed, 8 Feb 1995 08:17:36 -0700 Date: Wed, 8 Feb 1995 08:17:36 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Sally's Vest In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 8 Feb 1995, Ratman wrote: > On Wed, 8 Feb 1995, Robert Haynie wrote: > > > Well, previous poster dilikes Sally's vest. I like it, and it makes a > > practical sense. In "Sonic -- In your Face!" she makes the simple and > > intelligent observation, "I always wanted pockets." Now, is it fair for > > your focusing on her corpus for her to go unpocketed? > > She still uses her boot for Nicole though... > What does she need to carry? > Nothing really. In my opinion, at least as far as the cartoon goes, is that they gave her a vest because the TV censors were getting nervous. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone __ __ ____ ___ ___ ____ rotor@primenet.com /__)/__) / / / / /_ /\ / /_ / / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 8 18:08:53 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA02091 for sonic-ll; Wed, 8 Feb 1995 18:08:46 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA02083 for ; Wed, 8 Feb 1995 18:08:43 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id SAA04684; Wed, 8 Feb 1995 18:06:25 -0500 Date: Wed, 8 Feb 1995 18:06:25 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Sally's Jacket + Species (?) In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 7 Feb 1995, Sonic the Hedgehog wrote: > From Sonic The Hedgehog, > In a issue of Sonic the Hedgehog comic book, the editor replied to > a similar question asked by Jeff and the others -- the answer from the > editor was that Sally is a fox, if I remember correctly. But I can > backtrack and check on that fact. I read that she's a ground squirrel. I don't remember which issue that was, but it is a recent one and won't take me long to find. > According to the editor of Sonic The Hedgehog comic books, Tails > got his second tail from Antione which explains why Antione has no tail. I think that was #16. They said Antoine gave his tail to Tails so that Tails would be able to fly. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Wed Feb 8 18:40:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA02330 for sonic-ll; Wed, 8 Feb 1995 18:40:43 -0500 Received: from oistrakh.msen.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA02325 for ; Wed, 8 Feb 1995 18:40:40 -0500 Received: from heifetz.msen.com (heifetz.msen.com [148.59.1.1]) by oistrakh.msen.com (8.6.9/8.6.9) with SMTP id XAA05027 for ; Wed, 8 Feb 1995 23:42:57 -0500 Received: from garnet.msen.com by heifetz.msen.com with smtp (Smail3.1.28.1 #12) id m0rcLUc-000ZZEC; Wed, 8 Feb 95 18:08 EST Received: by garnet.msen.com (Smail3.1.28.1 #12) id m0rcLU7-0013IYC; Wed, 8 Feb 95 18:07 EST Message-Id: Date: Wed, 8 Feb 95 18:07 EST From: wilmoth@garnet.msen.com (Jamie Wilmoth) To: sonic@sard.mv.net Subject: Re: Sally's Vest Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well... I've read similar discussions by animators before, and what it usually boils down to is 'color interest' in cases like this. For example, in the original Alladin movie, Genie wore shackles because he was ensalved to the lamp; yet in the series he still has them. As the producer put it, without them the character was nothing but 'A big blue blob' and not as interesting visually. Now, before anyone bonks me for claiming Sally isn't visually interesting... :) I'm not saying she isn't. However, I personally feel she *does* look better in the jacket; IMHO she's gotten the best new character design this season by a substantial margin. This is partly just a personal fetish of mine; I always get so tickled when a toon is shown wearing (gasp!) a *different set of clothes* than the usual never-changing outfit (or lack thereof). I'm hoping they change it again next season; heck, I'd settle for a different color jacket. -Ronnie, thinks Sally would look great in green From rat@sard.mv.net Wed Feb 8 18:44:04 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA02417 for owner-sonic; Wed, 8 Feb 1995 18:44:03 -0500 Date: Wed, 8 Feb 1995 18:44:03 -0500 From: Ratman Message-Id: <199502082344.SAA02417@sard.mv.net> To: owner-sonic@sard.mv.net Subject: test Status: O X-Status: test From rat@sard.mv.net Wed Feb 8 18:45:12 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA02427 for owner-sonic@sard.mv.net; Wed, 8 Feb 1995 18:45:12 -0500 Date: Wed, 8 Feb 1995 18:45:12 -0500 From: Ratman Message-Id: <199502082345.SAA02427@sard.mv.net> To: owner-sonic@sard.mv.net Subject: curious... Status: O X-Status: here's what the mailq says at sard: SAA02091 741 Wed Feb 8 18:08 owner-sonic (Deferred: No route to host) sonicgroup@deco.franken.de maybe they tried to subscribe? I'll wait till there's a problem before worrying about it. From owner-sonic@sard.mv.net Wed Feb 8 20:02:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA03602 for sonic-ll; Wed, 8 Feb 1995 20:02:43 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA03592 for ; Wed, 8 Feb 1995 20:00:52 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rcM5o-000oW6C; Thu, 9 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rcIa3-000bjZC; Wed, 8 Feb 95 21:01 MET Received: by deco.franken.de (CrossPoint v3.02); 07 Feb 1995 20:53:45 +0100 Date: 07 Feb 1995 20:33:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fPY5D4ezxB@deco.franken.de> In-Reply-To: Subject: Re: HEY! X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > From the Desk of Sonic The Hedgehog, > > For my way past cool address check this out.. > > > ___------__ +------Sonic The Hedgehog-----+ > |\__-- /\ _- | Headquarters of the | > |/ __ - | Sonic The Hedgehog Fan Club | > //\ / \ /__ +-----------------------------+ > | o| 0|__ --_ > \\____-- __ \ ___- Internet address: > (@@ __/ / /_ VBOAO0F2@huey.csun.edu > -_____--- --_ > // \ \\ ___- > //|\__/ \\ \ Snail mail Address: > \_-\_____/ \-\ Attn: Sonic The Hedgehog > // \\--\| 17950 Lassen St. #4-307A > ____// ||_ Northridge, CA 91330 > /_____\ /___\ USA > > Sonic The Hedgehog > > Special Thanks to Nick "Sonic_tm" Lehmann for the Artwork! > > Please also address the evenlope to c/o of Bryant Melesko > so the people who sort the mail know its me .. :^) Can your computer display ANSI graphics? Then try out this one: section 1 of uuencode 4.02 of file sonic.ans by R.E.M. begin 644 sonic.ans M&ULP.S$[,S-M&ULT,&T;6TL-"B`@("`@("`@("`@("`@("`@("`@("`@("`@C M("`@("`@("`@(!M;,#LS-&W M("`@&ULP.S,Q;=S; Wed, 8 Feb 1995 20:04:03 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rcM5p-000oW7C; Thu, 9 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rcIa2-000bjYC; Wed, 8 Feb 95 21:01 MET Received: by deco.franken.de (CrossPoint v3.02); 07 Feb 1995 18:40:27 +0100 Date: 07 Feb 1995 18:37:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fPXoNBuzxB@deco.franken.de> Subject: Hello X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hello fellow Sonic fans. Because I'm posting from Germany I'm not quite familiar with all the 'way past cool' stuff about Sonic. But I got subscriptions for the comic books and was also able to get a few cartoons on video. If you don't mind my bad grammar and vocabulary I would be glad if you would allow me to join your discussions. Now here are a few questions I would like to ask: Which cartoons are discussed here? The weekday cartoon (roughly drawn in which Robotnik is a nuthead with sidekicks like Grounder, Scratch and Coconuts) or the Sathurday morning cartoon (well made, interesting stories and Robotnik as a cleverly acting dictator)? Which comics are discussed here? The one from Archie Comics Publications (with Sonic, Tails, Princess Sally, Bunnie, Rotor, Antoine etc., stories mainly based on the cartoons) or the one from Fleetway Publications (with Sonic, Tails, Amy Rose, Johnnie Lightfoot, Porker Lewis etc., stories mainly based on the games)? Best wishes A. Sanasi --- You get what everyone gets. You get a lifetime. From owner-sonic@sard.mv.net Wed Feb 8 20:43:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA04264 for sonic-ll; Wed, 8 Feb 1995 20:43:07 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA04255 for ; Wed, 8 Feb 1995 20:38:42 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rcM5p-000oW8C; Thu, 9 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rcIa6-000bjxC; Wed, 8 Feb 95 21:01 MET Received: by deco.franken.de (CrossPoint v3.02); 08 Feb 1995 21:02:28 +0100 Date: 08 Feb 1995 21:01:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fT__vjPzxB@deco.franken.de> Subject: Sonic action figures X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hi. Has anyone seen the Sonic action figures they are always talking about on the Sonic-Grams page in the comic? Best wishes A. Sanasi --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Wed Feb 8 20:47:48 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA04429 for sonic-ll; Wed, 8 Feb 1995 20:47:47 -0500 Received: from saul3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA04424 for ; Wed, 8 Feb 1995 20:47:44 -0500 Received: by saul3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA06480; Wed, 8 Feb 95 17:50:09 -0800 X-Sender: lazuli@saul3.u.washington.edu Date: Wed, 8 Feb 1995 17:50:09 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Hello In-Reply-To: <5fPXoNBuzxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 7 Feb 1995, Alessandro Sanasi wrote: > Hello fellow Sonic fans. Hi! (:3 I'm new here too, actually... > Because I'm posting from Germany I'm not quite familiar with all the > 'way past cool' stuff about Sonic. But I got subscriptions for the comic > books and was also able to get a few cartoons on video. Quite all right. I live in America, and have probably seen even less than you of Sonic's stuff. (Funds go to things other than Sonic comics, and ABC keeps messing with my mind about when/if Sonic is aired SatAM...) > If you don't mind my bad grammar and vocabulary (grins) Why do foreign-language speakers always say this? Let me put it this way: your English is exponentially better than my German. (Ich verstehe ein bissen Deutsch. (There's no es-tset key on this keyboard.)) > I would be glad if you would allow me to join your discussions. No. (:3 Just kidding. Welcome to the list! (Like I'm the official welcoming committee. I just joined today...) > Now here are a few questions I would like to ask: [snip] > or the one from Fleetway Publications (with Sonic, Tails, Amy Rose, > Johnnie Lightfoot, Porker Lewis etc., stories mainly based on the games)? Say *what*? I have heard *nothing* about this... anyone else got a pointer? I personally am rather fond of the plot, such as it is, of the Sonic games themselves... ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Fascinating." "Intriguing." "*Fascinating*." "*INTRIGUING*." ... From owner-sonic@sard.mv.net Wed Feb 8 20:50:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA04439 for sonic-ll; Wed, 8 Feb 1995 20:50:28 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA04420 for ; Wed, 8 Feb 1995 20:46:38 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rcM5p-000oW9C; Thu, 9 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rcIa4-000bjqC; Wed, 8 Feb 95 21:01 MET Received: by deco.franken.de (CrossPoint v3.02); 08 Feb 1995 21:02:28 +0100 Date: 08 Feb 1995 20:39:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fT__6d9zxB@deco.franken.de> In-Reply-To: Subject: Re: Sally's Jacket + Species (?) X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > unmistakably a fox, Bunny is a rabbit, Rotor is a walrus, etc. Sally > > to me has been somewhat of a mistery as to what species she is. > > According to Jeff, she's a vixen (?) I used to think that Sally was more > > of the deer persuasion, but after seeing that her father had a tail > > (though it didn't seem to fit the general fox tail, but hey, this is the > > car- toon universe), I'm not so sure. If she is a fox, where's her tail? > > All I see is a small stub of fur on her rump. Does it grow in when she > > comes of age (becomes 18 years old), or was there an accident in > > the past where the tail was lost? If we go on the assumption that > In a issue of Sonic the Hedgehog comic book, the editor replied to > a similar question asked by Jeff and the others -- the answer from the > editor was that Sally is a fox, if I remember correctly. But I can > backtrack and check on that fact. As far as I know, this question was first asked in issue #5 by Graham Smith, Turkey Creek, KY. The answer was that Sally is a _squirrel_, not a fox. This was asked again in #14, #16 and #17, always with the same result. In issue #19 there even was a question if Sally is a tree squirrel or a ground squirrel. > According to the editor of Sonic The Hedgehog comic books, Tails > got his second tail from Antione which explains why Antione has no tail. This was mentioned in issue #2 (regular series) in the story 'All the mail's about Tails!'. They took the funniest opinions of their readers about Tails two tails and put them into a two-page story. This particular idea came from Tom Kilroe, Tega Kay, SC. Of course, I wouldn't rely too much on what the editors of the comic book tell you. To my opinion they tend to guess if they don't know the correct answer or they just try to avoid it. In issue #7 someone asked Sonic "Why are you so good-looking and smart and how old are you?". The answer was "The only way to remain _good looking_ is to be _smart_ and never reveal your _age_.". However, in issue #16 someone said he had a chapter book that says Sonic is fifteen years old, and the editors immediately fell for it and approved it. Well, the only 15-year-old I know of is Knuckles (mentioned in the manual for 'Sonic III'. Only my opinion... don't flame me A. Sanasi --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Wed Feb 8 20:50:48 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA04452 for sonic-ll; Wed, 8 Feb 1995 20:50:44 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA04447 for ; Wed, 8 Feb 1995 20:50:40 -0500 Message-Id: <199502090150.UAA04447@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id UAA26251; Wed, 8 Feb 1995 20:52:33 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Wed, 08 Feb 1995 20:53:31 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Sally, what is your name? X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: After reading all these responses and arguments and opinions about my reference to Sally's species, I must input a vital issue... It seems that for a very long time (respectively) the comic book artists/writers and the SatAM show artists/writers were not conversing on just what SHOULD BE the one true version of this epic "tail";)...As a result, each is having trouble deciding on what to do next. (ie. since Sally has apparently been refered to as a ground squirrel in the comic, it's hard to say what she is in the cartoon) I personally have always thought of her as a vixen (female fox), however, I also have only been exposed to the cartoon show - which has never stated what she is one way or another. Vixen status seemed to be reinforced after seeing her father, but I've even heard arguments that HE isn't a fox! (those arguments were lost,BTW) You may dissagree because it said different in the comic book, but as I said before, those 2 media haven't been keeping tabs on one another very closely.(I don't know why) Also, the Sonic books differ from both the comic & the show! As for her mother, well, usually in royalty cross-breeding is discouraged. Besides, if you were going to write in a girlfriend for Sonic what better choice than a vixen! (followup in a.f.f) AS A RESULT, we have a big mess. Unless the different media can work out a single, unified plot line with character development which explains Sally's species (among many other things) there may never be an answer to this all important question...Sally, What is your name? (I fear that soon even this simple question could be skewed by the different media) P.S. "Princess Sally Allicia" is what has been revealed in the show (In case you were wondering ;) ) ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Wed Feb 8 20:56:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA04466 for sonic-ll; Wed, 8 Feb 1995 20:56:57 -0500 Received: from saul3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA04461 for ; Wed, 8 Feb 1995 20:56:55 -0500 Received: by saul3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA06695; Wed, 8 Feb 95 17:59:21 -0800 X-Sender: lazuli@saul3.u.washington.edu Date: Wed, 8 Feb 1995 17:59:20 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Sally's Jacket + Species (?) In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Erich Schulman (KTN4CA) -- Team OS/2 wrote, on the topic of Tails' tails... > I think that was #16. They said Antoine gave his tail to Tails so that > Tails would be able to fly. Which means the medical technology available to the rebels handles the problems of transplant rejection and nerve generation (not just *re*generation) almost trivially. Not to mention the physics of the whole thing. Unless they used magic. (:3 Personally, I can't see myself parting with any of my own bodily parts unless they were threatening to tear other bodily parts out, but this adds a whole new dimension to Antoine's character. Such as it is. (;3 I have to admit, though, I have a weakness for the Happy Fun Fox (Tails, silly) myself, and have considered where his second tail comes from and how he uses it. I had an image once, brainstorming late at night, of a dark future in which Robotnik's dealt some serious blows to the Freedom Fighters, one of which is Miles having had his trademark replaced by cybernetics... By the way: there's a code in "Sonic 2" that changes all appearances of the word "Tails" in the game to "Miles". Was his nickname added for the American version of the game and not in the original Japanese version? Anybody know? ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Hi! I'm Talky Tina! Here's your extra ball!" *BOOM.* "Heeheeheehee!" From owner-sonic@sard.mv.net Wed Feb 8 21:07:46 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA04503 for sonic-ll; Wed, 8 Feb 1995 21:07:43 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA04497; Wed, 8 Feb 1995 21:07:41 -0500 Date: Wed, 8 Feb 1995 21:02:06 -0500 (EST) From: Ratman Subject: this list To: sonic@sard.mv.net Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Just so everyone isn't under some false impression... EVERYBODY IS NEW HERE! This list was officially open since the 3rd of Febuary! That's right, 5 days. So please, write stuff! Don't be shy! There are now 28 people on this mailing list. Get to know each other! Let's talk about more about sonic stuff. I already said that I hate the new Rotor. Especially since he's now more of a decoration than a character. He was my favorite character until they cheezed him. But Antione! We have got to get of him. Either that or have the rest of them seriously start training him. A good ass kicking is what he needs! Though I wouldn't mind him as a bad guy... Have I written this message before? I honestly can't remember. Oh well, you have to read this, not me. :-) --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 8 22:17:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA04748 for sonic-ll; Wed, 8 Feb 1995 22:17:45 -0500 Received: from oistrakh.msen.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA04743 for ; Wed, 8 Feb 1995 22:17:43 -0500 Received: from garnet.msen.com (garnet.msen.com [148.59.1.11]) by oistrakh.msen.com (8.6.9/8.6.9) with SMTP id DAA07411 for ; Thu, 9 Feb 1995 03:20:09 -0500 Received: by garnet.msen.com (Smail3.1.28.1 #12) id m0rcPQO-0013I1C; Wed, 8 Feb 95 22:20 EST Message-Id: Date: Wed, 8 Feb 95 22:20 EST From: wilmoth@garnet.msen.com (Jamie Wilmoth) To: sonic@sard.mv.net Subject: Re: Sally's Jacket + Species (?) Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: The 'Miles' is purely American- it's an English pun. (His full name is 'Miles Prower', for those who don't know...) From owner-sonic@sard.mv.net Wed Feb 8 22:38:02 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA04771 for sonic-ll; Wed, 8 Feb 1995 22:37:52 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA04766 for ; Wed, 8 Feb 1995 22:37:50 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id VAA19473 for ; Wed, 8 Feb 1995 21:40:18 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Wed, 8 Feb 95 21:43 CST Received: by twty.chi.il.us id 0TZGP006 Wed, 08 Feb 95 21:20:39 From: craig.moore@twty.chi.il.us Message-ID: <9502082120.0TZGP00@twty.chi.il.us> Date: Wed, 08 Feb 95 21:20:39 Subject: Re: sally's jacket + species To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I'm not sure how to add other poeples texted into a message but as far as tail's tails goes, That was issue 2 and it was more or less a joke. It also had other ideas from "Readers" which where listed like he is a mutant, even showing him in an x-men type outfit. What you are talking about was that in one panal, it said that "Tails actually has antoine's tail." Sonic says to antoine that "Look like he's got your hair too." It was a joke. However, one idea that I feel is a good one is that he IS kind of a mutant. With all the polution from robotniks places, it could have caused Miles "Tails" To be born with two tails insted of one. Just my idea. Craig / Tails From owner-sonic@sard.mv.net Wed Feb 8 22:59:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA04807 for sonic-ll; Wed, 8 Feb 1995 22:59:39 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA04802 for ; Wed, 8 Feb 1995 22:59:38 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id WAA13199; Wed, 8 Feb 1995 22:57:24 -0500 Date: Wed, 8 Feb 1995 22:57:24 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Hello In-Reply-To: <5fPXoNBuzxB@deco.franken.de> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 7 Feb 1995, Alessandro Sanasi wrote: > Because I'm posting from Germany I'm not quite familiar with all the > 'way past cool' stuff about Sonic. But I got subscriptions for the comic > books and was also able to get a few cartoons on video. If you don't mind > my bad grammar and vocabulary I would be glad if you would allow me to > join your discussions. Mind what? Your English is fine. :-) > Which cartoons are discussed here? The weekday cartoon (roughly drawn in > which Robotnik is a nuthead with sidekicks like Grounder, Scratch and > Coconuts) or the Sathurday morning cartoon (well made, interesting stories > and Robotnik as a cleverly acting dictator)? I've never seen the weekday one, and probably you'll find that the list as a whole prefers the Saturday series. I did intend the list to be open to both series. > Which comics are discussed here? The one from Archie Comics Publications > (with Sonic, Tails, Princess Sally, Bunnie, Rotor, Antoine etc., stories > mainly based on the cartoons) or the one from Fleetway Publications (with > Sonic, Tails, Amy Rose, Johnnie Lightfoot, Porker Lewis etc., stories > mainly based on the games)? I've never seen the Fleetway comics. IMO, the games themselves are adequately represented in the Sega newsgroups and do not require further representation here. I see no problem with stories based on the games, so let's include both comics series. What I want to avoid is creating another place for "What are the cheats for...." and the like. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Thu Feb 9 10:42:49 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA06342 for sonic-ll; Thu, 9 Feb 1995 10:42:20 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA06337 for ; Thu, 9 Feb 1995 10:42:13 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id JAA29860 for ; Thu, 9 Feb 1995 09:44:48 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Thu, 9 Feb 95 09:47 CST Received: by twty.chi.il.us id 03DZ8007 Thu, 09 Feb 95 02:24:42 From: craig.moore@twty.chi.il.us Message-ID: <9502090224.03DZ800@twty.chi.il.us> Date: Thu, 09 Feb 95 02:24:42 Subject: Sally, what is your name? To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hello again. I hope my messages are getting throu. Due to the fact that I have NO idea how to add someone elses text in my message, I will have to try to point my message the right way. Someone was talking about sally and how the weekend show and the comic book where not quite the same. For those of you who have most of the comic books like I do, You know that it was not until the last 5 or 7 issues that they started getting her color right. Up until then she was a pinkish color. In the comic book, her name is sally acorn. I think what they need to do is write up some kind of guidelines that both the tv show and the comic book must fallow. Other wise, there is always going to be this big gap between the show and the comic. I still think that tails is the best of the lot but they never really went into a lot of background on him which is sad. Maybe in up-comming issues and shows. By the way, Does anyone know when the new season is going to start? Craig / Tails From owner-sonic@sard.mv.net Thu Feb 9 11:11:47 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA06629 for sonic-ll; Thu, 9 Feb 1995 11:11:39 -0500 Received: from acs.ryerson.ca by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA06624 for ; Thu, 9 Feb 1995 11:11:35 -0500 Received: by acs.ryerson.ca (5.0/SMI-SVR4) id AA25822; Thu, 9 Feb 1995 11:08:27 -0500 Date: Thu, 9 Feb 1995 11:08:23 -0500 (EST) From: Marc Young - MECE/W94 X-Sender: myoung@hopper To: sonic@sard.mv.net Subject: Re: Sonic action figures In-Reply-To: <5fT__vjPzxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII content-length: 600 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 8 Feb 1995, Alessandro Sanasi wrote: > Hi. > > Has anyone seen the Sonic action figures they are always talking about on > the Sonic-Grams page in the comic? No, but I've seen some Sonic stuffed "animals". They were out around X-mas but quickly disappeared *:(. BTW, anyone know where I can get a Sonic keychain like the one they show on the Rear View Mirror of Rad Mobile or the Sega Planner in Game Players magazine. (I think it was Game Players). > Best wishes > > > A. Sanasi > --- > You get what anyone gets. You get a lifetime. > > ## CrossPoint v3.02 ## -The Sonic Warrior From owner-sonic@sard.mv.net Thu Feb 9 12:58:50 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA06985 for sonic-ll; Thu, 9 Feb 1995 12:58:38 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA06980 for ; Thu, 9 Feb 1995 12:58:35 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id LAA28178 for ; Thu, 9 Feb 1995 11:01:10 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id LAA13174; Thu, 9 Feb 1995 11:01:10 -0700 Date: Thu, 9 Feb 1995 11:01:09 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Trying again . . . In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well, since my first message, apparently didn't make it, I'm trying again. I was going to say that if anybody here is interested in some Sonic fan-fiction and you have WWW access, feel free to stop by my homepage at: http://www.primenet.com/~rotor My FTP site will be up in a few days; I still have some bugs to work out. P.S. -- For those of you wondering about Tails' second tail, try readin "Tails' Tale" in the above site. The story isn't about his second tail, but Ido make a brief reference to how he got it. See ya. . . ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone __ __ ____ ___ ___ ____ rotor@primenet.com /__)/__) / / / / /_ /\ / /_ / / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 9 13:41:05 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA07075 for sonic-ll; Thu, 9 Feb 1995 13:40:52 -0500 Received: from serv0.cae.wisc.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA07070 for ; Thu, 9 Feb 1995 13:40:27 -0500 From: firmiss@cae.wisc.edu Received: from sun-10.cae.wisc.edu by serv0.cae.wisc.edu (4.1/31D) id AA12416; Thu, 9 Feb 95 12:42:56 CST Received: by sun-10.cae.wisc.edu (8.6.9/client-1.3) id MAA04640; Thu, 9 Feb 1995 12:43:01 -0600 Message-Id: <199502091843.MAA04640@sun-10.cae.wisc.edu> Subject: Hello! and Re: to a bunch of stuff To: sonic@sard.mv.net Date: Thu, 9 Feb 95 12:43:00 CST X-Mailer: ELM [version 2.3 PL0] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hiyas. Wow. We're off to a big start here aren't we (re: This list) Anyway. Last night I went through all the Sonic comic books I had and compiled the beginnings of what could be a FAQ list. Before I get to it I wanted to make a few comments on what I've seen so far. Alessandro Sanasi: Don't worry about your English, its fine... also, you mentioned a comic book by Fleetway Publications. I never heard of it before. I also don't have anything to view ANSI graphics.. Hrm Jeffery Pegnato: Its true she doesn't have your typical squirrel tail (some ground squirrels have short tails) but I really can't envision her as a fox (well.. as a vulpine species). I personally think she was adopted or daughter by marriage. List manager guy Majordomo: The address to mail to the list is kinda hidden in the welcome file. Also, unless people provide .sigs with their e-mail address the mail headers I get don't have the return address. ELM will attempt to send the mail to the whole list if I simply hit 'r' to reply. Is there a way to fix this from your end? I've seen it done before but know next to zero about setting up a mailing list? Sally's Vest & Species posts: I like the vest. Gives her a bit more class. As for her species and the age of sonic.. I have some info about that in my FAQ list. Sonic Action Figures: I haven't found any. I have found two types of plush sonics though (one from Sears and another I find in a videogame store.. Plush Tails too however I don't think his tails are big enough :) Mark Young.. that videogame store seems to still keep the plush sonics in stock [Its a chain called 'Software Etc.'] Tails's 2nd Tail: The most plausable idea I've come up with is he's a post-nuclear (or post-robotnik-pollution) mutant although SonicGrams in the comic book has a few others [see the FAQ list]. Mark Young: Other comments... I've seen both the Weekday and ABC weekend series (although Madison only gets the weekend series) and I prefer the weekend series by far. Probably because it takes everything way too seriously alot. :) Yo Ratman! You're absolutely right. Rotor looks more like an ugly plush toy than a walrus. Bring back the old style Rotor! Antione is really annoying too. The Princess Sally Miniseries #1 intro said Antione is around for his military skills... Well, why don't they portray THAT once in a while (have him at least do 'something' good for the group even if he's a klutz and a fraidy-cat). Hrm. This letter is getting pretty long. I'm going to send the FAQ as a separate file. -- Environmentally friendly compact .sig by James Firmiss -- firmiss@cae.wisc.edu From owner-sonic@sard.mv.net Thu Feb 9 13:52:59 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA07096 for sonic-ll; Thu, 9 Feb 1995 13:52:53 -0500 Received: from serv0.cae.wisc.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA07091 for ; Thu, 9 Feb 1995 13:52:51 -0500 From: firmiss@cae.wisc.edu Received: from sun-10.cae.wisc.edu by serv0.cae.wisc.edu (4.1/31D) id AA12971; Thu, 9 Feb 95 12:55:18 CST Received: by sun-10.cae.wisc.edu (8.6.9/client-1.3) id MAA04653; Thu, 9 Feb 1995 12:55:22 -0600 Message-Id: <199502091855.MAA04653@sun-10.cae.wisc.edu> Subject: Sonic FAQ (an attempt) To: sonic@sard.mv.net Date: Thu, 9 Feb 95 12:55:21 CST X-Mailer: ELM [version 2.3 PL0] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Last night I typed up this FAQ based mostly on the Archie comic book series as. Its a start but could use a bit of feedback and input from the television series. --------- >>Dates of all Comic Books (The comics come out about a month or two before their dates) Miniseries Sonic 0 FEB 93 Sonic 1 MAR 93 Sonic 2 APR 93 Sonic 3 MAY 93 ? Regular Series Sonic 1 AUG 93 ? Sonic 2 SEP 93 Sonic 3 OCT 93 Sonic 4 NOV 93 Sonic 5 DEC 93 Sonic 6 JAN 94 Sonic 7 FEB 94 Sonic 8 MAR 94 Sonic 9 APR 94 Sonic 10 MAY 94 Sonic 11 JUN 94 Sonic 12 JUL 94 Sonic 13 AUG 94 Sonic 14 SEP 94 Sonic 15 OCT 94 Sonic 16 NOV 94 Sonic 17 DEC 94 Sonic 18 JAN 95 Sonic 19 FEB 95 Sonic 20 MAR 95 Sonic 21 APR 95 In Your Face Series Sonic 1 JAN 95 Miniseries Sally 1 APR 95 >>Fun info! Sonic's Speed Settings (From Sonic Miniseries #0) 1 Sub-Sonic: For underwater work -- understand? 2 Ultra-Sonic: To look dashing while dashing! 3 Super-Sonic: When I've got the need for more speed! 4 Trans-Sonic: For passing fancy!. 5 Hyper-Sonic: Up to twice the speed of sound... don't 'mach' me out! 6 Warp-Sonic: Lite speed - 1/3 faster than your regular bulb! (7) Sonic Spin dash! Robotnic's Rules (From Sonic #3) 1 No Reading 2 No Laughing 3 No Live Plants 4 ... (I don't have issue #3.. can someone help me?) >>Questions and Answers! Q: What speed setting does Sonic have to go for his legs to turn into those swirly things? A: Trans-Sonic Q: What color is Sally's hair? A: Good question! In Sonic Miniseries 0 it was blond with red fur. In Sonic Miniseries 1-3 and Sonic 1-15 she's a brunette with pink fur. Sonic 16 and after she's a red-head with brown fur, just like on TV. (They explained the color changes in SonicGrams #16; Archie writers had little material to base her on until the TV series came out) In a side note: The comic book tends to follow both the Saturday and Weekday television series but follows the Saturday series more closely. Q: What species is Sally? A: Squirrel! (Given in SonicGrams #5, #14, #16 and #17) (Ground squirrel according to SonicGrams #19) Q: What species is Antoine? A: Fox (Given in SonicGrams #12) Q: Sonic's Favorite Food? A: Chili Dogs! "My favorite food gives me alot of.. 'Jet Propultion'" (Yup.. thats what Sonic said in SonicGrams #12 .. eeeww) Q: How did Tails get his 2nd tail? A: Reader mail in Sonic #2 gives a few possibilities: (1) Tails is a mutant! (2) Tails was created in Dr. Frankenstein's Lab (3) Tails has Antoine's tail! [(3) is my favorite] A reply in SonicGrams #9 states he was born that way. A reply in SonicGrams #16 states Antoine gave his tail to Tails so he could fly. Hrm.. I guess (3) is Sonic's favorite answer too! Added comment: (1) is the most plausable in my opinion. With Robotnik polluting everything you're bound to find some mutants. Q: How did Bunnie Rabbot get her robot arm and legs? A: Sonic saved Bunnie from being Roboticized but not before she gained some robotic parts. (Given in SonicGrams #16) Q: Why is Miles Prower called Tails? A: Its a nickname. He prefers Tails over Miles (wouldn't you?) Q: How old is Sonic? A: Back in SonicGrams #7 Sonic didn't want to reveal his age, but he eventually said he was 15 (SonicGrams #16 and #18) Q: How old is Sally? A: Also 15 (SonicGrams IYF#1 and #20) Q: How old is Tails? A: Somewhere I heard he was 4 (perhaps a Sega Vision's magazine.. I couldn't find it in SonicGrams) but a recent TV episode said he's 10. This seems a bit more plausable given Tail's personality. Q: Where is Mobius? A: SonicGrams #9 says the planet is in an unspecified point in space. (Cop-out answer) Q: Who was the king of Mobius? A: Sonic #10 shows a picture of the king. He looks alot like an old male version of Sally. This contradicts the TV series where he looked alot like a fox. Sonic #17 first shows the king as he appears on TV as a fox (in Princess Sally's Crusade). Added note: Very strange to be a squirrel princess while having a fox king. Perhaps Sally is an adopted daughter (or a daughter by marriage) >>Which comic issues did we see the cast memberst? (Note: MS 2 and 3 as well as 1 and 3 are blank due to lack of those books) Notation: MS = miniseries ; IYF = In your face ; SAL = Sally miniseries no letters means regular series x marks episodes featuring the characters MS 111111111122 IYF SAL Freedom Fighters 0123 - 123456789012345678901 - 1 - 123 Sonic xx . x xxxxxxxxxxxxxxxxxx x Tails xx . x xxxxxxxxxxxxxxxxxx x Sally xx . x xxxxxxxxxxxxxxxxx x x Boomer/Rotor* xx . x xxxxxxxxxxxxxxxxx x Antoine xx . x xxxxxxxxxxxxxxxxx x Bunnie Rabbot** . x x xxx x xx xxx x Nicole . x x Uncle Chuck x . x x Muttski x . x x Arlo . x Dylan . x Penelope . x Hamlin . x One-shot Friedly guests #2,4,16 Al and Cal (short for HorizontAL and VertiCAL) #8 Thorny, Betty Butterfly #9 Nerbs #11 Dr Robotnic (Reverse-universe) #12 Sonugh he Boghog & prehistoric friends, Cyril (Eagle), Larry Lynx #15 Magic Frog #18 and IYF #1 Rosie, Julayla IYF#1 Posie Possum #19 Sonic-Cyborg and oodles of other Sonics. Seen in MS 111111111122 IYF SAL Villans 0123 - 123456789012345678901 - 1 - 123 Robotnik xx . x xxxxxxxxxxxxxxxxxx x Snively*** x xx xxxxxxxxx Swatbots! xx . x xx xxxxxxx xxxxx x x Crabmeat x . x x xx xxx xxx Cluck x . x Scratch . x x x x Grounder . x x x x Buzzbomber xx . xx x x x Caterkiller x . xx x x Coconuts . x x x x x Jaws x . Burrowbot . xx x x Bat Brain . x x x Splats . x x (Octopus-bot) . x BallHog . x x x Orbinaut . x x Motobug . x Neutron . x Roller . x Slicer . x One-shot villans! (mostly only the really tough robots included) #4 Universalamander #5 Termite-Nator #6 Rexxon, Scorpius, Ferrons (from Spinball) #8 'Botman, Wolvurkle'bot, Spawnmower, Magbot, Captain Marbot, Migty 'Bot #9 Pseudo-Sonic #11, #19 Sonic the Hedgehog and Freedom Fighters (reverse-universe) #12 Dinosaurs and Ivo Robughnik (prehistoric age) #15 Beetlebot #16 Uncle Chuck and Muttski .. Roboticized #17 King Gong IYF#1 Cyclops, Griffon, 2-headed dragon #19 RoboRobotnik, Shadow Swatbots, Giant Borg #21 E.V.E (Exceptionally Versatile Evolanoids) Friend or foe?? #13 Knuckes (from Sonic 3) #20, SAL#1 Gefforey St. John (I certainly smell a foe here though) * Boomer was renamed Rotor to match the TV series in issue 6 (in a Dicken's parody). The issue was hammered home issue 9. ** A poster had Bunnie in MS1 but she was not in any storylines until ???. *** Snively first appears in #6 in a Dicken's Christmas Carol parody but was called 'Jacob Snarley' --- Feel free to make additions and corrections. Remember this is based almost entirely on the Archie comic series. Also.. Anyone know where I can get Sonic Miniseries issue #3? I can back-order the others which I don't have. -- Environmentally friendly compact .sig by James Firmiss -- firmiss@cae.wisc.edu From owner-sonic@sard.mv.net Thu Feb 9 14:17:56 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA07169 for sonic-ll; Thu, 9 Feb 1995 14:17:44 -0500 Received: from ns.GE.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA07160 for ; Thu, 9 Feb 1995 14:16:56 -0500 Received: from [3.14.4.56] by ns.GE.com (5.65/GE Gateway 1.32) with SMTP id AA12251; Thu, 9 Feb 1995 14:19:09 -0500 Date: Thu, 9 Feb 1995 14:18:59 -0500 (EST) From: Ron Bauerle To: sonic@sard.mv.net Cc: BAUERLE@thing2.erie.ge.com Message-Id: <950209141859.2040272f@THING2.ERIE.GE.COM> Subject: RE: Hello! and Re: to a bunch of stuff Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >From: firmiss@cae.wisc.edu >Last night I went through all the Sonic comic books I had and >compiled the beginnings of what could be a FAQ list. Suggested format for comics summary: Issue #: Writer: Penciller: Inker: Plot summary: Key character developments: Key story developments: Conflicts/agreements with Sat. AM show: Quasi-canonical statements from the letters page: _That_ ought to keep you busy for a while :^) >Sally's Vest & Species posts: I like the vest. Gives her a bit more class. Agreed. Now if only the comic would color her nose black instead of that annoying blue... > As for her species and the age of sonic.. I have some info about that in > my FAQ list. I suspect this will end up being a "why ask what?" category :^) >Tails's 2nd Tail: The most plausable idea I've come up with is he's a > post-nuclear (or post-robotnik-pollution) mutant although SonicGrams in > the comic book has a few others [see the FAQ list]. Somebody (in r.a.a. maybe?) noted that the opening theme seems to have two different versions, one in which a certain furry is seen, and one in which he isn't. I don't know about that, but the ones I've seen indicate that it's Tails with one _large_ tail. Hmm, also, they're shown at their current ages, not the ones in Blast to the Past; oops, another continuity glitch... :^) Then there's the suggestion (again, I forget by whom) that the giant foxbot seen in the opening credits is one of Tails' parents... Ron Bauerle (bauerle@thing1.erie.ge.com) From owner-sonic@sard.mv.net Thu Feb 9 17:41:55 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA07401 for sonic-ll; Thu, 9 Feb 1995 17:41:41 -0500 Received: from huey.csun.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA07396 for ; Thu, 9 Feb 1995 17:41:36 -0500 Received: by huey.csun.edu (1.37.109.11/16.2) id AA085299784; Thu, 9 Feb 1995 14:43:04 -0800 Date: Thu, 9 Feb 1995 14:38:03 +0800 (PST) From: Sonic the Hedgehog Subject: Hello there!! To: SonicMail Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Announcing the presence of... Sonic The Hedgehog's WWW page... check it out at: http://www.ysu.edu/~ptighe/sonic.html You'll get to see some way past cool images of Sonic himself and see his autobiography.. Sonic The Hedgehog World's Largest Sonic Art Archives OWNER/CURATOR/COLLECTOR Bryant Melesko You'll go crazy when you look at it.. OH Yeah, Ratman, what was that FTP site addy again, so I can insert that addy on the WWW page of mine at the http address above. I'll be uploading the pictures this Saturday in the morning. BTW, anyone want to see if I can scan in comic books -- some of your favorite panels? I have access to a scanner and will be shortly expanding my 40+ megs of sonic artwork to a staggering 100 MB+ by this summer. Cordially yours, Sonic The Hedgehog Bryant Melesko From owner-sonic@sard.mv.net Thu Feb 9 18:24:50 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA07683 for sonic-ll; Thu, 9 Feb 1995 18:24:30 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA07677; Thu, 9 Feb 1995 18:24:28 -0500 Date: Thu, 9 Feb 1995 18:10:15 -0500 (EST) From: Ratman Subject: my ftp site To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 9 Feb 1995, Sonic the Hedgehog wrote: > Announcing the presence of... > > Sonic The Hedgehog's WWW page... check it out at: > > http://www.ysu.edu/~ptighe/sonic.html > > You'll get to see some way past cool images of Sonic himself and see his > autobiography.. This is *exactly* what I meant by quality control. The drawing you did wasn't bad, but you can see the lines on the notebook paper! That's not exactly something that I would want to save on disk. So please, only way past cool graphics. > OH Yeah, Ratman, what was that FTP site addy again, so I can insert that > addy on the WWW page of mine at the http address above. I'll be uploading > the pictures this Saturday in the morning. Great! Looking forward to it. It's ftp://ftp.mv.com/pub/users/rat/sonic you can upload to ftp://ftp.mv.com/pub/users/rat/incoming make a directory inside of incoming if you can. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 9 18:26:11 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA07699 for sonic-ll; Thu, 9 Feb 1995 18:26:08 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA07693; Thu, 9 Feb 1995 18:26:06 -0500 Date: Thu, 9 Feb 1995 18:25:26 -0500 (EST) From: Ratman Subject: Ignore: Re: my ftp site To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Crap! I didn't mean to send that to the whole mailing list... Please ignore that everybody! --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 9 19:05:33 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA07762 for sonic-ll; Thu, 9 Feb 1995 19:02:42 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA07757 for ; Thu, 9 Feb 1995 19:02:39 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id TAA21567; Thu, 9 Feb 1995 19:00:35 -0500 Date: Thu, 9 Feb 1995 19:00:34 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Hello! and Re: to a bunch of stuff In-Reply-To: <199502091843.MAA04640@sun-10.cae.wisc.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 9 Feb 1995 firmiss@cae.wisc.edu wrote: > List manager guy Majordomo: The address to mail to the list is kinda hidden > in the welcome file. Also, unless people provide .sigs with their e-mail > address the mail headers I get don't have the return address. ELM will > attempt to send the mail to the whole list if I simply hit 'r' to reply. > Is there a way to fix this from your end? I've seen it done before but > know next to zero about setting up a mailing list? Majordomo is the name of the software that manages the list. Ratman and I are co-owners of the list. I usually use pine for mail, and I've not had that problem. The list messages arrive with both "From:" and "Reply-To:" fields in the headers. When I use "r", pine asks if I want to use Reply-To instead of From. The Reply-To field is set to the list and the From field is set to the message's writer. Elm should be configurable to work that way, but never having used it, I can't tell you what you need to do. I'll review the intro file to see about moving the address for posting, and maybe make a few more tweaks at the same time. > Sonic Action Figures: I haven't found any. I have found two types of > plush sonics though (one from Sears and another I find in a videogame > store.. Plush Tails too however I don't think his tails are big enough :) > Mark Young.. that videogame store seems to still keep the plush sonics > in stock [Its a chain called 'Software Etc.'] I got my Sonic from Toys 'R' Us and Tails from Babbages, and Tails was much harder for me to get. I'd like to see one of Sally. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Thu Feb 9 19:47:50 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA07957 for sonic-ll; Thu, 9 Feb 1995 19:45:02 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA07949 for ; Thu, 9 Feb 1995 19:44:59 -0500 Received: from usr2.primenet.com (root@usr2.primenet.com [198.68.32.12]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id RAA01155 for ; Thu, 9 Feb 1995 17:47:37 -0700 Received: from localhost (rotor@localhost) by usr2.primenet.com (8.6.5/8.6.5) id RAA03584; Thu, 9 Feb 1995 17:47:37 -0700 Date: Thu, 9 Feb 1995 17:47:36 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Tails' Tale Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: At the request of Erich Schulman, here is "Tails' Tale". . . Sonic the Hedgehog: Tails' Tale by David Pistone The author of this work will accept questions and comments via E-mail at any of the following addresses: 67116@ef.gc.maricopa.edu bookshire@aol.com rotor@primenet.com based on characters created by Service and Games (SEGA) and on characters created by Archie Comic Publications This work is protected under various copyright laws. The author of this work grants his permission for free distribution of this work in its original, unaltered form only. No other use of this work is permitted. Night had fallen over the Great Forest. All throughout Knothole, freedom fighters were retiring for the night. Summer had just started, but the nights remained a little chilly in the Forest, considering it's somewhat high altitude. Tails lay in bed trying to go to sleep. It was that time between getting in bed and actually going to sleep when one's mind wanders to all sorts of different thoughts and ideas. Tails thought about lots of things during this time. He turned his head slightly and looked out the window to the stars above. It's a beautiful night out, he thought to himself. Whenever he looked at the stars, he always paid attention to one specific constellation. It was one that he remembered seeing all the time over his old home. Home, he thought. A day had never passed that he didn't think of it. The peace, the tranquility, his parents. He missed his parents a good deal. Missing them wasn't so bad, the problem was he didn't know if they were alive or dead, and, if they were alive, if they were robotizized or not. It hadn't been that long ago when they were separated, only three years. That had been when he was seven, but the memories were still fresh in his mind as if they had happened yesterday... The village of Bluebrook was a quiet little place populated by people living normal lives. It was quite a distance away from Robotropolis. So far in fact that, combined with the concealment by the natural landscape, most thought that Robotnik would never find them. All they had to do was keep a low profile. It had been Tails' home for a long as he could remember. His parents, Elrond and Sarah Prower, were kind, loving parents that tried to make their son's life as pleasant and enjoyable as possible. The one part of his life, however, that he had never agreed with was their choice of names. When he was born, they had named him Miles. It was a name that he had never liked, and, when he was four, started calling himself Tails because he thought that it suited him far better. The young fox had, in fact, been born with two tails. Not actually a birth defect, it was simply the result of a normally suppressed gene that had become dominant in his case. Other than that, Tails' life was uneventful, but all that was about to change. Cmdr. Packbell sat at his desk in his secret room looking over information on his computer terminal. He had been getting reports recently of freedom fighter activity from various locations around the planet, and it was up to him to eliminate them if he could. It wasn't something that he was particularly concerned about given his perfect track record, except that he was always having to convince Robotnik of his ability. He really hated Robotnik. He found it hard sometimes to have the patience to wait for that one day when he would crush Robotnik and take his place as ruler of Mobius. Oh well, he thought. He looked down the list of possible freedom fighter locations. The list had ten names on it. No problem, thought Packbell, I'll just lay out a flight plan that takes me through all ten of them and nail whichever ones I can. He smiled to himself as he began to lay out his strategy. Meanwhile, back in Bluebrook, life went about it's business. Elrond Prower was talking with the leader of the village, one Riff Underwood, a swift, smart rabbit with natural leadership abilities. "I think we might have a problem," Riff was saying "Recent reports indicate that there's been a good deal of activity in Robotropolis as of late." "Do you think it poses any type of threat to us?" asked Elrond. "Not at the moment, but it might," Riff replied "I'm going to order that this village keep as low a profile as possible. If we draw any attention to ourselves in anyway the results would be disastrous." "Then it's to be hoped that we don't draw any attention," responded Elrond. He checked his chronometer. "Well, it's getting late," he said "I need to get home." "Good night, Elrond," said Riff. "Good night." Elrond arrived at his home to find his wife and son waiting for him. "So, what did you and Riff talk about all day?" asked Sarah as they sat down for dinner. "Not much," replied Elrond, glancing at Tails briefly "just the weather and the party next week." "That's good," remark Sarah. She knew from his expression that he had more to say, but neither of them ever talked about such things in front of their son. "Oh, by the way," said Elrond "Riff and I are going to inspect some of the forest areas around the village tomorrow for possible look-out sites so I might be getting home a little late." "You always come home late, Dad," said Tails. "I know, Miles," said Elrond "but it's all for the good of the community. You wouldn't want nasty old Robotnik to show up because we didn't take any precautions, would you?" "Bring him on!" said Tails excitedly "I'd run circles around him and beat him into the ground just like Sonic!" "You really believe in him don't you," remarked Sarah. "You bet. Sonic's my hero," said Tails "Can I be excused." "Sure," said Elrond. Tails got up and left the room. After he left, Sarah turned to her husband. "I think he listens to that travelling storyteller too much," Sarah said. "Well, it's good that he should have something to believe in," said Elrond "especially during times like these." "True enough I suppose," said Sarah "Now, what were you and Riff really talking about?" "There's been some concern lately that Robotnik's forces might locate this village," said Elrond quietly. "How much concern?" asked Sarah. "Well, it's not a real danger yet, but Riff feels we'll need to start taking more precautions from now on," said Elrond. "Well, I just hope that Robotnik never finds this place," remarked Sarah. "So do I," replied Elrond. The two foxes cleaned off the table as night fell into place. Later that night, Sarah entered Tails' bedroom and sat down beside him. "Would you like to hear a story before you go to bed Miles?" she asked, knowing what he'd say. "Yes!" he replied as he settled further into his bed. "What do you want to hear?" she asked. "Tell me more about what it was like before the war," he asked sleepily. Sarah smiled at her son. Tails had been born one year after Robotnik had taken control of the planet. For as long as he could remember, there was the war and nothing else. Sarah sat back in her chair and started to speak. "Before the war, there was clean air and sunshine. People were free and could go where ever they wished. We were ruled by a good and wise King. He made sure that every citizen was provided with what they needed and that the balance between nature and technology was maintained. There were pure white clouds in the sky. There were large open fields where you could run and play and not feel yourself in any danger. You didn't have to hide yourself away when certain people came by. In Mobitropolis, there was once a beautiful fountain outside the royal palace. In the diamond mountains there was a time where you could surround yourself in rainbows if the light from the rising sun struck them just right. Mobius was a place of beauty, peace, joy, and freedom." Sarah looked down at her sleeping child. Despite all the love she held for him, it hurt to see him sometimes. He was growing up in a world that would not allow him to take advantage of the things she herself had once known. The world of a peaceful Mobius was just a fantasy in his mind instead of the wonderful reality she had taken for granted. These days she only held one true hope in her heart and that was that her son should have a chance to see a peaceful Mobius. One that wasn't at war. Neither she nor Elrond mattered now. She wanted her son to know peace. She wanted him to know, to feel, the wonderful feelings and experiences that she and Elrond held in their memories. Standing quietly, she turned out the light and left the room. As the night passed, Pacbell's forces moved swiftly but silently through the skies. Pacbell was feeling very pleased with himself. He had managed to capture 245 freedom fighters so far and there were only two village names left on his list. With any luck, he decided, he should have them taken care of by noon the next day. The next morning as promised, Elrond left to go meet Riff at the edge of the village. They had only been exploring the area for twenty minutes when their sensors picked up something. "What is it," asked Riff. Elrond studied the reading a moment longer. "I think it's a robotropolis attack force," Elrond said nervously. "We've got to get back and warn the village!" exclaimed Riff. The two ran back to the village as fast as they could go. Meanwhile, deep in The Great Forest, at the top secret freedom fighter village of Knothole, life was proceeding normally. Princess Sally was sitting in front of her communications monitoring console fixing a few things when it suddenly picked up a faint transmission on a coded frequency. Dropping what she was doing, Sally had NICOLE break the code and display the resulting message on the screen: PRIORITY MESSAGE TO ROBOTROPOLIS CENTRAL COMMAND FROM: CMDR. PACKBELL SERVICE NO.: 546003-3F REPORT: SEARCH AND CAPTURE MISSION IS A SUCCESS. CURRENTLY FINISHING OPERATION ON BLUEBROOK VILLAGE. NUMBER CAPTURED AS OF THIS TIME -- 304. ESTIMATED TIME TO FINISH -- 5:00 MINUTES. . . --- PACKBELL Realizing the urgency of the situation, Sally jumped up and ran to get the others. Meanwhile, the village of Bluebrook was in utter chaos. Creatures were fleeing in every direction to escape the Swat-bots marching through the village. Some tried to fight them, but it was a hopeless battle. Through the panic, Packbell walked confidently, taking pot shots at everything that moved, not really caring what he hit. As he walked through the village, he relished the screams of terror and the sight of panicked creatures fleeing for their lives. To a twisted mind like his, this was paradise. When it was finally over, he totalled up the captures as the surviving prisoners were marched into the transports. "25 foxes, 43 ferrets, 12 rabbits, 13 raccoons, and 5 hedgehogs," he noted to himself "not a bad score at all." He smiled a little as he turned and went back to his private shuttle to return to Robotropolis with his latest catch. A short while later, a stolen shuttle landed in the middle of what was once a village of peace. Sally, Bunnie, Rotor, and Bookshire emerged as Sonic raced up to meet them. "We're too late," Sonic said "the place is deserted." The five were silent for a moment before Sally spoke. "Very well," she said "It looks like all that left is to clean up. Bunnie and I will check for anything salvageable. Sonic, you can patrol the perimeter for danger. Bookshire and Rotor will count the casualties." The five went about the grim task that Robotnik's forces left for them. "Well done, indeed, commander," Robotnik was saying "I'd promote you if you weren't already in one of the highest positions in the central command." "Of course, sir," responded Packbell. "So, since I can't promote you, you can just keep doing what you've been doing and be happy with that," said Robotnik. "Thank you, sir," answered Packbell flatly. He turned on his heel and left, kicking Snively roughly to one side as he passed. Packbell went down to the main robotization center where those whom he had captured were being put through the Robotizizer. As they went, some shouted defiance and threats, others begged for mercy and their lives, others simply cried. Some where still in shock and remained silent. As Packbell watched, he noted two foxes with calm, collected expressions. Two who had apparently resigned themselves to their fate. Either that or they what to be Martyrs sacrificing themselves for their cause, thought Pacbell. "Oh well," he said to himself "too bad there's no one around to make a note of it for the history books." Pacbell turned and left the machines to their work. At the site of the ruins of what was once the village of Bluebrook, the freedom fighters continued with their tasks. Bookshire was crouched by a fallen creature looking for identification when Rotor walked up. "There are two more back behind that building," he said. Bookshire sigh in response. He located and ID card and silently read it. "Riff Underwood, village leader," he said quietly "what a loss." "This is a nightmare," grumbled Rotor. "I know," responded Bookshire as he stood "Well, that just about does it, let's find Sally." Sally and Bunnie were picking through the wreckage looking for anything they might be able to use. As they picked through the rubble of one of the houses, they suddenly heard a noise that sounded as if it had come from one of the back rooms. The two walked carefully through the debris and into what must have, at one time, been a bedroom. The room wasn't quite as messy as the rest of the house. Apparently, the bots didn't search it. As they enter the room, Sally and Bunnie heard something under the bed. When they bent down to look, a surprising sight met their eyes. Crouched under the bed with his face buried in his arms and trembling uncontrollably was a small fox that couldn't be any more than seven or eight at the most. The two tried getting his attention, but it soon became obvious that he had been terrified out of his senses. "Bunnie," said Sally "we need to get at him. Can you move this bed?" "Sure thing," replied Bunnie. She seized the bed with her robotic arm and moved it easily to one side. As they knelt down next to him, Bookshire and Rotor entered. They were momentarily startled by the appearance of a survivor, but they continued with their report. "We're all finished," said Rotor "we counted thirty-five." "Thank you very much," said Sally "This disaster, as you can see, has taken a new twist." Bookshire knelt down beside the fox and examined him. "Looks like extreme shock," he concluded. "Yes, that was my guess too," said Sally "Needless to say, we'll take him back to Knothole with us when we leave." "Good idea," said Sonic as he raced up "there's a swat-bot patrol heading this way." Bunnie picked up the fox and they ran back to the shuttle where they took off and headed back to Knothole at top speed. When they arrived back at Knothole, the fox had been placed in a spare room just adjacent to Sally's room where he began his recovery from the terrible events he had witnessed. It wasn't until three days later that he came around and was actually conscious of his surroundings. When he first opened his eyes, Sally and Sonic were sitting beside the bed. "You don't need to be afraid," Sally assured him "you're with friends." "Who are you?" the fox asked a little shakily. "My name is Sally, and this is Sonic," replied Sally "and what's your name?" "My real name is Miles, but I like Tails," Tails replied "Are you really Sonic the Hedgehog?" "Indeed I am," said Sonic "You've heard of me?" "Are you kidding?" exclaimed Tails, brightening up considerably "You're my hero! Every time the traveling storyteller came to my village, he did nothing but talk about you! Are you really as fast as they say you are?" "Am I fast!? Am I fast!?. . .,"began Sonic. Sally rolled her eyes. Here we go again, she thought. "Is the sky blue, is dirt dirty? I'm the fastest thing on the face of the planet!" said Sonic, proudly. "Wow," remarked Tails. He was completely awestruck. After all of the stories he had heard, he had finally met his hero. Oh well, thought Sally, at least that should make his recovery easier. And, in fact, the recovery went very smoothly. It did take some time for Tails to come to terms with the fact that he had been separated from his parents and that it wasn't likely he'd see them again for quite a while, but he accepted it eventually. His parents had taught him well to accept whatever life gave him. It didn't mean he liked his situation, but he had accepted that that's the way it was. During one of the first nights he spent in Knothole, he promised himself that he'd find his parents again one day, and, until then, he had good friends that would look out for him and take care of him until he did. One day, he'd find them again. One day . . . Tails drifted of to sleep quietly that chilly night at the beginning of Summer. Those last words and the images of the past were that last things in his mind before it collapsed into sleep. Night passed in The Great Forest. Every freedom fighter slept peacefully. Each one held the dream that one day they would find true happiness again with loved ones they had lost. each one waited patiently for that one day when peace would once again reign over Mobius and they would be able to live normal lives again. Deep in their hearts, they knew that day would come. All these things would almost certainly come to pass. . . . . . one day. THE END ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone __ __ ____ ___ ___ ____ rotor@primenet.com /__)/__) / / / / /_ /\ / /_ / / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 9 20:04:21 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA07997 for sonic-ll; Thu, 9 Feb 1995 20:01:36 -0500 Received: from huey.csun.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA07992 for ; Thu, 9 Feb 1995 20:01:31 -0500 Received: by huey.csun.edu (1.37.109.11/16.2) id AA089538181; Thu, 9 Feb 1995 17:03:01 -0800 Date: Thu, 9 Feb 1995 17:00:19 +0800 (PST) From: Sonic the Hedgehog Subject: Tails' origin To: SonicMail Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >From Sonic the Hedgehog, I was so TOUCHED by the story on Tails. Tears were flowing out of my eyes... I just felt so bad for that little orange fox. Now if the creators of the Sonic cartoon could reenact this very important segment of Tails' life as "Tails' Origin" or some suitable title for the esposide. It was touching, I tell you.. its a emotional piece of text that will always stay with my heart and life. Sonic The Hedgehog World's largest Sonic art Archieves OWNER/CURATOR/COLLECTOR Bryant Melesko From owner-sonic@sard.mv.net Thu Feb 9 20:42:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA08048 for sonic-ll; Thu, 9 Feb 1995 20:39:56 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA08043 for ; Thu, 9 Feb 1995 20:39:54 -0500 Received: from usr2.primenet.com (root@usr2.primenet.com [198.68.32.12]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id SAA09182 for ; Thu, 9 Feb 1995 18:42:34 -0700 Received: from localhost (rotor@localhost) by usr2.primenet.com (8.6.5/8.6.5) id SAA06472; Thu, 9 Feb 1995 18:42:33 -0700 Date: Thu, 9 Feb 1995 18:42:32 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: SonicMail Subject: Re: Tails' origin In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 9 Feb 1995, Sonic the Hedgehog wrote: > >From Sonic the Hedgehog, > > I was so TOUCHED by the story on Tails. Tears were flowing out of > my eyes... I just felt so bad for that little orange fox. Now if the > creators of the Sonic cartoon could reenact this very important segment of > Tails' life as "Tails' Origin" or some suitable title for the esposide. > > It was touching, I tell you.. its a emotional piece of text that > will always stay with my heart and life. > I suppose that's one of the advantages of hating my stories, I'm downright surpirised and glad when someone says something good about them. I agree that the show should do an episode like that and, in this next season, I certainly hope they do. P.S. -- In case anybody was wondering about the extra characters in that story, Bookshire Draftwood is a 36 year old raccoon who's been and unofficial member of the freedom fighters for about five years. Cmdr. Packbell is an android constructed by Dr. Robotnik. He is one of the more feared ememies on the face of Mobius. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone __ __ ____ ___ ___ ____ rotor@primenet.com /__)/__) / / / / /_ /\ / /_ / / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Fri Feb 10 04:11:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08653 for sonic-ll; Fri, 10 Feb 1995 04:11:00 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08648 for ; Fri, 10 Feb 1995 04:10:18 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rclPo-000oRuC; Fri, 10 Feb 95 03:49 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rcirG-000bncC; Fri, 10 Feb 95 01:05 MET Received: by deco.franken.de (CrossPoint v3.02); 09 Feb 1995 02:08:07 +0100 Date: 09 Feb 1995 02:08:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fX_iCnezxB@deco.franken.de> Subject: test X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hi, did anyone get this test message? Maybe someone could send a small answer to let me know... Thanks A. Sanasi --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Fri Feb 10 04:22:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08669 for sonic-ll; Fri, 10 Feb 1995 04:22:41 -0500 Received: from mailgate.ericsson.se by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08664 for ; Fri, 10 Feb 1995 04:22:36 -0500 Received: from eua.ericsson.se (eua.ericsson.se [134.138.132.16]) by mailgate.ericsson.se (8.6.9/1.0) with SMTP id KAA13989 for ; Fri, 10 Feb 1995 10:25:12 +0100 Received: from ms.eua.ericsson.se by eua.ericsson.se (4.1/EUA-2.1) id AA09031; Fri, 10 Feb 95 10:25:11 +0100 Received: from euax3i5c25.eua.ericsson.se by ms.eua.ericsson.se (4.1/MS-2.1) id AA05183; Fri, 10 Feb 95 10:25:10 +0100 From: Johan.Anderson@eua.ericsson.se (Johan Andersson) Received: by euax3i5c25.eua.ericsson.se (4.1/client-1.3) id AA26882; Fri, 10 Feb 95 10:25:09 +0100 Date: Fri, 10 Feb 95 10:25:09 +0100 Message-Id: <9502100925.AA26882@euax3i5c25.eua.ericsson.se> To: sonic@sard.mv.net Subject: Re: test Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: ! From owner-sonic@sard.mv.net Fri Feb 10 04:46:09 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08717 for sonic-ll; Fri, 10 Feb 1995 04:46:04 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08709 for ; Fri, 10 Feb 1995 04:41:10 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rclPo-000oRyC; Fri, 10 Feb 95 03:49 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rcirJ-000boCC; Fri, 10 Feb 95 01:05 MET Received: by deco.franken.de (CrossPoint v3.02); 09 Feb 1995 21:15:03 +0100 Date: 09 Feb 1995 21:14:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fXcRwUezxB@deco.franken.de> In-Reply-To: Subject: Re: Hello X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > Which comics are discussed here? The one from Archie Comics Publications > > (with Sonic, Tails, Princess Sally, Bunnie, Rotor, Antoine etc., stories > > mainly based on the cartoons) or the one from Fleetway Publications (with > > Sonic, Tails, Amy Rose, Johnnie Lightfoot, Porker Lewis etc., stories > > mainly based on the games)? > I've never seen the Fleetway comics. IMO, the games themselves are > adequately represented in the Sega newsgroups and do not require further > representation here. I see no problem with stories based on the games, > so let's include both comics series. The comic from Fleetway Publications is available in England. Translated versions have already spread into at least three other countries (Germany, Holland, Italy and France). You may order some of them yourself, if you like. The price is 1.10 pounds sterling for each issue, including postage & packing. Minimum order is 4.40. Checks must be payable to _Fleetway Editions Ltd._ and must be in pounds sterling. The mail address is: SONIC BACK ISSUE ZONE Aim Ltd. PO Box 10 Sunderland, SR4 6SN To order by phone with a credit card you have to dial 01144-91-5102290 (hope this is the correct number to do it from the U.S.) The title is 'Sonic The Comic' the latest issue so far is #43. I never thought that I would write this, but I have to admit that I like the Sonic comic from Fleetway a little more than the one from Archie. The artwork is great, the stories are thrilling and interesting and not just a put-together of scenes from the game without a 'real' plot like Archie did it in issue #6 (The spin doctor) or issue #13 (This island hedgehog). The Fleetway stories even have a well-developed background about Sonics origin and all that. Maybe one of you has seen the Sonic comic that was printed as an advertising supplement in 'Disney Adventures Magazine' Vol. 2 Number 1 in November 1991 (the issue with Michael Jordan on the cover). The Fleetway comic uses the same background information. [snip] Basically, everything starts on the day when Sonic accidentally burrows into Dr. Kintobors secret underground laboratory. At this time he looks a lot like an average hedgehog with brownish color and _lots_ of quills. The doctor shows him his newest invention, the Retro Orbital Chaos Compressor (ROCC, for short), a device that attracts all evil forces on Mobius and locks it inside the six emeralds within the machine. Sonic and the doctor become friends. To test Sonics speed, the doctor lets him train on his experimental supersonic treadmill. But Sonic runs so fast that he breaks the sound barrier and is turned into the blue speedster we all know. Because he burnt up his sneakers Kintobor makes him a pair of frictionless red shoes to wear. Later Kintobor asks Sonic to bring him a soda and a hardboiled egg for lunch. By accident the doctor spills the soda over the control panel of the ROCC. The following explosion shatters the ROCC's containment rings and emeralds everywhere and zaps Kintobor with 10.000 volts of pure evil energy, turning him into an evil, hardboiled, robotic nutcase. From this time on, Kintobor is known as Robotnik (Kintobor spelled backwards). Since then Sonic is collecting all the lost rings, because he wants to put the ROCC back together and reverse the process. [snap] All right, now lets count all the grammatical errors I've made (just kidding...) The current group of Freedom Fighters in the Fleetway comic are: Sonic the Hedgehog (of course) Tails (Sonics trusty little buddy) Amy Rose (Sonics lady hedgehog friend from the 'Sonic CD' game) Porker Lewis (a pig with ambitions in computer and technology) Johnnie Lightfoot (a hare who joins Sonic in the fights against Robotnik) > What I want to avoid is creating > another place for "What are the cheats for...." and the like. > > Erich Schulman (KTN4CA) > Team OS/2 I wouldn't want that eighter. There are far enough postings like 'What are the cheats for Sonic & Knuckles' and the like in the SEGA newsgroups. Best wishes A. Sanasi --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Fri Feb 10 04:46:50 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08728 for sonic-ll; Fri, 10 Feb 1995 04:46:49 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08723 for ; Fri, 10 Feb 1995 04:46:34 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rclPo-000oS0C; Fri, 10 Feb 95 03:49 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rcirM-000bnWC; Fri, 10 Feb 95 01:05 MET Received: by deco.franken.de (CrossPoint v3.02); 10 Feb 1995 00:14:14 +0100 Date: 09 Feb 1995 22:39:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fXd7uUPzxB@deco.franken.de> In-Reply-To: <199502070356.VAA22933@mail.utexas.edu> Subject: Re: Sonic Merchandise List (prototype) X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > (some text deleted) > > Need more information about Sonic products? Sega of America > is selling clothes with Sonic (some include Knuckles as well). > Go to the Sega Web (at: http://www.segaoa.com), then click on > "Sega Mall". There you will find Sonic accessories. > > Warning: Access to this address (at least from my location) has > been unstable. The address IS correct; Internet has apparently > been misbehaiving all day (2-6-94). If you can't get to the Sega > Web, blame it on Internet. If you don't get access, try http://gambit.segaoa.com instead of http://www.segaoa.com. Works most of the time... There are also a few other Sonic products available: SONIC COLLECTOR CARDS: ---------------------- Collector cards from _Topps_ (sold in 1993). 33 sticker cards, 33 game tips cards and 6 (very rare) prism cards. SONIC STICKER ALBUM: -------------------- Official SEGA sticker album from _Panini_. 228 stickers showing scenes from the games and the weekday Sonic cartoon. Available at least in England and Germany. FOOD/DRINKS: ------------ Well, I have a _Fanta_ can from England with Sonic on it and the text 'Orange Zone - Sonic cool can - the drink with attitude'. Anyone else seen it? Best wishes A. Sanasi --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Fri Feb 10 04:48:46 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08738 for sonic-ll; Fri, 10 Feb 1995 04:48:45 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08733 for ; Fri, 10 Feb 1995 04:48:18 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rclPp-000oS1C; Fri, 10 Feb 95 03:49 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rcirO-000bnZC; Fri, 10 Feb 95 01:05 MET Received: by deco.franken.de (CrossPoint v3.02); 10 Feb 1995 00:14:14 +0100 Date: 09 Feb 1995 22:40:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fXd89pPzxB@deco.franken.de> In-Reply-To: <9502090224.03DZ800@twty.chi.il.us> Subject: Re: Sally, what is your name? X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Hello again. I hope my messages are getting throu. Due to the fact that I > have NO idea how to add someone elses text in my message, I will have to try > to point my message the right way. Someone was talking about sally and how > the weekend show and the comic book where not quite the same. For those of > you who have most of the comic books like I do, You know that it was not > until the last 5 or 7 issues that they started getting her color right. Up > until then she was a pinkish color. They corrected Sallys color in issue #16. However, Sally _has_ pink fur and dark hair in the sathurday morning cartoon episode 'Heads or Tails'. > In the comic book, her name is sally > acorn. I think what they need to do is write up some kind of guidelines that > both the tv show and the comic book must fallow. Other wise, there is always > going to be this big gap between the show and the comic. To my opinion the comic is a mixup of _both_ cartoon series _and_ the video games, making a complete mess out of it. However, the first three issues of the mini-series (drawn by Scott Shaw!) were the best I've seen for years, both in artwork and storyline. The comic editors claim to work 'hand in hand' with SEGA, but I believe they just do what they want including the use of characters from other comics (issue #8 'Bot's all, folks' or issue #19 'Night of 1000 Sonics') or adaptions from well-known movies/books like Frankenstein or King Kong (issue #17 'Gorilla Warfare'). > I still think that > tails is the best of the lot but they never really went into a lot of > background on him which is sad. Maybe in up-comming issues and shows. By the > way, Does anyone know when the new season is going to start? > > Craig / Tails Maybe the editors just _don't know_ anything about Tails background...? Just my opinion - don't flame me A. Sanasi --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Fri Feb 10 04:53:29 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08748 for sonic-ll; Fri, 10 Feb 1995 04:53:23 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA08743 for ; Fri, 10 Feb 1995 04:52:54 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rclPp-000oS4C; Fri, 10 Feb 95 03:49 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rcirS-000bnWC; Fri, 10 Feb 95 01:05 MET Received: by deco.franken.de (CrossPoint v3.02); 10 Feb 1995 01:06:33 +0100 Date: 10 Feb 1995 00:51:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fadIe2ezxB@deco.franken.de> In-Reply-To: Subject: Re: Trying again . . . X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Well, since my first message, apparently didn't make it, I'm trying > again. I was going to say that if anybody here is interested in some > Sonic fan-fiction and you have WWW access, feel free to stop by my > homepage at: > > http://www.primenet.com/~rotor Sorry, but it doesn't work (_UNKNOWN SERVER_). Maybe there is an error somewhere in the name...? > My FTP site will be up in a few days; I still have some bugs to work out. > > P.S. -- For those of you wondering about Tails' second tail, try readin > "Tails' Tale" in the above site. The story isn't about his second tail, > but Ido make a brief reference to how he got it. I would like to read this... please check the name and path of your WWW-homepage and let me know how to access it. > See ya. . . > > ---------------------------------------------------------------------------- > -- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." > FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." > > --The Hitchhiker's Guide to the Galaxy TV series > > David M. Pistone __ __ ____ ___ ___ > ____ rotor@primenet.com /__)/__) / / / / /_ /\ / /_ > / / / \ / / / / /__ / \/ /___ > / -------------------------------------------------------------------------- > ---- Bye A. Sanasi --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Fri Feb 10 10:19:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA09057 for sonic-ll; Fri, 10 Feb 1995 10:19:34 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA09052 for ; Fri, 10 Feb 1995 10:19:31 -0500 Received: from usr4.primenet.com (root@usr4.primenet.com [198.68.32.14]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id IAA09306 for ; Fri, 10 Feb 1995 08:22:16 -0700 Received: from localhost (rotor@localhost) by usr4.primenet.com (8.6.5/8.6.5) id IAA14630; Fri, 10 Feb 1995 08:22:15 -0700 Date: Fri, 10 Feb 1995 08:22:15 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Trying again . . . In-Reply-To: <5fadIe2ezxB@deco.franken.de> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > > > http://www.primenet.com/~rotor > > Sorry, but it doesn't work (_UNKNOWN SERVER_). Maybe there is an error > somewhere in the name...? > Actually, there is no problem with the address. Everyone I've spoken to so far had no problems accessing it. Perhaps the problem might have something to do with your location. Perhaps the address is different for people in other countries. Also, I think that if your network doesn't have links to the right networks, or if the links are temporarily down, then you get the UNKNOWN SERVER. These are all just theories. I really am not sure why you can't access. By the way, I posted "Tails' Tale" here on the list I hope you got it. I know it got posted because it got sent back to me and I'm been getting responses from it. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone __ __ ____ ___ ___ ____ rotor@primenet.com /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Fri Feb 10 11:01:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09142 for sonic-ll; Fri, 10 Feb 1995 11:01:27 -0500 Received: from seagoon.newcastle.edu.au by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09130 for ; Fri, 10 Feb 1995 11:01:22 -0500 Received: from scorch.UUCP (uucp@localhost) by seagoon.newcastle.edu.au (8.6.9/8.6.9) with UUCP id DAA25193 for sard.mv.net!sonic; Sat, 11 Feb 1995 03:05:52 +1100 Received: from brushtail.hna.com.au by scorch.hna.com.au with smtp tap_id root (Smail 3.1.28.1 #10) id m0rcwMD-000VsvC; Sat, 11 Feb 95 01:30 EST Received: (from cjb@localhost) by brushtail.hna.com.au (8.6.9/8.6.9) id BAA23576; Sat, 11 Feb 1995 01:27:54 +1100 Date: Sat, 11 Feb 1995 01:27:54 +1100 From: Chris Baird Message-Id: <199502101427.BAA23576@brushtail.hna.com.au> To: list-brush-sonic@brushtail.mv.com CC: sonic@sard.mv.net In-reply-to: <199502070211.VAA10752@sard.mv.net> (message from Ratman on Mon, 6 Feb 1995 21:11:10 -0500) Subject: Re: well? Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: a whole day and no posts! blah blah blah. ok, well I'll try to say something sonic-related.. I want the old Rotor back! He looks so stupid now! Oh, and here's something more useful, think of it a reward for reading.... I have a directory for sonic stuff in my ftp directory. ftp.mv.com /pub/users/rat/sonic/ put stuff in /pub/users/rat/incoming/ and if it doesn't blow, I'll put it in the sonic directory tree somewhere. From owner-sonic@sard.mv.net Fri Feb 10 11:02:26 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09160 for sonic-ll; Fri, 10 Feb 1995 11:02:25 -0500 Received: from seagoon.newcastle.edu.au by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09155 for ; Fri, 10 Feb 1995 11:02:20 -0500 Received: from scorch.UUCP (uucp@localhost) by seagoon.newcastle.edu.au (8.6.9/8.6.9) with UUCP id DAA25233 for sard.mv.net!sonic; Sat, 11 Feb 1995 03:07:07 +1100 Received: from brushtail.hna.com.au by scorch.hna.com.au with smtp tap_id root (Smail 3.1.28.1 #10) id m0rcxWl-000VsvC; Sat, 11 Feb 95 02:44 EST Received: (from cjb@localhost) by brushtail.hna.com.au (8.6.9/8.6.9) id CAA25805; Sat, 11 Feb 1995 02:43:07 +1100 Date: Sat, 11 Feb 1995 02:43:07 +1100 From: Chris Baird Message-Id: <199502101543.CAA25805@brushtail.hna.com.au> To: sonic@sard.mv.net In-reply-to: rhaynie@jaguar.ac.edu's message of 11 Feb 1995 01:35:06 +1100 Subject: Sally's Vest Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Robert Haynie : > Well, previous poster dilikes Sally's vest. I like it, and it makes a > practical sense. In "Sonic -- In your Face!" she makes the simple and > intelligent observation, "I always wanted pockets." Now, is it fair > for your focusing on her corpus for her to go unpocketed? Ah-ah, Marsupial envy! At least we now know that Sal isn't a possum. :o) -- Chris,, From owner-sonic@sard.mv.net Fri Feb 10 11:07:49 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09181 for sonic-ll; Fri, 10 Feb 1995 11:07:41 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09175; Fri, 10 Feb 1995 11:07:40 -0500 Date: Fri, 10 Feb 1995 11:07:15 -0500 (EST) From: Ratman Subject: Re: well? To: sonic@sard.mv.net In-Reply-To: <199502101427.BAA23576@brushtail.hna.com.au> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 11 Feb 1995, Chris Baird wrote: > a whole day and no posts! > blah blah blah. > > ok, well I'll try to say something sonic-related.. > > I want the old Rotor back! He looks so stupid now! > > Oh, and here's something more useful, think of it a reward > for reading.... > I have a directory for sonic stuff in my ftp directory. > > ftp.mv.com > /pub/users/rat/sonic/ > > put stuff in /pub/users/rat/incoming/ > and if it doesn't blow, I'll put it in the sonic directory > tree somewhere. That message looks famaliar.. :-) --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Fri Feb 10 11:29:19 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09204 for sonic-ll; Fri, 10 Feb 1995 11:28:23 -0500 Received: from seagoon.newcastle.edu.au by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09199 for ; Fri, 10 Feb 1995 11:28:17 -0500 Received: from scorch.UUCP (uucp@localhost) by seagoon.newcastle.edu.au (8.6.9/8.6.9) with UUCP id DAA25412 for sard.mv.net!sonic; Sat, 11 Feb 1995 03:33:10 +1100 Received: from brushtail.hna.com.au by scorch.hna.com.au with smtp tap_id root (Smail 3.1.28.1 #10) id m0rcy2U-000VsvC; Sat, 11 Feb 95 03:17 EST Received: (from cjb@localhost) by brushtail.hna.com.au (8.6.9/8.6.9) id DAA25839; Sat, 11 Feb 1995 03:13:07 +1100 Date: Sat, 11 Feb 1995 03:13:07 +1100 From: Chris Baird Message-Id: <199502101613.DAA25839@brushtail.hna.com.au> To: sonic@sard.mv.net Subject: STH Episode Guide? Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Do we have an episode guide for STH around (with episode titles, synopses, that sort of thing) ?? -- Chris,, (And sorry for accidently resending someone's message a while ago..) From owner-sonic@sard.mv.net Fri Feb 10 11:46:22 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09222 for sonic-ll; Fri, 10 Feb 1995 11:46:21 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09214 for ; Fri, 10 Feb 1995 11:41:05 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rcx5e-000oHSC; Fri, 10 Feb 95 16:16 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rcoN4-000bjFC; Fri, 10 Feb 95 06:58 MET Received: by deco.franken.de (CrossPoint v3.02); 10 Feb 1995 06:59:47 +0100 Date: 10 Feb 1995 06:59:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fae8P69zxB@deco.franken.de> In-Reply-To: <199502091843.MAA04640@sun-10.cae.wisc.edu> Subject: Re: Hello! and Re: to a bunch of stuff X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Hiyas. Wow. We're off to a big start here aren't we (re: This list) > Anyway. Last night I went through all the Sonic comic books I had and > compiled the beginnings of what could be a FAQ list. > > Alessandro Sanasi: Don't worry about your English, its fine... also, you > mentioned a comic book by Fleetway Publications. I never heard of it > before. I also don't have anything to view ANSI graphics.. Hrm ANSI is not a graphics file format. It's something like a con-driver or display-driver. Let me explain: When you want to display a short textfile on your screen (hope you are using a DOS machine) you just write 'TYPE FILENAME' or 'COPY FILENAME > CON' at the DOS prompt and the text will be displayed on your screen. An ANSI file is nothing else but a textfile containing some characters of the actual charset. But the ANSI codes that are added to each character allow it to give them different colors. When this is cleverly arranged, it produces a picture like ASCII-art, but with color in it. To view the file I sent to you, just copy it to the screen. It's as simple as that. If your computer doesn't support ANSI, try looking for ANSI.SYS in your DOS directory, insert the line 'DEVICE=ANSI.SYS' in your CONFIG.SYS file, boot your computer and try again. Best wishes A. Sanasi --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Fri Feb 10 12:16:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA09240 for sonic-ll; Fri, 10 Feb 1995 12:16:51 -0500 Received: from seagoon.newcastle.edu.au by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA09235 for ; Fri, 10 Feb 1995 12:16:48 -0500 Received: from scorch.UUCP (uucp@localhost) by seagoon.newcastle.edu.au (8.6.9/8.6.9) with UUCP id EAA26372 for sard.mv.net!sonic; Sat, 11 Feb 1995 04:21:35 +1100 Received: from brushtail.hna.com.au by scorch.hna.com.au with smtp tap_id root (Smail 3.1.28.1 #10) id m0rcySm-000Vt9C; Sat, 11 Feb 95 03:44 EST Received: (from cjb@localhost) by brushtail.hna.com.au (8.6.9/8.6.9) id DAA26485; Sat, 11 Feb 1995 03:40:02 +1100 Date: Sat, 11 Feb 1995 03:40:02 +1100 From: Chris Baird Message-Id: <199502101640.DAA26485@brushtail.hna.com.au> To: sonic@sard.mv.net In-reply-to: acme@use.usit.net's message of 11 Feb 1995 01:30:42 +1100 Subject: Re: Sonic Merchandise List (prototype) Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Erich: > Here are the beginnings of a Sonic merchandise list. [..] > CLOTHING > -------- A cartoon merch store in my area (Newcastle, Australia) keeps itself well stocked with high-quality (& expensive..:( Sonic adult+children sized T-shirts (boxers, bike helmets, pillowsheets??). The majority of the gear is made in this country by "Acme", but under licence. (Everyone here is invited to remind me to check that place out again ASAP and get descriptions of everything :o) and maybe compare with what's already listed on SegaOA's Wpages. Don't have IP, so I can't check for myself..) -- Chris,, From owner-sonic@sard.mv.net Fri Feb 10 13:08:02 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA09305 for sonic-ll; Fri, 10 Feb 1995 13:08:01 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA09300 for ; Fri, 10 Feb 1995 13:07:59 -0500 Message-Id: <199502101807.NAA09300@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id NAA08167; Fri, 10 Feb 1995 13:10:47 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Fri, 10 Feb 1995 13:11:26 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Where's the FAQ? X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Just a quick question - Does anybody know the progress of the Sonic FAQ currently being edited by Dan Drazen? I've tried several times to send mail to his site (drazen@andrews.edu) but there is some kind of server problem... ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Fri Feb 10 13:38:35 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA09363 for sonic-ll; Fri, 10 Feb 1995 13:38:33 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA09358 for ; Fri, 10 Feb 1995 13:38:31 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id NAA02314; Fri, 10 Feb 1995 13:40:41 -0500 Date: Fri, 10 Feb 1995 13:40:40 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Where's the FAQ? In-Reply-To: <199502101807.NAA09300@sard.mv.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 10 Feb 1995, Jeffrey Pegnato wrote: > Date: Fri, 10 Feb 1995 13:11:26 +0500 > From: Jeffrey Pegnato > To: sonic@sard.mv.net > Subject: Where's the FAQ? > > Just a quick question - > > Does anybody know the progress of the Sonic FAQ currently being edited by > Dan Drazen? I've tried several times to send mail to his site > (drazen@andrews.edu) > but there is some kind of server problem... He just posted it to rec.arts.animation today. :) -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong, I'm right. As usual." -- Princess Sally. From owner-sonic@sard.mv.net Fri Feb 10 15:40:12 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA10124 for sonic-ll; Fri, 10 Feb 1995 15:39:50 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA10119 for ; Fri, 10 Feb 1995 15:39:41 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rd1oD-000oLrC; Fri, 10 Feb 95 21:19 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rczKy-000bjMC; Fri, 10 Feb 95 18:40 MET Received: by deco.franken.de (CrossPoint v3.02); 10 Feb 1995 18:41:38 +0100 Date: 10 Feb 1995 18:24:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fae9vrezxB@deco.franken.de> Subject: Re: Sonic FAQ X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Only a few supplements for the fAQ; -------------------- chew along dotted line ------------------------ >>Fun info! Sonic's Speed Settings (From Sonic Miniseries #0) 7 Sonic Spin Dash: Let's not neglect my Sonic Spin - I can buzz through anything! RobotniK's Rules (From Sonic #3) 1 No singing 2 No laughing 3 No reading 4 No cute animals 5 No dancing 6 No live plants >>Questions and Answers! Q: What color is Sally's hair? A: Good question! In Sonic Miniseries 0 it was blond with red fur. In Sonic Miniseries 1-3 and Sonic 1-15 she's a brunette with pink fur. Sonic 16 and after she's a red-head with brown fur, just like on TV. (They explained the color changes in SonicGrams #16; Archie writers had little material to base her on until the TV series came out) Sally _had_ pink fur and brunette hair in the sathurday morning TV episode 'Heads or Tails' Q: Why is Miles Prower called Tails? A: Its a nickname. He prefers Tails over Miles (wouldn't you?) I believe they wanted to do something like a 'word joke' with that name: Miles Prower -> miles per hour Q: How old is Sonic? A: Back in SonicGrams #7 Sonic didn't want to reveal his age, but he eventually said he was 15 (SonicGrams #16 and #18) It was Ben Fraser, Cranbrook, BC who said it. To my opinion the editors just fell for it because they didn't know any better and the argument that Ben saw Sonics age in a chapter book sounded reasonable. Q: How old is Tails? A: Somewhere I heard he was 4 (perhaps a Sega Vision's magazine.. I couldn't find it in SonicGrams) but a recent TV episode said he's 10. This seems a bit more plausable given Tail's personality. The manual for the game 'Sonic the Hedgehog II' says that Tails is six and a half years old (of course, the age of a character is nothing that is fixed forever...) --------------------------- the end ------------------------------- Best wishes A. Sanasi --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Fri Feb 10 16:33:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA10239 for sonic-ll; Fri, 10 Feb 1995 16:33:12 -0500 Received: from serv0.cae.wisc.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA10234 for ; Fri, 10 Feb 1995 16:33:10 -0500 From: firmiss@cae.wisc.edu Received: from sun-10.cae.wisc.edu by serv0.cae.wisc.edu (4.1/31D) id AA11190; Fri, 10 Feb 95 15:35:47 CST Received: by sun-10.cae.wisc.edu (8.6.9/client-1.3) id PAA07716; Fri, 10 Feb 1995 15:35:45 -0600 Message-Id: <199502102135.PAA07716@sun-10.cae.wisc.edu> Subject: Re: Sonic FAQ To: sonic@sard.mv.net Date: Fri, 10 Feb 95 15:35:44 CST In-Reply-To: <5fae9vrezxB@deco.franken.de>; from "Alessandro Sanasi" at Feb 10, 95 6:24 pm X-Mailer: ELM [version 2.3 PL0] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Only a few supplements for the fAQ; > > -------------------- chew along dotted line ------------------------ Thanks for the additions... I typed that up quickly in one night. After looking it over it could use some editing. Also, that other guy (Dan) had come up with his own Sonic FAQ listing which seems overall more complete. At least I answered the infamous "when does Sonic's legs become those swirly things" question. > Sonic's Speed Settings (From Sonic Miniseries #0) > > 7 Sonic Spin Dash: Let's not neglect my Sonic Spin - I can buzz through > anything! I don't know why I didn't include this line. > Q: What color is Sally's hair? > : > : > Sally _had_ pink fur and brunette hair in the sathurday morning TV > episode 'Heads or Tails' I remember that 'Heads or Tails' episode.. I gotta re-watch it. I don't recall the color changes but I DO recall that it was one of the only episodes where Tails actually flew (in the first season). Didn't it also have lots of minor differences such as: No Nicole... Sally used some other computer Rotor was the big 'eating machine' The robots weren't the same as in other episodes Sonic with his guitar Robotnic's plan was overall pretty silly (Hedgehog-seeking missle?) The episode also introduced what happened to Uncle Chuck and Muttski. My guess is it was a 'pilot' episode before they worked out what they wanted to do with the series. Can anyone confirm that? > Q: Why is Miles Prower called Tails? > : > : > I believe they wanted to do something like a 'word joke' with that > name: Miles Prower -> miles per hour Another note.. I FINALLY got this 'Miles Prower -> Miles PerHour' joke (about an hour or two before getting your e-mail). > A. Sanasi And now for something completely different: Who is that purple guy in the Sonic 'Triple Trouble' (for Game Gear) game and how come we haven't seen him anywhere else? -- Environmentally friendly compact .sig by James Firmiss -- firmiss@cae.wisc.edu From owner-sonic@sard.mv.net Fri Feb 10 16:42:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA10263 for sonic-ll; Fri, 10 Feb 1995 16:42:11 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA10257; Fri, 10 Feb 1995 16:42:10 -0500 Date: Fri, 10 Feb 1995 16:39:24 -0500 (EST) From: Ratman Subject: Re: Sonic FAQ To: sonic@sard.mv.net In-Reply-To: <199502102135.PAA07716@sun-10.cae.wisc.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Fri, 10 Feb 1995 firmiss@cae.wisc.edu wrote: > > I believe they wanted to do something like a 'word joke' with that > > name: Miles Prower -> miles per hour > > Another note.. I FINALLY got this 'Miles Prower -> Miles PerHour' joke > (about an hour or two before getting your e-mail). I had a similar experience. I told someone his take was "miles prower" and he tought I said miles per hour. He didn't even know I said miles prower! Oh well, had I said it out loud before, maybe I would have gotten it! :-) --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Fri Feb 10 17:07:27 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA10348 for sonic-ll; Fri, 10 Feb 1995 17:07:26 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA10343 for ; Fri, 10 Feb 1995 17:07:23 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id QAA09866 for ; Fri, 10 Feb 1995 16:10:10 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Fri, 10 Feb 95 16:01 CST Received: by twty.chi.il.us id 0L6FA008 Fri, 10 Feb 95 15:04:31 From: craig.moore@twty.chi.il.us Message-ID: <9502101504.0L6FA00@twty.chi.il.us> Date: Fri, 10 Feb 95 15:04:31 Subject: Where's the faq? To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I'll give him a call tonight and ask him what's going on with it and report back as soon as I get the word. Craig / Tails (Is he even ON the mailing list?) From owner-sonic@sard.mv.net Fri Feb 10 17:08:03 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA10359 for sonic-ll; Fri, 10 Feb 1995 17:08:03 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA10354 for ; Fri, 10 Feb 1995 17:08:01 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id RAA01970; Fri, 10 Feb 1995 17:10:30 -0500 Date: Fri, 10 Feb 1995 17:10:29 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Sonic FAQ In-Reply-To: <199502102135.PAA07716@sun-10.cae.wisc.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 10 Feb 1995 firmiss@cae.wisc.edu wrote: > I remember that 'Heads or Tails' episode.. I gotta re-watch it. I don't > recall the color changes but I DO recall that it was one of the only episodes > where Tails actually flew (in the first season). Didn't it also have lots of > minor differences such as: > No Nicole... Sally used some other computer > Rotor was the big 'eating machine' > The robots weren't the same as in other episodes > Sonic with his guitar > Robotnic's plan was overall pretty silly (Hedgehog-seeking missle?) > The episode also introduced what happened to Uncle Chuck and Muttski. > > My guess is it was a 'pilot' episode before they worked out what they wanted > to do with the series. Can anyone confirm that? > That episode was remarkably similar to the comic book. My guess is that it was the pilot episode, and the look of it and the plotline were lifted straight from the Archie comic. ABC sent it back and told them to write the rest for an older age bracket. (this is all just theory here) So DIC went ahead, wrote the "game robots" (buzz bomber and the like) out of the plot and redid the look. I don't mind in the least. -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong. I'm right. As usual." -- Princess Sally From owner-sonic@sard.mv.net Fri Feb 10 17:32:23 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA10442 for sonic-ll; Fri, 10 Feb 1995 17:32:09 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA10436; Fri, 10 Feb 1995 17:32:08 -0500 Date: Fri, 10 Feb 1995 17:31:22 -0500 (EST) From: Ratman Subject: Re: Where's the faq? To: sonic@sard.mv.net In-Reply-To: <9502101504.0L6FA00@twty.chi.il.us> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 10 Feb 1995 craig.moore@twty.chi.il.us wrote: > > I'll give him a call tonight and ask him what's going on with it and report > back as soon as I get the word. > > Craig / Tails > > (Is he even ON the mailing list?) mail to majordomo@sard.mv.net subject: anything (it's ignored) message body: who sonic end and it will tell you everyone who is on the mailing list. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Fri Feb 10 17:45:23 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA10458 for sonic-ll; Fri, 10 Feb 1995 17:45:13 -0500 Received: from er6.rutgers.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA10453 for ; Fri, 10 Feb 1995 17:45:10 -0500 Received: (from empire@localhost) by er6.rutgers.edu (8.6.8.1+bestmx+oldruq+newsunq/8.6.6) id RAA13172 for sonic@sard.mv.net; Fri, 10 Feb 1995 17:47:46 -0500 Date: Fri, 10 Feb 95 17:47:44 EST From: Michael Kraft To: sonic@sard.mv.net Subject: Sat Sonic Tv listing Message-ID: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Someone requested this and I recently received it from someone so here it is: ------------------------------------------------------------------------------ Subject: Here is the epsode list (with descriptions) From: storm@rushnet.com (storm) To: Empire@eden.rutgers.edu SEASON 1 (THOUGH NOT IN ORDER OF SHOWINGS) 1: Sonic Racer [Sonic must race against a robotic cat] 2: Sonic and the Secret Scrolls [The Freedom Fighters explores a hidden city for special Scrools] 3: Sonic and Sally [Sally is kidnapped and replaced by a replica] 4: Ultra Sonic [Sonic finds Sir Charles] 5: Sonic Pass Cool [The Freedom Fighters helps migrate a herd of animals(?) called Terrapods. 6: Sonic's Nightmare [Sonic is disturbed by constant nightmares.] 7: Harmonic Sonic [Sonic and Roter goes into space to destroy a spy sat.] 8: Sonic Boom [Sally finds out more about her father] 9: Sub Sonic [The Freedom Fighters travels gunderground to stop giant robot snakes] 10: Hooked On Sonics [Antione tries to inpress Sally by stoping Robotnik by himself] 11: Warp Sonic [The Freedom Fighters finds a new group of Freedom Fighters] 12: Super Sonic [Sonic speed is taken from him by a wizard] 13: Heads or Tails [The very first episode for the season. Looks like the Sonic weekly series and the Comic. Not worth describing] SEASON 2 (IN ORDER OF SHOWINGS) 1: Game Guy [Sonic is tricked into Robotnic's hands by a new freedom fighter] 2: Sonic Conversion [The Freedom Fighters creates a de-robotizer.] 3: No Brainer [Sonic loses his memory] 4: Blast to the Past: Part 1 [Sonic and Sally travel back in time to stop Robotnic's coup.] 5: Blast to the Past: Part 2 [Continuing from part one] 6: Trouble With Antione/Ghost Busted (Two 15 min shows featuring Antione and Tails) [In Trouble With Antione, the title says it all. In Ghost Busted, Tails gets nightmares after being told a ghost story.] 7: Dulcy [Dulcy get strange dreams of her own] 8: The Void [Sally finally meets her father] 9: The Odd Couple/Ro-Becca (Two 15 min shows featuring Antione) [In the Odd Couple, Sonic moves in with Antione after his hut was recked by Dulcy. In Ro-Becca, Roter's robot have a crush on Antione.] 10: Cry of the Wolf [The Freedom Fighters meet a pack of wolves] 11: Drood Henge [The Freedom Fighters goes in search of two special stones] 12: Spyhog [Sir Charles' cover is blown] 13: The Doomsday Project [The final episode...] ----------------------------------- Michael Kraft (empire@eden.rutgers.edu) Computer Engineering Student Rutgers University, NJ, USA From owner-sonic@sard.mv.net Fri Feb 10 18:01:24 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10488 for sonic-ll; Fri, 10 Feb 1995 18:01:23 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10483 for ; Fri, 10 Feb 1995 18:01:21 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id RAA23656; Fri, 10 Feb 1995 17:59:31 -0500 Date: Fri, 10 Feb 1995 17:59:31 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: STH Episode Guide? In-Reply-To: <199502101613.DAA25839@brushtail.hna.com.au> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 11 Feb 1995, Chris Baird wrote: > Do we have an episode guide for STH around (with episode titles, synopses, > that sort of thing) ?? No, as far as I know of. That's supposed to be in the FAQ we've been expecting from drazen@andrews.edu. Anyone heard from him lately? I don't think he's even subscribed to this list yet. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Fri Feb 10 18:05:56 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10520 for sonic-ll; Fri, 10 Feb 1995 18:05:55 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10515 for ; Fri, 10 Feb 1995 18:05:53 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id SAA23837; Fri, 10 Feb 1995 18:04:03 -0500 Date: Fri, 10 Feb 1995 18:04:03 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Sonic Merchandise List (prototype) In-Reply-To: <199502101640.DAA26485@brushtail.hna.com.au> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 11 Feb 1995, Chris Baird wrote: > A cartoon merch store in my area (Newcastle, Australia) keeps itself > well stocked with high-quality (& expensive..:( Sonic adult+children > sized T-shirts (boxers, bike helmets, pillowsheets??). The majority > of the gear is made in this country by "Acme", but under licence. Please do post or mail a list of what they offer. Then I'll see if I can splice together all of our findings for a beta version of the merchandise list. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Fri Feb 10 18:06:51 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10531 for sonic-ll; Fri, 10 Feb 1995 18:06:50 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10526 for ; Fri, 10 Feb 1995 18:06:48 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id RAA10900 for ; Fri, 10 Feb 1995 17:09:40 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Fri, 10 Feb 95 17:01 CST Received: by twty.chi.il.us id 0NEJU009 Fri, 10 Feb 95 16:39:35 From: craig.moore@twty.chi.il.us Message-ID: <9502101639.0NEJU00@twty.chi.il.us> Date: Fri, 10 Feb 95 16:39:35 Subject: Re: sonic faq To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Q: How old is Tails? A: In the weekday show, He is 4 3/4 (Almost 5.) In the weekend show he is 10. Possable tie in to weekend show and weekday show would be that Sonic (biing about 10-11) and tails meet the others some time after that. Note that in drood henge that sonic said "I've been doing solo missions when I was 10" When defending the choic of letting tails go on the mission. However, This is just an idea and by no means the way it is. But it could be. Craig / Tails From owner-sonic@sard.mv.net Fri Feb 10 18:19:10 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10623 for sonic-ll; Fri, 10 Feb 1995 18:19:10 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10618 for ; Fri, 10 Feb 1995 18:19:08 -0500 Received: from usr4.primenet.com (root@usr4.primenet.com [198.68.32.14]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id QAA19876 for ; Fri, 10 Feb 1995 16:22:00 -0700 Received: from localhost (rotor@localhost) by usr4.primenet.com (8.6.5/8.6.5) id QAA11998; Fri, 10 Feb 1995 16:21:59 -0700 Date: Fri, 10 Feb 1995 16:21:55 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Hello AOL Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Greetings to my fellow AOL members, GrayRider1 and BBlaze. It's me, better known as bookshire@aol.com. Tell me, did you find out about this list on the Usenet or did my little notice in Toon Talk do its job? Welcome to the list. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone __ __ ____ ___ ___ ____ rotor@primenet.com /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 11 06:16:19 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id GAA11319 for sonic-ll; Sat, 11 Feb 1995 06:16:15 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id GAA11314 for ; Sat, 11 Feb 1995 06:16:11 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rdFqV-000oHiC; Sat, 11 Feb 95 12:18 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rdAZn-000bvRC; Sat, 11 Feb 95 06:40 MET Received: by deco.franken.de (CrossPoint v3.02); 11 Feb 1995 06:41:41 +0100 Date: 11 Feb 1995 04:11:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fefPFrezxB@deco.franken.de> Subject: lyrics X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well, how about posting some lyrics from the Sonic cartoon / Sonic CD game like the opening songs? Best wishes A. Sanasi --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sat Feb 11 15:40:57 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11820 for sonic-ll; Sat, 11 Feb 1995 15:40:45 -0500 Received: from mail04.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11815 for ; Sat, 11 Feb 1995 15:40:43 -0500 From: BBlaze@aol.com Received: by mail04.mail.aol.com (1.37.109.11/16.2) id AA189595197; Sat, 11 Feb 1995 15:39:57 -0500 Date: Sat, 11 Feb 1995 15:39:57 -0500 Message-Id: <950211153951_19104324@aol.com> To: sonic@sard.mv.net Subject: Re: Sally, what is your name? Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >I think what they >need to do is write up some kind of guidelines that both the tv show >and the >comic book must fallow. Other wise, there is always going to be >this big gap >between the show and the comic. But that's what we're here for! -B.B. From owner-sonic@sard.mv.net Sat Feb 11 15:53:01 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11834 for sonic-ll; Sat, 11 Feb 1995 15:52:59 -0500 Received: from mail02.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11829 for ; Sat, 11 Feb 1995 15:52:58 -0500 From: BBlaze@aol.com Received: by mail02.mail.aol.com (1.38.193.5/16.2) id AA09111; Sat, 11 Feb 1995 15:57:10 -0500 Date: Sat, 11 Feb 1995 15:57:10 -0500 Message-Id: <950211155709_19111953@aol.com> To: sonic@sard.mv.net Subject: Re: this list Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >But Antione! We have got to get of him. Either that or have the rest >of them >seriously start training him. A good ass kicking is what he needs! >Though I >wouldn't mind him as a bad guy... You never know, he could be a spy. Or an outcast. Robotnik didn't even want him so he threw him out of the city. -B.B. From owner-sonic@sard.mv.net Sat Feb 11 19:34:44 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA12078 for sonic-ll; Sat, 11 Feb 1995 19:34:41 -0500 Received: from mail02.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA12073 for ; Sat, 11 Feb 1995 19:34:38 -0500 From: CamCoon@aol.com Received: by mail02.mail.aol.com (1.38.193.5/16.2) id AA15210; Sat, 11 Feb 1995 19:38:49 -0500 Date: Sat, 11 Feb 1995 19:38:49 -0500 Message-Id: <950211193835_19254793@aol.com> To: sonic@sard.mv.net Subject: Re: this list Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Something really Dr. Smithish (Lost in Space) about that guy! But, really, he could just be a fellow lost in a world he never made! He's in love with Princess Sally, but she's lost her heart to a hedgehog! Imagine the bitterness he's going through! "Who cares if Robotnik kills us all! What's the use? My girl's in love with a fuel!" Antoine really needs another love interest, something to REALLY fight for, not some childhood dream of being king of Camelot! From owner-sonic@sard.mv.net Sun Feb 12 01:08:24 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA12735 for sonic-ll; Sun, 12 Feb 1995 01:08:15 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA12730 for ; Sun, 12 Feb 1995 01:08:13 -0500 Message-Id: <199502120608.BAA12730@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id BAA07771; Sun, 12 Feb 1995 01:08:11 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sun, 12 Feb 1995 01:08:54 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Name games X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I've been trying to figure out how the characters and places that are used in the show were named... For starters - Sally is the pet name for Sarah, which means (guess) - "princess" Sonic is obvious enough - as in the speed of sound Bunnie, Rotor, Snively, Robotnik and Tails are also obvious from their respective traits. (However "Miles" needs research) I have no explanation yet for "Mobius". There must be some kind of significance in this name - I doubt they just made it up. More to come... ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Sun Feb 12 01:43:29 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA12789 for sonic-ll; Sun, 12 Feb 1995 01:43:28 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA12784 for ; Sun, 12 Feb 1995 01:43:26 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id BAA17135; Sun, 12 Feb 1995 01:38:45 -0500 Date: Sun, 12 Feb 1995 01:38:44 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Name games In-Reply-To: <199502120608.BAA12730@sard.mv.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 12 Feb 1995, Jeffrey Pegnato wrote: > I've been trying to figure out how the characters and places that are used > in the show were named... > > For starters - > > Sally is the pet name for Sarah, which means (guess) - "princess" > > Sonic is obvious enough - as in the speed of sound > > Bunnie, Rotor, Snively, Robotnik and Tails are also obvious from their > respective traits. (However "Miles" needs research) What about Antoine? OK, the French part is obvious. But Antoine is a form of Anthony, and my name dictionary says of Anthony: "inestimable, priceless one". Considering how he fell asleep and let a power ring get appropriated -- among many other things -- he's not exactly the most valuable of the Freedom Fighters. Not that I'd want him roboticized, but doesn't he ever do anything useful? As for Uncle Chuck, the name comes from Charles which my name dictionary defines as "strong, manly". Though he may be getting older, no ordinary hedgehog would choose to fight Robotnik the way he does. "Nicole" is a good name to have on our side. It's defined as "victorious army, victorious people". I've got to really be curious about Rosie. That's defined as "queen of flowers". And Dulcie (Dulcy) is "Sweet one". Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Sun Feb 12 01:54:46 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA12803 for sonic-ll; Sun, 12 Feb 1995 01:51:47 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA12798 for ; Sun, 12 Feb 1995 01:51:45 -0500 Message-Id: <199502120651.BAA12798@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id BAA11422; Sun, 12 Feb 1995 01:51:44 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sun, 12 Feb 1995 01:52:27 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: this list X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >Something really Dr. Smithish (Lost in Space) about that guy! >But, really, he could just be a fellow lost in a world he never made! >He's in love with Princess Sally, but she's lost her heart to a hedgehog! > Imagine the bitterness he's going through! "Who cares if Robotnik kills us >all! What's the use? My girl's in love with a fuel!" > >Antoine really needs another love interest, something to REALLY >fight for, not some childhood dream of being king of Camelot! how about the end of the 11year war against Robotnik? Come to think of it, Antoine is probably fighting for what all the other freedom fighters are fighting for - the chance to once again live in peace with the ones they love (family ties are often the strongest against any other) Love is a powerful motivator, but Antoine seems to regard a relationship with Sally more as a status symbol rather than a true love relationship. This is seen in several episodes where he fawns over her in a very drool manner (Like Pepe le Pew). (IMHO, of course) ;) BTW, where did Antoine say he wanted to be "king of Camelot"? ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Sun Feb 12 01:54:47 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA12810 for sonic-ll; Sun, 12 Feb 1995 01:52:36 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA12805 for ; Sun, 12 Feb 1995 01:52:34 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id BAA17303; Sun, 12 Feb 1995 01:47:53 -0500 Date: Sun, 12 Feb 1995 01:47:52 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: All the locations on Mobius Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On the cartoon, we often hear about quadrants and sectors, and Nicole sometimes gives us information about places too. Does DIC do any location planning when preparing new scripts? Or has Sega already done it? Ultimately, is it possible to draw a map of Mobius? Obviously, a map would need to be drawn in such a way that it won't reveal exactly where Knothole is, just in case Robotnik or Snively should get their hands on one. But we net.freedom-fighters can keep a secret. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Sun Feb 12 04:58:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA12949 for sonic-ll; Sun, 12 Feb 1995 04:56:38 -0500 Received: from acmez.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA12944 for ; Sun, 12 Feb 1995 04:56:37 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmez.gatech.edu (8.6.9/8.6.9) id EAA03244 for sonic@sard.mv.net; Sun, 12 Feb 1995 04:56:32 -0500 Message-Id: <199502120956.EAA03244@acmez.gatech.edu> Subject: Intro and a request To: sonic@sard.mv.net Date: Sun, 12 Feb 1995 04:56:31 -0500 (EST) X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 3979 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: My first thought after seeing that there was a Sonic mailing list available: "Cool. Maybe I can learn a little more about the games and possibly find out if the cartoon is worth watching." My first thought after receiving the welcome file: "That was quick! Less than two minutes!" My first thought after viewing my first round of messages: "Sonic, Tails, waitaminute...who in the world is Sally?" That'll teach me to skim thru and quickly file away the "Welcome"! But now, a few days later, I've become enlightened to what this group is really about. And (needless to say?) I am entranced. Y'see, I've always had a fascination for animal fiction. I list _Mrs. Frisby and the Rats of NIMH_ as one of my all-time favorite books, I've enjoyed just about every movie that Don Bluth has put out (at least until Rock-a-Doodle), and I kept up with the weekday cartoon of the Teenage Mutant Ninja Turtles, before the writers ditched the continuity and turned it into the usual children's cartoon drivel. One of these days, I'm gonna find a copy of _Watership Down_ to read, since it's been almost a decade since I last saw the movie. And need I mention the excellent tongue-in-cheek humor of the Animaniacs? I'm even attempting to create my own such fiction, with one story revolving around Felicia, the cat-woman from the video game "Dark Stalkers." Unfortunately, such works are few and far between. So, when something new comes along that promises good story telling involving such "humanly animal" characters, I'm all ears. And what a story "StH" is! A small, renegade group of animals doing whatever they can to stay alive and fight against an evil, Hitler-esque ruler. This battle has raged on for more than a decade. Families have been lost, friendships torn apart. Of the main characters, one has had to helplessly watch her father's kingdom plundered and run into the ground, another lost his entire family barely after he learned how to talk, and still another questions exactly what he is fighting for or against, when the bad guys don't seem to pay him any attention, and the good guys chastise him for his accidental nature (sorta like Harold Lauder from _The Stand_). Combine all this with the sci-fi/fantasy setting of powerful, mysterious crystals and the cruel combination of biology and technology... THIS is the stuff of classic literature!! And so, I dove in...or at least attempted to. It seems I'm having a little trouble getting my "Sonic fixes". After looking in the TV Guide, I found out our local ABC affiliate has dropped almost the entire Sat. morning line-up for a news program. Some of the shows got farmed out to local independant channels, but "StH" is lost in the cracks. Then, I went out to one of Atlanta's most reknown comic book stores, "Oxford Comics" and bought all I could find---which turned out to be only two issues, #17 and #21. And after reading these two and reading the synapses of the cartoon shows from the Sonic FAQ, it looks that the cartoon pays much better attention to the story telling than the comic book does (why in the world did Archie Publications have to pick this one up?!). Oh well, I'll keep trying. And so, I have a request. Does anyone know if the cartoons have been released on video yet? If not, does anyone happen to have the cartoons taped, and would be willing to mail me a copy? I'd gladly pay the cost of videotape and shipping. Well, sorry if this intro went a little overboard, but I just wanted to convey what an excellent forum this is. Here's hoping there'll be a 3rd season to the show, and that Channel 2 will finally start showing the @#$^$% things!! :-) later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * "I subscribe. That and National Geographic. So I can see all the * * places I know I'll never get to visit!" --Douglas Wambaugh, after * ********************************************getting caught w/ a porno mag* From owner-sonic@sard.mv.net Sun Feb 12 06:14:56 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id GAA12983 for sonic-ll; Sun, 12 Feb 1995 06:12:52 -0500 Received: from mail02.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id GAA12978 for ; Sun, 12 Feb 1995 06:12:50 -0500 From: CamCoon@aol.com Received: by mail02.mail.aol.com (1.38.193.5/16.2) id AA12591; Sun, 12 Feb 1995 06:13:57 -0500 Date: Sun, 12 Feb 1995 06:13:57 -0500 Message-Id: <950212061355_19656813@aol.com> To: sonic@sard.mv.net Subject: Re: this list Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >how about the end of the 11year war against Robotnik? Come to >think of it, >Antoine is probably fighting for what all the other freedom fighters >are >fighting for - >the chance to once again live in peace with the ones they love >(family ties are >often the strongest against any other) Love is a powerful motivator, >but >Antoine >seems to regard a relationship with Sally more as a status symbol >rather than >a true love relationship. This is seen in several episodes where he >fawns over >her in a very drool manner (Like Pepe le Pew). (IMHO, of course) >;) >BTW, where did Antoine say he wanted to be "king of Camelot"? Just a figure of speech Jeff! I'm sure Ant isn't up on Earth history! What I mean by king of Camelot is that it seemed that, as you said, Antoine saw a union with the Princess as a status symbol, and that his persuit of her seemed based upon a childish dream and not real love. I'm sure he loves her, don't get me wrong. But if you think of it, the poor guy hasn't really adjusted to life after the coup and one can't blame him for wanting to escape into dreamland. He wants peace and freedom as badly as the rest of the FF do! Of course, finding true love won't solve all his problems, but it sure would be a good start! The fellow's not getting any younger! To a free Mobius! Long Live Princess Sally! CamCoon ^ ^ <**> * From owner-sonic@sard.mv.net Sun Feb 12 07:02:37 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA13012 for sonic-ll; Sun, 12 Feb 1995 07:00:33 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA13007 for ; Sun, 12 Feb 1995 07:00:32 -0500 Received: from usr4.primenet.com (root@usr4.primenet.com [198.68.32.14]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id FAA22822 for ; Sun, 12 Feb 1995 05:00:33 -0700 Received: from localhost (rotor@localhost) by usr4.primenet.com (8.6.5/8.6.5) id TAA25639; Wed, 8 Feb 1995 19:50:05 -0700 Date: Wed, 8 Feb 1995 19:50:05 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: WWW site Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: RO X-Status: Greetings! I'd just like to take this opportunity to announce that I have a WWW site where I store my fan fiction for Sonic. At the moment it just has the four short stories I wrote for my friends on AOL. Eventually, it will have Sonic screen shots as well. If you have access to the WWW then go to the following URL: http://www.primenet.com/~rotor If enough people tell me they don't have Web access, I might post them here. See ya in cyberspace! ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone __ __ ____ ___ ___ ____ rotor@primenet.com /__)/__) / / / / /_ /\ / /_ / / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 07:02:40 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA13019 for sonic-ll; Sun, 12 Feb 1995 07:00:37 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA13014 for ; Sun, 12 Feb 1995 07:00:35 -0500 Received: from usr4.primenet.com (root@usr4.primenet.com [198.68.32.14]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id FAA22875 for ; Sun, 12 Feb 1995 05:00:38 -0700 Received: from localhost (rotor@localhost) by usr4.primenet.com (8.6.5/8.6.5) id TAA23198; Wed, 8 Feb 1995 19:00:08 -0700 Date: Wed, 8 Feb 1995 19:00:07 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Hello In-Reply-To: <5fPXoNBuzxB@deco.franken.de> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 7 Feb 1995, Alessandro Sanasi wrote: > Now here are a few questions I would like to ask: > > Which cartoons are discussed here? The weekday cartoon (roughly drawn in > which Robotnik is a nuthead with sidekicks like Grounder, Scratch and > Coconuts) or the Sathurday morning cartoon (well made, interesting stories > and Robotnik as a cleverly acting dictator)? Well, I'm recently new as well, but apparently, we're talking about the Saturday mornig version. > Which comics are discussed here? The one from Archie Comics Publications > (with Sonic, Tails, Princess Sally, Bunnie, Rotor, Antoine etc., stories > mainly based on the cartoons) or the one from Fleetway Publications (with > Sonic, Tails, Amy Rose, Johnnie Lightfoot, Porker Lewis etc., stories > mainly based on the games)? Fleetway Publications??? Now that's a new name to me. I thought the Archie comic was the only one. Could you please post some subscription information? ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone __ __ ____ ___ ___ ____ rotor@primenet.com /__)/__) / / / / /_ /\ / /_ / / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 09:00:08 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA13067 for sonic-ll; Sun, 12 Feb 1995 08:58:03 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA13062 for ; Sun, 12 Feb 1995 08:58:01 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id GAA29917 for ; Sun, 12 Feb 1995 06:57:59 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id GAA29466; Sun, 12 Feb 1995 06:57:58 -0700 Date: Sun, 12 Feb 1995 06:57:58 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: How interesting Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Isn't it interesting that two posts I made four days ago suddenly showed up now? Hey, list owners, whats happening here? To CamCoon: You're right the Antoine probably loves Sally, but I will definitly agree with you that he wants to marry her for the status. His general behavior throughout the series suggests that if she were anything other than a Princess and the next in line for the throne, Antoine, most likely, wouldn't have much to do with her. His attitude to individuals of lower status is inexcusable. In one episode, in fact, he refers to the others as lowly phesants. This is a sure sign of a person that thinks he's better than everyone else and only he desrves to be on the throne. I once said: "Bottom line Antoine -- Get a life or get the heck out of here." Now, more than ever, there's nothing truer than that. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone __ __ ____ ___ ___ ____ rotor@primenet.com /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 09:12:20 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA13094 for sonic-ll; Sun, 12 Feb 1995 09:10:17 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA13089 for ; Sun, 12 Feb 1995 09:10:15 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id JAA23154; Sun, 12 Feb 1995 09:10:03 -0500 Date: Sun, 12 Feb 1995 09:10:03 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: Post Sonic Subject: Re: All the locations on Mobius In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 12 Feb 1995, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > Date: Sun, 12 Feb 1995 01:47:52 -0500 (EST) > From: Erich Schulman (KTN4CA) -- Team OS/2 > To: Post Sonic > Subject: All the locations on Mobius > > On the cartoon, we often hear about quadrants and sectors, and Nicole > sometimes gives us information about places too. > > Does DIC do any location planning when preparing new scripts? Or has > Sega already done it? Ultimately, is it possible to draw a map of > Mobius? Obviously, a map would need to be drawn in such a way that it > won't reveal exactly where Knothole is, just in case Robotnik or Snively > should get their hands on one. But we net.freedom-fighters can keep a > secret. I don't know, it seems to me that there's one simple rule that DIC uses to come up with new locations: Pick some kind of terrain (Forest, Swamp, Jungle, Mountains) Add the word "Great" in front of it. (the Great Forest) I know that this isn't the rule that they use 100% of the time, but still, it's kinda funny that Mobius has all its greatest land features in such close proximity. -- Paul Gettle "You're wrong. I'm right. As usual." -- Princess Sally From owner-sonic@sard.mv.net Sun Feb 12 10:06:54 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA13138 for sonic-ll; Sun, 12 Feb 1995 10:04:51 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA13133 for ; Sun, 12 Feb 1995 10:04:49 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id IAA04222 for ; Sun, 12 Feb 1995 08:04:52 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id IAA01015; Sun, 12 Feb 1995 08:04:51 -0700 Date: Sun, 12 Feb 1995 08:04:50 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Intro and a request In-Reply-To: <199502120956.EAA03244@acmez.gatech.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 12 Feb 1995 gt6005a@prism.gatech.edu wrote: > > Y'see, I've always had a fascination for animal fiction. I list > _Mrs. Frisby and the Rats of NIMH_ as one of my all-time favorite books, > I've enjoyed just about every movie that Don Bluth has put out > (at least until Rock-a-Doodle), and I kept up with the weekday cartoon > of the Teenage Mutant Ninja Turtles, before the writers ditched the > continuity and turned it into the usual children's cartoon drivel. > One of these days, I'm gonna find a copy of _Watership Down_ to read, > since it's been almost a decade since I last saw the movie. > > And so, I have a request. Does anyone know if the cartoons have > been released on video yet? If not, does anyone happen to have > the cartoons taped, and would be willing to mail me a copy? I'd > gladly pay the cost of videotape and shipping. Yet another person who likes "The Secret of NIMH". That was one heck of a good movie. They have, in fact, released SOME of the Sonic cartoons on video. You have to look real close at the packages to tell the differnce between the weekday sholw and the weekend show. They're also priced at about twelve bucks a tape which has two episodes. I'll tell you what I'll do: I have all the episodes from the first season and all the episodes from this season except the last two, which will air again in about two and three weeks. If you like, I'll ship you the entire collection when it's finshed in that time(which amounts to approx. 26 episodes) for only $10. I believe that will cover the two video tapes and postage needed. If you're intersted, please respond by private E-mail Also, if it's been a decade since you've seen "Watership Down", I think I should tell you that they released it on video from Warner Bros. Home Video. I noticed that screen shot from the movie are also available for downlaod at ftp.mv.com/pub/users/rat/watership. ANNOUNCEMENT TO EVERYONE: My FTP site is now active. It only contains my Sonic short stories now, but, soon, it will have screen shots from, "Sonic the Hedgehog", "The Secret of NIMH", and "Watership Down". The address is ftp.primenet.com /users/r/rotor ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 10:07:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA13149 for sonic-ll; Sun, 12 Feb 1995 10:05:56 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA13143; Sun, 12 Feb 1995 10:05:55 -0500 Date: Sun, 12 Feb 1995 09:58:24 -0500 (EST) From: Ratman Subject: Re: Intro and a request To: sonic@sard.mv.net In-Reply-To: <199502120956.EAA03244@acmez.gatech.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 12 Feb 1995 gt6005a@prism.gatech.edu wrote: > My first thought after receiving the welcome file: > > "That was quick! Less than two minutes!" I put the mailing list on our fastest machine. Most appropriate for a "sonic" mailing list, wouldn't you say? > Y'see, I've always had a fascination for animal fiction. I list > _Mrs. Frisby and the Rats of NIMH_ as one of my all-time favorite books, Me too! Check out my ftp directory. I have some NIMH pictures. Rats are a hobby of mine. > One of these days, I'm gonna find a copy of _Watership Down_ to read I also have some Watership Down pictures. > It seems I'm having a little trouble getting my "Sonic fixes". And of course, I have a sonic directory. :-) See my signature for the location of my ftp directory. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 10:12:06 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA13167 for sonic-ll; Sun, 12 Feb 1995 10:10:02 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA13161; Sun, 12 Feb 1995 10:10:01 -0500 Date: Sun, 12 Feb 1995 10:08:20 -0500 (EST) From: Ratman Subject: Re: Intro and a request To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 12 Feb 1995, David M. Pistone wrote: > but, soon, it will have screen shots from, "Sonic the Hedgehog", "The > Secret of NIMH", and "Watership Down". The address is I guess a little competition never hurt ;-) I'll probably freqent your site, and steal anything that's good for my site. :-) --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 10:15:08 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA13182 for sonic-ll; Sun, 12 Feb 1995 10:13:05 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA13176; Sun, 12 Feb 1995 10:13:04 -0500 Date: Sun, 12 Feb 1995 10:11:04 -0500 (EST) From: Ratman Subject: Re: Hello To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 8 Feb 1995, David M. Pistone wrote: > Well, I'm recently new as well, but apparently, we're talking about the > Saturday mornig version. I will restate this for those who don't know: YOU ARE ALL NEW HERE. This mailing list is under 2 weeks old. I know that you might have known that, but I'm writing this so everyone can see it. From owner-sonic@sard.mv.net Sun Feb 12 11:20:27 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA13251 for sonic-ll; Sun, 12 Feb 1995 11:18:23 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA13246 for ; Sun, 12 Feb 1995 11:18:16 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rdgtP-000oIRC; Sun, 12 Feb 95 17:11 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rdfJF-000bpNC; Sun, 12 Feb 95 15:29 MET Received: by deco.franken.de (CrossPoint v3.02); 11 Feb 1995 16:52:28 +0100 Date: 11 Feb 1995 16:52:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fefwYiezxB@deco.franken.de> In-Reply-To: Subject: Re: Trying again . . . X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > > http://www.primenet.com/~rotor > > > > Sorry, but it doesn't work (_UNKNOWN SERVER_). Maybe there is an error > > somewhere in the name...? > Actually, there is no problem with the address. Everyone I've spoken to > so far had no problems accessing it. Perhaps the problem might have > something to do with your location. Perhaps the address is different for > people in other countries. Also, I think that if your network doesn't > have links to the right networks, or if the _links are temporarily down_, > then you get the UNKNOWN SERVER. These are all just theories. I really > am not sure why you can't access. You were right. I tried it again and it worked fine. > By the way, I posted "Tails' Tale" here on the list I hope you got it. I > know it got posted because it got sent back to me and I'm been getting > responses from it. You have really great stories there. You should post them _ALL_ here for those who can use e-mail only. Bye A. Sanasi --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sun Feb 12 11:22:54 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA13268 for sonic-ll; Sun, 12 Feb 1995 11:20:51 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA13253 for ; Sun, 12 Feb 1995 11:18:26 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rdgtP-000oIUC; Sun, 12 Feb 95 17:11 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rdfJH-000bpOC; Sun, 12 Feb 95 15:29 MET Received: by deco.franken.de (CrossPoint v3.02); 11 Feb 1995 19:09:48 +0100 Date: 11 Feb 1995 19:09:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fefy039zxB@deco.franken.de> In-Reply-To: Subject: Re: Sat Sonic Tv listing X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > - Subject: Here is the epsode list (with descriptions) > From: storm@rushnet.com (storm) > To: Empire@eden.rutgers.edu > > SEASON 1 (THOUGH NOT IN ORDER OF SHOWINGS) > > 1: Sonic Racer > [Sonic must race against a robotic cat] > > 2: Sonic and the Secret Scrolls > [The Freedom Fighters explores a hidden city for special > Scrools] > > 3: Sonic and Sally > [Sally is kidnapped and replaced by a replica] > > 4: Ultra Sonic > [Sonic finds Sir Charles] > > 5: Sonic Pass Cool > [The Freedom Fighters helps migrate a herd of > animals(?) called Terrapods. > > 6: Sonic's Nightmare > [Sonic is disturbed by constant nightmares.] > > 7: Harmonic Sonic > [Sonic and Roter goes into space to destroy > a spy sat.] > > 8: Sonic Boom > [Sally finds out more about her father] > > 9: Sub Sonic > [The Freedom Fighters travels gunderground to stop > giant robot snakes] > > 10: Hooked On Sonics > [Antione tries to inpress Sally by stoping Robotnik by > himself] > > 11: Warp Sonic > [The Freedom Fighters finds a new group of Freedom > Fighters] > > 12: Super Sonic > [Sonic speed is taken from him by a wizard] > > 13: Heads or Tails > [The very first episode for the season. Looks like > the Sonic weekly series and the Comic. > Not worth describing] There must be at least one other episode in which the Freedom Fighters meet Sonics roboticized uncle Chuck. By using a power ring uncle Chuck regains his memory about his non-robot existence before the transformation and helps destroying one of Robotniks machines. However, Sonic has to leave his uncle behind because the effect of the power ring wears off before they can escape. This episode _might_ already been listed above, but I don't know the title. Please check for yourself. Who says 'Heads or Tails' isn't worth describing?? Of course this episode has _some_ 'fun' elements like the 'hedgehog seeking missile' or the not-so-intelligent buzzbomber robots. But apart from that, it has _everything_ that made the sathurday morning cartoon so famous and fascinating. This episode really is _not_ like the weekly series or the comic, which have nothing but slapstik and horrible artwork all over. Just my opinion - don't flame me A. Sanasi --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sun Feb 12 11:57:36 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA13304 for sonic-ll; Sun, 12 Feb 1995 11:57:33 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA13298; Sun, 12 Feb 1995 11:57:32 -0500 Date: Sun, 12 Feb 1995 11:55:47 -0500 (EST) From: Ratman Subject: Re: How interesting To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I check the mail queue frequently. It's not ever "full" with sonic stuff. So it must be a problem on your end. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 14:23:21 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA13584 for sonic-ll; Sun, 12 Feb 1995 14:23:14 -0500 Received: from mail02.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA13579 for ; Sun, 12 Feb 1995 14:23:12 -0500 From: GrayRider1@aol.com Received: by mail02.mail.aol.com (1.38.193.5/16.2) id AA21083; Sun, 12 Feb 1995 14:24:28 -0500 Date: Sun, 12 Feb 1995 14:24:28 -0500 Message-Id: <950212142103_19852790@aol.com> To: sonic@sard.mv.net Subject: Re: Hello AOL Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well met indeed Bookshire! And yes I read your notice on the Toon Talk BB. From owner-sonic@sard.mv.net Sun Feb 12 19:09:34 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA14044 for sonic-ll; Sun, 12 Feb 1995 19:09:23 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA14039 for ; Sun, 12 Feb 1995 19:09:21 -0500 Received: from usr4.primenet.com (root@usr4.primenet.com [198.68.32.14]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id RAA01894 for ; Sun, 12 Feb 1995 17:09:30 -0700 Received: from localhost (rotor@localhost) by usr4.primenet.com (8.6.5/8.6.5) id RAA08742; Sun, 12 Feb 1995 17:09:29 -0700 Date: Sun, 12 Feb 1995 17:09:28 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Sonic stories Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: After several requests, I have decide to post all of the short stories which I've written on the list. They will make up the next few posts from my address and consist of the following: Character Profiles -- This will be a list of three original characters that I developed specifically for this series. You'll see them turn up every now and again. "Ill Will" -- Sally and Tails have been captured by Robotnik. On top of that, Tails is very sick. Can Sonic rescue them in time? "Bunnie Rabbot" -- My little theory on how bunnie was robotizized. "Merry Christmas" -- A lot of people told me that they don't have Christmas on Mobius and they're probobly right, but, it was December and it's all I was in the mood for writing. "Tails' Tale" (repost for those people who weren't here two days ago) The story of how Tails joined the freedom fighters. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 19:21:14 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA14058 for sonic-ll; Sun, 12 Feb 1995 19:21:13 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA14053 for ; Sun, 12 Feb 1995 19:21:11 -0500 Received: from usr4.primenet.com (root@usr4.primenet.com [198.68.32.14]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id RAA03754 for ; Sun, 12 Feb 1995 17:21:17 -0700 Received: from localhost (rotor@localhost) by usr4.primenet.com (8.6.5/8.6.5) id RAA09526; Sun, 12 Feb 1995 17:21:16 -0700 Date: Sun, 12 Feb 1995 17:21:15 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Character Profiles Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Sonic the Hedgehog: Character Profiles by David Pistone The author of this work will accept questions and comments via E-mail at any of the following addresses: 67116@ef.gc.maricopa.edu bookshire@aol.com rotor@primenet.com This is a list of descriptions of the three original characters that I created for my Sonic The Hedgehog stories. This document's purpose is simply for reference when you encounter one of the characters in the story. Profile: 01 Name: Bookshire Draftwood Species: Raccoon Sex: Male Age: 36 War Standing: rebel sympathizer Occupation: Great Forest Freedom Fighter (unofficial) Specialties: computer and medical technology Summary: Bookshire is a middle-aged raccoon who, before the take over, made a living doing numerous jobs from computer hacking to doctor. He was always bouncing around from one job to another because he had never been exactly sure what he wanted to do with his life. He was fortunate enough to be vacationing down on the southern continent of Mobius when Robotnik took control of the capital city and slowly began to conquer the entire planet. He managed to slip by Robotnik's forces and return to the capital city which was then in ruins. He was almost captured by a patrol when he tried to break into the computer system from a workstation. By some miracle, he managed to escape and spent the next two years wandering about aimlessly, unsure of how to handle all that had happened. During his wanderings, he had a few run ins with robotnik's patrols. During one of these encounters, he fell and broke his right leg. The break had never healed quite right and it left him with a permanent limp. After two years he wandered into the Great forest where he accidentally ran into the freedom fighters who convinced him to stay with them. Since then, he has proven to be a valuable asset, first busting into Robotnik's mainframe, as well as numerous other services. Profile: 02 Name: Packbell Species: Artificial Lifeform (humanoid) Sex: Male simulation Age: 8 War standing: Robotnik sympathizer Occupation: Commander, 1st class, Robotropolis Central Command Specialties: offensive and defensive battle strategies, robotizizing people, pushing Snively around Summary: Packbell is the first android in the history of Mobius to be declared a fully functioning artificial lifeform. He possesses intelligence, self-awareness, as well as basic emotions. He was a prototype designed by Robotnik just after the takeover, but the fact that the android turned out to be as smart as he was caused Robotnik to scrap the entire project. Since the takeover, Packbell has been personally responsible for the location and destruction of twelve groups of rebel freedom fighters and the consequent capture and robotization of over 400 citizens. He track record is flawless, and he never loses. Despite having basic emotions, most freedom fighters throughout the globe know that he never shows anyone any mercy. When he's not terrorizing rebels, he hangs around the Robotropolis Command Center either goofing off or finding ways to annoy Snively. He is considered to be arrogant and conceited. What is not well known is that, under his loyal exterior, he waits patiently for the time when he can overthrow Robotnik and rule Mobius himself. Profile: 03 Name: Sandra Nightweaver Species: Fox Sex: Female Age: 29 War standing: neutral Occupation: Global informant and spy Specialties: breaking into places, ability to get information out of anyone or anything. Summary: Sandra is a loner who, before the take over, made her living getting and selling information to whoever made it worth her while. She has even had brief run ins with the authorities before the take over. Now, in this time of rebellion, she has found that her profession has escalated and she has been known to do espionage and spy work for both the rebellion and for Robotnik. She doesn't care who is in charge so long as she's allowed to go about her business. When she's not spying, she's usually found around places such as the Mystic Caves, the Mountains of Peril, as well as several other locations. She is constantly on the move and contacting her for the first time has be known to be quite a chore. Neither side trusts her much, in fact, there is a rumor among the freedom fighters that she had helped Robotnik steal the Robotizizer plans form Sir Charles Hedghog's database. This rumor has yet to be proven. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 19:23:56 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA14069 for sonic-ll; Sun, 12 Feb 1995 19:23:55 -0500 Received: from mail04.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA14064 for ; Sun, 12 Feb 1995 19:23:54 -0500 From: CamCoon@aol.com Received: by mail04.mail.aol.com (1.37.109.11/16.2) id AA080994816; Sun, 12 Feb 1995 19:20:16 -0500 Date: Sun, 12 Feb 1995 19:20:16 -0500 Message-Id: <950212182855_20020842@aol.com> To: sonic@sard.mv.net Subject: Sally Solo Comics Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I am very impressed with the Princess Sally solo stories (Sonics #17,18; InYourFace special; & Princess Sally mini series)! The pencils of Art Mawhinney captures the beauty and personality of our favorite lady brilliantly! Bravo! I urge everyone who likes the new series to write Archie Comics and thank them! I'd E-mail them monthly if I had their address (anyone know it?) I hope this is a sign that the Sonic comics are evolving from the slapstick humour (don't get me wrong, slapstick is great, but some how I think it doesn't seem to fit Sonic's universe) and the hybrid-schizoid mix of syndicated and ABC styles. It makes the mind reel! If enough people support it I think it will be here to stay! To a Free Mobius! Long Live Princess Sally! (and Art Mawhinney!) CamCoon ^ ^ <* *> * From owner-sonic@sard.mv.net Sun Feb 12 20:16:10 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA14094 for sonic-ll; Sun, 12 Feb 1995 20:16:09 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA14089 for ; Sun, 12 Feb 1995 20:16:06 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id SAA10128 for ; Sun, 12 Feb 1995 18:16:15 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id SAA29261; Sun, 12 Feb 1995 18:16:13 -0700 Date: Sun, 12 Feb 1995 18:16:10 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Ill Will Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Sonic the Hedgehog: Ill Will by David Pistone The author of this work will accept questions and comments via E-mail at any of the following addresses: 67116@ef.gc.maricopa.edu bookshire@aol.com rotor@primenet.com based on characters created by Service and Games (SEGA) and on characters created by Archie Comic Publications This work is protected under copyright law. The author grants his permission for free, unaltered distribution of this work. Any other use is prohibited. It was raining. It had been raining hard for several days, and there was no sign that it would let up any time soon. Deep in the Great Forest at Knothole Village, there was little or no activity. Most of the creatures stayed indoors and out of the rain. Tails lay in bed. The coldness and dampness had gotten him a small cold. Consequently, he was under Sally's orders to stay in bed and rest. Fortunately, he seemed to be getting better, and soon he would be well again. Deep in Robotnik's territory, at the capital of Robotropolis, all operations had slowed to a crawl. Due to some crafty sabotage on the part of the Freedom Fighters, Robotnik's main rain shields were disabled and much of his city was shut down. At the main control center in the middle of the city, Dr. Robotnik sat in his large chair gazing at the status screens on the wall. What he saw was not good. If something wasn't done soon, the entire city would be completely malfunctioning. As he sat watching the screens, a short, nervous looking man entered the room. "Dr. Robotnik," he said. Robotnik's chair turned around so he could face the small man. "Report, Snively," said Robotnik "The repairs on the rain shield are nearly completed," said Snively "We should have them fixed within the hour." "Excellent," replied Robotnik "How long before Robotropolis is up and running?" "We should be back to full operational status within three days." Robotnik turned back to the screens and was silent for some time before continuing. "Tell me again Snively," he said "How is it that Sonic was able to disable our shields?" Snively shuffled his feet nervously. "Didn't you say something about weak security?" said Robotnik in a strangely calm voice. "Yes sir," replied Snively. "There must be some way to neutralize that pesky hedgehog!" said Robotnik. "If I may offer a suggestion sir," said Snively as he walked over to the main control panels. He typed in a few commands and the pictures of two individuals appeared on the screen, Princess Sally and Tails. "Unlike us," said Snively "the hedgehog has people that he cares for. If we could get our hands on either of them, we could use them to keep the hedgehog at bay." Robotnik was not impressed. "Tell me Snively," said Robotnik "how do you propose to do that? Princess Sally is not easily caught off guard when she comes here to sabotage my city, and the small fox hasn't even been seen outside The Great Forest." "We could send spies into the Great Forest and catch them when and where they least suspect." Robotnik thought about this for a moment. Then, an evil smile came across his face. "Excellent!" he exclaimed "Dispatch the Stealth-bots immediately!" Back at Knothole Village, the rain was beginning to subside. Tails, who had been feeling better as of late, was sitting in bed trying to convince Sally to let him go out and play. "I feel fine Sally," Tails was saying "honest." Sally, who was sitting beside his bed wasn't buying it. "You may only think you're feeling better," she said "but you haven't fully recovered." "Yes I have," said Tails. Sally thought for a moment. "All right," she said "If you feel as good tomorrow morning, then you can go outside." Tails hugged her "Thank you Aunt Sally!" he exclaimed. "Now I think you better get some more rest," she said "If you're going to be well enough to go out tomorrow, you'll need rest." Tails laid down and closed his eyes. Within minutes, he was sleeping peacefully. Sally got up carefully and left the room. As she walked down the hall, she met Sonic who was going to see Tails. "How's the big guy doing?" he asked. "He's feeling better," Sally said "He thinks he's well enough to go outside, but I told him to wait until tomorrow. He's sleeping right now so don't bother him." "All right," replied Sonic "I'm sure he'll be all right tomorrow." As Sonic was speaking, three Stealth-bots, Robotnik's silent robotic aircraft, were cruising at a low altitude over The Great Forest scanning for Tails and Sally. The next morning, as Tails thought, he was feeling better, and Sally gave her grudging permission for him to go outside. As she watched Tails run out into the surrounding forest, Bunny Rabbot came up beside her. "Do you think he'll be all right?" Bunny asked. "I hope so," replied Sally "Still, I think I'll ask Sonic to keep an eye on him today." "That would be a good idea," Bunny said "In fact, there he is now." Sonic was walking toward them while talking with Rotor. "Hey, Sonic," Sally called. "Good morning ladies," replied Sonic. "Good morning," replied Rotor. "Sonic," said Sally "could you do me a favor and watch Tails today and make sure he's all right." "Sure thing," answered Sonic. "Good," said Sally "If his cold acts up again, I'd like someone watching him." Suddenly, a scream split the air. All present recognized Tails' voice screaming for help. Immediately, they rushed off to the direction of the screams. They soon arrived at a clearing where they saw a Stealth-bot carrying off Tails in one of it's robotic arms. Sonic was the first to race after it, and the others followed. Suddenly, another Stealth-bot swooped down from the sky toward the group, dividing them in all directions. Meanwhile, Sonic, who had been racing after the first Stealth-bot, was almost in range of jumping up and catching the Stealth-bot. However, he wasn't looking where he was going and crashed into a tree. Back at the clearing Bunny, Rotor, and Sally were trying to regroup and retreat, but, before anyone knew what happened, a Stealth-bot sped down out of the air and caught Sally in it's robotic arm. Sally struggled to get free, but the Stealth-bot was to strong. All of the Stealth-bots, with Tails and Sally in their custody, sped back to Robotropolis with all speed. Bunny and Rotor caught up to where Sonic was recovering with his encounter with a tree. Sonic was sitting next to the tree holding his head. He looked up as the others approached and asked them what happened. "The Stealth-bots got Tails and Sally!" exclaimed Rotor "They've taken them back to Robotropolis." Sonic jumped up in alarm and made ready to race after them, but Rotor held him back. "You know you can't go to Robotropolis," said Rotor. "And why not?" snapped Sonic "They just ran off with two of our best friends!" "You need a power ring first," answered Bunny. Sonic knew she was right, but he still grumbled about it as they walked back to Knothole to break the news to the rest of the Freedom Fighters. Dr. Ivo Robotnik was sitting in his big chair in the main command center looking quite pleased with himself. Snively had just brought him the news that Tails and Sally had been captured and had just arrived at Robotropolis. He was looking out the window at what he called a wonderfully polluted city. He was trying to think of all the ways he would be able to control Sonic now that two of Sonic's friends were now in his possession. The door to the command room opened. Robotnik turned to face who he knew was coming. Sally and Tails were being carried into the control room. Each one was in the tight grip of a Swat-bot. Tails was near petrified with fear. Sally, who usually kept a cool head, was looking about her to try to find a way to escape. As soon as she saw Robotnik, she did not hesitate to protest. "You'll never get away with this Robotnik!" she exclaimed "If you think for one instant that whatever plan you have will work, you are sorely mistaken!" "I think not my dear girl," Robotnik said "This time, I shall see to it that Sonic never finds you. Surely you know that, as long as I have you two as prisoners, Sonic will have to do everything I say." "The least you could do is let him go," said Sally, indicating Tails "He's just a child!" "All the more reason for me to keep him," said Robotnik as he walked over to the petrified Tails and patted him on the head "I know how much this young one's life means to Sonic." "If you hurt that fox," Sally warned "so help me I'll see to it that you severely regret it!" Robotnik turned towards Sally. "You are hardly in a position to make threats of any kind." He looked up at the Swat-bots. "Take these two to the transport shuttle," ordered Robotnik "I'll be there shortly." The two Swat-bots carried Sally and Tails from the room. As they were leaving, Sally heard Robotnik say "We'll see what some time in Ironlock prison does to them." Robotnik's mad laughter could be heard throughout the entire building. The Power Ring were probably the most unusual thing to be invented. Sonic's uncle, Professor Charles Hedgehog, had developed the technology shortly before Robotnik's invasion. A few months before the invasion, Charles placed a device that automatically constructed power rings at the bottom of a small, deep pool of water near Knothole Village. Sonic was now pacing back and forth next to that same pool, waiting for a ring. Ring construction was extensive and the device could only turn out one ring every eight to twelve hours. Strangely enough Sonic was the only creature that could use the power in a ring. When he held one, he was able to run at just over Mach one. Normally his top running speed was only two hundred and fifty MPH. The pool suddenly started to glow. Sonic stopped pacing and waited. A large glowing ring levitated up out of the pool and hung in mid air. Sonic grabbed it quickly. He could feel it's immense power rushing through him. Not one to waste time, he quickly charged off to Robotropolis. He exceeded Mach one in less than ten seconds. Sonic arrived at Robotropolis in three minutes, and forty-five seconds. Sneaking into the prison block was not going to be easy. Sonic stealthily sneaked through the city. As he approached the prison block, he heard a shuttle taking off and looked up. A large subtle was taking off from the main control center. Sonic dismissed it as another transport ship off to mind it's own business. Sonic continued his search for Sally and Tails. The shuttle coasted through the air. On board the shuttle, Robotnik was gloating to Snively about how well his plan was succeeding. In the back of the shuttle was a small cell in which was Sally and Tails. Tails was beginning to come out of his fearful trance and was now trembling uncontrollably. Sally held him close to her, trying to comfort him. After a time, he slowly calmed down and stopped trembling. Sally found that he had fallen asleep. Sally carefully laid him down on the bench she was sitting on and rested his head on her leg. As she sat there listening to the soft roar of the shuttle engines, she wondered how Robotnik could be cruel enough to make a child go through this. She looked down at Tails and saw him cough in his sleep. She dismissed it as the result of all the pollution in the air, but something in the back of here mind vaguely suggested that it might be something more. The shuttle continued its journey toward Ironlock Prison. Back at Knothole Village, Sonic had just come back from Robotropolis. He was quite upset that he hadn't found any sign of Sally or Tails. Sonic decided that his next move should be to go ask Bookshire if he knew where the pair might be. Bookshire was an unusual person. He lived near the northern most edge of Knothole Village. His main interests were in computer and medical technology. The thing that made him such an asset to the rebellion against Robotnik was that he had established a link between his computer and the Robotropolis Main Computer Core. This provided much information about almost any aspect of Robotnik's operations. Sonic, along with Bunny and Rotor arrived shortly at Bookshire's residence. The middle-aged raccoon welcomed them and asked what he could do for them. "Sally and Tails have been kidnapped by Robotnik," said Sonic "We want you to find out where he's taken them." "Come in then," said Bookshire "I'll see what I can do. He led the three down into his home which he had constructed just under the surface. They went into his computer room where Bookshire sat down in front of the computer and turned it on. After some initial button pushing, Bookshire switched the computer into voice activation mode so he could speak directly to it. "Computer," he said "access Robotropolis Main Computer Core using Cryptosmasher software." The computer contacted the RMCC and quickly broke through the encryption security lockouts. It then displayed The RMCC main menu of operations. "Computer, determine security level for information regarding the location of prisoners." "Access to Robotropolis Prisoner Status Files requires Level One Priority Clearance," said the computer. "Can such clearance be forged through the use of any code-breaking software in your memory?" asked Bookshire. "Affirmative," replied the computer "with a probability of being discovered of sixty-eight percent." "What does that mean?" asked Bunny. "It means that we need to fake and access code to get into these files," said Bookshire "and there's a sixty-eight percent chance that Robotnik's security programs will catch us and lock up the system." "Well I think that that's a risk we have to take," said Sonic. "You're right," said Bookshire "Computer, attempt access of said files. Upon access, search for information regarding Princess Sally and Tails." The computer screen was suddenly filled with incomprehensible data as the computer attempted access. Shortly, the main menu for the prisoner status files appeared. The computer then searched for the requested information. "There are no files on record for Princess Sally or Tails," said the computer. "Great," said Sonic, annoyed "What do we do now?" "Well," said Bookshire "apparently they're not being kept in Robotropolis. What we have to do now is figure out where they could have been taken." "And how are we supposed to do that?" asked Rotor. Bookshire thought for a moment. "Computer," he said "exit Prisoner Status Files and access records for all transports departing Robotropolis in the last twenty-four hours." The computer quickly carried out the command. "There have been 297 recorded departures from Robotropolis." "Which transports were transporting prisoners?" asked Bookshire "No transports were reported with prisoners." "That would make sense," remarked Bookshire "I guess Robotnik didn't want anyone to know where they were taken." Suddenly, Sonic got an idea. "Maybe we could find out if any of the transports were destined for other prisons," he said. "Great idea!" exclaimed Bookshire "Computer, how many of the previously mentioned transports were destined for any known prison?" "Transport NO. 14578-K5-78598-B departed Robotropolis Main Control Center at 1100 hours today. Reported destination: Ironlock Prison, Pilot: Swat-Bot #457-S, Passengers: 3.S "Ironlock Prison!" exclaimed everyone. "Well," said Bookshire "Now you know where they are. Perhaps it would be in everyone's best interests if you were to go get them. Now!" This broke the others from their stunned trance. They thanked Bookshire and immediately raced off to Ironlock prison. Ironlock Prison was one of the oldest structures on the planet. It had been built in 1593 near the very heart of the Dark Swamp. It was used for over 300 years until it was abandoned in 1894. Now, the old building was crumbling, but there were still some parts that were still intact. One of these parts was a small cell block on the fifth level that was, at that moment, being guarded by ten Swat-bots. In one of the cells was Princess Sally and Tails. Tails was lying, trembling on what was left of the bed. He was getting sick again. Sally had done just about all she could think of to comfort him. She had covered him with an old blanket she found in the cell, but it was getting colder and colder as night started to set in. Being unable to think of much else to do, she sat down next to him and started singing something soothing. She had been singing to Tails for some time before she was interrupted when she noticed Robotnik standing at the bars. "What a lovely singing voice you have Princess," remarked Robotnik, smiling "Perhaps you would be good enough to sing for me once." Sally was appalled at the mere thought. "In your dreams, Doctor," snapped Sally. "Too bad," replied Robotnik "I just stopped by to see if you are enjoying your new home." "I'd rather see you behind bars Robotnik," said Sally "How can you be so cruel as to lock up a sick child!" Robotnik smiled. "Just another part of my wonderful personality I guess," he said. "When Sonic finds us, he'll make you regret the day you were born!" exclaimed Sally. "I think not my dear girl," said Robotnik "He has no idea where you are, and even if he did, my Swat-bots will handle him. In the meantime, enjoy your stay." Robotnik chuckled to himself as he walked away. Sally turned back to the sleeping fox and felt his forehead. It was extremely hot. Sally was getting more and more worried that, if help didn't come soon, it would come too late. She began to sing to Tails again as night fell into place. Sonic, Bunny, and Rotor arrived outside the main gate of Ironlock Prison shortly after eight o'clock. It wasn't going to be easy getting in there. Carefully secluded behind some trees, the three planned their next move. "There are four Swat-bots guarding the main gate," said Bunny "How are we going to get past them?" "Maybe we won't have to," said Rotor "If any of the stories I've heard about this place are true, there are at least three secret entrances to this place." The trio moved silently through the surrounding swamp until they arrive at a small pond. "I think there should be a tunnel into the prison at the bottom of this pond," said Rotor. "I'll go down and have a look," replied Sonic. Sonic dove into the murky water. Although he could barely see, he was able to make out a dark tunnel near the bottom. He swam back to the surface. "I found it," he told the others "let's go." Bunny and Rotor dove in and followed Sonic down through the water and into the tunnel. Just as they were about to run out of air, they surfaced in a dark cavern. As they climbed out of the water Rotor pulled out his flashlight. "I don't think any living thing has been in here for ages," remarked Bunny. "You're probably right," said Sonic "Let's get going." The three proceeded down the dark cavern. It was some time before the cavern opened out into an abandoned corridor somewhere deep inside Ironlock. Rotor pulled out a scanner he had brought with him and swept the area. "I think I have something," he said "I'm reading two life forms about five floors above and to the northwest of us." "Then let's get going," said Sonic impatiently. The three moved up the prison as fast as they could go. When they reached the fifth level, it was crawling with Swat-bots. They moved silently down a corridor and peeked around the corner. One of the cells down the next corridor was guarded by a bunch of Swat-bots. "That's gotta be where they are," whispered Sonic "you guys wait here, and I'll handle the Swat-bots." Sonic raced out of hiding, and, before the Swat-bots could react, he leaped into a Sonic-spin and tore through each and every one of them. When he finished they were nothing more than piles of metal. Rotor and Bunny came out of hiding as Sonic opened the cell door. "Sonic!" exclaimed Sally "Am I ever glad to see you. Tails got sick again and its even worse than before! We've got to get him out of here!" Bunny came in a gently picked up the still trembling fox in her arms. "Alright," said Sonic "we gotta find a quick way out of here." I think I saw a patrol craft in the courtyard as we came up," said Rotor. "Great, "said Sally "If it's still there then we're in business." They ran down to the courtyard as fast as they could. As they ran out into the yard, a loud alarm sounded. The were momentarily startled, but they quickly snapped out of it as the yard began to fill with Swat-bots. Sonic ran ahead and destroyed the two bots guarding the craft. the group barely made it inside when the bots opened fire on the craft. Bunny laid Tails down on one of the benches as Rotor began to try the controls. "You do know how to fly one of these don't you, Rotor," asked Sally. "Uh...I think so," said Rotor as he flipped various switches. "HEDGEHOG!" bellowed a deep voice from somewhere outside. "You'd do extremely well to surrender now, hedgehog," said Robotnik "we have you completely surrounded." "In your dreams, Robuttnik!" yelled back Sonic. Just then, Rotor hit the vertical thrusters and the craft shot straight up for over a mile. Suddenly it stopped. "Well," said Rotor, visibly shaken "I think I got it." The trip home was somewhat shaky, but everyone survived. After an examination, Bookshire reported that they got Tails home in time and he would be okay. Three weeks later, Tails and Sally were back having the same conversation. "I feel fine Sally," Tails was saying "honest." Sally, who was sitting beside his bed wasn't buying it. "You may only think you're feeling better," she said "but you haven't fully recovered." "Yes I have," said Tails. Sally thought for a moment. "Not this time, Tails," said Sally "Now I think you should get some sleep." "Aw, Aunt Sally, "began Tails. "Come on, Tails" said Sonic from the doorway " if you go to sleep now, when you're well, you can go on a race with me through the forest." Tails didn't need a second invitation. He laid down in his bed and went to sleep. After Sally and Sonic had left the room, Sally turned to him. "You definitely seem to have a way with children," said Sally. "Yeah, I understand children real well," Sonic boasted. "Takes one to know one, right," said Sally. "Right," said Sonic"...hey, wait a minute!" Sally burst out laughing. "That's not funny, Sal," said Sonic. "Sure it is," replied Sally. Sonic was about to say something else, but he started laughing too. The pair walked through Knothole playfully making fun of each other as night once again closed in on the Great Forest. THE END ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 20:23:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA14105 for sonic-ll; Sun, 12 Feb 1995 20:23:57 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA14100 for ; Sun, 12 Feb 1995 20:23:55 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id TAA16634 for ; Sun, 12 Feb 1995 19:24:05 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Sun, 12 Feb 95 19:29 CST Received: by twty.chi.il.us id 0QJLJ001 Sun, 12 Feb 95 18:53:41 From: craig.moore@twty.chi.il.us Message-ID: <9502121853.0QJLJ00@twty.chi.il.us> Date: Sun, 12 Feb 95 18:53:41 Subject: Re: trying again . . . To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: To rotor. It would be a good Idea to post them here. I, myself only have e-mail and usenet groups and can not get to your other storys. Please post them here. I would (As I think most everyone else as well,) like to read the other storys. Craig / Tails From owner-sonic@sard.mv.net Sun Feb 12 21:05:36 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA14127 for sonic-ll; Sun, 12 Feb 1995 21:05:35 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA14122 for ; Sun, 12 Feb 1995 21:05:33 -0500 Received: from usr4.primenet.com (root@usr4.primenet.com [198.68.32.14]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id TAA15608 for ; Sun, 12 Feb 1995 19:05:42 -0700 Received: from localhost (rotor@localhost) by usr4.primenet.com (8.6.5/8.6.5) id TAA15273; Sun, 12 Feb 1995 19:05:41 -0700 Date: Sun, 12 Feb 1995 19:05:40 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Bunnie Rabbot Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Sonic the Hedgehog: Bunnie Rabbot by David Pistone The author of this work will accept questions and comments via E-mail at any of the following addresses: 67116@ef.gc.maricopa.edu bookshire@aol.com rotor@primenet.com based on characters created by Service and Games (SEGA) and on characters created by Archie Comic Publications NOTE: Tails does not appear in this story because, according to the way I wrote history, Tails had not joined the freedom fighters at this point. Night had settled over The Great Forest. Most creatures were asleep and dreaming various dreams. The inhabitants of Knothole Village were no exception. Every freedom fighter was in bed sleeping peacefully, except for Bookshire. Sitting in front of his computer, Bookshire sat back and groaned. For the last two months he had been trying every trick in the book and then some in order to access the Robotropolis Main Computer Core and he hadn't been having any luck whatsoever. Bookshire looked at the computer screen and rubbed his eyes. It was filled with complex mathematical calculations and at the bottom it said "ACCESS DENIED". Very early on in the project Bookshire had discovered that all outside links to the RMCC were protected by complicated data encryption algorithms. "This is ridiculous," he said to no one in particular "At this rate I'll never crack the access code." He sat back and thought for a moment. "What I need is a direct terminal." Of course, that meant actually going into Robotropolis and using one of the many workstations located throughout the city. Cracking the entry code for one of the stations wouldn't be a problem, but getting caught would be, and, with his bad leg, he wouldn't get far if he was discovered. "Oh well," he said as he turned off the computer "maybe one day..." He turned out the lights and went to bed. The morning found the freedom fighters going about their business as usual. Rotor was sitting at a table next to his hut with both a pitcher and a mug of hot chocolate and a small pile of papers that he was looking over. He looked up for a moment to take a sip from his mug when he saw Bookshire limping by with cane in hand looking rather depressed. "Hey, Bookshire," called Rotor. Bookshire looked up. "Oh, hi Rotor," he said "Would you like some hot chocolate?" Rotor asked. "Sure," said Bookshire as he walked over. Rotor poured another mug as Bookshire sat down opposite him. "So," said Rotor "Is something bothering you?" "I guess you could say that," said Bookshire "I've been working on trying to break into Robotnik's main computer for the last two months and I haven't been having any luck at all. It wouldn't be so hard if I had access to a direct terminal, but the only ones are in Robotropolis." "Yes," replied Rotor "I can see how that would be a problem." The two sat in silence for a moment or two before Rotor spoke again. "I have an idea," he said "why don't we send someone into Robotropolis to try to break in for you." "I doubt it would work," said Bookshire "so far as I know I'm the only one in the Village that can't even begin to try to decode Robotnik's computer network." "We wouldn't need a computer expert," replied Rotor "wait here a moment." Rotor went back into his hut and emerged a few minutes later carrying a small, flat box which he set down in front of Bookshire. "What is it?" asked Bookshire. "Its a mini computer and long range communications set," said Rotor "All we would have to do is have someone use the computer to tap into the mainframe while you give them directions through the comm. link from here." "Yeah, that might just work," said Bookshire brightening up considerably "why don't we go see what Sally thinks about it." The two finished their hot chocolate and went over to Princess Sally's hut. Sally liked the idea and, soon, Sonic and Sally were headed toward Robotropolis, while Rotor, Bookshire, and Bunnie sat down in front of Bookshire's computer and waited. Deep in Robotropolis, Robotnik was standing by a window, gazing out at the city when Snively entered. "Did you trace it?" asked Robotnik without turning. "Well...no, sir," replied Snively "we traced the transmission to a relay station just north of here and then we lost it." "I trust, Snively, that you are doing everything in your power to trace this transmission," said Robotnik, his temper rising "I will not have rebel freedom fighters breaking into my system!" Snively just stood there unable to think of anything to say. After a moment, Robotnik calmed down. "Did you send for Commander Packbell?" he asked. "Yes, sir," replied Snively "He should be arriving within the hour, sir." "Actually, I should be arriving now." Snively was grabbed from behind and tossed to one side and a cloaked figure entered the room. Robotnik turned away from the window to face him. "Well, well, well," he said "Commander Packbell, and how is my favorite android today?" "I'm your only android, sir," Packbell replied. "Packbell, I have a new assignment for you," said Robotnik "Someone on the outside has been trying to break into the computer system. You're job is to track them down." "That's it?" asked Packbell. "Yes," replied Robotnik. "Hum, somehow I expected something challenging from you, sir," said Packbell. "Just do it!" snapped Robotnik. "Very well," answered Packbell. He turned to leave. As he walked toward the door he grabbed Snively, who was in his way again, and tossed him over his shoulder. "Excuse me, please," said Packbell as he passed by. In another part of the city Sonic and Sally had managed to make it into an abandoned service crawl way. After a few minutes, the two emerged into and empty room with a workstation in it. "Well," said Sonic "we're here. So, what now?" "Just stand and watch," said Sally. She went over to the workstation and opened Rotor's computer. "Stand and watch?!," said Sonic in disbelief "I can't just stand!" "Try to have some patience," said Sally. "Hey, patients are for hospitals. We're in Robo-country, and that makes me edgy," replied Sonic. Sally sighed as she began to make the connection to Knothole. Meanwhile, back in Knothole, Bookshire, Rotor, and Bunnie were still waiting for Sally's signal. "Tell me again," said Bunnie "How is it that you can get into Robo's computer without being traced?" "It's rather simple really," explained Bookshire "My computer has a random signal path generator. Every time I send a signal to the system it gets routed though a completely random selection of relay stations and satilites throughout the planet. Since the path keeps changing with each signal it's impossible to trace." Suddenly the speaker crackled to life. "Knothole, this is Sally, over" "This is Knothole," replied Bookshire "we read you loud and clear." "I've located a workstation and I've hooked your computer into it," reported Sally. "Excellent," said Bookshire. Bookshire leaned forward and turned on his monitor. "Sally," said Rotor "on the computer is a button marked "screen transmit", push it." Suddenly, Bookshire's monitor laid out a menu of options. At the top of the screen it said: ROBOTROPOLIS MAIN COMPUTER CORE ACCESS STATION #1245-B. "Wonderful," said Bookshire "now all we have to do is fine out what the code is for getting in from the outside." "Well," said Sally "I suggest that we start with system security. I'm logging in with Rotor's cryptosmasher software." Getting in was surprisingly easy and, soon, they believed that they had found what they were looking for. "I think I have something," said Sally "It's a code labeled 'global access'." "Yes," said Bookshire "I see it. I think that that's it. Hang on one moment." Bookshire pulled out a blank optical disc and placed it into his optical recorder and hit the record button. "Okay, Sally," said Bookshire "transmit the file." "Transmitting..." The screen filled up with incomprehensible data all of which they now had on disc. "Great," said Rotor "that should do it, so disconnect and come home." "You got it," said Sally "we're on our way." "Finally," said Sonic impatiently. "Oh, come on," said Sally as she disconnected the computer "it wasn't that bad." "Wasn't bad! My legs fell asleep!" exclaimed Sonic. "Well wake them up," she said "we've got to go." Sonic and Sally tore out of Robotopolis as fast as they could. When they arrived back at Knothole they immediately went down to Bookshire computer room. "Did it work?" asked Sally as they entered. "You bet it did," replied Bunnie "that ol' genius has a direct link into the system." "Excellent," replied Sally. "Now we should be able to get any info on what ever we need," said Bookshire. Rotor yawned. "Well," he said "I think that it should wait until morning." The others agreed and they left to go back to their huts. Bookshire stayed at the terminal and looked through a few files. Interesting, he thought to himself. He turned off the computer and went to bed. "What do you mean you lost it!" exclaimed Packbell. The Swat-bot turned from the computer to face him. "The signal was traced to a relay station in the Great Swamp and then it was terminated," it reported. Packbell grumbled in suppressed anger. He walked over to the wall where there was a rack of laser rifles. "You know I don't like failure," he said. Quickly removing a rifle from its place, he turned and blasted the bot out of its seat. Replacing the rifle, he walked over to the comm. panel. "Bot Distribution, could you send me another Swat-bot. The other one displeased me." "Acknowledged," came the reply. Packbell turned towards the computer. "I swear, when I find the rebels that are doing this, they're going to be on their knees begging me to robotize them." The next morning, Bookshire was back again in front of the terminal, examining Robotnik's system. At one point, he came across a directory labeled, "CURRENT OFFENSIVE PROJECTS". As he began to read through the terrible ideas that Robotnik was devising to eliminate the freedom fighters, he came across a recent entry that stated that an intense acid rain factory would be on-line in less than one day. After reading enough of the entry, he leaped out of his chair and ran to warn the freedom fighters. "I knew that terminal would come in handy," said Sally. Sally, Bunnie, and Sonic were crouched near a junk heap on the outskirts of Robotropolis. "So, what's the plan Sally girl?" asked Bunnie. "You and I are going to break into the control room and disable the security devices while Sonic plants the explosives to destroy the factory." The three freedom fighters made their way toward the factory. They split up just outside the factory. "Good luck you two," said Sonic " as he raced off. For some reason, Sally and Bunnie found it surprisingly easy to get inside the factory. While carefully avoiding the security devices, the two made their way to the control room. When they arrived, they were somewhat surprised to find that there weren't any bots manning it. "That's odd," Sally remarked as she began to look for the security override switches "We shouldn't have gotten in here this easily." "Do you think it's a trap?" asked Bunnie. "I'm not sure," Sally replied. "I found the security switches," said Bunnie. "Excellent," said Sally. She examined the switches and panels. "Wait a minute," she said "According to this display, there's more than one set of security overrides. The two sets have to be deactivated at the same time." "So," said Bunnie "Where's the other set?" "It's on the other side of the factory," Sally replied. She handed Bunnie a comm. link "Take this. I'll go over to the other set and we'll shut them off at the same time." "I'll be waiting," said Bunnie "Good luck." "You too," said Sally as she walked out of the room. After a few minutes, Bunnie examined the panels again. She knew a bit about computers, not as much as Sally or Bookshire, but the knowledge she did have had been helpful in the rebellion. As she began to look at one of the panels, the door to the room slammed shut. She turned in alarm as a previously unnoticed door slid open and a dozen Swat-bots came in. "FREEZE PRISONER," declared the leader. Each bot had a laser rifle aimed directly at her. Bunnie froze where she was, too startled by their sudden appearance to react in any other way. Sally made it to the extra set of overrides and turned on her comm. link. "Bunnie, this is Sally, do you read," she said. No answer, "Bunnie?" she asked again, slightly alarmed. Still no answer. She ran back to the other room to find it completely abandoned. A transport docked at the main prison block on the other side of Robotropolis. A group of Swat-bots escorted their prisoner into a large meeting room where Commander Packbell was eagerly waiting. "Well, well, well," he remarked as Bunnie was escorted in "whom do we have here?" He walked up to her and glared. "You know, I may not have been able to trace that transmission, but the false info about the acid rain factory did the job equally well," he said "Only a group of freedom fighters that had access to the system could have known it was there. You shall be an example to the rest of the rebellion. I'll show all of them what can happen when they try to break into Robotnik's computer system. First however, if you are willing to tell me about your friends and how they broke in, I might go easy on you." "In your dreams, commander," Bunnie replied. "Oh well," said Packbell. He signalled to the bots. "We'll see what some of my devices do to change your mind." The Swat-bots escorted her from the room. Soon, Bunnie was beginning to wish she hadn't come on this mission. Packbell had strapped her into a machine that delivers controlled bursts of intense electricity to the victim. Bunnie was only half conscious and her breathing was short and shallow. "Still not talking, huh," said Packbell "Oh well. It looks like I'm not going to get anywhere with you." He turned to one of the Swat-bots. "Revive her fully and take her to the robotizizer," he said "I'll be there shortly." Meanwhile, Sally had located Sonic and told him that Bunnie had most likely been captured. They decided that Sally would wait there while Sonic charged off towards the prison block. Bunnie had been encased in the giant glass cylinder in the massive robotizizer. "During these last few moments of your natural life, I might be convinced to stop the procedure if only you would tell me what I want to know," Packbell was saying. "Then I guess that's the end of my natural life," said Bunnie defiantly "I'm taking their secrets with me." "Very well," said Packbell. He turned to the control bot. "Is this thing charged yet?" he asked. "Five minutes to full operational charge," the bot reported. Suddenly the comm. panel sprang to life. "Urgent! Commander Packbell, report to the dragon robotizizer immediately. Prisoner escape attempt under way." "Well," he said to Bunnie "As much as I hate missing a rebel robotization, I hate missing a dragon more." He turned to the bot. "Take over. Use standard procedures," he said. As he walked from the room, Bunnie called after him. "You may get me, and you may get a hundred more, but one day the freedom fighters are going to beat Robotnik!" Packbell paused at the door and said "I doubt that." Then, under his breath he said "because I'll get to him first." Suddenly, the machine indicated that it was ready to begin. The bot turned it on. Bunnie was enveloped in a yellow beam of energy. A sudden pain shot through her as the machine began to alter her body on the molecular level. The feelings and sensations moving through her body were intense. After a few moments she passed out. Then, without warning, Sonic the Hedgehog shot into the room and slammed into the control bot, tearing it to peaces. He shut off the robotizizer as fast as he could. Running over to the cylinder, he opened it. Bunnie's limp form fell out onto the floor. Sonic gasped in shock. Her legs and left arm had been completely transformed into robotic limbs. After he recovered from the shock, he examined her. She was still breathing, but her pulse was weak. He picked her up and ran from the room. After meeting Sally at the outskirts of the city, they raced back to Knothole at top speed. Bunnie lay still as death in her bed. The only indications that she was still alive were the soft beeps of Rotor's pulse monitor and Bookshire's brain wave scanner. "Is she going to be alright?" Sally finally asked. Rotor and Bookshire looked up from the numerous books they were reading. "We don't know," Rotor admitted. "There isn't anything in any of these books on a person being partially robotizized," said Bookshire. "This is totally new stuff," said Rotor "Bunnie is the planet's first cybernetic life form, possessing both organic and artificial parts. No one knows how to deal with such a concept." Can't you at least give me a best and worst case scenario?" pressed Sally. The two hesitated for a moment. "Well," began Bookshire "the worst that could happen is her brain never recovers from the shock, the brain waves break down, and she dies." "Or," continued Rotor "the best that could happen is her body makes the adjustments and she fully recovers. Of course, any of a hundred of things in between those two could happen." "Well," said Sally "let me know if her condition changes." "You can count on it," said Bookshire. Sally left and went for a walk. As she walked down by the power ring pool, she saw Sonic sitting by himself on a log. She walked up and sat down next to him. "How are you?" she asked. Sonic looked up as if noticing her for the first time. "Okay I guess," he replied. "What's wrong?" Sally asked, her voice filled with concern. Sonic sat there without answering. "Come on, Sonic. You know you can talk to me," she continued. "I was too slow," answered Sonic, quietly. "What?" "I wasn't fast enough to save her," he continued. "Sonic, it wasn't your fault," she said. "Yes it was," Sonic insisted "If only I had been faster." "Look, I know no one blames you for what happened," said Sally. "How do you know Bunnie won't," said Sonic. "If anything Bunnie will probably be thankful that you saved her at all," Sally said "If it hadn't been for you, she'd be getting shipped off to some factory by now." "Maybe you're right, "admitted Sonic "but I'll have to think about it for a while." "I understand," Sally said. she stood up and left him to his thoughts. After she finished her walk, Sally returned to Bunnie's hut where a surprising site met her eyes. Bunnie was conscious and crying into Bookshire's arms. "She regained consciousness a few minutes ago," explained Rotor "When we broke the news to her she burst out in tears." After a few minutes, Bunnie calmed down a little and laid back in bed. Sally sat down next to the bed. "It's not as bad as you think," said Bookshire. "And how's that?" demanded Bunnie "Look at me! I'm a freak!" "No you're not," said Sally. "Then what would you call me," Bunnie insisted. The three hesitated for a moment. "You're just who you always have been," said Sally "a kind, loving creature who's dedicated, smart, and great to be around. You may have changed physically, but you're still the same person we all know, and love." "It will take time for you to adjust to those changes," said Rotor "but it can happen. You'll be back to your old self in no time." "Perhaps," said Bunnie. One month later, Bunnie had progressed at a surprising pace, and she was learning to use her new arm and legs to her advantage. Bookshire, Rotor, and Bunnie were thrilled as were the rest of the freedom fighters. Bunnie was thrilled that she was getting back to normal and that her name would be recorded in history as the first cybernetic life form, and Rotor and Bookshire were thrilled because they would be known for perfecting cybernetic therapy. One day, Bunnie was relaxing by the power ring pool when Sonic, who had been somewhat distant, approached her. "Bunnie," he said "I have a question." "What is it," she asked. "Do you blame me?" "For what?" "For not saving you in time." "Well now what ever prompted an idea like that," asked Bunnie "If anything, you saved me in the nick of time. If you had been any longer, the process would have completed and I'd be a robotic slave in Robotnik's work force." "Really?" asked Sonic. "Really," confirmed Bunnie "and hopefully, one day, we'll find a way to reverse this." "Yes," said Sonic, turning to gaze at the setting sun in the west. "One day..." THE END ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 21:13:54 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA14138 for sonic-ll; Sun, 12 Feb 1995 21:13:49 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA14133 for ; Sun, 12 Feb 1995 21:13:47 -0500 Received: from usr4.primenet.com (root@usr4.primenet.com [198.68.32.14]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id TAA16843 for ; Sun, 12 Feb 1995 19:13:57 -0700 Received: from localhost (rotor@localhost) by usr4.primenet.com (8.6.5/8.6.5) id TAA15633; Sun, 12 Feb 1995 19:13:56 -0700 Date: Sun, 12 Feb 1995 19:13:55 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Merry Christmas Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Sonic the Hedgehog: Merry Christmas by David Pistone The author of this work will accept questions and comments via E-mail at any of the following addresses: 67116@ef.gc.maricopa.edu bookshire@aol.com rotor@primenet.com based on characters created by Service and Games (SEGA) and on characters created by Archie Comic Publications This work is protected under various copyright laws. The author of this work grants his permission for free distribution of this work in its original, unaltered form only. No other use of this work is permitted. The snow lay thick on the ground. Deep in the Diamond Mountains, a rebel village lay in total ruin. Huts had been destroyed, fires burned in the remains of homes. Blast marks left by powerful laser rifles scorched the surrounding mountains, and a few of the surrounding trees had either been destroyed, or were burning. Among all the destruction, a lone shuttle sat on its own with a lone passenger inside. Commander Packbell sat in front of his computer in the shuttle writing his report. It had been about four hours since the last of the prisoner transports had departed. Whenever he successfully located and overpowered a group of freedom fighters, he always stayed around for a while writing the report that would be turned in at Central Command. The raid had gone very well. His forces charged in, eliminated the resistance and captured the survivors. They had managed to capture 103 freedom fighters this time around. That brought Packbell's personal total to 613 captured freedom fighters. The losses had been minimal, ten bots on his side and fifteen rebels on the other side. As soon as he finished his report, he stood up and went outside to survey all the damage. Everything was in ruin. As he strode through the remains, he came across a hut that had somehow managed to stay standing. Upon entering, he found the inside to be in utter chaos. Apparently the result of rebels scattering in fear as Swat-bots busted in. As he looked about, he noticed something lying on the floor in the corner. Packbell bent down and examined it. Christmas tree, he thought to himself. He had never understood the concept of Christmas. The very idea had appeared to him to be absolutely pointless. He had judged the holiday to be inefficient. Nothing important ever got done during this time. What was the point of wasting time giving gifts when one could be working to better himself like Packbell did. Granted, Packbell did hang around the Command Center often, doing nothing, but he didn't call that wasting time, he called that waiting for orders. "Well," he said, standing "no Christmas for these rebels." He pulled his laser pistol and fried the tree into ashes. Returning to the shuttle, Packbell headed back to Robotropolis. Meanwhile, deep in the great forest, the freedom fighters of Knothole where celebrating the season. Everywhere one looked, there were signs of the Christmas spirit. Sonic and Tails were having snowball fights, Bookshire was helping Sally decorate the huts, Antoine was trying to decide what to give the Princess for Christmas, and Dulci and Rotor were busy putting up a hundred foot Christmas Tree in the center of Knothole. Dulci would move it into position while Rotor calculated the optimum angle in which the tree should be positioned so that it wouldn't fall down in case of a snow storm. Once the tree had been set, all the freedom fighters gathered around to decorate it. the decoration of the tree was something the freedom fighters looked forward to every year, and, as with all the years before, when the decoration was complete, Tails would fly up to the top and place the star on top of the tree. The ceremony had gone well. Afterwards, Sally, Rotor and Tails went over to help Bookshire decorate his tree. "You know," remarked Bookshire as they came in "I don't think the tree has ever looked better." "Yeah," replied Rotor "we did a real good job on it." "How would you all like something to drink?" said Bookshire "I've got freshly made eggnog in the fridge." "Great!" said Rotor and Tails. "No thanks," said Sally "Eggnog is real fattening." "Relax, Sal," replied Bookshire "It's totally low in fat and cholesterol. I made it without any egg yolks; only egg whites." "Well," said Sally "I suppose." "Great," said Bookshire as he went into the kitchen. "So," said Rotor "What are you two asking Santa for for Christmas?" "Peace and good will," said Sally "I ask for it every year. One of these years I'm sure my request will be granted." "I'm asking for some new running shoes," said Tails "The ones I have are wearing out." "Sounds good," said Bookshire as he returned with four cups of eggnog. After decorating the tree they all went to bed. Meanwhile, back in Robotropolis, Packbell was pacing the hallways, deep in thought. He had decided to get Robotnik something close to a Christmas present in order to better understand what the big deal was. If he was ever going to overthrow Robotnik, he decided, it would be nice to know about these things. However, he had encountered two problems: (1) how to give the gift without Robotnik suspecting it was a present and (2) what to get him. He stopped in the hallway a thought for a moment. "What does Robotnik want more than anything in the world?" he asked himself. After a few moments an evil smile spread across his face. "The location of Knothole Village," he answered simply. It would be a tall order, but Packbell was confident that he knew who could find out for him. Turning on his heel, he walked back to the docking platform to get a shuttle. Packbell's shuttle flew silently through the dark of night. After a time, it came to rest at the edge of the Great Swamp. After leaving the shuttle, Packbell walked into the swamp. He took various routes, making several turns before he arrived at his destination. He entered a small clearing, stood in the center, and waited. "Well, well, well, its only been a week," said a voice, suddenly "does the high a mighty Packbell need my assistance again?" Packbell was not impressed. "Knock it off, Sandra," he said into the darkness "You should know by now that your mysterious front doesn't impress me." "Very well," said Sandra "what can I do for you this time?" "Very simple, really. I would like the location of Knothole Village," said Packbell. "Knothole? Isn't that where Princess Sally hides out?" asked Sandra. "Correct," replied Packbell. "A tough assignment," said Sandra "You understand that you are asking me to betray a member of the royal family." "Of course," said Packbell "but I don't see a problem. Unless, you are actually loyal the her." "Of course not!" snapped Sandra "I'm loyal to no one but myself." "Then you'll do it?" asked Packbell. "I'll have to think about it," replied Sandra "What would you give me if I gave you this information?" "What do you want?" asked Packbell. "Well," replied Sandra "in that case, get me the Crown Jewels of Mobius and I'll think about it." "Done," said Packbell. As he turned to leave, he heard a rustling in the bushes to his right as Sandra sprinted off into the swamp. "One day," he thought "I'll find out what she really looks like." Sandra Nightweaver sprinted through the Great Swamp as a breakneck pace. Her black fur blended with the night so as to make her virtually invisible. Soon she arrived at her hideout. She sat down at her desk and opened a map of The Great Forest. It was going to be tricky, but she was confident she would pull it off. She gathered up a few things and departed for The Great Forest. As Christmas came ever closer, so did the spirit of Christmas come with it. The Christmas celebration in Knothole was in full swing. On top of everything else, Bookshire had managed to locate a database on his computer that had some Christmas music in it by a little known group called Mannheim Steamroller. It was a unique kind of instrumental music that had been done entirely with synthesizers as well as traditional instruments. "I am a little concerned," Sally was saying to Sonic as they walked along. "What about?" asked Sonic. "Well," she said "What if Robotnik tries something that will ruin the magic of the season." "Then I'll go bust it up like I always do." replied Sonic. "You really think you could handle anything?" asked Sally as they stopped walking for a moment. "Oh sure," replied Sonic "I can handle anything. I'm fully qualified." "Oh really," said Sally laughing a little bit "And what are your qualifications?" "I'm fast, determined, way past cool, and sneaky," replied Sonic. "Sneaky, huh, " said Sally "Prove it." "Easy," said Sonic "look up." Sally looked up a saw a sprig of mistletoe that Sonic had hung up above where they were standing. "So," said Sonic "what do ya' say!" "Well," said Sally, pretending to hesitate "I suppose." The two embraced and, after a moment gazing into each others eyes, they engaged in a kiss. Later that night, a dark figure moved though the surrounding forest. Sandra Nightweaver had been searching for three days, and now she had found them. She moved closer to Knothole to get a better look at it. Bookshire was sitting in front of his computer playing a video game when, suddenly, a quiet alarm went off. Completely startled, Bookshire fell back off of his chair. Standing, he moved over to another monitor and turned off the alarm. He examined the monitor carefully. "Looks like we have company," he said to himself. Quickly grabbing his coat and cane, he headed out into the night. Sandra concealed herself behind some bushes on the fringes of Knothole. After examining the place for a while, she stood carefully and ran from the village. Suddenly, someone appeared before her. "And just where do you think you're going?" asked Bookshire, stepping into the moon light. Without answering, Sandra charged forward, intent on escape. As she passed by Bookshire, he quickly stuck out his cane, catching her legs. Sandra tripped and fell face first into the snow with such force that it knocked her out. Sandra didn't come around until the next morning. When she did, she found herself in a bed with Rotor, Sally, Sonic and Bookshire standing over her. After a few moments of tense silence Sonic spoke. "Who are you," he asked simply. "No one you need to know about," replied Sandra. "Don't give us that," said Sally "You're Sandra Nightweaver aren't you." Sandra said nothing. "My father told me about you on more than one occasion," said Sally "Breaking and entering, theft, espionage. I believe those have been you're crimes. I believe that you also tried to rip off the royal treasury at one point didn't you." "Well, your highness, it looks like you've got me cold," said Sandra. "Why are you here," asked Rotor. "Just gathering a little information," she replied. "You're planning to sell us out to Robotnik aren't you," said Sally "I've got half a mind to arrest you for treason right now." "Go ahead," said Sandra, smiling "you can't keep me here. Your father's high tech prisons couldn't hold me and I don't think whatever you have now can either." "She's right you know," said Bookshire "Know matter what we do, she'll probably escape somehow. So, I suppose the real question is what will she do?" "Are you really going to sell us out, Sandra?" asked Bookshire. "I'm still thinking about it," replied Sandra. "Oh yeah," said Sonic "Well, think about this. If you sell us out we'll make sure every freedom fighter on the planet hears of your betrayal. You'll never be welcome anywhere ever again." "Perhaps," replied Sandra "However, aside from that not happening, what else would you offer me to keep my mouth shut." "I'll tell you what," said Sally "You keep our location a secret and I'll consider granting you a full pardon at the end of the war." "However, your winning the war is not a sure thing," said Sandra. "Perhaps, but this a far better deal than anything Robotnik would give you if you were talking to him instead of me," said Sally. "Like I said before, I'm still thinking about it," Sandra replied. "As you wish," said Sally. The group left her alone, and, later that evening, she slipped unnoticed from the village." Meanwhile, Packbell was walking through the halls of the central command center, feeling so pleased that he was going to get the location of Knothole that he couldn't resist whispering a short tune he invented. "Jingle bells, 'buttnik smells Snively is a geek Compared to me, its plain to see they're idiots of the week!" He laughed a little as he finished and headed for the docking bay to go meet Sandra. Packbell's shuttle landed at the edge of the Great Swamp once again, and once again he took the same route to the same clearing to see what Sandra had to say. "Sandra," he called out into the darkness. "I'm here," came the reply. "Did you get the information I requested?" asked Packbell. "Yes," replied Sandra "I suppose you want it." "I kind of had that in mind," said Packbell. There was a long pause. Sandra sat in her hiding place trying to make up her mind. Finally, she reached a decision. "Well," said Packbell "let's have it." "Actually," said Sandra "I don't think I'll tell you." "What?!" exclaimed Packbell. "I told you I was still thinking about it, and I've decided that, when it comes down to it, I'm not going to betray a member of the royal family," announced Sandra. "I don't believe this!" exclaimed Packbell as he got angry "You know, Sandra, if you were a Swat-bot standing in front of me, I'd blast you into scrap metal so fast you wouldn't have time to realize what had happened!" He turned and stormed out of the clearing. Suddenly, he stopped and turned back one last time. "Know this, Sandra Nightweaver," he called out "from now on you are a freedom fighter to me, and if you I ever get my hands on you, you will be treated as such!" "And proud of it!" called Sandra as she sprinted off into the swamp. Packbell stood there for a few moments clenching his fists, and wishing he had something to strangle. After a moment he calmed down. "Christmas sucks," he said. Packbell turned and walked back to the shuttle. A few days later, Christmas Eve arrived and a sort of pleasant peace settled over Knothole. "Don't the stars look wonderful," remarked Sally as she and sonic walked down the path. "They sure do," replied Sonic. "Do you think Sandra turned us in?" asked Sally. "Doubtful," said Bookshire walking up behind them "Despite all the claims she's made at being a loner, she still needs some support from the rest of us." "Do you think we'll ever see her again?" asked Sonic. "Who can say," said Bookshire "in this crazy war, anything's possible. Well, good night you two." Bookshire turned and walked toward his house. "You know, Bookshire's right," said Sonic "I don't think she did it." "You're probably right, Sonic," said Sally. Christmas Eve slowly slipped away... The next morning was a time for celebration. The entire morning was spent opening presents followed by a huge feast. Everyone got something they had asked for. The only thing that had not come was global peace and good will. However, the important thing was the, in the heart of every freedom fighter was the idea, the belief, that one day soon, they would be able to celebrate without having to worry if they would make it to the next year. They would finally have what they fought so hard for year round... freedom. THE END This is Bookshire sending a message to all of you in cyberspace, to everyone in the country and all over the world, to everyone in this universe and where ever life exists... Merry Christmas. AUTHOR'S NOTE: The name, "Mannheim Steamroller" and descriptions of their music have been used in this story without the permission of Chip Davis, The Mannheim Steamroller, or American Gramophone Records. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 21:18:41 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA14152 for sonic-ll; Sun, 12 Feb 1995 21:18:39 -0500 Received: from news.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA14147 for ; Sun, 12 Feb 1995 21:18:37 -0500 Received: from usr4.primenet.com (root@usr4.primenet.com [198.68.32.14]) by news.primenet.com (8.6.9/8.6.9) with ESMTP id TAA17332 for ; Sun, 12 Feb 1995 19:18:47 -0700 Received: from localhost (rotor@localhost) by usr4.primenet.com (8.6.5/8.6.5) id TAA15768; Sun, 12 Feb 1995 19:18:46 -0700 Date: Sun, 12 Feb 1995 19:18:41 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: REPOST:Tails' Tale Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Sonic the Hedgehog: Tails' Tale by David Pistone The author of this work will accept questions and comments via E-mail at any of the following addresses: 67116@ef.gc.maricopa.edu bookshire@aol.com rotor@primenet.com based on characters created by Service and Games (SEGA) and on characters created by Archie Comic Publications This work is protected under various copyright laws. The author of this work grants his permission for free distribution of this work in its original, unaltered form only. No other use of this work is permitted. Night had fallen over the Great Forest. All throughout Knothole, freedom fighters were retiring for the night. Summer had just started, but the nights remained a little chilly in the Forest, considering it's somewhat high altitude. Tails lay in bed trying to go to sleep. It was that time between getting in bed and actually going to sleep when one's mind wanders to all sorts of different thoughts and ideas. Tails thought about lots of things during this time. He turned his head slightly and looked out the window to the stars above. It's a beautiful night out, he thought to himself. Whenever he looked at the stars, he always paid attention to one specific constellation. It was one that he remembered seeing all the time over his old home. Home, he thought. A day had never passed that he didn't think of it. The peace, the tranquility, his parents. He missed his parents a good deal. Missing them wasn't so bad, the problem was he didn't know if they were alive or dead, and, if they were alive, if they were robotizized or not. It hadn't been that long ago when they were separated, only three years. That had been when he was seven, but the memories were still fresh in his mind as if they had happened yesterday... The village of Bluebrook was a quiet little place populated by people living normal lives. It was quite a distance away from Robotropolis. So far in fact that, combined with the concealment by the natural landscape, most thought that Robotnik would never find them. All they had to do was keep a low profile. It had been Tails' home for a long as he could remember. His parents, Elrond and Sarah Prower, were kind, loving parents that tried to make their son's life as pleasant and enjoyable as possible. The one part of his life, however, that he had never agreed with was their choice of names. When he was born, they had named him Miles. It was a name that he had never liked, and, when he was four, started calling himself Tails because he thought that it suited him far better. The young fox had, in fact, been born with two tails. Not actually a birth defect, it was simply the result of a normally suppressed gene that had become dominant in his case. Other than that, Tails' life was uneventful, but all that was about to change. Cmdr. Packbell sat at his desk in his secret room looking over information on his computer terminal. He had been getting reports recently of freedom fighter activity from various locations around the planet, and it was up to him to eliminate them if he could. It wasn't something that he was particularly concerned about given his perfect track record, except that he was always having to convince Robotnik of his ability. He really hated Robotnik. He found it hard sometimes to have the patience to wait for that one day when he would crush Robotnik and take his place as ruler of Mobius. Oh well, he thought. He looked down the list of possible freedom fighter locations. The list had ten names on it. No problem, thought Packbell, I'll just lay out a flight plan that takes me through all ten of them and nail whichever ones I can. He smiled to himself as he began to lay out his strategy. Meanwhile, back in Bluebrook, life went about it's business. Elrond Prower was talking with the leader of the village, one Riff Underwood, a swift, smart rabbit with natural leadership abilities. "I think we might have a problem," Riff was saying "Recent reports indicate that there's been a good deal of activity in Robotropolis as of late." "Do you think it poses any type of threat to us?" asked Elrond. "Not at the moment, but it might," Riff replied "I'm going to order that this village keep as low a profile as possible. If we draw any attention to ourselves in anyway the results would be disastrous." "Then it's to be hoped that we don't draw any attention," responded Elrond. He checked his chronometer. "Well, it's getting late," he said "I need to get home." "Good night, Elrond," said Riff. "Good night." Elrond arrived at his home to find his wife and son waiting for him. "So, what did you and Riff talk about all day?" asked Sarah as they sat down for dinner. "Not much," replied Elrond, glancing at Tails briefly "just the weather and the party next week." "That's good," remark Sarah. She knew from his expression that he had more to say, but neither of them ever talked about such things in front of their son. "Oh, by the way," said Elrond "Riff and I are going to inspect some of the forest areas around the village tomorrow for possible look-out sites so I might be getting home a little late." "You always come home late, Dad," said Tails. "I know, Miles," said Elrond "but it's all for the good of the community. You wouldn't want nasty old Robotnik to show up because we didn't take any precautions, would you?" "Bring him on!" said Tails excitedly "I'd run circles around him and beat him into the ground just like Sonic!" "You really believe in him don't you," remarked Sarah. "You bet. Sonic's my hero," said Tails "Can I be excused." "Sure," said Elrond. Tails got up and left the room. After he left, Sarah turned to her husband. "I think he listens to that travelling storyteller too much," Sarah said. "Well, it's good that he should have something to believe in," said Elrond "especially during times like these." "True enough I suppose," said Sarah "Now, what were you and Riff really talking about?" "There's been some concern lately that Robotnik's forces might locate this village," said Elrond quietly. "How much concern?" asked Sarah. "Well, it's not a real danger yet, but Riff feels we'll need to start taking more precautions from now on," said Elrond. "Well, I just hope that Robotnik never finds this place," remarked Sarah. "So do I," replied Elrond. The two foxes cleaned off the table as night fell into place. Later that night, Sarah entered Tails' bedroom and sat down beside him. "Would you like to hear a story before you go to bed Miles?" she asked, knowing what he'd say. "Yes!" he replied as he settled further into his bed. "What do you want to hear?" she asked. "Tell me more about what it was like before the war," he asked sleepily. Sarah smiled at her son. Tails had been born one year after Robotnik had taken control of the planet. For as long as he could remember, there was the war and nothing else. Sarah sat back in her chair and started to speak. "Before the war, there was clean air and sunshine. People were free and could go where ever they wished. We were ruled by a good and wise King. He made sure that every citizen was provided with what they needed and that the balance between nature and technology was maintained. There were pure white clouds in the sky. There were large open fields where you could run and play and not feel yourself in any danger. You didn't have to hide yourself away when certain people came by. In Mobitropolis, there was once a beautiful fountain outside the royal palace. In the diamond mountains there was a time where you could surround yourself in rainbows if the light from the rising sun struck them just right. Mobius was a place of beauty, peace, joy, and freedom." Sarah looked down at her sleeping child. Despite all the love she held for him, it hurt to see him sometimes. He was growing up in a world that would not allow him to take advantage of the things she herself had once known. The world of a peaceful Mobius was just a fantasy in his mind instead of the wonderful reality she had taken for granted. These days she only held one true hope in her heart and that was that her son should have a chance to see a peaceful Mobius. One that wasn't at war. Neither she nor Elrond mattered now. She wanted her son to know peace. She wanted him to know, to feel, the wonderful feelings and experiences that she and Elrond held in their memories. Standing quietly, she turned out the light and left the room. As the night passed, Pacbell's forces moved swiftly but silently through the skies. Pacbell was feeling very pleased with himself. He had managed to capture 245 freedom fighters so far and there were only two village names left on his list. With any luck, he decided, he should have them taken care of by noon the next day. The next morning as promised, Elrond left to go meet Riff at the edge of the village. They had only been exploring the area for twenty minutes when their sensors picked up something. "What is it," asked Riff. Elrond studied the reading a moment longer. "I think it's a robotropolis attack force," Elrond said nervously. "We've got to get back and warn the village!" exclaimed Riff. The two ran back to the village as fast as they could go. Meanwhile, deep in The Great Forest, at the top secret freedom fighter village of Knothole, life was proceeding normally. Princess Sally was sitting in front of her communications monitoring console fixing a few things when it suddenly picked up a faint transmission on a coded frequency. Dropping what she was doing, Sally had NICOLE break the code and display the resulting message on the screen: PRIORITY MESSAGE TO ROBOTROPOLIS CENTRAL COMMAND FROM: CMDR. PACKBELL SERVICE NO.: 546003-3F REPORT: SEARCH AND CAPTURE MISSION IS A SUCCESS. CURRENTLY FINISHING OPERATION ON BLUEBROOK VILLAGE. NUMBER CAPTURED AS OF THIS TIME -- 304. ESTIMATED TIME TO FINISH -- 5:00 MINUTES. . . --- PACKBELL Realizing the urgency of the situation, Sally jumped up and ran to get the others. Meanwhile, the village of Bluebrook was in utter chaos. Creatures were fleeing in every direction to escape the Swat-bots marching through the village. Some tried to fight them, but it was a hopeless battle. Through the panic, Packbell walked confidently, taking pot shots at everything that moved, not really caring what he hit. As he walked through the village, he relished the screams of terror and the sight of panicked creatures fleeing for their lives. To a twisted mind like his, this was paradise. When it was finally over, he totalled up the captures as the surviving prisoners were marched into the transports. "25 foxes, 43 ferrets, 12 rabbits, 13 raccoons, and 5 hedgehogs," he noted to himself "not a bad score at all." He smiled a little as he turned and went back to his private shuttle to return to Robotropolis with his latest catch. A short while later, a stolen shuttle landed in the middle of what was once a village of peace. Sally, Bunnie, Rotor, and Bookshire emerged as Sonic raced up to meet them. "We're too late," Sonic said "the place is deserted." The five were silent for a moment before Sally spoke. "Very well," she said "It looks like all that left is to clean up. Bunnie and I will check for anything salvageable. Sonic, you can patrol the perimeter for danger. Bookshire and Rotor will count the casualties." The five went about the grim task that Robotnik's forces left for them. "Well done, indeed, commander," Robotnik was saying "I'd promote you if you weren't already in one of the highest positions in the central command." "Of course, sir," responded Packbell. "So, since I can't promote you, you can just keep doing what you've been doing and be happy with that," said Robotnik. "Thank you, sir," answered Packbell flatly. He turned on his heel and left, kicking Snively roughly to one side as he passed. Packbell went down to the main robotization center where those whom he had captured were being put through the Robotizizer. As they went, some shouted defiance and threats, others begged for mercy and their lives, others simply cried. Some where still in shock and remained silent. As Packbell watched, he noted two foxes with calm, collected expressions. Two who had apparently resigned themselves to their fate. Either that or they what to be Martyrs sacrificing themselves for their cause, thought Pacbell. "Oh well," he said to himself "too bad there's no one around to make a note of it for the history books." Pacbell turned and left the machines to their work. At the site of the ruins of what was once the village of Bluebrook, the freedom fighters continued with their tasks. Bookshire was crouched by a fallen creature looking for identification when Rotor walked up. "There are two more back behind that building," he said. Bookshire sigh in response. He located and ID card and silently read it. "Riff Underwood, village leader," he said quietly "what a loss." "This is a nightmare," grumbled Rotor. "I know," responded Bookshire as he stood "Well, that just about does it, let's find Sally." Sally and Bunnie were picking through the wreckage looking for anything they might be able to use. As they picked through the rubble of one of the houses, they suddenly heard a noise that sounded as if it had come from one of the back rooms. The two walked carefully through the debris and into what must have, at one time, been a bedroom. The room wasn't quite as messy as the rest of the house. Apparently, the bots didn't search it. As they enter the room, Sally and Bunnie heard something under the bed. When they bent down to look, a surprising sight met their eyes. Crouched under the bed with his face buried in his arms and trembling uncontrollably was a small fox that couldn't be any more than seven or eight at the most. The two tried getting his attention, but it soon became obvious that he had been terrified out of his senses. "Bunnie," said Sally "we need to get at him. Can you move this bed?" "Sure thing," replied Bunnie. She seized the bed with her robotic arm and moved it easily to one side. As they knelt down next to him, Bookshire and Rotor entered. They were momentarily startled by the appearance of a survivor, but they continued with their report. "We're all finished," said Rotor "we counted thirty-five." "Thank you very much," said Sally "This disaster, as you can see, has taken a new twist." Bookshire knelt down beside the fox and examined him. "Looks like extreme shock," he concluded. "Yes, that was my guess too," said Sally "Needless to say, we'll take him back to Knothole with us when we leave." "Good idea," said Sonic as he raced up "there's a swat-bot patrol heading this way." Bunnie picked up the fox and they ran back to the shuttle where they took off and headed back to Knothole at top speed. When they arrived back at Knothole, the fox had been placed in a spare room just adjacent to Sally's room where he began his recovery from the terrible events he had witnessed. It wasn't until three days later that he came around and was actually conscious of his surroundings. When he first opened his eyes, Sally and Sonic were sitting beside the bed. "You don't need to be afraid," Sally assured him "you're with friends." "Who are you?" the fox asked a little shakily. "My name is Sally, and this is Sonic," replied Sally "and what's your name?" "My real name is Miles, but I like Tails," Tails replied "Are you really Sonic the Hedgehog?" "Indeed I am," said Sonic "You've heard of me?" "Are you kidding?" exclaimed Tails, brightening up considerably "You're my hero! Every time the traveling storyteller came to my village, he did nothing but talk about you! Are you really as fast as they say you are?" "Am I fast!? Am I fast!?. . .,"began Sonic. Sally rolled her eyes. Here we go again, she thought. "Is the sky blue, is dirt dirty? I'm the fastest thing on the face of the planet!" said Sonic, proudly. "Wow," remarked Tails. He was completely awestruck. After all of the stories he had heard, he had finally met his hero. Oh well, thought Sally, at least that should make his recovery easier. And, in fact, the recovery went very smoothly. It did take some time for Tails to come to terms with the fact that he had been separated from his parents and that it wasn't likely he'd see them again for quite a while, but he accepted it eventually. His parents had taught him well to accept whatever life gave him. It didn't mean he liked his situation, but he had accepted that that's the way it was. During one of the first nights he spent in Knothole, he promised himself that he'd find his parents again one day, and, until then, he had good friends that would look out for him and take care of him until he did. One day, he'd find them again. One day . . . Tails drifted of to sleep quietly that chilly night at the beginning of Summer. Those last words and the images of the past were that last things in his mind before it collapsed into sleep. Night passed in The Great Forest. Every freedom fighter slept peacefully. Each one held the dream that one day they would find true happiness again with loved ones they had lost. each one waited patiently for that one day when peace would once again reign over Mobius and they would be able to live normal lives again. Deep in their hearts, they knew that day would come. All these things would almost certainly come to pass. . . . . . one day. THE END ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 12 22:11:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA14260 for sonic-ll; Sun, 12 Feb 1995 22:11:11 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA14255 for ; Sun, 12 Feb 1995 22:11:10 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id WAA10666; Sun, 12 Feb 1995 22:06:39 -0500 Date: Sun, 12 Feb 1995 22:06:38 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Intro and a request In-Reply-To: <199502120956.EAA03244@acmez.gatech.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 12 Feb 1995 gt6005a@prism.gatech.edu wrote: > It seems I'm having a little trouble getting my "Sonic fixes". After > looking in the TV Guide, I found out our local ABC affiliate has > dropped almost the entire Sat. morning line-up for a news program. > Some of the shows got farmed out to local independant channels, but > "StH" is lost in the cracks. Your network affiliate is not required to clear any network programs, and those they do clear they can run at any day/time they choose. Networks can and do offer inducements such as cash or threats of disaffiliation, but they cannot compel your local station to do what they want. But networks do reserve the right to place their programming elsewhere in the market if the affiliate is uncooperative. > Then, I went out to one of Atlanta's most reknown comic book stores, > "Oxford Comics" and bought all I could find---which turned out to > be only two issues, #17 and #21. And after reading these two and reading Check supermarkets, drug stores, and convenient stores too. That's where I get 'em. Issue 21 has a coupon for ordering back issues (#1 through #7 plus the In Your Face special). > And so, I have a request. Does anyone know if the cartoons have > been released on video yet? If not, does anyone happen to have > the cartoons taped, and would be willing to mail me a copy? I'd > gladly pay the cost of videotape and shipping. There are three tapes of the Saturday morning series (2 episodes each) and several tapes of the weekday series (the latter called "Adventures of StH"). Check toy stores, K-Mart, Wal-Mart, and the like. Alternatively, you might want to contact Whole Toon Catalog at (206) 391-8747. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Sun Feb 12 22:16:16 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA14282 for sonic-ll; Sun, 12 Feb 1995 22:16:14 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA14277 for ; Sun, 12 Feb 1995 22:16:13 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id WAA10909; Sun, 12 Feb 1995 22:11:42 -0500 Date: Sun, 12 Feb 1995 22:11:42 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Hello In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 8 Feb 1995, David M. Pistone wrote: > Fleetway Publications??? Now that's a new name to me. I thought the > Archie comic was the only one. Could you please post some subscription > information? Fleetway's address was recently posted. If you missed it, you will find it when I release the next merchandise list. I'm running behind on things but I want to get the new one posted around mid-week. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Sun Feb 12 23:51:06 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA14551 for sonic-ll; Sun, 12 Feb 1995 23:51:01 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA14546 for ; Sun, 12 Feb 1995 23:50:59 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id XAA13870; Sun, 12 Feb 1995 23:46:30 -0500 Date: Sun, 12 Feb 1995 23:46:30 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Sonic theme lyrics Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: By request, here are the lyrics to Sonic's theme song. Please post a correction if you should see any errors in my transcription. BTW, does anyone have the names of the songwriter(s)? Erich Schulman (KTN4CA) Team OS/2 --------------------------- >8 cut here 8< ----------------------- SONIC THE HEDGEHOG theme Blue streak, speeds by Sonic the Hedgehog Too fast for the naked eye Sonic the Hedgehog Sonic, he can really move Sonic, he's got an attitude Sonic, he's the fastest thing alive Look out when he storms through Sonic the Hedgehog Don't doubt what he can do Sonic the Hedgehog Sonic, he can really move Sonic, he's got an attitude Sonic, he's the fastest thing alive He's the fastest thing alive He's the fastest thing alive From owner-sonic@sard.mv.net Mon Feb 13 00:24:27 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14817 for sonic-ll; Mon, 13 Feb 1995 00:24:25 -0500 Received: from saul3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14812 for ; Mon, 13 Feb 1995 00:24:23 -0500 Received: by saul3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA11984; Sun, 12 Feb 95 21:24:34 -0800 X-Sender: lazuli@saul3.u.washington.edu Date: Sun, 12 Feb 1995 21:24:33 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: lyrics In-Reply-To: <5fefPFrezxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 11 Feb 1995, Alessandro Sanasi wrote: > Well, how about posting some lyrics from the Sonic cartoon / Sonic CD game > like the opening songs? Your wish is my command: (:3 "Sonic Boom" (Sonic CD theme song, American version) Music by Spencer Nilsen Lyrics by Spencer Nilsen and Pastiche If you're strong you can fly You can reach the other side Of the rainbow It's alright, take a chance 'Cause there is no circumstance That you can't handle (when you use your mind) Mr. Bad's got it good But this ain't his neighborhood He's takin' over... no, no Time is now, he can't hide Find the power deep inside And make it happen CHORUS: Sonic Boom Sonic Boom Trouble keeps you runnin' faster Sonic Boom... Save the planet from disaster Sonic Boom... Spinning through a world in motion Sonic Boom... Take it all the way Make your move, break it out That's what life is all about It's your adventure From the dark to the light It's a supersonic flight Gotta keep it going CHORUS ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Your superior intellect is no match for our puny weapons." --The aliens From owner-sonic@sard.mv.net Mon Feb 13 00:24:32 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14829 for sonic-ll; Mon, 13 Feb 1995 00:24:31 -0500 Received: from mail02.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14824 for ; Mon, 13 Feb 1995 00:24:29 -0500 From: BBlaze@aol.com Received: by mail02.mail.aol.com (1.38.193.5/16.2) id AA04316; Mon, 13 Feb 1995 00:25:51 -0500 Date: Mon, 13 Feb 1995 00:25:51 -0500 Message-Id: <950213002459_20265127@aol.com> To: sonic@sard.mv.net Subject: Re to a lot of stuff Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >I have no explanation yet for "Mobius". There must be some kind >of >significance >in this name - I doubt they just made it up. I'm assuming they named it after the German mathematician, Agust Ferdinand Mobius (with two dots over the "o") who discovered the Mobius strip, which is like a one sided, three-dimensional loop. >And now for something completely different: Who is that purple guy >in the >Sonic 'Triple Trouble' (for Game Gear) game and how come we >haven't seen >him anywhere else? That's the treasure hunter, Knack, a weasle. He, along with Knuckles, hasn't been in anything yet. (Maybe in the next season?) -B.B. From owner-sonic@sard.mv.net Mon Feb 13 00:32:18 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14883 for sonic-ll; Mon, 13 Feb 1995 00:32:16 -0500 Received: from saul3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14878 for ; Mon, 13 Feb 1995 00:32:14 -0500 Received: by saul3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA15294; Sun, 12 Feb 95 21:32:26 -0800 X-Sender: lazuli@saul3.u.washington.edu Date: Sun, 12 Feb 1995 21:32:26 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Name games In-Reply-To: <199502120608.BAA12730@sard.mv.net> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 12 Feb 1995, Jeffrey Pegnato wrote: > I've been trying to figure out how the characters and places that are used > in the show were named... [snip] > Bunnie, Rotor, Snively, Robotnik and Tails are also obvious from their > respective traits. (However "Miles" needs research) Actually, Rotor isn't terribly obvious to me, at least over, say, Axel or Phillips. (:3 As for 'Miles': well, his full name is Miles Prower. Think about it for a while, and if that doesn't help, try saying it aloud. (;3 > I have no explanation yet for "Mobius". There must be some kind of > significance in this name - I doubt they just made it up. Well, it's named Mobius in the game, though it's unclear whether the name refers to the entire planet or just Sonic's neck of the woods (not counting, say, the Floating Island of S3&K). When I heard about the rearrangement of the levels in Sonic 1 for the American release, I thought of Moebius strips, but I suspect that was an unintended reference... ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Don't touch that! That's the History Eraser Button, you *fool*!" From owner-sonic@sard.mv.net Mon Feb 13 00:45:55 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14972 for sonic-ll; Mon, 13 Feb 1995 00:45:54 -0500 Received: from saul3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14967 for ; Mon, 13 Feb 1995 00:45:52 -0500 Received: by saul3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA15734; Sun, 12 Feb 95 21:46:04 -0800 X-Sender: lazuli@saul3.u.washington.edu Date: Sun, 12 Feb 1995 21:46:03 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: All the locations on Mobius In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 12 Feb 1995, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > Does DIC do any location planning when preparing new scripts? Or has > Sega already done it? Ultimately, is it possible to draw a map of > Mobius? I couldn't say with any authority, but I suspect DIC invents new locations as needed for the plot. As for Sega, I don't know of anything official, but I *do* still have notes I took from the games "Sonic" and "Sonic 2" in an attempt to construct a Sonic Zone on FurToonia (a MUSH I (in)frequent); if anyone's interested, I'll work them up into a topography and post them to the list for kibitzing. Note: there is a rather large inconsistency (IMHO) between the game and the comic/show in terms of the topography of Mobius: the area of Sonic 1 and 2 is a rather large island, but I have yet to see a show or comic depict a lagoon, much less the ocean proper. Anyone know how, in the comic, the crew got to Floating/Angel Island and where it was located (was it actually out in the ocean, or just floating around in the sky, or what?) ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Remember: once you pull the pin, Mr. Hand Grenade is no longer your friend. From owner-sonic@sard.mv.net Mon Feb 13 00:47:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14983 for sonic-ll; Mon, 13 Feb 1995 00:47:44 -0500 Received: from saul3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14978 for ; Mon, 13 Feb 1995 00:47:42 -0500 Received: by saul3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA15800; Sun, 12 Feb 95 21:47:53 -0800 X-Sender: lazuli@saul3.u.washington.edu Date: Sun, 12 Feb 1995 21:47:53 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: All the locations on Mobius In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 12 Feb 1995, Paul Gettle wrote: > I know that this isn't the rule that they use 100% of the time, but > still, it's kinda funny that Mobius has all its greatest land features in > such close proximity. Well, it *is* an island (at least, according to Sonic 1/2)... (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu DISCLAIMER: if the UW knew what I was doing on their machines, they'd sue me. From owner-sonic@sard.mv.net Mon Feb 13 00:51:57 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14993 for sonic-ll; Mon, 13 Feb 1995 00:51:55 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14988 for ; Mon, 13 Feb 1995 00:51:54 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id AAA20438; Mon, 13 Feb 1995 00:47:25 -0500 Date: Mon, 13 Feb 1995 00:47:24 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Sonic FAQ's now available Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: The FAQ I promised in the list's welcome text is now available. And so is another FAQ. The filenames are "faq-dd" and "faq-jf" (without the quotes); the "dd" and "jf" are the initials of the authors. To request Dan Drazen's FAQ (taken from rec.arts.animation), send this text to majordomo@sard.mv.net: get sonic faq-dd end To request James Firmiss's FAQ (taken from this list), send this text to majordomo@sard.mv.net: get sonic faq-jf end If you want both FAQ's, send this text: get sonic faq-dd get sonic faq-jf end There is some redundant information, but there is a lot of information found in one but not the other. I would like to ask the two authors and others interested in helping out to merge the FAQ's into a single document. This will make it a little easier to locate information. Once this is done, the new FAQ can be loaded for retrieval through Majordomo. The merchandise list is going to get fairly long, so I think it's better to keep it out of the FAQ and kept in its own file. Because the information on the comics (summaries, character appearance chart, etc.) will be added-to regularly, it may be advisable to split that off too so as to keep the FAQ to a manageable size. Any opinions on this split? Should any other splits be considered? Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 13 00:52:44 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA15004 for sonic-ll; Mon, 13 Feb 1995 00:52:43 -0500 Received: from acmez.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA14999 for ; Mon, 13 Feb 1995 00:52:42 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmez.gatech.edu (8.6.9/8.6.9) id AAA21506 for sonic@sard.mv.net; Mon, 13 Feb 1995 00:52:52 -0500 Message-Id: <199502130552.AAA21506@acmez.gatech.edu> Subject: Re: Re to a lot of stuff To: sonic@sard.mv.net Date: Mon, 13 Feb 1995 00:52:51 -0500 (EST) In-Reply-To: <950213002459_20265127@aol.com> from "BBlaze@aol.com" at Feb 13, 95 00:25:51 am X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 2099 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > >I have no explanation yet for "Mobius". There must be some kind >of > >significance > >in this name - I doubt they just made it up. > I'm assuming they named it after the German mathematician, Agust Ferdinand > Mobius (with two dots over the "o") who discovered the Mobius strip, which is > like a one sided, three-dimensional loop. This is entirely off the wall, but the episode "Blast to the Past" comes to mind. Like many movies such as the Terminator series, the show apparently supports the theory of circular time, where future events simultaneously affect the past, and vice versa. If Sonic and Sally weren't rescued by their future selves at the time of Robotnik's coup, then they couldn't travel back in time to save their younger selves in said coup. I remember someone on this list referring to it as a Mobius strip in time--2 sides, 1 journey... ...ah, never mind. > >And now for something completely different: Who is that purple guy in the > >Sonic 'Triple Trouble' (for Game Gear) game and how come we haven't seen > >him anywhere else? > That's the treasure hunter, Knack, a weasle. He, along with Knuckles, > hasn't been in anything yet. (Maybe in the next season?) Which brings to mind the question, why is Archie Publications proudly displaying and replying to mail concerning Knuckles when he has yet to even appear in the story! Anything for readership, I guess. Continuing the video game discussion (bear with me), the next time you play S+K, pay attention to the Flying Battalion taking off at the end of the Mushroom Zone. Who's flying the plane?!!?! Robotnik's in his egg-vehicle (whatever it's called), and there is someone else at the controls of the Battalion. The closest thing I can think of is a fox. Anybody got any ideas? later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Mon Feb 13 02:09:33 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA15178 for sonic-ll; Mon, 13 Feb 1995 02:09:21 -0500 Received: from mail04.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA15173 for ; Mon, 13 Feb 1995 02:09:18 -0500 From: BBlaze@aol.com Received: by mail04.mail.aol.com (1.37.109.11/16.2) id AA295579143; Mon, 13 Feb 1995 02:05:44 -0500 Date: Mon, 13 Feb 1995 02:05:44 -0500 Message-Id: <950213003702_20276649@aol.com> To: sonic@sard.mv.net Subject: By the way... Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: A few messages back someone mentioned Amy Rose being in Sonic CD. Although you are correct, if you check the manual you'll find that her name was conveniently changed to Sally -B.B. From owner-sonic@sard.mv.net Mon Feb 13 17:59:32 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA17516 for sonic-ll; Mon, 13 Feb 1995 17:59:14 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA17511 for ; Mon, 13 Feb 1995 17:59:09 -0500 Message-Id: <199502132259.RAA17511@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id RAA14512; Mon, 13 Feb 1995 17:59:19 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 13 Feb 1995 18:00:03 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: Re to a lot of stuff X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >>I have no explanation yet for "Mobius". There must be some kind >of >>significance >>in this name - I doubt they just made it up. > > I'm assuming they named it after the German mathematician, Agust Ferdinand >Mobius (with two dots over the "o") who discovered the Mobius strip, which is >like a one sided, three-dimensional loop. I found that reference also, however, the name "Mobius" as it is pronounced in the show is technically different than the mathematician. HIS NAME is pronounced: where the U in MU sounds like "you" who knows, maybe DIC doesn't know much German...;) From owner-sonic@sard.mv.net Mon Feb 13 18:06:20 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA17532 for sonic-ll; Mon, 13 Feb 1995 18:05:14 -0500 Received: from vtucs.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA17527 for ; Mon, 13 Feb 1995 18:05:11 -0500 Message-Id: <199502132305.SAA17527@sard.mv.net> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id SAA15889; Mon, 13 Feb 1995 18:05:16 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 13 Feb 1995 18:06:00 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: Re to a lot of stuff X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >> >I have no explanation yet for "Mobius". There must be some kind >of >> >significance >> >in this name - I doubt they just made it up. >> I'm assuming they named it after the German mathematician, Agust Ferdinand >> Mobius (with two dots over the "o") who discovered the Mobius strip, which is >> like a one sided, three-dimensional loop. > >This is entirely off the wall, but the episode "Blast to the Past" comes to >mind. Like many movies such as the Terminator series, the show apparently >supports the theory of circular time, where future events simultaneously >affect the past, and vice versa. If Sonic and Sally weren't rescued by >their future selves at the time of Robotnik's coup, then they couldn't >travel back in time to save their younger selves in said coup. I remember >someone on this list referring to it as a Mobius strip in time--2 sides, >1 journey... > >...ah, never mind. YES! that is by far the best run-down I've heard of that great show! (It probably has nothing to do with anything else) but I think it's great! O.K. _OTHER_ than a reference to that strip or said German professor, any other ideas for "Mobius" origin? (I give up) ;) From owner-sonic@sard.mv.net Mon Feb 13 19:42:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA18955 for sonic-ll; Mon, 13 Feb 1995 19:41:00 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA18950 for ; Mon, 13 Feb 1995 19:40:39 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id RAA11758 for ; Mon, 13 Feb 1995 17:40:57 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id RAA08637; Mon, 13 Feb 1995 17:40:56 -0700 Date: Mon, 13 Feb 1995 17:40:56 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: FTP update Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I have just updated my FTP site with pictures of Sonic art that I recently downloaded directly from SEGA of America. In a few days, I'll update my Web site with the pictures as well as links to the SEGA site where you can get these and dozens of other SEGA pics. Just as soon as I get around to it I'll UUencode them and post them here for those without FTP or Web access. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Mon Feb 13 20:24:30 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA19087 for sonic-ll; Mon, 13 Feb 1995 20:24:21 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA19082 for ; Mon, 13 Feb 1995 20:24:19 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id UAA15529; Mon, 13 Feb 1995 20:20:01 -0500 Date: Mon, 13 Feb 1995 20:20:00 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: FTP update In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 13 Feb 1995, David M. Pistone wrote: > Just as soon as I get around to it I'll UUencode them and post them here > for those without FTP or Web access. If the files are available for normal ftp, it's not necessary to post them here. Those without ftp access can use ftpmail. To find out more about ftpmail, send "help" (without the quotes) in a message sent to ftpmail@decwrl.dec.com. Be sure you post the address, full pathlist, and all of the filenames so users can use ftpmail to get these files. Binary files can be very large and can, therefore, be a problem for those who pay for incoming mail and/or use limited-resource systems. Texts tend to be smaller and, therefore, less of a problem if posted to the list. If for any reason you want to offer files that you cannot make easily accessed without the help of a Web browser or similar tools, then it would be a good idea to post them here unless we know everyone has access to the proper tools. Although ftpmail is not particularly convenient to use, it does help conserve 'net resources when you want to offer large files. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 13 20:38:21 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA19166 for sonic-ll; Mon, 13 Feb 1995 20:38:15 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA19161 for ; Mon, 13 Feb 1995 20:38:05 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA15224; Mon, 13 Feb 1995 20:38:26 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA15427; Mon, 13 Feb 1995 20:38:20 -0500 Message-Id: <9502140138.AA15427@edmund> Subject: A Sonic FAQ File To: sonic@sard.mv.net Date: Mon, 13 Feb 1995 20:38:19 -0500 (EST) X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Greetings: I was only told just today about the address to subscribe to this net, as well as the fact that someone else is working on a FAQ file. I've only just begun posting the following, which as you will see is not yet complete. I submit it for your approval. DJD ==================================================================== ___------__ |\__-- /\ _- |/ __ _ //\ / \ /__ | o| 0|__ --_ \\____-- __ \ ___ - (@@ __/ / /_ -_____--- --_ // \ \\ - //|\__/ \\ ___- \_-\_____/ \-\ // \\--\| ____// ||_ /___//_\ /___\ ascii Sonic by Han J. Lee |====================== THE SONIC FAQ FILE =====================| Compiled by: Daniel J. Drazen Contributors: Ron Bauerle, Brad Clark, Craig Moore, Michiyo Nakajima, Eric E. Pearson, Jeff Pegnato, Erich Schulman, Andy White Address all comments, corrections, contributions and flames to: drazen@andrews.edu I. FREQUENTLY ASKED QUESTIONS II. SOURCE DESCRIPTIONS A. SONIC THE HEDGEHOG EPISODE GUIDE B. SONIC COMICS DESCRIPTIONS C. OTHER SOURCES I. FREQUENTLY ASKED QUESTIONS ============================= Q1: How did Tails come to have two tails? Q2: Is "Tails" his real name? Q3: Is Tails related to Sally? He calls her "Aunt Sally" quite often. Q4: I can't figure out what kinds of animals some of the characters are supposed to be. Q5: "Sally Acorn?" Q6: How old are the characters supposed to be? Q7: What happened to the Princess Sally miniseries? ================================================================ Q1: How did Tails come to have two tails? A: The writers of Sonic comics solicited reader responses to this in issue #___; the replies were printed in issue #___. They range from transplantation to mutation. At this point, there is no "official" explanation as to how Tails got that way, so you're pretty much free to believe what you like. Personally, I prefer the theory that it is a mutation, induced by Robotnik's pollution of Mobius. This would accord with the fact that Tails had not been born when Robotnik took over (cf. Q6). Q2: Is "Tails" his real name? A: No, his real name is "Miles Prower" (you have to say it sorta fast to get the joke). That was his name when he was introduced on the front screen of the Sonic 2 video game. Tails was given as his nickname, and it stuck. Q3: Is Tails related to Sally? He calls her "Aunt Sally" quite often. A:This argument has been put forward by the "Sally is a fox" camp (see below). However, if that were true, then he'd also be related to Bunnie, as he's been known to address her as "Aunt Bunnie." For that matter, it seems that everyone in the Knothole gang refers to Sir Charles Hedgehog as "Uncle Chuck," though he's technically only uncle to Sonic. While it was not explicitly stated in either the comics or in the cartoons, it has to be kept in mind that all of the freedom fighters' families were disrupted by Robotnik's takeover of Mobius. It's safe to assume that they all have had relatives who have ended up being roboticized. As a result, they have become not so much a paramilitary resistance group as a loose-knit family. Sonic, for instance, clearly relates to Tails as if the latter was his little brother, the difference in species notwithstanding. Q4: I can't figure out what kinds of animals some of the characters are supposed to be. A: Admittedly, it's trickier to spot some species in the series than others. Herewith is the list: Sonic and Sir Charles. . . . . . . . . . . . . . . . . .hedgehogs Bunnie . . . . . . . . . . . . . . . . . . . . . . . . . . rabbit Tails. . . . . . . . . . . . . . . . . . . . . . . . . . . . .fox Rotor. . . . . . . . . . . . . . . . . .sea lion (cf, Teitelbaum) Antoine. . . . . . . . . . . . . . . . . . . . . . . . . . . .fox Sally Acorn. . . . . . . . . . . . . . . ground squirrel/chipmunk Sally's father . . . . . . . . . . . . . . . . . . . . . . . .fox The identification of Sally as a ground squirrel is based on extended discussion of the topic on Internet {alt.fan.furry and rec.arts.animation). She was also declared to be a ground squirrel in the comics, most recently in the Sonicgram of Sonic #19. Despite this statement, controversy continues. Identifying Sally's species has been particularly vexing to some fans, especially those who reason that since Sally's father is clearly a fox, then she must be one herself. It is possible that Sally takes after her mother in this regard more than her father. Cross-species mating is a definite possibility, and an example is implied in the "flashforward" at the end of "Sally's Crusade" [Sonic: In Your Face #1]. Q5: "Sally Acorn"? A: This is how she was identified in the Sonic-Gram Extra, vol. 1, no. 1, Winter 94-95; I am still trying to identify a first usage of the name. Technically, royalty do not have surnames or family names in the accepted sense; rather, the title of the personage tends to serve the purpose. Her middle name, Alicia, is apparently seldom used (cf. "Blast to the Past," part 1). If you wanted to be grandiose about it, Sally's formal title would be: Sally Alicia, Princess of the House of Acorn. But in any event it's unlikely that Sally's formal title will come back into use so long as Robotnik is in charge. Q6: How old are the characters supposed to be? A: According to the TV series ["Blast to the Past: part 1"] Sonic and Sally were both 5 years old when Sally's father was overthrown and Robotnik took over. Two other age clues were given in the "Drood Henge" episode: that Tails was 10 years old, and that Sally wouldn't "come of age" for another two years. Presuming that the age of majority on Mobius is 18, that would mean Sonic and Sally are both 16 years old, though the comics reportedly put both at age 15. Subtracting 5 from 16 leaves the number of years Robotnik has been in charge: 11. Thus, it would appear that Tails was born after the fall of the House of Acorn. Still, the simplest way out of this dilemma would be to put the age of majority on Mobius at 17 instead of 18; that would eliminate the extra year differential without altering the stated ages of Sonic and Sally (in the comics) or of Tails (in "Drood Henge"). Q7: What happened to the Princess Sally miniseries? A: Archie Comics was supposed to roll out a three-part miniseries starring Sally as the main character. The story actually began with "Deadliest of the Species" in Sonic #20. The cover art for the miniseries, however, differs in subsequent advertisements: one cover for the first issue prominently features Geoffrey St. John, while another does not. The third issue cover either does or doesn't feature Sally doing battle with a clone of herself, depending upon where you see it. The fact that the Sally creative team PLUS Archie Comics PLUS Sega reportedly came together to discuss "improving" the series (as reported in the Sonicgram for Sonic #21) would seem to indicate that someone had come down with a case of "creative differences." In any event, the "improved" Sally miniseries began shipping the week of Feb 13. ================================================================= II. SOURCE DESCRIPTIONS A. SONIC THE HEDGEHOG EPISODE GUIDE 1. First Season Super Sonic Writer: Jules Dennis When Nicole malfunctions, Sonic and Sally go to Robotropolis to get replacement parts. While there, they discover the Forbidden Zone and a being named Lezar. Lezar causes Sonic to lose his speed abilities, and teaches him that he can still accomplish things without it. Sonic Boom Writer: Len Janson While on a mission in Robotropolis, Sally intercepts a message which includes the use of her father's pet name for her. They follow the lead to the Dark Swamp. In the process, a freedom fighter named Cat is captured. The freedom fighters gain maps to Robotropolis, but the search for Sally's father proves futile. Sonic and Sally Writers: Pat Allee and Ben Hurst Before becoming the principle writers for the second season, Allee and Hurst wrote this account of Sally's capture by Robotnik's forces. Sonic rescues what he thinks is Sally but what is instead a robot double. Back in Knothole, Tails begins to doubt Sally's behavior because of small details, such as how she reads a bedtime story. After first dismissing Tails' fears, Sonic also comes to realizes he's been dealing with a "Stepford Sally." Hooked on Sonics SYNOPSIS MISSING Ultra Sonic Writer: David Villaire While on a raid in Robotropolis, Sonic finds his Uncle Chuck as a robot worker in a crystal mine. Uncle Chuck recovers his mind and will long enough to help destroy a giant crystal which would have damaged the ecosystem of the entire planet. As Uncle Chuck loses control of his will, Sonic vows to return for him. Sonic's Nightmare Writer: Frank Santopadre The freedom fighters are captured and held on a deserted island refinery. Sonic must not only rescue them but he also has to deal with a recurring nightmare where he unable to prevent Sally's being roboticized. Warp Sonic Writer: Matt Uitz The freedom fighters discover an underground civilization called Lower Mobius and one of its citizens, Griff. Lower Mobius draws energy from a power crystal, but it is weakening. Feigning friendship, Griff visits Knothole and steals the power stone which is the source of the power rings. After fighting off some mechanical rats, the power stone is retrieved. Griff apologizes for his theft and is given a portion of the stone to aid Lower Mobius. Harmonic Sonic Writer: David Villaire After Robotnik launches a robot-manned orbiting space station to locate Knothole, the Knothole freedom fighters use a rocket booster to reach and destroy it. Sonic and the Secret Scrolls Writer: Janis Diamond The freedom fighters journey to Mauga (sp?) to recover some legendary scrolls, but Robotnik is tailing them. Robotnik's ship is hurled off a plateau by a violent wind, and the Knothole gang mistakenly believe he is finished. Will they make the same mistake at the end of the second season? Sub-Sonic Writer: Barbara Slade Sonic discovers a stream of water that makes plants grow at a fantastic rate. In their search for the source, the Knothole gang discover a subterranean creature whose habitat has been disturbed by Robotnik's drilling operations. Heads or Tails Writer: On a raid of Robotropolis, Sonic runs into Muttski, his now- roboticized pet dog and vows to return him to normal someday. The freedom fighters also have to contend with a squadron of Buzzbombers carrying an orange defoliant [Agent Orange? Hmmmm...] intent on destroying the Great Forest and exposing Knothole. Artwork in this ep is decidedly off-model. Sonic Past Cool SYNOPSIS NEEDED Sonic Racer Writer: Len Janson While on a mission to disable Robotnik's power generators, Sonic contends with a super-fast robot designed to capture him. 2. Second Season Game Guy Sonic rescues someone from capture by Robotnik; he turns out to be Ari, a freedom fighter from another group. Ari directs Sonic to a place which turns out to be a trap. Sonic manages to escape (after Robotnik toys with him), but Ari--whose comrades were roboticized and who was himself deceived by Robotnik--is sucked into the Void. Before falling into the Void, Ari says something about a list of other freedom fighters. Sonic Conversion The Knothole gang test a deroboticizing process on Bunnie, whose partially-roboticized body is returned to normal. Sonic then goes after Uncle Chuck and is able to convince him to undergo the process. However, the process turns out to be only temporary as, in a poignant scene, Bunnie reverts to a half-robot. When Uncle Chuck reverts to robotic form, he captures Tails and Antoine for delivery to Robotnik; Sonic confronts him and manages to break the hold on Uncle Chuck's mind. Uncle Chuck returns to Robotropolis to work as a spy for the Knothole gang. No Brainer Sonic's thought processes are temporarily scrambled while on a mission in Robotropolis. Taking advantage of the situation, Snively convinces Sonic that they are friends. The disruption wears off just as the Knothole gang face immanent capture. Blast to the Past (two parts) Dulcy takes Sonic and Sally to a floating island where they use the Time Stones to return to Mobotropolis on the eve of the planet's conquest by Dr. Robotnik (then known as Julian, affiliated with the War Ministry and supposedly in charge of its dismantling). They also encounter themselves as 5-year-olds and learn that it was Sonic's Uncle Chuck who had perfected the roboticizer process in the first place, though Julian/Robotnik stole the process. Sally and Sonic work to keep their child selves from being roboticized, to prevent the Great Forest from being destroyed, and to make sure that Sally's nanny, Rosie, would not get captured. Fed Up With Antoine/Ghost Busted (back to back episodes) Feeling unappreciated, Antoine allows himself to be made "king" by a group of renegades, unaware that with the office comes the "honor" of being an entree./While out camping, Sonic's ghost story panics Tails, and Antoine once more demonstrates his ineptitude. Dulcy Dulcy begins having overpowering urges to fly to Dragonsnest, a nesting site for female dragons. She, Sonic and Sally, arrive just as Robotnik has captured another female dragon; they then discover the dragon's egg inside Dragonsnest. Taking the egg back to Knothole, they rescue the female dragon who returns in time to hatch the egg. The Void Sonic discovers an opening to the Void while out in the "Great Unknown" [another name for the Forbidden Zone?]. Sally and Bunnie are put under a spell and pulled into the Void by a sorcerer named Naugus, who had been imprisoned there years before by Robotnik and who needs Sonic's speed to escape. Sonic learns what has happened from Nicole and allows himself to be pulled into the Void. Attempting to rescue Sally and Bunnie, he is tricked into rescuing what he thinks is Sally's father but is really Naugus. Sonic returns to the Void and finds not only Sally and Bunnie but the King and Ari as well. He brings them all out, but Naugus and the King have spent so much time in the Void that their bodies cannot handle living on Mobius. Naugus breaks off his tormenting of Robotnik, and Sally's father gives her the list of other resistance groups. On the whole, Sally goes through the emotional rollercoaster ride of her life. The Odd Couple/Ro-Becca (back to back episodes) After a crash landing by Dulcy leaves Sonic homeless he moves in with Antoine, who predictably gets bent out of shape by Sonic's lifestyle./Rotor cobbles together a robot which develops the hots for Antoine. Cry of the Wolf The Knothole freedom fighters search for and discover the Wolf Pack, the remnants of an ancient race who are now one of the other resistance groups. After several unsuccessful attempts to destroy a test pod from the Doomsday Project, Sonic draws it into a lightning storm and destroys it. Drood Henge Sonic and Tails discover an archaeological dig by Robotnik; they learn from Nicole that the object of the search is the Deep Power Stones, and that Robotnik has recovered one of the two. Tails comes up with a plan to retrieve the second stone before Robotnik can get to it. Spyhog On the eve of final preparations of the Doomsday project, Robotnik begins to suspect that there is a spy in his midst. Uncle Chuck's cover is almost blown. Doomsday In the season finale, a combined force of the five freedom fighter groups tries to destroy the Doomsday project. Robotnik, however, seems to have too many safeguards built in. As a last resort, Sonic and Sally use the Deep Power Stones. The Doomsday project is destroyed; Robotnik's fate is uncertain but Snively is ready to step into his shoes in a burst of megalomania and overacting. Cliffhanger: who or what does Snively have to help him? And will there be a third season? VOICE CREDITS: SONIC: Jaleel White SALLY: Kath Soucie NICOLE: Kath Soucie (uncredited) TAILS: Bradley Pierce BUNNIE: Christine Cavanaugh ANTOINE: Rob Paulsen ROTOR: Mark Ballou (1st season) Cam Brainard (2d season) DULCY: Cree Summer Franks UNCLE CHUCK: William Windom ROBOTNIK: Jim Cummings SNIVELY: Charlie Adler ADDITIONAL VOICES: (First season): David Doyle Gaille Heindenmann Dana Hill Danny Mann Jason Marsden Charlie Schlatter Frank Welker (Second season): Shari Belafonte Michael Bell Crystal Cooke Tim Curry: Sally's father; Keeper of the Time Stones Dave Fennoy Dorian Harewood John Kassir Katie Leigh Nancy Linari Victor Love Tahj Mowry Hal Rayle Alaina Reed Hall Lindsay Ridgeway April Winchell B. SONIC COMICS DESCRIPTIONS FYI: for anyone who needs to contact the offices of Archie Comics in Mamaroneck, NY, their phone number is: (914) 381-5155. [CONTRIBUTIONS WELCOME] #18 [Jan 1995]: "Wedding Bell Blues" Robotnik gets word of Sonic and Sally's impending wedding and plans an attack. "In the Still of the Night" While trying to determine the nature of the mysterious orb (cf. "First Star....", #17), Sally is called to the bedside of her old mentor, Julayla, just before she dies. Sonicgram: includes statement that Sonic is 15, and a German fan disses Dave Manak's artwork Sonic: In Your Face #1 [1995] "Sally's Crusade: The Quest" The orb is revealed to be a casing surrounding Nicole. Sally, with the others in tow, searches for what turns out to be Julayla's last testament. The significance of this document is spelled out in a "flashforward" at the end of the story. "Mirror Zone" An excuse to practice backwards lettering. Sonicgram: Sally's age is given as "about 15." [Note, if you're going to guess a lady's age, guess on the low side ;-) ] "Tails' Tallest Tale" Tails substitutes for Sonic, putting in an appearance at a con. His exaggerations almost get him into trouble. #19 [Feb 1995]: "Night of a Thousand Sonics" In order to defeat Robotnik's latest scheme, Sonic has to call in as many versions of himself from as many parallel universes as he can. Sonicgram: The name of Sally's father is given as "King Acorn" (but see FAQ #5). Scott Fulop hedges on when Knuckles will make an appearance and whose side he'll be on. Again, Sally is identified as a "ground squirrel." Hint is dropped as to a Sonic motion picture in the works. #20 [Mar 1995]: "That's the Spirit" Exposure to an antimatter explosion renders Sonic invisible; Sally and the others [Tails being the exception] believe he is dead. The comedic pacing and Manak's artwork mar what otherwise might have been a very poignant story. "Deadliest of the Species" [Prologue to the Princess Sally miniseries] While on a sabotage mission, Sally is confronted by someone claiming to be part of a rebel underground. Sonicgram: Once again lists Sally's age as 15. #21 [ Sonicgram: announcement of the delay in rolling out the Sally miniseries; another special issue (48pp) due out in May. C. OTHER SOURCES Michael Teitelbaum, _Sonic the Hedgehog_ (c)1993; _Sonic the Hedgehog: Robotnik's Revenge_ (c)1994; _Sonic the Hedgehog: Fortress of Fear_ (c)1994: Mahwah, New Jersey: Troll Associates. _Sonic the Hedgehog_ synopsis: COMING SOON _Sonic the Hedgehog: Robotnik's Revenge_ synopsis: one of the Knothole freedom fighters is captured by Robotnik and used as bait to lure Sonic into a trap. In this case, the victim is Bunnie, and the story supposedly explains how she came to be partially roboticized. This account is at odds with the explanation in the comics. In addition, both Uncle Chuck and Muttski in this book has been successfully deroboticized, which conflicts with "Sonic Conversion" and, in fact, the rest of the second season. _Sonic the Hedgehog: Fortress of Fear_ synopsis: COMING SOON OVERSEAS BOOKS: Martin Adams, _Sonic the Hedgehog and the Silicon Warriors_ (c)1993; _Sonic the Hedgehog in Castle Robotnik_ (c)1994; _Sonic the Hedgehog in the Fourth Dimension_ (c)1993; _Sonic the Hedgehog in Robotnik's Laboratory_ (c)1993: London: Virgin. From owner-sonic@sard.mv.net Mon Feb 13 21:17:19 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA19419 for sonic-ll; Mon, 13 Feb 1995 21:17:15 -0500 Received: from ns.ge.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA19414 for ; Mon, 13 Feb 1995 21:17:12 -0500 Received: from THING1.ERIE.GE.COM ([3.14.4.55]) by ns.ge.com (8.6.9/8.6.9) with SMTP id VAA14127 for ; Mon, 13 Feb 1995 21:17:32 -0500 Date: Mon, 13 Feb 1995 21:17:30 -0500 (EST) From: Ron Bauerle To: sonic@sard.mv.net CC: BAUERLE@THING2.ERIE.GE.COM Message-Id: <950213211730.404002bf@THING2.ERIE.GE.COM> Subject: RE: A Sonic FAQ File Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >From: drazen@andrews.edu (Dan Drazen) >I was only told just today about the address to subscribe to this net, We were wondering where you were :^) >I've only just begun posting the following, which as you will see is >not yet complete. I submit it for your approval. I'll forward typo corrections separately, but I have a few comments to spark some discussion/wasted bandwidth :^) >Spyhog >Uncle Chuck's cover is almost blown. Actually, it was - UC had to adopt a new robotic disguise... >Doomsday I'll post my comments on this separately some day - I finally got to see it courtesy of a tape from Erich. > B. SONIC COMICS DESCRIPTIONS >#20 [Mar 1995]: > "That's the Spirit" >Exposure to an antimatter explosion renders Sonic invisible; >Sally and the others [Tails being the exception] believe he is >dead. The comedic pacing and Manak's artwork mar what otherwise >might have been a very poignant story. I guess I can't argue, but I will say that I LOL at Tails's note to Sonic, with the PS: "If you're really dead, then ignore this note!" :^) RDB From owner-sonic@sard.mv.net Mon Feb 13 21:41:22 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA19539 for sonic-ll; Mon, 13 Feb 1995 21:41:18 -0500 Received: from bos1a.delphi.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA19534 for ; Mon, 13 Feb 1995 21:41:15 -0500 Received: from delphi.com by delphi.com (PMDF V4.3-9 #7804) id <01HN0KPJJ6TS9FMF1U@delphi.com>; Mon, 13 Feb 1995 21:41:23 -0500 (EST) Date: Mon, 13 Feb 1995 21:41:23 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" Subject: Sonic Merchandise List (beta) To: sonic@sard.mv.net Message-id: <01HN0KPJJGGY9FMF1U@delphi.com> X-VMS-To: IN%"sonic@sard.mv.net" MIME-version: 1.0 Content-type: TEXT/PLAIN; CHARSET=US-ASCII Content-transfer-encoding: 7BIT Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: /* Here are the beginnings of a Sonic merchandise list. Let's try to make it more complete and in time make it a retrievable file. Although the Sonic list isn't for games, I think it would make sense to include them here. All information on Sega products was cut and pasted from a session log on CompuServe. Submissions of brief game descriptions are welcome. I would like to keep this document seperate from the FAQ, but I do need your help with submissions, descriptions, and corrections. Contributors: Alessandro Sanasi Erich Schulman (KTN4CA) Team OS/2 */ GAMES ----- 1. (handheld game) I only remember seeing it about a month ago. Can anyone else supply details? 2. Sonic the Hedgehog LCD Wrist Game from Tiger Electronics. This was offered in conjunction with some of the video cassettes. You would return proofs of purchase and some cash and then get the game. The offer has already expired. Is this game also sold in stores? 3. AMAZING SONIC THE HEDGEHOG POCKET ARCADE from Sega 4. GAME GEAR SONIC 2 SYSTEM from Sega 5. GENESIS SONIC 2 SYSTEM from Sega 6. SONIC CD from Sega 7. SONIC CHAOS FOR GAME GEAR from Sega TOYS (NON-GAME) --------------- 1. Sonic plush toy. It's of Sonic, about 12". From Caltoy. 2. Tails plush toy. It's of Tails, also about 12". From Caltoy. FOOD ---- 0. I've seen a commercial for Honey Nut Cheerios featuring Sonic and its bee mascot. Watch the General Mills section of your grocer's cereal aisle in case there is a Sonic cereal in the future. 1. _Fanta_ can from England with Sonic on it and the text 'Orange Zone - Sonic cool can - the drink with attitude'. /* Who makes Fanta? */ APPAREL ------- 1. Boys' briefs from Fruit of the Loom. Size 5 (and others?). I didn't buy a pack so I don't have a full description. 2. SLEEVELESS SONIC AND KNUCKLES DENIM JACKET from Sega 3. SONIC AND KNUCKLES 2ND TO NONE T-SHIRT from Sega 4. SONIC AND KNUCKLES LOW-CROWN CAP from Sega 5. SONIC AND KNUCKLES MOVING DISC WATCH from Sega 6. SONIC THE HEDGEHOG "RELAXED" CAP from Sega CARDS AND COLLECTIBLES ---------------------- 1. Valentine's Day cards. By ???????? 2. Collector cards from Topps (sold in 1993). 33 sticker cards, 33 game tips cards and 6 (very rare) prism cards. 3. Official SEGA sticker album from Panini. 228 stickers showing scenes from the games and the weekday Sonic cartoon. Available at least in England and Germany. PUBLICATIONS ------------ 1. SONIC STRATEGY GUIDE from Sega 2. "Sonic the Hedgehog" comic, issued monthly. From Archie Comics. 3. "Sonic the Comic" comic, issue frequency ??. From Fleetway Publications. VIDEOS ------ 1. (S) Super Sonic (Buena Vista 2850) Episodes: "Super Sonic", "Sonic and Sally" 2. (S) Hooked On Sonics (Buena Vista 2849) Episodes: "Hooked On Sonics", "Warp Sonic" 3. (S) Sonic Racer (Buena Vista 2851) Episodes: "Sonic Racer", "Sonic Boom" 4. (A) Grounder the Genius (Buena Vista 2380) 5. (A) Road Hog (Buena Vista 2381) 6. (A) Robotnik Express (Buena Vista 2382) 7. (A) Slowww Going (Buena Vista 2383) 8. (A) Sonic's Song (Buena Vista 2379) 9. (A) Super Special Sonic Search Squad (Buena Vista 2385) All listings are VHS cassettes. All tapes marked (A) are the "Adventures of Sonic the Hedgehog" weekday series, and those marked (S) are part of the Saturday morning series. /* What are the episodes on the (A) tapes? */ SUPPLIERS --------- Archie Comics 325 Fayette Ave. Mamaroneck, NY 10543 Buena Vista Home Video Burbank, CA 91521 Caltoy, a division of C&H Toy of America Inc. La Palma, CA Fruit of the Loom 6300 Sears Tower Chicago, IL 60606 General Mills One General Mills Blvd. Minneapolis, MN 55426 Panini Sega of America 255 Shoreline Dr. Redwood City, CA 94065 SONIC BACK ISSUE ZONE (Fleetway Publications) Aim Ltd. PO Box 10 Sunderland, SR4 6SN United Kingdom Tiger Electronics Inc. 980 Woodlands Parkway Vernon Hills, IL 60061 Topps Whole Toon Catalog /* cartoon video tape retailer */ P.O. Box 369 Issaquah, WA 98027 From owner-sonic@sard.mv.net Mon Feb 13 22:09:40 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA19574 for sonic-ll; Mon, 13 Feb 1995 22:09:33 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA19569 for ; Mon, 13 Feb 1995 22:09:31 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id WAA18920; Mon, 13 Feb 1995 22:05:02 -0500 Date: Mon, 13 Feb 1995 22:05:02 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: A Sonic FAQ File In-Reply-To: <9502140138.AA15427@edmund> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Welcome to the list. I tried several times to send you mail to let you know that what is now your version of the FAQ can now be made a retrievable file. I got your FAQ from rec.arts.animation and submitted it for placement with the few other files. If you get the list of files, you will see that 2 FAQ's are available. I have already requested on the list that we try to merge them into one document. For info on file retrieval, send "help" followed by "end" to majordomo@sard.mv.net. I will capture any future versions from the list, so there's no need to Cc it to me. I am going to try to make more files available through Majordomo. I will soon update the list's intro text with info about the files. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 13 23:57:39 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA19911 for sonic-ll; Mon, 13 Feb 1995 23:57:28 -0500 Received: from netcom3.netcom.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA19906 for ; Mon, 13 Feb 1995 23:57:25 -0500 Received: by netcom3.netcom.com (8.6.9/Netcom) id WAA16937; Mon, 13 Feb 1995 22:57:44 -0600 From: fox@netcom.com (Fuzzy Fox) Message-Id: <199502140457.WAA16937@netcom3.netcom.com> Subject: Re: Re to a lot of stuff To: sonic@sard.mv.net Date: Mon, 13 Feb 1995 22:57:44 -0600 (CST) In-Reply-To: <199502132305.SAA17527@sard.mv.net> from "Jeffrey Pegnato" at Feb 13, 95 06:06:00 pm Organization: Bushy-tailed Critters of America X-Mailer: ELM [version 2.4 PL23] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 465 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > O.K. _OTHER_ than a reference to that strip or said German professor, > any other ideas for "Mobius" origin? (I give up) ;) Isn't "Mobius" the name of some famous French artist? The "Airtight Garage" comes to mind. -- ----- David DeSimone ----- Fuzzy Fox ----- fox@netcom.com ------------ "Reality is that which can still affect you, even if you don't believe in it." From owner-sonic@sard.mv.net Tue Feb 14 03:16:56 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA20316 for sonic-ll; Tue, 14 Feb 1995 03:16:42 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA20311 for ; Tue, 14 Feb 1995 03:16:40 -0500 Received: from mail.utexas.edu (mail.utexas.edu [128.83.126.1]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id CAA27097 for ; Tue, 14 Feb 1995 02:16:17 -0600 Received: from slip-4-5.ots.utexas.edu (slip-4-5.ots.utexas.edu [128.83.111.101]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id CAA26597 for ; Tue, 14 Feb 1995 02:14:07 -0600 Message-Id: <199502140814.CAA26597@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu (Unverified) Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 14 Feb 1995 02:13:53 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: I'm baacckkk! X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Greetings, fellow Sonic fanatics! Gee, have a little computer trouble for a few days, and look at all the E-mail I get! 106 messages to this date (as of 2-14-95); this will take a while to sift through. But I have returned, and I've obtained the inspiration to write a Sonic (or related character) story. Great work, guys! I hope that there wasn't anyone expecting a responce from me on a particular subject. I've been off since last Wed., and I haven't had the opprotunity to fix the problem until VERY lately. I'll get back to y'all ASAP. Shawn Wolski, N5UNA ___________________________________________________ (temp. sigless) From owner-sonic@sard.mv.net Tue Feb 14 08:25:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA20429 for sonic-ll; Tue, 14 Feb 1995 08:25:00 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA20424 for ; Tue, 14 Feb 1995 08:24:51 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA00062; Tue, 14 Feb 1995 08:25:15 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA08499; Tue, 14 Feb 1995 08:25:14 -0500 Message-Id: <9502141325.AA08499@edmund> Subject: Re: A Sonic FAQ File To: sonic@sard.mv.net Date: Tue, 14 Feb 1995 08:25:14 -0500 (EST) In-Reply-To: from "Erich Schulman" at Feb 13, 95 10:05:02 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Erich, So noted. I'm still getting the hang of ftp-ing, since I usually just used e-mail to simply send and receive, as well as get into usenet groups. Will do my best to stay on top of things. Daniel J. Drazen drazen@andrews.edu ================================================================= _ __,;;;/ "You must never run from anything ,;( )_, )~\| immortal; it attracts their ;; // `--; attention." , ;\ | THE LAST UNICORN ================================================================= From owner-sonic@sard.mv.net Tue Feb 14 08:34:37 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA20446 for sonic-ll; Tue, 14 Feb 1995 08:34:32 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA20441 for ; Tue, 14 Feb 1995 08:34:29 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA00348; Tue, 14 Feb 1995 08:34:57 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA09048; Tue, 14 Feb 1995 08:34:56 -0500 Message-Id: <9502141334.AA09048@edmund> Subject: Re: Sonic Merchandise List (beta) To: sonic@sard.mv.net Date: Tue, 14 Feb 1995 08:34:56 -0500 (EST) In-Reply-To: <01HN0KPJJGGY9FMF1U@delphi.com> from "Erich Schulman" at Feb 13, 95 09:41:23 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Erich: Add to the "publications" section of the product list: Books by Michael Teitelbaum: _Sonic the Hedgehog_, (c) 1993 _Sonic the Hedgehog: Robotnik's Revenge_, (c) 1994 _Sonic the Hedgehog: Fortress of Fear_, (c) 1994 published by Troll Associates, Mahwah, NJ Books by Martin Adams: _Sonic the Hedgehog and the Silicon Warriors_, (c) 1993 _Sonic the Hedgehog in the Fourth Dimension_, (c) 1993 _Sonic the Hedgehog in Robotnik's Laboratory_, (c) 1993 _Sonic the Hedgehog in Castle Robotnik_, (c) 1994 published by Virgin, London BTW, between the Martin Adams books and the Fanta can mentioned, it makes me wonder whether Sonic might have a bigger following in the Yoo Kay. Anyone on this list know the situation in Merrie Olde England? Daniel J. Drazen drazen@andrews.edu ================================================================= _ __,;;;/ "You must never run from anything ,;( )_, )~\| immortal; it attracts their ;; // `--; attention." , ;\ | THE LAST UNICORN ================================================================= From owner-sonic@sard.mv.net Tue Feb 14 12:10:51 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA21393 for sonic-ll; Tue, 14 Feb 1995 12:09:46 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA21388 for ; Tue, 14 Feb 1995 12:08:30 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0reQim-000oOHC; Tue, 14 Feb 95 18:07 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0reQ8u-000bm9C; Tue, 14 Feb 95 17:30 MET Received: by deco.franken.de (CrossPoint v3.02); 13 Feb 1995 23:05:15 +0100 Date: 13 Feb 1995 21:12:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fmlJqNPzxB@deco.franken.de> In-Reply-To: <950212182855_20020842@aol.com> Subject: Re: Sally Solo Comics X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > I am very impressed with the Princess Sally solo stories (Sonics > #17,18; InYourFace special; & Princess Sally mini series)! The > pencils of Art Mawhinney captures the beauty and personality > of our favorite lady brilliantly! Bravo! I urge everyone who likes the > new series to write Archie Comics and thank them! I'd E-mail them > monthly if I had their address (anyone know it?) Sorry to say that, but I _DON'T_ think that the current artwork in the comic is good. I don't know about the second season of Sonic cartoons, but compared to the episodes I saw from the first season most characters in the comic differ a lot from the ones in the cartoon in the size of head, shoes, arms and legs (especially Sonic and Tails). In addition to that, Sonics face has lost all its smart looking it has in the cartoon. He has _lots_ of quills starting directly from both sides of his head instead of only one single row on his back. Furthermore, everything looks very superficially drawn. Have you seen the first three Sonic comics pencilled by Scott Shaw! ? Now _THAT_ is what I would call _real_ artwork that can stand the competition with the artwork from the cartoon. For example, compare the 'Tails solo story' from 'Sonic In Your Face Special' to the ending part of 'Princess Sallys crusade' from the same comic. Maybe you will notice the difference. Sorry, but this is my opinion. If you think otherwise, please tell me your arguments. > I hope this is a sign that the Sonic comics are evolving from the > slapstick humour (don't get me wrong, slapstick is great, but some > how I think it doesn't seem to fit Sonic's universe) and the hybrid-schizoid > mix of syndicated and ABC styles. It makes the mind reel! If enough people > support it I think it will be here to stay! I hope you are right with this. I don't like this mixup eighter. It is much better to read stories that use the style of the Sathurday morning show. > To a Free Mobius! > Long Live Princess Sally! > (and Art Mawhinney!) > > CamCoon ^ ^ > <* *> > * Best wishes Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Tue Feb 14 12:33:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA21455 for sonic-ll; Tue, 14 Feb 1995 12:32:09 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA21450 for ; Tue, 14 Feb 1995 12:31:50 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0reQio-000oOJC; Tue, 14 Feb 95 18:07 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0reQ8y-000bkzC; Tue, 14 Feb 95 17:30 MET Received: by deco.franken.de (CrossPoint v3.02); 13 Feb 1995 23:05:15 +0100 Date: 13 Feb 1995 22:53:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fmlKcJezxB@deco.franken.de> In-Reply-To: <950213003702_20276649@aol.com> Subject: Re: By the way... X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > A few messages back someone mentioned Amy Rose being in Sonic CD. > Although you are correct, if you check the manual you'll find that her name > was conveniently changed to Sally > > -B.B. Yes, it was me who mentioned this. I _have_ checked the manual, and the name listed there is _Amy Rose_. She is also called Amy in the comic adaption of this game from Fleetway Publications ('The Sonic Terminator', issue #26 - #28, a thrilling and well-drawn story full of action). I bought my 'Sonic CD' game in 1993, it is for use with PAL and French SECAM Mega-CD systems. On the package you can see the heads of Metal Sonic (on the left) and Sonic (on the right) staring at each other. Ok, I admit it: its not the newest version of the CD game and it also might not be the same version as they sell it in America. But how should I have known? Could you check out the ending part of Zone 1 in the version you are referring to? Is the character who is trying to hug Sonic at the end of this level a pink hedgehog lady in a green dress (Amy) or a brownish squirrel with red hair (Sally)? Please let me know. Best wishes Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Tue Feb 14 14:47:26 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA21616 for sonic-ll; Tue, 14 Feb 1995 14:47:05 -0500 Received: from saul5.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA21611 for ; Tue, 14 Feb 1995 14:47:02 -0500 Received: by saul5.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA07512; Tue, 14 Feb 95 11:47:33 -0800 X-Sender: lazuli@saul5.u.washington.edu Date: Tue, 14 Feb 1995 11:47:33 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Quick question: In-Reply-To: <9502141325.AA08499@edmund> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Has Metal/RoboSonic made an appearance in any of the cartoons or comics? If so, in what incarnation: the giant gray behemoth of Sonic 2, the skeletal Sonic of Sonic CD, or the value-size Terminator ripoff of S&K? Inquiring minds want to know. (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Sometimes the only solution is to find a new problem. From owner-sonic@sard.mv.net Tue Feb 14 15:13:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA21653 for sonic-ll; Tue, 14 Feb 1995 15:13:27 -0500 Received: from serv0.cae.wisc.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA21648 for ; Tue, 14 Feb 1995 15:13:25 -0500 From: firmiss@cae.wisc.edu Received: from sun-1.cae.wisc.edu by serv0.cae.wisc.edu (4.1/31D) id AA22235; Tue, 14 Feb 95 14:13:56 CST Received: by sun-1.cae.wisc.edu (8.6.9/client-1.3) id OAA25140; Tue, 14 Feb 1995 14:14:06 -0600 Message-Id: <199502142014.OAA25140@sun-1.cae.wisc.edu> Subject: Re: Sally Solo Comics To: sonic@sard.mv.net Date: Tue, 14 Feb 95 14:14:06 CST In-Reply-To: <5fmlJqNPzxB@deco.franken.de>; from "Alessandro Sanasi" at Feb 13, 95 9:12 pm X-Mailer: ELM [version 2.3 PL0] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Sorry.. I suspect I just sent a blank message to the whole group... That happens to our copy of ELM sometimes: (i.e. you're done typing a message and when you exit it says it can't envoke 'vi' for composition even though vi has already been used to write the message.. then ELM sends a blank message) Anyway.. enough of that.. here's what I wanted to send. --- > Have you seen the first three Sonic comics pencilled by Scott Shaw! ? > Now _THAT_ is what I would call _real_ artwork that can stand the > competition with the artwork from the cartoon. For example, compare the > 'Tails solo story' from 'Sonic In Your Face Special' to the ending part of > 'Princess Sallys crusade' from the same comic. Maybe you will notice the > difference. > : > : > Alessandro Yow! More fans of Scott Shaw! Everyone seems to love this guy. I slipped this in an earlier e-mailing but it was so obscure that I suspect nobody has seen it. Does anyone out there have (or can get) issue #3 of the original Sonic 4-part Miniseries [#0-#3]. Archie Comics was offering back-issues but were out of that one (and that's the only one I still need) If so, please e-mail me. -- Environmentally friendly compact .sig by James Firmiss -- firmiss@cae.wisc.edu From owner-sonic@sard.mv.net Tue Feb 14 16:18:38 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA21796 for sonic-ll; Tue, 14 Feb 1995 16:18:36 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA21791 for ; Tue, 14 Feb 1995 16:18:30 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA17058; Tue, 14 Feb 1995 16:18:56 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA26444; Tue, 14 Feb 1995 16:18:53 -0500 Message-Id: <9502142118.AA26444@edmund> Subject: Re: Quick question: To: sonic@sard.mv.net Date: Tue, 14 Feb 1995 16:18:53 -0500 (EST) In-Reply-To: from "Fred Sloniker" at Feb 14, 95 11:47:33 am X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > Has Metal/RoboSonic made an appearance in any of the cartoons or comics? > If so, in what incarnation: the giant gray behemoth of Sonic 2, the > skeletal Sonic of Sonic CD, or the value-size Terminator ripoff of S&K? > Inquiring minds want to know. (:3 > > ---Fred M. Sloniker, stressed undergrad > L. Lazuli R'kamos, FurryMUCKer > lazuli@u.washington.edu > > Sometimes the only solution is to find a new problem. > Fred, The latter sounds like a description of the cyborg-Sonic from Sonic #11 ("The good, the bad and the hedgehog") who reprised in Sonic #19 ("Night of a thousand Sonics"). Daniel J. Drazen drazen@andrews.edu Custodian of the Sonic the Hedgehog FAQ File ================================================================= _ __,;;;/ "You must never run from anything ,;( )_, )~\| immortal; it attracts their ;; // `--; attention." , ;\ | THE LAST UNICORN ================================================================= From owner-sonic@sard.mv.net Tue Feb 14 16:32:17 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA21831 for sonic-ll; Tue, 14 Feb 1995 16:32:16 -0500 Received: from huey.csun.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA21826 for ; Tue, 14 Feb 1995 16:32:13 -0500 Received: by huey.csun.edu (1.37.109.11/16.2) id AA113064918; Tue, 14 Feb 1995 12:48:38 -0800 Date: Tue, 14 Feb 1995 12:45:34 +0800 (PST) From: Sonic the Hedgehog Subject: Re: Sally Solo Comics To: sonic@sard.mv.net In-Reply-To: <199502142014.OAA25140@sun-1.cae.wisc.edu> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I also love the artwork by Scott Shaw! Heh... I like the artistic style of Art Mwhinney(sp)! He's so inspirational. To date, I have drawn over 300 sketches -- most of them pencilled sketches , of both Sonic and Tails. I have successfully drawn Knuckles, Sally, Rotor(in full color), and am going to work on more characters, especially NED from the latest STH GG game. Sonic The Hedgehog World's Largest Sonic Art Archives OWNER/CURATOR/COLLECTOR Bryant Melesko From owner-sonic@sard.mv.net Tue Feb 14 16:45:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA21871 for sonic-ll; Tue, 14 Feb 1995 16:45:14 -0500 Received: from stein3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA21866 for ; Tue, 14 Feb 1995 16:45:12 -0500 Received: by stein3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA06134; Tue, 14 Feb 95 13:45:44 -0800 X-Sender: lazuli@stein3.u.washington.edu Date: Tue, 14 Feb 1995 13:45:43 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: By the way... In-Reply-To: <5fmlKcJezxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 13 Feb 1995, Alessandro Sanasi wrote: > Yes, it was me who mentioned this. I _have_ checked the manual, and the > name listed there is _Amy Rose_. She is also called Amy in the comic > adaption of this game from Fleetway Publications ('The Sonic Terminator', > issue #26 - #28, a thrilling and well-drawn story full of action). In the American version of the manual, the character is named Princess Sally, even though she bears no resemblance to the Princess Sally in the American cartoons and comic; she looks like a pink hedgehog in a bobbysox outfit. I haven't seen the British comic, so I wouldn't know for sure, but I suspect this is the character to which you refer when you say "Amy Rose". (Personally, I think it was silly to rename the character for this side of the pond, but that's IMHO.) > I bought my 'Sonic CD' game in 1993, it is for use with PAL and French > SECAM Mega-CD systems. On the package you can see the heads of Metal Sonic > (on the left) and Sonic (on the right) staring at each other. The American cover's a bit different; if I recall, it depicts Sonic and RoboSonic leaping for a Time Gem (sort of like the faceoff in basketball) and a UFO (from the bonus round) exploding. > Ok, I admit it: its not the newest version of the CD game and it also > might not be the same version as they sell it in America. But how should I > have known? By asking on the list and finding out. (:3 Now you know. And I know not to assume that just because you don't live in Japan means you have the same versions of Sonic we do (I already knew there were some differences in the Japanese vs. American versions of the games). > Could you check out the ending part of Zone 1 in the version you are > referring to? Is the character who is trying to hug Sonic at the end of > this level a pink hedgehog lady in a green dress (Amy) or a brownish > squirrel with red hair (Sally)? Please let me know. Actually, it's a pink hedgehog lady in a green dress (Sally). Just to be extra confusing, I guess. (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu MS-DOS: Microsoft Seeks Dominion Over Systems. From owner-sonic@sard.mv.net Tue Feb 14 16:53:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA21891 for sonic-ll; Tue, 14 Feb 1995 16:53:56 -0500 Received: from stein3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA21886 for ; Tue, 14 Feb 1995 16:53:54 -0500 Received: by stein3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA06775; Tue, 14 Feb 95 13:54:28 -0800 X-Sender: lazuli@stein3.u.washington.edu Date: Tue, 14 Feb 1995 13:54:27 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Quick question: In-Reply-To: <9502142118.AA26444@edmund> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 14 Feb 1995, Dan Drazen wrote: > The latter sounds like a description of the cyborg-Sonic from Sonic #11 > ("The good, the bad and the hedgehog") who reprised in Sonic #19 ("Night > of a thousand Sonics"). Okay, just so we're clear on this (since not everyone here will have played all the games): The MetalSonic in Sonic 2 is two to three times Sonic's height, entirely gray, and looks rather like a pile of scrap metal welded into a shape vaguely resembling Sonic. It does a rocket-assisted rush, a spinning leap, and a variant on the leap where it shoots spikes. I don't remember what the eyes look like, but I think they're black with red dots. The RoboSonic in Sonic CD is Sonic's height, colored blue and gray, and looks like what you'd get if Sonic were a Terminator and you burned all the skin off. He's got Sonic's attitude, though he's a little slower (he flies with a jetpack instead of running) and can shoot sparks out of himself as a defense or surround himself with a fireball-like flame as an offensive charge. His eyes are hollow sockets. The MetalSonic in Sonic & Knuckles is about half again Sonic's height, colored blue and black with a gold 'belt buckle', and is a really evil-looking windtunnel-styled bot with a single eyeslot (sorta like the Cylons, or KITT). He can do the spindash, a rocket slide (points first), and spinning jumps; Sonic also has to fight him in reprises of the wrecking ball boss (Sonic 1, Green Hill Zone) and illusion boss (Sonic 2, Metropolis Zone), while Knuckles has to fight him after he's been powered up by the Master Emerald, which means he can fly, shoot energy discharges, and dive down quickly to catch him by surprise. So which of these three does the version in the comic most closely resemble? And what's the basic gist of the plots in which it's appeared? ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Rabid dogs. Now there's an unexpected plot twist. From owner-sonic@sard.mv.net Tue Feb 14 17:15:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA21911 for sonic-ll; Tue, 14 Feb 1995 17:15:44 -0500 Received: from mail02.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA21906 for ; Tue, 14 Feb 1995 17:15:42 -0500 From: GrayRider1@aol.com Received: by mail02.mail.aol.com (1.38.193.5/16.2) id AA03227; Tue, 14 Feb 1995 17:15:45 -0500 Date: Tue, 14 Feb 1995 17:15:45 -0500 Message-Id: <950214152251_21400038@aol.com> To: sonic@sard.mv.net Subject: Re: Re to a lot of stuff Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >Isn't "Mobius" the name of some famous French artist? The >"Airtight Garage" comes to mind. No. August Ferdinand Mobius was a German mathematician who lived 1790 -1868. I'm not sure what his claim to fame is, but I'm sure you can find out from sources at your local library. Hope this helps, GrayRider1@aol.com From owner-sonic@sard.mv.net Tue Feb 14 17:22:12 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA21924 for sonic-ll; Tue, 14 Feb 1995 17:22:10 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA21919 for ; Tue, 14 Feb 1995 17:22:08 -0500 Received: from mail.utexas.edu (mail.utexas.edu [128.83.126.1]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id QAA06039 for ; Tue, 14 Feb 1995 16:14:45 -0600 Received: from slip-7-4.ots.utexas.edu (slip-2-77.ots.utexas.edu [128.83.204.177]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id QAA07253 for ; Tue, 14 Feb 1995 16:10:20 -0600 Message-Id: <199502142210.QAA07253@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 14 Feb 1995 16:10:16 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Sonic Story Legalistics Questions X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I forgot to ask about this in my last post. I was wondering if there were any legal matters involved for creating a Sonic story (besides the obvious "Trademark of...Based on charac- ters from", etc.) I've got a story that wants to come out, but I want to check on what the legal requirements (if any) are. Shawn Wolski, N5UNA ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, and Granite Eater. n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Tue Feb 14 18:34:09 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22020 for sonic-ll; Tue, 14 Feb 1995 18:34:05 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22015 for ; Tue, 14 Feb 1995 18:34:03 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id QAA17512 for ; Tue, 14 Feb 1995 16:34:39 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id QAA07644; Tue, 14 Feb 1995 16:34:38 -0700 Date: Tue, 14 Feb 1995 16:34:38 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Sonic Story Legalistics Questions In-Reply-To: <199502142210.QAA07253@mail.utexas.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 14 Feb 1995, Shawn Wolski wrote: > I forgot to ask about this in my last post. I was wondering > if there were any legal matters involved for creating a Sonic > story (besides the obvious "Trademark of...Based on charac- > ters from", etc.) I've got a story that wants to come out, but > I want to check on what the legal requirements (if any) are. > > Shawn Wolski, N5UNA You know, a friend of mine has always said that nothing is illegal until someone complains. Actually, as a veteran writer of stories using other people's characters, particularly of Sonic stories, I know that there are two basic rules you must follow when you're going to post such stories publicly. (1) You MUST acknoledge the fact that parts of the story (i.e. characters, plots, etc.) are borrowed from someone else. Preferably at the beginning of the story. (2) You MUST NOT ask for nor accept any type of compensation for your story (i.e. money, cash, etc). If you do, the original authors will almost surly get ticked off at you for making a profit at their expense. One other thing, even though you use someone else's characters, it's important to place a copyright notice in your story that identifies you as the original author of that particular work. That way, if SEGA or whoever reads your story and likes it and wants to turn it into a movie, they'll pay whoever can prove that the story is their's. A copyright notice will help. If you would like some examples, please feel free to read one of my stories which are available at either of the sites listed in my signature. If you don't have access to FTP or WWW, let me know and I'll mail you one or two. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Tue Feb 14 18:41:38 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22031 for sonic-ll; Tue, 14 Feb 1995 18:41:37 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22026 for ; Tue, 14 Feb 1995 18:41:34 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id QAA18419 for ; Tue, 14 Feb 1995 16:42:10 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id QAA08167; Tue, 14 Feb 1995 16:42:08 -0700 Date: Tue, 14 Feb 1995 16:42:08 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: FTP Mail Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: At the request of Erich Schulman, here are directions to my FTP site for those of you who know how to use FTP mail. Don't ask me how you use it because I don't know. Address: ftp.primenet.com Directory: /users/r/rotor File names available in this directory: sonic2.txt -- "Ill Will" sonic3.txt -- "Bunnie Rabbot" sonic4.txt -- "Merry Christmas" sonic5.txt -- "Tails' Tale" sonicpro.txt -- Original character profiles sonair.gif sonbln.gif soncycle.gif sonrace.gif sonsea.gif sonspc.gif xmasweb.gif 00_index.txt -- descriptions of story and pictures files ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Tue Feb 14 18:43:10 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22042 for sonic-ll; Tue, 14 Feb 1995 18:43:09 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22037 for ; Tue, 14 Feb 1995 18:43:07 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id SAA23254; Tue, 14 Feb 1995 18:39:01 -0500 Date: Tue, 14 Feb 1995 18:39:01 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Sonic Merchandise List (beta) In-Reply-To: <9502141334.AA09048@edmund> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 14 Feb 1995, Dan Drazen wrote: > Add to the "publications" section of the product list: I captured your list for inclusion in the next edition. Thanks for the contribution. I hope to fill a few more of the gaps soon.... Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Tue Feb 14 18:52:47 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22055 for sonic-ll; Tue, 14 Feb 1995 18:52:45 -0500 Received: from ns.ge.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA22050 for ; Tue, 14 Feb 1995 18:52:42 -0500 Received: from THING1.ERIE.GE.COM ([3.14.4.55]) by ns.ge.com (8.6.9/8.6.9) with SMTP id SAA04872 for ; Tue, 14 Feb 1995 18:53:17 -0500 Date: Tue, 14 Feb 1995 18:53:13 -0500 (EST) From: Ron Bauerle To: sonic@sard.mv.net CC: BAUERLE@THING2.ERIE.GE.COM Message-Id: <950214185313.40400776@THING2.ERIE.GE.COM> Subject: Re: Sonic Story Legalistics Questions Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >From: "David M. Pistone" >You know, a friend of mine has always said that nothing is illegal until >someone complains. Put another way: it's easier to get forgiveness than it is permission :^) RDB From owner-sonic@sard.mv.net Tue Feb 14 19:11:51 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA22079 for sonic-ll; Tue, 14 Feb 1995 19:11:45 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA22074 for ; Tue, 14 Feb 1995 19:11:43 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id TAA23930; Tue, 14 Feb 1995 19:07:38 -0500 Date: Tue, 14 Feb 1995 19:07:37 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Sonic Story Legalistics Questions In-Reply-To: <199502142210.QAA07253@mail.utexas.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 14 Feb 1995, Shawn Wolski wrote: > I forgot to ask about this in my last post. I was wondering > if there were any legal matters involved for creating a Sonic > story (besides the obvious "Trademark of...Based on charac- > ters from", etc.) I've got a story that wants to come out, but > I want to check on what the legal requirements (if any) are. Not including any artwork will help a lot. The idea of a very fast hedgehog who eats chili dogs is not legally protectable. Likewise, the idea of a fox with two tails and can fly is not legally protectable. As long as you don't lift anything from existing stories and don't use any of the characters' visual appearances, an ASCII story will not have done anything to run afoul of the copyright laws. You can even use the plot of an existing story (like Tails telling Sonic-Con attendees he battled Robotnik when he did not) as long as your telling of the plot is original. All you've used, then, is the idea. I don't even want to touch trademark law.... I did take a copyright law course; however, this message is not to be construed as legal advice or an attempt to practice law. When in doubt, consult a copyright law attorney. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Tue Feb 14 19:25:57 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA22093 for sonic-ll; Tue, 14 Feb 1995 19:25:56 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA22088 for ; Tue, 14 Feb 1995 19:25:55 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id TAA24424; Tue, 14 Feb 1995 19:21:49 -0500 Date: Tue, 14 Feb 1995 19:21:49 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Sonic Story Legalistics Questions In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 14 Feb 1995, David M. Pistone wrote: > You know, a friend of mine has always said that nothing is illegal until > someone complains. That's technically not true, but let's not open that pandora's box. > (1) You MUST acknoledge the fact that parts of the story (i.e. characters, > plots, etc.) are borrowed from someone else. Preferably at the beginning > of the story. I think it's only right to give credit where credit is due. But don't think a "Copyright and TM Walt Disney" notice will get you off the hook if you start selling Mickey Mouse T-shirts without a license from Disney. > (2) You MUST NOT ask for nor accept any type of compensation for your > story (i.e. money, cash, etc). If you do, the original authors will > almost surly get ticked off at you for making a profit at their expense. That may help you get a "Fair Use" ruling in court, but lack of a profit motive is not a complete defence in an infringement suit. But as you say, a profit motive present will likely eliminate any chance the owner(s) will choose to ignore what is technically an infringement. > One other thing, even though you use someone else's characters, it's > important to place a copyright notice in your story that identifies you > as the original author of that particular work. That way, if SEGA or > whoever reads your story and likes it and wants to turn it into a movie, > they'll pay whoever can prove that the story is their's. A copyright > notice will help. As long as your work was created on or after 1/1/78, you automatically get copyright protection for whatever portion is yours, even if the work is ruled infringing in court. A copyright notice is very prudent. It is also prudent to register your work within five years with the Copyright Office so you will have prima facie evidence if you are the plaintiff in an infringement suit (and you must register to file suit at all). I did take a copyright law course; however, this message is not to be construed as legal advice or an attempt to practice law. When in doubt, consult a copyright law attorney. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Tue Feb 14 22:42:30 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA22603 for sonic-ll; Tue, 14 Feb 1995 22:42:27 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA22598 for ; Tue, 14 Feb 1995 22:42:24 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA11459; Tue, 14 Feb 1995 22:43:00 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA05002; Tue, 14 Feb 1995 22:42:53 -0500 Message-Id: <9502150342.AA05002@edmund> Subject: Doin' the Mobius Strip To: sonic@sard.mv.net Date: Tue, 14 Feb 1995 22:42:53 -0500 (EST) In-Reply-To: <950214152251_21400038@aol.com> from "GrayRider1@aol.com" at Feb 14, 95 05:15:45 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > No. August Ferdinand Mobius was a German mathematician who lived 1790 -1868. > I'm not sure what his claim to fame is, but I'm sure you can find out from > sources at your local library. > > Hope this helps, > GrayRider1@aol.com > Mobius' claim to fame is the Mobius Strip (no, it's not a suggestive dance ;-) ). To make your own, take a strip of paper and glue it into a circle, putting a twist in it at the same time. Now, if you draw a line on one side of the paper, and keep drawing it, you'll soon meet the line where it started. In effect, you've been working with a one-sided object: something with three dimensions yet only one side! There's another variation of this concept known as the Klein Bottle...but we'll leave it at that for now. BTW: in "Blast to the Past" Part 1, the device on the "royal signet" Sally is wearing is a serpent looped in a figure-8 about to bite its own tail -- a close enough heraldic representation of a Mobius strip. Daniel J. Drazen drazen@andrews.edu Sonic FAQ File custodian From owner-sonic@sard.mv.net Tue Feb 14 23:09:26 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA22632 for sonic-ll; Tue, 14 Feb 1995 23:09:24 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA22627 for ; Tue, 14 Feb 1995 23:09:23 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id XAA02610; Tue, 14 Feb 1995 23:05:20 -0500 Date: Tue, 14 Feb 1995 23:05:20 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Welcome to Sonic Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: SONIC THE HEDGEHOG: INTERNET DENIZENS FOR A FREE MOBIUS Welcome to the only mailing list that's way past cool -- Sonic the Hedgehog (tm) ! In this mailing list, we discuss the comic books and cartoons based on SEGA (tm)'s Sonic the Hedgehog and help free Mobius from the evil Dr. Robotnik. To post to the list, send your messages to sonic@sard.mv.net. There are two FAQ's for this list. You are encouraged to read them before posting to the list. They can be retrieved through the mailing list software as faq-dd and faq-jf. See "How to Retrieve Files" below. This list is archived, and the archive can be retrieved through the mailing list software as a file, just like the FAQ's. The filename to request is mail.txt. There are a few other Sonic- related files, mostly clips from the archive, that you can retrieve as well. Let's all try to not get bogged down in rules and policies. You may post information and opinions related to the characters and stories in the Sonic comics and cartoons. Fan-written stories are welcome too. If you feel you must flame someone (other than Robotnik (g)), please do so in mail directly to that person. And as on most areas of the 'net, legally obscene material and posts of a commercial nature are not welcome here. Not everyone has read all of the comic books and seen all of the cartoons. It's fine if you want to discuss major plot points or a story ending, but please place a warning in your message so that you won't spoil the story for those who haven't read/viewed it yet. How To Retrieve Files --------------------- To get a list of files you can retrieve, send this text to majordomo@sard.mv.net: index sonic end Once you have the filename of the file(s) you want, retrieve them by sending this text to majordomo@sard.mv.net: get sonic file1.txt get sonic file2.txt end Use one "get" line for each file you want. Many thanks to Ratman (Paul Hurley) for giving us a virtual Knothole. FTP SITE -------- There is a ftp site to go along with this list. Just ftp to ftp.mv.com and go to /pub/users/rat/sonic. Upload files to /pub/users/rat/incoming. Sounds and images are welcome. Older archive files may be available here in the future. Other Internet Resources ------------------------ rec.games.video.sega A Usenet group for discussion of Sonic the Hedgehog and other games from SEGA. Use r.g.v.s instead of this mailing list if you want to discuss the Sonic games, get codes/cheats, etc. alt.sega.genesis Another Usenet group for discussing SEGA's games. rec.arts.animation A Usenet group for discussion of animated cartoons. Please read that group's FAQ before posting there. alt.binaries.pictures.cartoons A Usenet group for posting image files related to cartoons. This group is not widely propogated. alt.toon-pics This Usenet group was supposed to be replaced by a.b.p.c but some sites continue to carry a.t.p too/instead. alt.binaries.sounds.cartoons A Usenet group for posting digitized sound files related to cartoons. This group is not widely propogated. Veronica Try looking up the word "hedgehog" and a *few* Sonic files should turn up. Most of what you'll find will not be at all related to Sonic. ftp Another ftp site is ftp.primenet.com, then cd /users/r/rotor. This has the same files as the Web site below. WWW Sega has a home page (http://www.segaoa.com/), but you won't find much information there, but have your credit card ready (g). Another home page is http://www.primenet.com/~rotor. You'll find some Sonic stories there. Juice time, outta here! "Sonic the Hedgehog" and "Sega" are registered trademarks of SEGA of America. From owner-sonic@sard.mv.net Tue Feb 14 23:10:51 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA22643 for sonic-ll; Tue, 14 Feb 1995 23:10:50 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA22638 for ; Tue, 14 Feb 1995 23:10:49 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id XAA02647; Tue, 14 Feb 1995 23:06:46 -0500 Date: Tue, 14 Feb 1995 23:06:46 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Sonic's "How-To" (clip-n-save) Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: SONIC "HOW-TO" (7 February 1995) -------------------------------- This document contains information on things you might want to do with the software behind the Sonic mailing list. It will be reposted from time to time. Please read and save for future reference. All mail messages described in this document should be sent to majordomo@sard.mv.net. The subject line is ignored, but you might want to use the subject for your reference. The command "end" (but without the quotes) should be on its own line at the end of your mail message. A sample message appears at the end of this document. HOW TO UNSUBSCRIBE / CANCEL --------------------------- Send this text in your message: unsubscribe sonic HOW TO GET A LIST OF FILES YOU CAN RETRIEVE ------------------------------------------- Send this text in your message: index sonic HOW TO GET A RETRIEVABLE FILE ----------------------------- Send this text in your message: get sonic filename.txt (Change filename.txt to the correct name of the file you want sent to you.) HOW TO REVIEW THE WELCOME / INTRODUCTORY TEXT --------------------------------------------- Send this text in your message: info sonic HOW TO LEARN ABOUT OTHER COMMANDS YOU CAN USE --------------------------------------------- Send this text in your message: help SAMPLE MESSAGE -------------- Your screens and software will differ from this example. This sample is intended to show a valid command message for the mailing list software. Contact your system administrator or his/her designated assistant if you need further help sending the mail message. > mail ? send _Send mail to? majordomo@sard.mv.net _Subject? Sample information request Enter your message below, /exit to end. help get sonic file1.txt get sonic file2.txt index sonic end /exit _Send this message now (Y/N)? y Sending mail to majordomo@sard.mv.net... ? quit > We are doing three things in this message. First, we are asking for a list of commands. The list software offers more commands than there are listed here. Next, we're asking for two files, one is file1.txt and the other is file2.txt. Finally, we are asking for a list of files we can get, just in case there might be more files that would interest us. The "end" command on the following command tells the list software not to expect any more commands in this message. The list software will send a reply with the information we requested. From owner-sonic@sard.mv.net Tue Feb 14 23:17:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA22668 for sonic-ll; Tue, 14 Feb 1995 23:17:41 -0500 Received: from quackerjack.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA22663 for ; Tue, 14 Feb 1995 23:17:39 -0500 Received: from vtucs.cc.vt.edu (vtucs.cc.vt.edu [128.173.4.72]) by quackerjack.cc.vt.edu (8.6.9/8.6.9) with ESMTP id XAA02693 for ; Tue, 14 Feb 1995 23:22:37 -0500 Message-Id: <199502150422.XAA02693@quackerjack.cc.vt.edu> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id XAA05130; Tue, 14 Feb 1995 23:18:15 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 14 Feb 1995 23:18:59 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: Doin' the Mobius Strip X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >BTW: in "Blast to the Past" Part 1, the device on the "royal signet" >Sally is wearing is a serpent looped in a figure-8 about to bite its own >tail -- a close enough heraldic representation of a Mobius strip. Good eye! I've been trying to find another meaning besides the aforementioned strip and mathematician, but that may very well be the answer to my question... ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Tue Feb 14 23:31:14 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA22685 for sonic-ll; Tue, 14 Feb 1995 23:31:12 -0500 Received: from mail04.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA22680 for ; Tue, 14 Feb 1995 23:31:10 -0500 From: CamCoon@aol.com Received: by mail04.mail.aol.com (1.37.109.11/16.2) id AA012712677; Tue, 14 Feb 1995 23:31:18 -0500 Date: Tue, 14 Feb 1995 23:31:18 -0500 Message-Id: <950214230035_21796429@aol.com> To: sonic@sard.mv.net Subject: Re: Sally Solo Comics Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Have you seen the first three Sonic comics pencilled by Scott Shaw! ? > Now _THAT_ is what I would call _real_ artwork that can stand the > competition with the artwork from the cartoon. For example, compare the > 'Tails solo story' from 'Sonic In Your Face Special' to the ending part of > 'Princess Sallys crusade' from the same comic. Maybe you will notice the > difference. Amen, my friend! I've always enjoyed Scot Shaw's artwork. His characters are full of spunk and his style is unmistakable! Great to see him on the Sonic team at Archie. Anyone remember Captain Carrot? Anybody? I remember mentioning before about how good Art Mawhinney's art is on the Sally Solo stories. I wanted to mention that Dave Manak's style is good when one is in the mood for the surrealism some issues find themselves spiraling in! And when Manak draws Sally when she gets mad---Ooooo! Clear the room! She can look down right nasty! =D Later, fellow sonic fans! CamCoon ^ ^ <* *> * "From out of great evil, some great good must come..." From Doctor Who: Genesis of the Daleks From owner-sonic@sard.mv.net Wed Feb 15 09:25:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA27029 for sonic-ll; Wed, 15 Feb 1995 09:23:39 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA27023 for ; Wed, 15 Feb 1995 09:23:37 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id IAA24205 for ; Wed, 15 Feb 1995 08:24:21 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Wed, 15 Feb 95 08:23 CST Received: by twty.chi.il.us id 000R8003 Wed, 15 Feb 95 00:00:53 From: craig.moore@twty.chi.il.us Message-ID: <9502150000.000R800@twty.chi.il.us> Date: Wed, 15 Feb 95 00:00:53 Subject: It's too quite. To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Gee, Is it just me or hace things quited down a bit? Don't be shy, Post your questions or start a subjuct. Has anyone heard of the sonic movie? It was mentioned in the cominc book. But here is a good question, Will it be live action or cartoon? And who thinks it would be better as a live action movie? I think it would be great. I just hope they do a better job on it then was done to mario bros. Just my 2 cents. What do you think? Craig / Tails From owner-sonic@sard.mv.net Wed Feb 15 10:24:50 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA27464 for sonic-ll; Wed, 15 Feb 1995 10:22:42 -0500 Received: from seagoon.newcastle.edu.au by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA27459 for ; Wed, 15 Feb 1995 10:22:38 -0500 Received: from scorch.UUCP (uucp@localhost) by seagoon.newcastle.edu.au (8.6.9/8.6.9) with UUCP id CAA27178 for sard.mv.net!sonic; Thu, 16 Feb 1995 02:25:33 +1100 Received: from brushtail.hna.com.au by scorch.hna.com.au with smtp tap_id root (Smail 3.1.28.1 #10) id m0releh-000VvpC; Thu, 16 Feb 95 02:28 EST Received: (from cjb@localhost) by brushtail.hna.com.au (8.6.9/8.6.9) id CAA06491; Thu, 16 Feb 1995 02:13:58 +1100 Date: Thu, 16 Feb 1995 02:13:58 +1100 From: Chris Baird Message-Id: <199502151513.CAA06491@brushtail.hna.com.au> To: sonic@sard.mv.net In-reply-to: acme@use.usit.net's message of 12 Feb 1995 01:09:52 +1100 Subject: Re: Sonic Merchandise List (prototype) Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Here's whats available from that merch store in my area I mentioned upthread. There shouldn't be any problems finding this gear throughout most of Australia or New Zealand... (There wasn't any Sally or Bunnie merchandise, sob. :~( o Drink bottles (of the attach-to-bicycle-frame persuasion) -- robust looking plastic moulding printed with a STH banner and two pictures of Sonic-- one a typical running pose, the other of him reclining in a sun chair wearing dark glasses. Mnf by ??? Made in Australia. (AU$8) o Bike helmets -- made from expanded polystyrene and a ?thin plastic shell covered with multiple pictures of Sonic lifting weights. Available in sizes SM/M and with a black or white background. Mnf. by "Headstart"; AS 2063 certifed; AU$45 (that's close to what I paid for my "real" helmet..) o T-Shirts (Wow, an entire rack devoted to Sonic :) All to fit sizes M to L, full colour, and made of cotton. With only one exception were priced at AU$30 (give or take 5 cents..) 1) Front: Large portrait of Sonic doing that "standard" pointing pose, with the rest of the black cotton shirt covered (all over) in a dark yellow collage of scenes from the ?original video game. Back: cheesy rear view of same. Size M; Mnf. by "Top Heavy" (a Sydney company); cost AU$40. My Unobjective Opinion: Very nice. 2) A black cotton T-Shirt -- small picture of Sonic "in action" over the pocket area w/ "Sonic" banner underneath. Mnf. Acme. [Btw, this and the rest of the shirts are from Acme's "SEGA Mega Wear" line.] MUO: Not worth it unless you're into subtlety. 3) Black cotton 'shirt with warm yellow and orange picture of a combat ?troll poking his head out from a tank on the front. Large banner with "Pretend its a Game" in faux-bitmap text on back. [Prolly not Hedgehog related, but mnf. by Acme..] MUO: Nice gift for a vidgame freak.. 4) Black cotton shirt with several faux-bitmapped Sonics to show him running about (the final and largest pic with his arms folded) with the banner "Think Fast". MUO: Not great. 5) Black or white cotton shirt with the canonical "Sonic 2" portrait (with Tails) and S2 banner. MUO: Good 6) Black cotton shirt with a "television's eye view" of Sonic frantically playing with a game controller. Exaggerated comic-eqsue line work by "Brad". MUO: A biiittt over-priced.. (Notice how the amount of detail declines as you go down the list. :) Anyone wanna donate a Photo-CD camera so I can use pictures here instead? :) Btw,, about the _only_ overseas manufacture that imports to Australia is Applause-- there might be a chance of a Tails plushie will come my way yet.. :) We get the Archie comics over here too; the local newsagent has SH#19 and IYF for sale at the moment. -- Chris,, From owner-sonic@sard.mv.net Wed Feb 15 10:25:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA27481 for sonic-ll; Wed, 15 Feb 1995 10:23:11 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA27475; Wed, 15 Feb 1995 10:23:10 -0500 Date: Wed, 15 Feb 1995 10:20:02 -0500 (EST) From: Ratman Subject: Re: It's too quite. To: sonic@sard.mv.net In-Reply-To: <9502150000.000R800@twty.chi.il.us> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 15 Feb 1995 craig.moore@twty.chi.il.us wrote: > > Gee, Is it just me or hace things quited down a bit? Don't be shy, Post your > questions or start a subjuct. Has anyone heard of the sonic movie? It was > mentioned in the cominc book. But here is a good question, > Will it be live action or cartoon? And who thinks it would be better as a live > action movie? I think it would be great. I just hope they do a better job on it > then was done to mario bros. Just my 2 cents. What do you think? If someone does make a movie, I would hope it would be a cartoon. Live action would look way too corny. Just really good animation would be refereshing. And maybe new characters. Probably won't be done, but it's good to imagine.. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 15 10:46:20 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA27779 for sonic-ll; Wed, 15 Feb 1995 10:46:19 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA27774 for ; Wed, 15 Feb 1995 10:46:15 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA25181; Wed, 15 Feb 1995 10:46:57 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA29424; Wed, 15 Feb 1995 10:46:55 -0500 Message-Id: <9502151546.AA29424@edmund> Subject: Re: It's too quite. To: sonic@sard.mv.net Date: Wed, 15 Feb 1995 10:46:55 -0500 (EST) In-Reply-To: <9502150000.000R800@twty.chi.il.us> from "craig.moore@twty.chi.il.us" at Feb 15, 95 00:00:53 am X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > Gee, Is it just me or hace things quited down a bit? Don't be shy, Post your > questions or start a subjuct. Has anyone heard of the sonic movie? It was > mentioned in the cominc book. But here is a good question, > Will it be live action or cartoon? And who thinks it would be better as a live > action movie? I think it would be great. I...hope they do a better job on it > then was done to mario bros. Just my 2 cents. What do you think? > > Craig / Tails > If there's a God in Heaven, PLEASE!!!! don't let it be a live action film! Maybe it worked with TMNT, but that's about it. Anyone remember "Howard the Duck?" George Lucas directing, $40 million and STILL the thing was more turkey than duck! To quote another toon: "Spew and a half!" 'Nuff said. Daniel J. Drazen drazen@andrews.edu Custodian of the Sonic the Hedgehog FAQ File ================================================================= _ __,;;;/ "You must never run from anything ,;( )_, )~\| immortal; it attracts their ;; // `--; attention." , ;\ | THE LAST UNICORN ================================================================= From owner-sonic@sard.mv.net Wed Feb 15 11:45:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA28432 for sonic-ll; Wed, 15 Feb 1995 11:45:21 -0500 Received: from mik.uky.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA28427 for ; Wed, 15 Feb 1995 11:45:18 -0500 Received: from nx25.mik.uky.edu by mik.uky.edu (NX5.67e/NX3.0M) id AA12963; Wed, 15 Feb 95 11:46:02 -0500 From: richard ray ii roberts Message-Id: <9502151646.AA12963@mik.uky.edu> Received: by nx25.mik.uky.edu (NX5.67e/NX3.0X) id AA09576; Wed, 15 Feb 95 11:44:46 -0500 Date: Wed, 15 Feb 95 11:44:46 -0500 Received: by NeXT.Mailer (1.100) Received: by NeXT Mailer (1.100) To: sonic@sard.mv.net Subject: Stripping Moebius from the Ring Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: The name of the snake bitings its own tail escapes me, but it's considered a sign of infinity, roughly equivilant to the moebius strip itself, and more importantly a sign of the cyclical and closed nature of time itself. A symbol for the episode, perhaps? Hard to tell with this show, sometimes. Pondering Possibilites, Mouse From owner-sonic@sard.mv.net Wed Feb 15 12:22:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA29519 for sonic-ll; Wed, 15 Feb 1995 12:22:43 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA29509 for ; Wed, 15 Feb 1995 12:22:40 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id LAA28596 for ; Wed, 15 Feb 1995 11:23:26 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Wed, 15 Feb 95 11:23 CST Received: by twty.chi.il.us id 03EA2001 Wed, 15 Feb 95 02:25:03 From: craig.moore@twty.chi.il.us Message-ID: <9502150225.03EA200@twty.chi.il.us> Date: Wed, 15 Feb 95 02:25:03 Subject: Re: sally solo comics To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: To whoever asked about it. I can get a copy of sonic #3 of the mini-series. I can also get most of the other comics other then #12 (I'm still missing that one and it's the ONLY one i'm missing.) E-mail me. Thank you. Craig / Tails From owner-sonic@sard.mv.net Wed Feb 15 12:54:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA29792 for sonic-ll; Wed, 15 Feb 1995 12:54:39 -0500 Received: from acmez.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA29787 for ; Wed, 15 Feb 1995 12:54:37 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmez.gatech.edu (8.6.9/8.6.9) id MAA15889 for sonic@sard.mv.net; Wed, 15 Feb 1995 12:55:21 -0500 Message-Id: <199502151755.MAA15889@acmez.gatech.edu> Subject: Re: It's too quite. To: sonic@sard.mv.net Date: Wed, 15 Feb 1995 12:55:21 -0500 (EST) In-Reply-To: <9502151546.AA29424@edmund> from "Dan Drazen" at Feb 15, 95 10:46:55 am X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 3031 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > Gee, Is it just me or hace things quited down a bit? Don't be shy, Post your > > questions or start a subjuct. Has anyone heard of the sonic movie? It was > > mentioned in the cominc book. But here is a good question, > > Will it be live action or cartoon? And who thinks it would be better as a live > > action movie? I think it would be great. I...hope they do a better job on it > > then was done to mario bros. Just my 2 cents. What do you think? > > > > Craig / Tails > > > > If there's a God in Heaven, PLEASE!!!! don't let it be a live action > film! Maybe it worked with TMNT, but that's about it. Anyone remember > "Howard the Duck?" George Lucas directing, $40 million and STILL the > thing was more turkey than duck! To quote another toon: "Spew and a > half!" > Besides, how in the world could they do it? "Howard the Duck" involved one animal character, and TMNT involved 5. This would be an entire planet! (or at least a city, depending on how in depth they want to show this place). I vote animation. I know it's too much to hope for when I say I want story-telling along the lines of "Watership Down" (BTW, just bought the book!), so here's hoping they'll at least treat it the way Bluth did "The Secret of NIMH". Which raises a whole plethora of new questions: 1). How would the movie be set in with the TV show/comic book? Would you want a prequel (maybe telling the story of Robotnik's initial take-over and how all the characters came to be where they are), an alternate story (sorta like "TMNT" or "Batman" or just about any other super-hero movie), or perhaps a continuation of the cartoon (assuming the show doesn't get renewed)? The "prequel" is probably the least likely, since nowadays movies have to have a definite ending, and preferably a happy one. 2). Who would do the voices? Should we keep Jaleel and the rest of the gang, or take this opportunity to expose some bigger names (Tim Curry notwithstanding) to the Sonic universe? Not that I'm trying to dismiss any of the Sat. morning stars. I still have yet to see any of 'em myself! 3). Who would produce the movie? If Bluth were still making movies the way he used to, I'd want him in a heartbeat, but lately he seems burnt-out ("Thumbelina"?) Disney making it would be a double-edged sword; sure the animation would be top-notch, but the story might be a little too Hollywood. And I don't want these guys singing when there is a global war going on! :-) What if a Japanese company did it--Sonic anime? That would be cool!! And, of course, we could get really nit-picky and discuss who we want for writer, music (orchestral, electronic, or pop?), music composer, etc. okay, it's debate time! later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Wed Feb 15 13:31:08 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA00614 for sonic-ll; Wed, 15 Feb 1995 13:31:04 -0500 Received: from trance.helix.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA00609 for ; Wed, 15 Feb 1995 13:31:01 -0500 Received: from blaze (blaze.helix.net [142.231.37.185]) by trance.helix.net (8.6.9/8.6.9) with SMTP id KAA15409 for ; Wed, 15 Feb 1995 10:36:03 -0800 Received: by blaze.helix.net (Amiga SMTPpost 1.04 December 9, 1994) id AA01; Wed, 15 Feb 95 10:30:38 PST Subject: Re: It's too quite. From: bradclark@blaze.helix.net (Brad Clark) To: sonic@sard.mv.net Date: Wed, 15 Feb 95 10:30:38 PST Organization: Blaze BBS (604)525-8342 Free Internet Access Message-ID: <19950215.7999430.9B1B@blaze.helix.net> Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >If there's a God in Heaven, PLEASE!!!! don't let it be a live action >film! Maybe it worked with TMNT, but that's about it. Anyone remember >"Howard the Duck?" George Lucas directing, $40 million and STILL the >thing was more turkey than duck! To quote another toon: "Spew and a >half!" > >'Nuff said. > >Daniel J. Drazen drazen@andrews.edu I agree, but if they do a movie out of sonic, I hope they have a good story to do it with. Too many animated features have been coming out lately with stories that are nothing but concepts. And hopefully they wouldn't base it on the weekday show. Maybe something on the lines of; what happens now that Robotnic is gone...or is he? (Dan: have you got any of my messages? I haven't heard from you.) Brad Clark -- -------------------------------------------------------------------------- Brad D. Clark main: bradclark@blaze.helix.net aka: Grumpy Bear alt: grumpybear@outb.wimsey.com IRC: grmpybear --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 15 13:54:21 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA01157 for sonic-ll; Wed, 15 Feb 1995 13:54:18 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA01152 for ; Wed, 15 Feb 1995 13:54:15 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA02339; Wed, 15 Feb 1995 13:54:59 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA21483; Wed, 15 Feb 1995 13:54:56 -0500 Message-Id: <9502151854.AA21483@edmund> Subject: Re: It's too quite. To: sonic@sard.mv.net Date: Wed, 15 Feb 1995 13:54:55 -0500 (EST) In-Reply-To: <19950215.7999430.9B1B@blaze.helix.net> from "Brad Clark" at Feb 15, 95 10:30:38 am X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > I agree, but if they do a movie out of sonic, I hope they have a good story > to do it with. Too many animated features have been coming out lately with > stories that are nothing but concepts. And hopefully they wouldn't base it > on the weekday show. Maybe something on the lines of; what happens now that > Robotnic is gone...or is he? > > (Dan: have you got any of my messages? I haven't heard from you.) > > Brad Clark > > -- > -------------------------------------------------------------------------- > Brad D. Clark main: bradclark@blaze.helix.net > aka: Grumpy Bear alt: grumpybear@outb.wimsey.com > IRC: grmpybear > --------------------------------------------------------------------------- > Brad: WHAT MESSAGES? I suppose that answers your question. I told Craig that I hadn't heard from you since early last week. At least we can stay in touch here! Totally agree about stories. Bluth was seriously crippled in that department with "All Dogs..." and "Rock-A-Doodle." His plotlines were all over the highway. And that's probably the reason why the recent Disney features have been so strong: Jeff Katzenberg was in the habit of pushing the writers until a story went into "meltdown" and completely fell apart; then they'd take the leftover core and rebuild around it. Tad Stones has been keeping Disney Afternoon list subscribers up to date on the process as it concerns the next Aladdin direct to video. And over in r.a.a, Mark Evanier has said that time for writing is a luxury that a lot of TV animation shows can't afford, since any extra time spent writing is time taken away from the animators. That's the business for ya. Daniel J. Drazen drazen@andrews.edu Custodian of one of the Sonic the Hedgehog FAQ Files ================================================================= _ __,;;;/ "You must never run from anything ,;( )_, )~\| immortal; it attracts their ;; // `--; attention." , ;\ | THE LAST UNICORN ================================================================= From owner-sonic@sard.mv.net Wed Feb 15 14:08:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA01266 for sonic-ll; Wed, 15 Feb 1995 14:08:56 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA01261 for ; Wed, 15 Feb 1995 14:08:54 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id MAA20851 for ; Wed, 15 Feb 1995 12:09:40 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id MAA08805; Wed, 15 Feb 1995 12:09:39 -0700 Date: Wed, 15 Feb 1995 12:09:39 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Sonic movie Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Okay, everyone slow down for a minute and picture this . . . A computer animated Sonic movie produced and directed by Steven Speilberg. I know it may soon outragous, but the fact is that spielberg has been trying his hand lately at animated films, and, if he could get animation quality like in Jurassic Park, we'd have a blockbuster movie that would win best picture in no time at all. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 15 14:14:14 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA01313 for sonic-ll; Wed, 15 Feb 1995 14:14:12 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA01308 for ; Wed, 15 Feb 1995 14:14:10 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id MAA21557 for ; Wed, 15 Feb 1995 12:14:57 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id MAA09149; Wed, 15 Feb 1995 12:14:56 -0700 Date: Wed, 15 Feb 1995 12:14:56 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Don Bluth Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I know this may be a little off topic, but, since we seem to be talking about Don Bluth . . . I heard recently, from a reliable source, that Don Bluth is thinking about re-releasing "The Secret of NIMH". This is because it originally didn't get the wide publicity he wanted it to. In fact, the word is that MGM/UA walked all over it and treated it like some Tom and Jerry cartoon short. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 15 14:48:38 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA01604 for sonic-ll; Wed, 15 Feb 1995 14:48:20 -0500 Received: from oistrakh.msen.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA01599 for ; Wed, 15 Feb 1995 14:48:18 -0500 Received: from garnet.msen.com (garnet.msen.com [148.59.1.11]) by oistrakh.msen.com (8.6.9/8.6.9) with SMTP id TAA09844 for ; Wed, 15 Feb 1995 19:48:53 -0500 Received: by garnet.msen.com (Smail3.1.28.1 #12) id m0repid-0013IJC; Wed, 15 Feb 95 14:48 EST Message-Id: Date: Wed, 15 Feb 95 14:48 EST From: wilmoth@garnet.msen.com (Jamie Wilmoth) To: sonic@sard.mv.net Subject: Re: Stripping Moebius from the Ring Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Ouroboros, the World Serpent. Trivially Helpful, Ronnie From owner-sonic@sard.mv.net Wed Feb 15 14:54:17 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA01662 for sonic-ll; Wed, 15 Feb 1995 14:54:16 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA01657 for ; Wed, 15 Feb 1995 14:54:14 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id NAA02513 for ; Wed, 15 Feb 1995 13:55:01 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Wed, 15 Feb 95 13:54 CST Received: by twty.chi.il.us id 0ISSX004 Wed, 15 Feb 95 13:22:57 From: craig.moore@twty.chi.il.us Message-ID: <9502151322.0ISSX00@twty.chi.il.us> Date: Wed, 15 Feb 95 13:22:57 Subject: Re: it's too quite. To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well, I think that it SHOULD be from the tv show and not the comic book. It would be nice if they did a new story. As for the voices, I would keep all of the voices and add new characters. There really is no way that disney will do it because they stick to there own stuff so unless they buy sonic, then they won't do it. Maybe DIC will do it or maybe we can get scott shaw (SP) from the mini-series to do some of it. I just hope that they DO make a movie. I havn't heard anything about it other then the little note in the comic book. Maybe someone out there knows more about it? Craig / Tails From owner-sonic@sard.mv.net Wed Feb 15 15:08:55 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA01792 for sonic-ll; Wed, 15 Feb 1995 15:08:52 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA01786; Wed, 15 Feb 1995 15:08:51 -0500 Date: Wed, 15 Feb 1995 15:06:32 -0500 (EST) From: Ratman Subject: Re: Don Bluth To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 15 Feb 1995, David M. Pistone wrote: > I know this may be a little off topic, but, since we seem to be talking > about Don Bluth . . . > > I heard recently, from a reliable source, that Don Bluth is thinking > about re-releasing "The Secret of NIMH". This is because it originally > didn't get the wide publicity he wanted it to. In fact, the word is that > MGM/UA walked all over it and treated it like some Tom and Jerry cartoon > short. Do you mean re-relased, or remade? And relased where? In theaters? I wanna know! I loved that movie! Yeah, it's off topic, but I'm god here.. :-) --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 15 15:22:14 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA01906 for sonic-ll; Wed, 15 Feb 1995 15:22:12 -0500 Received: from mik.uky.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA01901 for ; Wed, 15 Feb 1995 15:22:07 -0500 Received: from nx25.mik.uky.edu by mik.uky.edu (NX5.67e/NX3.0M) id AA17759; Wed, 15 Feb 95 15:22:48 -0500 From: richard ray ii roberts Message-Id: <9502152022.AA17759@mik.uky.edu> Received: by nx25.mik.uky.edu (NX5.67e/NX3.0X) id AA10013; Wed, 15 Feb 95 15:21:30 -0500 Date: Wed, 15 Feb 95 15:21:30 -0500 Received: by NeXT.Mailer (1.100) Received: by NeXT Mailer (1.100) To: sonic@sard.mv.net Subject: A movie Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: So be it! I will descend with joyous abandon into the depths of idiotic speculation. Specifically, I'll say that if they do make a Sonic movie I would rather it be made in the format of the Kimagure Orange Road movie - the last, extra-long episode of the series. Where they finally and for good squash Robotnik and answer most of the questions on what they're going to do afterwards. I have grown very attached to the world that the Saturday Morning series has created, and the characters that inhabit it, and eventually would like to see a conclusion - as long as it were well done. As for who to do it, I personally would be in favor of Spielberg. He has a habit of finding talented people, and some of the names he has already in his Amblimation are impressive. Although... the anime idea is actually not very far fetched. Aren't Sally, Bunnie, and the rest of the secondary characters modeled off of a manga? I thought that was why the colors took so long to get straight in the comics. I'd be rather pleased to see a Sonic anime movie, if for no other reason than curiosity over how they handled it, and the hope of seeing the serious character issues treated seriously and at length. It's interesting to watch Bunnie and Dulcy give little hints about their feelings in the background, but I'd like more. Getting Kicked Off His NeXT? Mouse From owner-sonic@sard.mv.net Wed Feb 15 15:41:38 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA02108 for sonic-ll; Wed, 15 Feb 1995 15:41:36 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA02103 for ; Wed, 15 Feb 1995 15:41:34 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id NAA01374 for ; Wed, 15 Feb 1995 13:42:21 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id NAA25243; Wed, 15 Feb 1995 13:42:19 -0700 Date: Wed, 15 Feb 1995 13:42:19 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Don Bluth In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 15 Feb 1995, Ratman wrote: > > I heard recently, from a reliable source, that Don Bluth is thinking > > about re-releasing "The Secret of NIMH". This is because it originally > > didn't get the wide publicity he wanted it to. In fact, the word is that > > MGM/UA walked all over it and treated it like some Tom and Jerry cartoon > > short. > > Do you mean re-relased, or remade? And relased where? In theaters? I wanna > know! I loved that movie! > I meand re-release, as in the original film. I also mean in movie theaters. He hopes to get a better audience and maybe it won't flop as bad as it did in '82. I also mean, that he's still THINKING about it, it may happen or it may not. That's all I know. Personally, it would be great if he did. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 15 18:21:00 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA04762 for sonic-ll; Wed, 15 Feb 1995 18:20:28 -0500 Received: from acmey.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA04757 for ; Wed, 15 Feb 1995 18:20:26 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmey.gatech.edu (8.6.9/8.6.9) id SAA22160 for sonic@sard.mv.net; Wed, 15 Feb 1995 18:21:13 -0500 Message-Id: <199502152321.SAA22160@acmey.gatech.edu> Subject: Re: Don Bluth To: sonic@sard.mv.net Date: Wed, 15 Feb 1995 18:21:13 -0500 (EST) In-Reply-To: from "David M. Pistone" at Feb 15, 95 01:42:19 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 1687 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > On Wed, 15 Feb 1995, Ratman wrote: > > > Do you mean re-relased, or remade? And relased where? In theaters? I wanna > > know! I loved that movie! > > I meand re-release, as in the original film. I also mean in movie > theaters. He hopes to get a better audience and maybe it won't flop as > bad as it did in '82. I also mean, that he's still THINKING about it, it > may happen or it may not. That's all I know. > Kinda figured it was just a "re-release", tho' I too would love to get a chance to see it in the theatre. When did come out originally, '81, '82? I was too young! BTW, since many of us appear to be NIMH fans as well as Sonic fans, just in case you don't know, there is a book sequel to _Mrs. Frisby_ titled _Racso and the Rats of NIMH_. It tells the story of a young rat named Racso who hears of the Thorn Valley colony and vows to go there so he can learn how to read and write and become something. Now how, you ask, could he have heard of the Rats of NIMH, let alone possess the ability and determination to learn how to read? Sorry, that would be a spoiler...:-) The story itself is great, but the book suffers from many glaring incontinuities from the first book (sound familiar?). It almost seems like the author (it wasn't O'Brien) read the original book once and then lost it before deciding to write a sequel. Oh well... later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Wed Feb 15 18:40:56 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA05148 for sonic-ll; Wed, 15 Feb 1995 18:40:53 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA05142; Wed, 15 Feb 1995 18:40:52 -0500 Date: Wed, 15 Feb 1995 18:29:46 -0500 (EST) From: Ratman Subject: Re: Don Bluth To: sonic@sard.mv.net In-Reply-To: <199502152321.SAA22160@acmey.gatech.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 15 Feb 1995 gt6005a@prism.gatech.edu wrote: > > I meand re-release, as in the original film. I also mean in movie > > theaters. He hopes to get a better audience and maybe it won't flop as > > bad as it did in '82. I also mean, that he's still THINKING about it, it > > may happen or it may not. That's all I know. > > > Kinda figured it was just a "re-release", tho' I too would love to get > a chance to see it in the theatre. When did come out originally, '81, '82? > I was too young! Movie is copywrighted 1982 (I own a copy of the video) > BTW, since many of us appear to be NIMH fans as well as Sonic fans, just > in case you don't know, there is a book sequel to _Mrs. Frisby_ titled > _Racso and the Rats of NIMH_. It tells the story of a young rat named > Racso who hears of the Thorn Valley colony and vows to go there so he > can learn how to read and write and become something. Now how, you ask, > could he have heard of the Rats of NIMH, let alone possess the ability > and determination to learn how to read? Sorry, that would be a spoiler...:-) Uh oh, that's like 4 messages in the thread off topic. We're going to get complains any time soon. If this conversation keeps up, I'll have to create another mailing list. ;-) Here's the facts. There were 3 books. 1971 - "Mrs. Frisby and the Rats of NIHM" by Robert C. O'Brien 1986 - "Racso and the Rats of NIMH" by Jane Leslie Conly 1990 - "R-T, Margaret, and the Rats of NIHM" by Jane Leslie Conly R-T, Margaret, and the Rats of NIHM wasn't that great, but it had rats in it, so I enjoyed it. > The story itself is great, but the book suffers from many glaring > incontinuities from the first book (sound familiar?). It almost seems like > the author (it wasn't O'Brien) read the original book once and then lost > it before deciding to write a sequel. Oh well... Both the ones by Jane Leslie Conly did. They were definately children's books. But the first book by O'Brien was really awesome! It was different than the movie in so many ways, it was a different story! Did anybody else get that feeling? I seem to remember having this conversation in rec.arts.animation... Oh well. ** Ok, here's a spoiler. I'm going to talk about the the first book [ scroll down a lot ] Ok, here's some main differences that many people might not know. - Jenner was a good guy. Totally. He just didn't agree with Nicodemus's idea to move to thorn valley, and took off. Didn't cause any trouble. - Mr. Ages was polite. - They described in more detail their experience at NIMH. - They succeed in moving Mrs. Frisby's cinderblock home. Note the name difference. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 15 19:31:30 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA05776 for sonic-ll; Wed, 15 Feb 1995 19:31:18 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA05704 for ; Wed, 15 Feb 1995 19:31:11 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0retQa-000oS6C; Thu, 16 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0reqo2-000c8jC; Wed, 15 Feb 95 21:58 MET Received: by deco.franken.de (CrossPoint v3.02); 15 Feb 1995 21:58:23 +0100 Date: 15 Feb 1995 20:21:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fuq5juuzxB@deco.franken.de> In-Reply-To: <9502150342.AA05002@edmund> Subject: Re: Doin' the Mobius Strip X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > No. August Ferdinand Mobius was a German mathematician who lived 1790 > > -1868. I'm not sure what his claim to fame is, but I'm sure you can find > > out from sources at your local library. > Mobius' claim to fame is the Mobius Strip (no, it's not a suggestive > dance ;-) ). To make your own, take a strip of paper and glue it into > a circle, putting a twist in it at the same time. I think everyone knows what a Mobius Strip looks like... As far as I remember my days at school there was also a German zoologist called Karl August Mobius (1825 - 1908). With his studies about oysters he founded the theory of the community of life (hope I translated it right). After all, this seems to fit perfectly because Mobius _is_ a planet where different sorts of animals live together in peace and in balance with nature (not to mention that the name of the planet was choosen way before the episode 'Blast To The Past'.) Just a suggestion Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Wed Feb 15 19:46:30 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA06066 for sonic-ll; Wed, 15 Feb 1995 19:46:29 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA06061 for ; Wed, 15 Feb 1995 19:46:02 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0retQb-000oS9C; Thu, 16 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0reqoB-000c8nC; Wed, 15 Feb 95 21:58 MET Received: by deco.franken.de (CrossPoint v3.02); 15 Feb 1995 21:58:23 +0100 Date: 15 Feb 1995 21:12:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fuq6lxuzxB@deco.franken.de> In-Reply-To: Subject: Re: Sally Solo Comics X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > I also love the artwork by Scott Shaw! Heh... I like the artistic style > of Art Mwhinney(sp)! He's so inspirational. To date, I have drawn over > 300 sketches -- most of them pencilled sketches , of both Sonic and Tails. > I have successfully drawn Knuckles, Sally, Rotor(in full color), and am > going to work on more characters, especially NED from the latest STH GG > game. Well, I'm sorry that I _can't_ agree. Have you ever compared Art Mawhinneys drawings to the looking of the characters in the cartoon? I believe there are a lot of differences (and not to the best). > Sonic The Hedgehog > World's Largest Sonic Art Archives > OWNER/CURATOR/COLLECTOR > Bryant Melesko Now this sounds interesting. Could you tell me how to get access to this archive? I would really like to see some new stuff about Sonic. Best wishes Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Wed Feb 15 19:46:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA06077 for sonic-ll; Wed, 15 Feb 1995 19:46:44 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA06072 for ; Wed, 15 Feb 1995 19:46:37 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0retQb-000oSAC; Thu, 16 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0reqo3-000c8kC; Wed, 15 Feb 95 21:58 MET Received: by deco.franken.de (CrossPoint v3.02); 15 Feb 1995 21:58:23 +0100 Date: 15 Feb 1995 20:27:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fuq5y4PzxB@deco.franken.de> In-Reply-To: Subject: Re: lyrics X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >> Well, how about posting some lyrics from the Sonic cartoon / Sonic CD game >> like the opening songs? > Your wish is my command: (:3 > > "Sonic Boom" > (Sonic CD theme song, American version) [theme song deleted] I would really like to hear this song. The one on my 'Sonic CD' game is different, maybe I have another version. Here is the text of the song as I know it: [snip] 10-10 Y'can go again 9-9 Don't fall behind 8-8 Say, don't be late 7-7 Destination heaven 6-5 So stay alive 4-3 Now it's you & me 2-1 We're gonna have some fun Excalibar - It's not that far What do y'make - Hey Give & Take Goin' Home - Time Zone Check out Egg - He's never alone Leather'n Lace - Getting in Place What do y'get - Say - Fast Jet Doom Room - Cosmic Zoom Heads up Jake It's a Sonic Boom Toot Toot Sonic Warrior - Toot Toot Sonic Warrior Your hour is never at hand You've got the power to save the land Take a little chance - slip on thru, You 'gotta survive no matter what you do you gotta do for you Toot Toot Sonic Warrior - Toot Toot Sonic Warrior The power is on your mind To shake the planets and conquer time Toot Toot Sonic Warrior - Deep in Space and Time Toot Toot Sonic Warrior - forever in your mind Nothing can survive, the will to stay alive, cause if you try, you can do anything Toot Toot Sonic Warrior - Always takes a chance Toot Toot Sonic Warrior - Never says he can't Nothing can survive, the will to stay alive, cause if you try, you can do anything. [snap] I could also send this song as a sampeled VOC-file (or whatever you like) if you want it. Please tell me the required sampling rate, mono or stereo, the sound format (.VOC would be best) and a FTP-site to send it to (an UUENCODED file would be a little too big, but it can be done). Best wishes Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Wed Feb 15 19:47:22 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA06093 for sonic-ll; Wed, 15 Feb 1995 19:47:21 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA06082 for ; Wed, 15 Feb 1995 19:46:53 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0retQb-000oSOC; Thu, 16 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0reqoA-000c8lC; Wed, 15 Feb 95 21:58 MET Received: by deco.franken.de (CrossPoint v3.02); 15 Feb 1995 21:58:23 +0100 Date: 15 Feb 1995 21:11:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fuq6kz9zxB@deco.franken.de> In-Reply-To: Subject: Re: Quick question: X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Has Metal/RoboSonic made an appearance in any of the cartoons or comics? > If so, in what incarnation: the giant gray behemoth of Sonic 2, the > skeletal Sonic of Sonic CD, or the value-size Terminator ripoff of S&K? > Inquiring minds want to know. (:3 > ---Fred M. Sloniker, stressed undergrad There was a Sonic robot in issue #9 of the Sonic comic from Archie. I couldn't get this issue, so I don't know any details. The Metal Sonic from the 'Sonic CD' game had an appearance in the Sonic comic from Fleetway Publications, issue #21 - #23, 'The Sonic Terminator' (last three parts of a six-part story). Basically, the story has a lot of the CD game in it. [snip] Issue #21: Sonic receives a distress signal sent by Amy (a pink lady hedgehog) from Never Lake. When Sonic gets there he finds the Little Planet completely covered with Robotniks factories and chained to Mobius with a gigantic chain. While saving Amy he is attacked by Metal Sonic but is able to defeat him. Just when things seem to be back to normal and Sonic does his usual jokes (Sonic: "Did I ever tell you that pink is my most _non-favourite_ color?" Amy: "Oh Sonic, you say the cutest things!") Metal Sonic gets up again and hits Sonic from behind. Because its systems are severly damaged, Metal Sonic takes Amy to the Little Planet as 'life bait' for Sonic. Sonic follows them over the chain that holds the Little Planet. Issue #22: Sonic finds Amy and tries to defeat Metal Sonic, but his enemy is itself a part of the technology that covers the Little Planet. So it can drain energy from the surrounding machinery to repair itself. Just as Metal Sonic is about to finish Sonic, it gets hit by another Sonic who is only half the size of the original. He then pushes Sonic into a shrinking ray and hands him a Time Stone. Issue #23: With the Time Stone Sonic travels back into the past and finds the machine that caused the changes on the Little Planet. Because of his small size he is able to enter the machine and destroy it from within. He travels back to the present just in time to prevent Metal Sonic from doing the kill. He hands over the Time Stone to his other self and sends him back into time. Due to the changes in the past the Little Planet is returned to normal. The Metal Sonic disappears too, because he was created by the same machinery. [snap] Another example for my bad grammar... oh well. Hope you can find out what was meant. Well, I don't know the story in issue #9 of the American Sonic comic, but thinking of all the sh*t I've seen from Archie so far with all the slapstick and uninspired drawing styles, I assume that the English version is a little more interesting. (Too bad you haven't seen the 'Enter Knuckles' story from Fleetway. Definitely _way_ better than the Archie comics version 'This Island Hedgehog'.) Only my opinion... don't flame me, I'm nobody's toast. Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Wed Feb 15 20:01:06 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06194 for sonic-ll; Wed, 15 Feb 1995 20:01:03 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06187 for ; Wed, 15 Feb 1995 20:01:00 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0retQd-000oSuC; Thu, 16 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0reqoi-000c8jC; Wed, 15 Feb 95 21:59 MET Received: by deco.franken.de (CrossPoint v3.02); 15 Feb 1995 21:58:24 +0100 Date: 15 Feb 1995 21:40:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fuq7IIuzxB@deco.franken.de> Subject: Sonic and IRC X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hello. Some folks on alt.tv.animaniacs meet on IRC to discuss some topics and have fun. How about doing the same? All we have to do is choose a channel name and /join in. Please tell me your opinions about this. Best wishes Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Wed Feb 15 20:02:44 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06219 for sonic-ll; Wed, 15 Feb 1995 20:02:43 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06214 for ; Wed, 15 Feb 1995 20:02:37 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0retQZ-000oR2C; Thu, 16 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0reqo5-000c8lC; Wed, 15 Feb 95 21:58 MET Received: by deco.franken.de (CrossPoint v3.02); 15 Feb 1995 21:58:23 +0100 Date: 15 Feb 1995 20:32:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fuq6Fz9zxB@deco.franken.de> In-Reply-To: <9502140138.AA15427@edmund> Subject: Re: A Sonic FAQ File X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hello. I saw something interesting in the FAQ file that was recently posted by Dan Drazen: > B. SONIC COMICS DESCRIPTIONS > > #18 [Jan 1995]: > : > Sonicgram: includes statement that Sonic is 15, and a German > fan disses Dave Manak's artwork Believe it or not, this letter from Germany was mine (one of many others I wrote). However, Archie Comics stated that they think of Dave Manak as a very talented and inspirated penciller, and another reader said on the Sonic-Grams page in issue #21 that he thinks exactly the same as Archie Comics and likes the current style of drawing. Well, the only high-quality artwork _I_ ever saw in the Sonic comics was the one done by Scott Shaw! in the Sonic mini-series #0 - #2 and in the Sonic In Your Face Special #1 ('Tails Little Tale'). Now I would like to find out if I'm right about the very low quality of the current artwork or if I'm just a stupid German. Whoever is reading this, could you please tell me what _you_ think of the works of Dave Manak, Art Mawhinney and all the other morons? Just my opinion - don't send flames Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Wed Feb 15 20:02:51 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06229 for sonic-ll; Wed, 15 Feb 1995 20:02:50 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06224 for ; Wed, 15 Feb 1995 20:02:46 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0retQZ-000oS4C; Thu, 16 Feb 95 00:46 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0reqo5-000c8mC; Wed, 15 Feb 95 21:58 MET Received: by deco.franken.de (CrossPoint v3.02); 15 Feb 1995 21:58:23 +0100 Date: 15 Feb 1995 21:02:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fuq6Vz9zxB@deco.franken.de> In-Reply-To: <01HN0KPJJGGY9FMF1U@delphi.com> Subject: Re: Sonic Merchandise List (beta) X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Contributors: Alessandro Sanasi Gee, thanks for mentioning me... I feel most honored. ,-)) Here are a few other contributions I would like to make to the Merchandise list: > FOOD > ---- > 1. _Fanta_ can from England with Sonic on it and the text > 'Orange Zone - Sonic cool can - the drink with attitude'. > /* Who makes Fanta? */ Well, the writing on the can says 'A product of the Coca Cola Company'. > PUBLICATIONS > ------------ > 3. "Sonic the Comic" comic, issue frequency ??. From Fleetway > Publications. The Fleetway comic has an issue frequency of 14 days. > VIDEOS > ------ > 4. (A) Grounder the Genius (Buena Vista 2380) > 5. (A) Road Hog (Buena Vista 2381) > 6. (A) Robotnik Express (Buena Vista 2382) > 7. (A) Slowww Going (Buena Vista 2383) > 8. (A) Sonic's Song (Buena Vista 2379) > 9. (A) Super Special Sonic Search Squad (Buena Vista 2385) > /* What are the episodes on the (A) tapes? */ As far as I remember they are: 4. Grounder The Genius Black Headed Eagle 5. Road Hog Tails In Charge 6. Robotnik Express Tails' New Home 7. Slowww Going Over The Hill 8. Sonic' Song Best Hedgehog 4. Super Special Sonic Search Squad Sonic Underground Lovesick Sonic (Now who would be stupid enough to buy all these videos? Well, please don't ask...) > SUPPLIERS > --------- > Panini Distributon in the United Kingdom: PANINI PUBLISHING LTD Tunbridge Wells TN2 5TT Distribution in Germany: ASV Vertriebs GmbH Suederstrasse 77 20097 Hamburg Distribution in Austria: Pressegrossvertrieb Salzburg Niederalm 300 5081 Salzburg > SONIC BACK ISSUE ZONE (Fleetway Publications) > Aim Ltd. > PO Box 10 > Sunderland, SR4 6SN > United Kingdom This is _not_ the address of Fleetway Publications. Its where you can order back issues of the 'Sonic The Comic' comic. Sorry, I don't know how to get a subscription the official way. But you can call them by phone and ask. The Fleetway address is Fleetway Editions Ltd. 25/31 Tavistock Place London WC1H 9SU Tel. 071 344-6400 (use a dialling prefix when calling from the U.S.) > Topps As far as I know the address should be THE TOPPS COMPANY INC. Duryea PA 18642 Hope this helps Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Wed Feb 15 20:15:14 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06321 for sonic-ll; Wed, 15 Feb 1995 20:15:12 -0500 Received: from quackerjack.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06316 for ; Wed, 15 Feb 1995 20:15:10 -0500 Received: from vtucs.cc.vt.edu (vtucs.cc.vt.edu [128.173.4.72]) by quackerjack.cc.vt.edu (8.6.9/8.6.9) with ESMTP id UAA16550 for ; Wed, 15 Feb 1995 20:20:18 -0500 Message-Id: <199502160120.UAA16550@quackerjack.cc.vt.edu> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id UAA25875; Wed, 15 Feb 1995 20:15:50 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Wed, 15 Feb 1995 20:16:32 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Sonic movie? X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: A movie would be great, but I have the same fears about it as I do seeing a 3rd season (God willing)... Because of the differences in all the different Sonic books, shows, and comic books (discussed @ nauseum here), who will decide what is the TRUE story behind Robotnik's takeover, the Freedom Fighter's individual struggles, etc.? Also, since Sonic is owned (TM and all) by SEGA, but the cartoon is produced in the U.S.A., couldn't SEGA create a whole NEW story? It may have nothing to do with anything ever written or animated so far... We've already seen the destruction of everything Robotnik built (cue "Doomsday") and witnessed most of the individual battles up until that point, so what could the Movie possibly deal with? Assuming Robotnik would have to be in the movie, and assuming that some sort of background to this conflict between him & Sonic would have to be exposed, and finally assuming that the producers won't repeat anything from the show, I can forsee one of 2 things happening: 1)the story will be completely changed - new reasons for the war (against Robotnik) - new and different characters - new voices/animation This, in effect, would discredit anything produced so far in the shows/comic/ books. (along with the FAQ ;) ) 2)it will keep the current SatAM version's characteristics, but will only tell a story that is very generic (like a few of the shows) giving no insight into the character development, plot line, etc. which would (IMHO) be the whole point of seeing the movie! Of course, I COULD be wrong - the movie might actually work to resolve all of the problems that we have been talking about between the comic/books/show... (i.e. you will finally see that I'm right - Sally is a vixen) (I don't care how many [more] flames I get on this topic - my mind is made up & It will take...well...a movie to change it ;) ) ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Wed Feb 15 20:17:35 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06344 for sonic-ll; Wed, 15 Feb 1995 20:17:34 -0500 Received: from saul3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06339 for ; Wed, 15 Feb 1995 20:17:32 -0500 Received: by saul3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA06434; Wed, 15 Feb 95 17:18:20 -0800 X-Sender: lazuli@saul3.u.washington.edu Date: Wed, 15 Feb 1995 17:18:20 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: lyrics In-Reply-To: <5fuq5y4PzxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 15 Feb 1995, Alessandro Sanasi wrote: > I would really like to hear this song. It's only sorta cool, and actually is never heard in the format I posted it (there's one mix used for the title screen and opening animation and another for the closing animation). I understand the Japanese version is completely different; anyone out there have the lyrics for *that*? (:3 > The one on my 'Sonic CD' game is different, maybe I have another > version. That's what I suspect; I guess there were three releases after all (American, European English, and Japanese)-- unless someone's seen a German Sonic... (:3 > Here is the text of the song as I know it: [chop] Erg. And I thought the American lyrics were banal. (:3 > I could also send this song as a sampeled VOC-file (or whatever you > like) if you want it. Don't threaten *me*. (:3 Seriously, though, thanks for sharing these little 'quirks'. It's interesting to learn more about my primary sources for info about Sonic (as I've said earlier, I don't read the comic much and can't see the show often). ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu IBM PC: Who wants a politically correct computer? From owner-sonic@sard.mv.net Wed Feb 15 20:25:23 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06422 for sonic-ll; Wed, 15 Feb 1995 20:25:12 -0500 Received: from saul3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06417 for ; Wed, 15 Feb 1995 20:25:09 -0500 Received: by saul3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA06692; Wed, 15 Feb 95 17:25:58 -0800 X-Sender: lazuli@saul3.u.washington.edu Date: Wed, 15 Feb 1995 17:25:58 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Quick question: In-Reply-To: <5fuq6kz9zxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 15 Feb 1995, Alessandro Sanasi wrote: > The Metal Sonic from the 'Sonic CD' game had an appearance in the Sonic > comic from Fleetway Publications, issue #21 - #23, 'The Sonic Terminator' > (last three parts of a six-part story). What were the first three parts, pray tell? (Curious look-- this British comic sounds 'way cooler' than its American counterpart...) Thanks for the info! I really appreciate it. [We want information...] > (Too bad you haven't seen the 'Enter Knuckles' story from Fleetway. > Definitely _way_ better than the Archie comics version 'This Island > Hedgehog'.) Well, don't just stand there; summarize it! (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Fred's Fifth Law: "Common sense" isn't. From owner-sonic@sard.mv.net Wed Feb 15 21:36:22 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA06929 for sonic-ll; Wed, 15 Feb 1995 21:36:18 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA06924 for ; Wed, 15 Feb 1995 21:36:12 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA20759; Wed, 15 Feb 1995 21:36:54 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA12919; Wed, 15 Feb 1995 21:36:49 -0500 Message-Id: <9502160236.AA12919@edmund> Subject: Shaw! v. the world (was: Re: Sonic FAQ file To: sonic@sard.mv.net Date: Wed, 15 Feb 1995 21:36:48 -0500 (EST) In-Reply-To: <5fuq6Fz9zxB@deco.franken.de> from "Alessandro Sanasi" at Feb 15, 95 08:32:00 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > I saw something interesting in the FAQ file that was recently posted by > Dan Drazen: > It's nice to be noticed =) . > > B. SONIC COMICS DESCRIPTIONS > > > > #18 [Jan 1995]: > > : > > Sonicgram: includes statement that Sonic is 15, and a German > > fan disses Dave Manak's artwork > > Believe it or not, this letter from Germany was mine (one of many others > I wrote). However, Archie Comics stated that they think of Dave Manak as > a very talented and inspirated penciller, and another reader said on the > Sonic-Grams page in issue #21 that he thinks exactly the same as Archie > Comics and likes the current style of drawing. > > Well, the only high-quality artwork _I_ ever saw in the Sonic comics was > the one done by Scott Shaw! in the Sonic mini-series #0 - #2 and in the > Sonic In Your Face Special #1 ('Tails Little Tale'). > > Now I would like to find out if I'm right about the very low quality of > the current artwork or if I'm just a stupid German. Whoever is reading > this, could you please tell me what _you_ think of the works of Dave > Manak, Art Mawhinney and all the other morons? > > Just my opinion - don't send flames > > Alessandro > "De gustibus non est disputandum,*" Al. [*That's Latin.] Still, let me throw in my own 2 pfennigs: I got into the Sonic comics late, starting with issue #18. As a result, I only have Shaw!'s contribution to the In Your Face issue to go by. While Shaw! has a good style, it seems to me to be rather "light" and that it works mainly in comedic situations. Of course it's light years beyond Manak. Still, getting back to #18, I have a hard time picturing Shaw! drawing "In The Still Of The Night," especially the scenes toward the end where Sally's old mentor, Julayla, is on her deathbed. IMHO, Art Mawhinney has the right touch for the more "serious" episodes. It's not hard to figure out why, as he's credited as being a storyboard artist for the animated series...both of them, in fact. Have to roll tape to see if the same can be said for Shaw! Not a flame, just my own outlook. Daniel J. Drazen drazen@andrews.edu Custodian of one of the Sonic the Hedgehog FAQ Files ================================================================= _ __,;;;/ "You must never run from anything ,;( )_, )~\| immortal; it attracts their ;; // `--; attention." , ;\ | THE LAST UNICORN ================================================================= From owner-sonic@sard.mv.net Wed Feb 15 22:20:06 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA07384 for sonic-ll; Wed, 15 Feb 1995 22:20:04 -0500 Received: from mail04.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA07378 for ; Wed, 15 Feb 1995 22:20:02 -0500 From: CamCoon@aol.com Received: by mail04.mail.aol.com (1.37.109.11/16.2) id AA050634819; Wed, 15 Feb 1995 22:20:20 -0500 Date: Wed, 15 Feb 1995 22:20:20 -0500 Message-Id: <950215203742_22679481@aol.com> To: sonic@sard.mv.net Subject: Re: A movie Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > So be it! I will descend with joyous abandon into the depths of idiotic speculation. Specifically, I'll say that if they do make a Sonic movie I would rather it be made in the format of the Kimagure Orange Road movie - the last, extra-long episode of the series. Where they finally and for good squash Robotnik and answer most of the questions on what they're going to do afterwards. I have grown very attached to the world that the Saturday Morning series has created, and the characters that inhabit it, and eventually would like to see a conclusion - as long as it were well done. --from richard ray ii roberts 95-02-15 I also would love to see a Sonic movie; what they have begun with the Saturday morning show begs for more. The world it has created in Mobius suggests a rich and ancient culture that would be well worth exploring. The characters are easy to identify with and you can really care about them and long to know more about them. Many questions come to mind; exactly how did Robotnik come to power, what was the great war all about (did all the animals live in peace and harmony OR did they have great growing pains and conflict to achieve their happiness and coexistence?) And, of course, when Robotnik (or whoever comes after him) is finally crushed, what brave new world will our new royal family of Queen Sally and King Sonic build out of the ashes? Yes, all of this begs a movie, a trilogy, or even a series! You hear us, Mr. Spielberg? :D To a free Mobius! Long Live Princess Sally! CamCoon ^ ^ <* *> * Morgan Ingersoll "From out of great evil, some great good must come..." From Doctor Who Genesis of the Daleks From owner-sonic@sard.mv.net Wed Feb 15 23:41:23 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA07997 for sonic-ll; Wed, 15 Feb 1995 23:41:17 -0500 Received: from acmey.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA07992 for ; Wed, 15 Feb 1995 23:41:16 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmey.gatech.edu (8.6.9/8.6.9) id XAA14497 for sonic@sard.mv.net; Wed, 15 Feb 1995 23:42:06 -0500 Message-Id: <199502160442.XAA14497@acmey.gatech.edu> Subject: Re: Don Bluth To: sonic@sard.mv.net Date: Wed, 15 Feb 1995 23:42:05 -0500 (EST) In-Reply-To: from "Ratman" at Feb 15, 95 06:29:46 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 1844 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Uh oh, that's like 4 messages in the thread off topic. We're going to get > complains any time soon. If this conversation keeps up, I'll have to > create another mailing list. ;-) Uh-oh, does this make five. Looks like I'm treading on thin ice here...:-# > Both the ones by Jane Leslie Conly did. They were definately children's > books. > But the first book by O'Brien was really awesome! It was different than the > movie in so many ways, it was a different story! Did anybody else get that > feeling? Oooh, YES!!! Which is precisely why, even tho' I've read and re-read it about a ba-zillion times, I finally went out and bought my own copy a few days ago. > ** Ok, here's a spoiler. I'm going to talk about the the first book > > [ scroll down a lot ] But not too fa---D'OH!! > Ok, here's some main differences that many people might not know. > > - Jenner was a good guy. Totally. He just didn't agree with Nicodemus's > idea to move to thorn valley, and took off. Didn't cause any trouble. > - Mr. Ages was polite. > - They described in more detail their experience at NIMH. > - They succeed in moving Mrs. Frisby's cinderblock home. Note the name > difference. Don't forget the big one---no magic in the book. This is one of the few book-to-movie conversions I've seen where the stories were radically changed, and yet both book AND movie are superb! Tom Clancy or Anne Rice should be so lucky! okay, there's a Sonic reference in my .sig somewhere, so this message isn't a total waste! :-) later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Wed Feb 15 23:42:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA08017 for sonic-ll; Wed, 15 Feb 1995 23:42:51 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA08012 for ; Wed, 15 Feb 1995 23:42:50 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id XAA13504; Wed, 15 Feb 1995 23:39:01 -0500 Date: Wed, 15 Feb 1995 23:39:00 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: It's too quite. In-Reply-To: <9502150000.000R800@twty.chi.il.us> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 15 Feb 1995 craig.moore@twty.chi.il.us wrote: > Gee, Is it just me or hace things quited down a bit? Don't be shy, Post your > questions or start a subjuct. Has anyone heard of the sonic movie? It was > mentioned in the cominc book. But here is a good question, I've not heard anything about a movie except for what the comic said. > Will it be live action or cartoon? And who thinks it would be better as a live > action movie? I think it would be great. I just hope they do a better job on it > then was done to mario bros. Just my 2 cents. What do you think? I don't know..... I found non-animated Flintstones visually shocking. Combined with the different voices, it was all such a distraction that it was impossible for me to allow the Flintstones movie to be what it is. If the StH movie is going to be animated, I hope DIC will take advantage of a pre-established audience and, using contractors where necessary, make a first-rate product that will show the world what they can do if they really want to. That can help them bring in sales revenue and capital to hire better writers, artists, and animators and expand production capability. They won't become a Warner Bros. overnight, but this can be the beginning of moving from minor to major studio status. Recycling is good, but, really, is "Captain Planet" the stuff classic animation is made of? Or what about "Adventures of Sonic the Hedgehog" (which I don't actually have access to without buying the tapes)? I can't comment on the Mario Bros.; I've not seen that movie. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Thu Feb 16 00:25:54 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA08378 for sonic-ll; Thu, 16 Feb 1995 00:25:16 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA08372; Thu, 16 Feb 1995 00:25:15 -0500 Date: Thu, 16 Feb 1995 00:23:11 -0500 (EST) From: Ratman Subject: Rats of NIMH To: sonic@sard.mv.net In-Reply-To: <199502160442.XAA14497@acmey.gatech.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; CHARSET=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: If you have no interest in Rats of NIMH, I apologize for continuing this off-topic thread, and you should stop reading. On Wed, 15 Feb 1995 gt6005a@prism.gatech.edu wrote: > > Uh oh, that's like 4 messages in the thread off topic. We're going to get > > complains any time soon. If this conversation keeps up, I'll have to > > create another mailing list. ;-) > Uh-oh, does this make five. Looks like I'm treading on thin ice here...:-# > > > Both the ones by Jane Leslie Conly did. They were definately children's > > books. > > But the first book by O'Brien was really awesome! It was different than the > > movie in so many ways, it was a different story! Did anybody else get that > > feeling? > Oooh, YES!!! Which is precisely why, even tho' I've read and re-read it > about a ba-zillion times, I finally went out and bought my own copy a few > days ago. I was thinking about buying it. I borrowed it from the library and read it awhile ago. > > Ok, here's some main differences that many people might not know. > > > > - Jenner was a good guy. Totally. He just didn't agree with Nicodemus's > > idea to move to thorn valley, and took off. Didn't cause any trouble. > > - Mr. Ages was polite. > > - They described in more detail their experience at NIMH. > > - They succeed in moving Mrs. Frisby's cinderblock home. Note the name > > difference. > Don't forget the big one---no magic in the book. Oh man! I totally forgot about that one! You're right! And I don't remember any "stone", but I do remember the "You can open any door if you have the key" quote from Jonathan. > This is one of the few book-to-movie conversions I've seen where the > stories were radically changed, and yet both book AND movie are superb! True! The ones by Conly might not be good enough for most people, but I liked it. One of em' even has this neat picuture of a rat standing behind a computer keyboard! --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 16 01:02:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA08738 for sonic-ll; Thu, 16 Feb 1995 01:02:31 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA08733 for ; Thu, 16 Feb 1995 01:02:29 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id AAA20126; Thu, 16 Feb 1995 00:58:39 -0500 Date: Thu, 16 Feb 1995 00:58:39 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: It's too quite. In-Reply-To: <199502151755.MAA15889@acmez.gatech.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 15 Feb 1995 gt6005a@prism.gatech.edu wrote: > Besides, how in the world could they do it? "Howard the Duck" involved > one animal character, and TMNT involved 5. This would be an entire planet! > (or at least a city, depending on how in depth they want to show this > place). Live action movies have covered large geographic areas before. Ultimately, it comes down to "how much do you want to spend?". > Which raises a whole plethora of new questions: > > 1). How would the movie be set in with the TV show/comic book? > > Would you want a prequel (maybe telling the story of Robotnik's initial > take-over and how all the characters came to be where they are), an alternate > story (sorta like "TMNT" or "Batman" or just about any other super-hero > movie), or perhaps a continuation of the cartoon (assuming the show doesn't > get renewed)? The "prequel" is probably the least likely, since nowadays > movies have to have a definite ending, and preferably a happy one. I think DIC would be one of or the prodcution company/ies, and they would probably not want to get too far off the existing cartoon. And I think much of the audience would expect an extension of the TV cartoon. It should begin with a brief exposition of Robotnik's coup to make sure the audience all know the information they need (and create sympathy for the "good guys"). Open with a high-action scene that will grab everyone's attention and raise the tension high. When the audience can't take any more, fade to black, pause a few frames, and fade in to the present. Time: around five minutes. No credits over this scene! For those credits that must be shown early, show some vista shots and play some suspense-building music. Resume credits if necessary after fading back to the present. We really can't have Robotnik KIA or that would close the story once and for all, unless someone else replaces him at/near the end. But I don't think a cliffhanger would be appropriate for the movie. Don't make him turn good either (no sugar-coated movie, please). I'm not sure what would make a good ending, but it lies somewhere between those points. Isn't it starting to look like the Sonic mailing list will be writing the script? :-) > 2). Who would do the voices? > > Should we keep Jaleel and the rest of the gang, or take this opportunity > to expose some bigger names (Tim Curry notwithstanding) to the Sonic universe? > Not that I'm trying to dismiss any of the Sat. morning stars. I still have > yet to see any of 'em myself! It should be mostly the same, so as not to shock and distract the audience. Add a new character or two (but carefully, to preserve believability and overall story integrity) with a bigger name. Due to the length of the movie, a new character might help quite a bit. > 3). Who would produce the movie? > > If Bluth were still making movies the way he used to, I'd want him in a > heartbeat, but lately he seems burnt-out ("Thumbelina"?) Disney making > it would be a double-edged sword; sure the animation would be top-notch, > but the story might be a little too Hollywood. And I don't want these > guys singing when there is a global war going on! :-) What if a Japanese > company did it--Sonic anime? That would be cool!! I could see Disney farming that out to Touchstone considering Buena Vista distributes the video cassettes. But I'm not sure about how much experience Touchstone has with animation, but I think they would handle the writing better than Disney. DIC should have a more-than-mere-token role too. > And, of course, we could get really nit-picky and discuss who we want > for writer, music (orchestral, electronic, or pop?), music composer, etc. For continuity, some music like that in the existing cartoons and the games should be used, preferably with a budget to get bigger-name songwriters and performers. Pop can make the movie dated quickly, so be careful there. I think some well-written and performed electronic music with some acoustic instruments would work nicely. Don't make the electronic part draw attention to itself. Find some quality songwriters who already know the story well and have them really show what they can do. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Thu Feb 16 07:18:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA11559 for sonic-ll; Thu, 16 Feb 1995 07:17:32 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA11554 for ; Thu, 16 Feb 1995 07:17:30 -0500 Received: from usr2.primenet.com (root@usr2.primenet.com [198.68.32.12]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id FAA07177 for ; Thu, 16 Feb 1995 05:18:25 -0700 Received: from localhost (rotor@localhost) by usr2.primenet.com (8.6.5/8.6.5) id FAA07320; Thu, 16 Feb 1995 05:18:25 -0700 Date: Thu, 16 Feb 1995 05:18:24 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Bad News Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Something terrible has happened. This morning, I was reading the new entries in Toon talk on America On-line, and, in a folder for the dicussions of new fall shows, I read something that I found unbeleiveable. Someone was talking about an an article they had read that outlined the new Saturday morning line-up. They talked about new shows and old show, and, according to the article, Sonic the Hedgehog has NOT been renewed. This article appeared in something called "Rutger News" which I think is the campus newspaper for Rutgers University, correct me if I'm wrong. I don't know where they got their information, but Sonic the Hedgehog was not listed in the new fall line-up. Is there a positive side to this? I like to think so. If they don't forget about Sonic altogether, there's two places they could go with this. (1) Syndication -- Imagine being able to see great episodes every weekday Yes, I know they already made one, but it stinks. (2) movie -- They could just launch into the movie from the end of "The Doomsday Project" They might be wrong. It would be nice if they were. I guess we really won't know until ABC gets their ads for the fall season going near the middle of Summer. Oh well. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 16 10:31:04 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA13186 for sonic-ll; Thu, 16 Feb 1995 10:30:35 -0500 Received: from mik.uky.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA13181 for ; Thu, 16 Feb 1995 10:30:32 -0500 Received: from nx20.mik.uky.edu by mik.uky.edu (NX5.67e/NX3.0M) id AA07041; Thu, 16 Feb 95 10:31:29 -0500 From: richard ray ii roberts Message-Id: <9502161531.AA07041@mik.uky.edu> Received: by nx20.mik.uky.edu (NX5.67e/NX3.0X) id AA03195; Thu, 16 Feb 95 10:29:45 -0500 Date: Thu, 16 Feb 95 10:29:45 -0500 Received: by NeXT.Mailer (1.100) Received: by NeXT Mailer (1.100) To: sonic@sard.mv.net Subject: MANY things Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well, let's start - Jeffrey Pegnato mentioned a couple of things I'd like to put my commentary on. 1) The destruction of everything Robotnik built - sorry, guy, but they got the headquarters, and maybe a few buildings around it, and they think they got Robo. Probably squashed a lot of swatbots in the process. Unfortunately, 'bots still roll off the assembly line, as loyal roboticized workers continue to do their jobs. Unless the freedom fighters move fast, they'll be waiting for Snively when he gets back to town. If they hadn't actually gotten Robo, at least temporarily, it would be nothing more than a major annoyance to him. 2) Sally the vixen? Actually... anybody taken a good look at her father? That's a fox tail - and nothing like her little ground squirrel appendage. Bluth! I'll just leave it that I felt he brutally mutilated the book's story, but everything else was great. Artwork! I have to say that Scott Shaw's is my favorite from what I've seen of the comic, but really as far as I know all I've seen him do is that Tails story. On the other hand, Tails's expressions in that are my favorite moments in the entire comic run, except possibly for some of the stuff being set up in Princess Sally. Shaw doesn't have the precision that makes Sonic actually look GOOD on the cartoon, but his work is very cute, and his expressions are... well, expressive! How to finish Robo - actually, I always figured that when the freedom fighters figured they actually had enough of a chance to pick up the pieces afterwards to actually go after him, he'd be roboticized in the fight - and then, since if anybody's got enough willpower to keep going aftwards it's him, he'd be smashed, although perhaps not to the point of irreparability, at least to helplessness. It's how I'd do it, and I am pleasantly surprised to find that they frequently take the more artistic way for their storylines. That's About It, Mouse From owner-sonic@sard.mv.net Thu Feb 16 11:11:59 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA13490 for sonic-ll; Thu, 16 Feb 1995 11:11:58 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA13485 for ; Thu, 16 Feb 1995 11:11:56 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id JAA23238 for ; Thu, 16 Feb 1995 09:12:54 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id JAA29262; Thu, 16 Feb 1995 09:12:53 -0700 Date: Thu, 16 Feb 1995 09:12:53 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Species Questions Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Okay, King Aconr is a fox, and Sally is a ground squirrel. How is it that they're father and daughter? Presenting . . . DAVID PISTONE'S GUIDE TO CROSS BREEDING ON ANTHROPOMORPHIC WORLDS. PART 1 NOTICE: The following idea is NOT obsenely biological in any way, at least not in my opinion. On the many anthropomorphic worlds that, no doubt, exist in this universe, it is very likely that cross-breeding has become one of the many ways of life. Yet, when we turn on an anthropomorphic cartoon, we often see creatures who, although they present themselves as being related, they are entirely different species, and we ask ourselves, "How is that possible. Well, I've always said this is a universe of possiblities, so here is one possible explanation. For an example, two creatures on an anthropomorphic world, say a wolf and a rabbit, meet, fall in love and get married. What, exactly, says what species the children will be. Here is my theory. Everyone knows that, in a developing egg, there is one chromosome that tells the egg whether it will be male or female. It never says that the egg will be part one or part the other, it makes a definite choice. On an anthropomorphic world, I have reasoned that there is also a chromosome that tells the egg which species of the two parents it will be. It doesn't say that the child will be part part one and part the other, it says the child will be one OR the other, exactly like the chromosome that determines the sex. Now, of course, our reproductive systems aren't that advanced. However, I think its reasonable to assume that, if given a chance, every race of creatures would evolve to that point of universal compatablity eventually. So, thats how Sally and here father are related. I'd be willing to bet even money that Sally's mother was also a ground squirrel as well. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 16 11:23:07 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA13584 for sonic-ll; Thu, 16 Feb 1995 11:23:05 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA13579 for ; Thu, 16 Feb 1995 11:23:04 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id JAA24538 for ; Thu, 16 Feb 1995 09:24:02 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id JAA29877; Thu, 16 Feb 1995 09:24:02 -0700 Date: Thu, 16 Feb 1995 09:24:01 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: E-mail problems Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: This message is for craig.moore@twty.chi.il.us I'd reply privately, but he doesn't seem to be getting what I send him. Craig, I am not mad at you. You have done nothing to offend me or hurt me in any way, shape, or form. My only guess is that the replies I send you are becoming lost in the Internet somewhere. In fact, in one that I recently sent off I mentioned that I never got the first two. I am posting this here on the list in the hope that you have a better chance of reading it. To anyone on the list: If you send Craig E-mail and he gets it, I ask that you relay this message to him because the messages I send him don't seem to be going through. His last message to me indicatied that he thinks I'm mad at him and that I purposly ignore his letters. That's NOT the case. Thank You. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 16 15:06:35 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA15558 for sonic-ll; Thu, 16 Feb 1995 15:06:31 -0500 Received: from mail02.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA15553 for ; Thu, 16 Feb 1995 15:06:28 -0500 From: BBlaze@aol.com Received: by mail02.mail.aol.com (1.38.193.5/16.2) id AA00601; Thu, 16 Feb 1995 15:06:55 -0500 Date: Thu, 16 Feb 1995 15:06:55 -0500 Message-Id: <950216031432_23008522@aol.com> To: sonic@sard.mv.net Subject: Re: It's too quite. Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >1). How would the movie be set in with the TV show/comic book? Seems to me that the Archie comic is more popular than the Fleetway and the Saturday series is more popular than the weekday. >2). Who would do the voices? Since there's already been voices assigned, it's not much of a problem. (It musta been hell to do it the first time.) But you never know, there are probably many people out there who would be "better" for a certain character. >3). Who would produce the movie? >[NOP!] >What if a Japanese company did it--Sonic anime? That would be cool!! Done. Now to pick one. (I'm not up-to-date on my Japanese animation companies.) -B.B. "The trick is to make sure that nobody understands what I'm talking about after the first thrity seconds, that way I'm free to go up and do what I want." -Adrian Stephens, Technical Director, Sega Technical Institute From owner-sonic@sard.mv.net Thu Feb 16 15:46:32 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA15907 for sonic-ll; Thu, 16 Feb 1995 15:46:31 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA15902 for ; Thu, 16 Feb 1995 15:46:28 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA18404; Thu, 16 Feb 1995 15:47:25 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA17442; Thu, 16 Feb 1995 15:47:21 -0500 Message-Id: <9502162047.AA17442@edmund> Subject: Re: Species Questions To: sonic@sard.mv.net Date: Thu, 16 Feb 1995 15:47:20 -0500 (EST) In-Reply-To: from "David M. Pistone" at Feb 16, 95 09:12:53 am X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > Okay, King Aconr is a fox, and Sally is a ground squirrel. > > How is it that they're father and daughter? Presenting . . . > > DAVID PISTONE'S GUIDE TO CROSS BREEDING ON ANTHROPOMORPHIC WORLDS. > PART 1 > [way over my head biology deleted] > > So, thats how Sally and here father are related. I'd be willing > to bet even money that Sally's mother was also a ground squirrel as well. > Whatever, Dave. I just took the cheap way out and looked at the "flashforward" ending of "Sally's Quest" from _In Your Face_#1: Obligatory Spoiler Spacing: As depicted by Art Mawhinney, Sonic and Sally's offspring are miniatures of themselves. Whether or not gender and species are linked genetically is speculative and, in this case, irrelevant. It *can* be done, and that's what matters to the plot as well as to this interminable discussion ;-) . Daniel J. Drazen drazen@andrews.edu Custodian of one of the Sonic the Hedgehog FAQ Files ================================================================= _ __,;;;/ "You must never run from anything ,;( )_, )~\| immortal; it attracts their ;; // `--; attention." , ;\ | THE LAST UNICORN ================================================================= From owner-sonic@sard.mv.net Thu Feb 16 17:07:37 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA16558 for sonic-ll; Thu, 16 Feb 1995 17:07:26 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA16553 for ; Thu, 16 Feb 1995 17:07:10 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rfDxP-000oNDC; Thu, 16 Feb 95 22:41 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rfBrE-000c8tC; Thu, 16 Feb 95 20:27 MET Received: by deco.franken.de (CrossPoint v3.02); 16 Feb 1995 20:27:13 +0100 Date: 16 Feb 1995 19:16:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fyr90zuzxB@deco.franken.de> In-Reply-To: Subject: Re: Quick question: X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > The Metal Sonic from the 'Sonic CD' game had an appearance in the Sonic > > comic from Fleetway Publications, issue #21 - #23, 'The Sonic Terminator' > > (last three parts of a six-part story). > What were the first three parts, pray tell? (Curious look-- this British > comic sounds 'way cooler' than its American counterpart...) First of all, I made a small error in this last post. The Metal Sonic appeared in issue #26 - #28 and the complete story has only five parts. The first two parts tell how Captain Plunder and the Mystic Cave Pirates try to steal the Chaos Emeralds from Sonic. > Thanks for the info! I really appreciate it. [We want information...] Well, in general the comic has a lot of everything, even solo stories with Tails or Knuckles as the leading character or stories about Ecco The Dolphin, Shinobi, Eternal Champions, Wonderboy etc. > > (Too bad you haven't seen the 'Enter Knuckles' story from Fleetway. > > Definitely _way_ better than the Archie comics version 'This Island > > Hedgehog'.) > > Well, don't just stand there; summarize it! (:3 Oh my... I'll try my best: The 'Enter Knuckles' story is in issue #33 - #34 with leads into the 'Power Of The Chaos Emeralds' story in issue #35 - #36. [snip] Issue #33: Dr. Robotnik has crash-landed with his space satellite Death Egg II on the Floating Island. Sonic & Tails fly to the island to search for him and finish him once and for all. After destroying some traps and battling some Badniks they meet Robotnik, who has already convinced Knuckles that Sonic is the bad guy who wants to steal the Floating Island Chaos Emeralds. Issue #34: Sonic & Knuckles have an excessive fight using everything they can offer (Sonic running in circles around Knuckles, Knuckles digging underground etc.). The fight ends to be a tie, but Tails is able to capture Robotnik by throwing a net over him. Sonic & Tails escape with the captured Robotnik. Issue #35: Back at Sonics secret base, Porker Lewis tries to interrogate Robotnik. Suddenly Knuckles breaks into the cell to free the doctor. In this moment of confusion Robotnik takes Porker Lewis hostage and demands the Chaos Emeralds from Sonic. Sonic & Tails try to retrieve the stolen Chaos Emeralds from Robotnik and force him to crash land on the Floating Island. Issue #36: Again Sonic & Knuckles have a fight. Sonic pretends to be beaten but follows Knuckles and Robotnik secretly. Robotnik re-integrates the six Chaos Emeralds with the six on the Floating Island (that were once split into twelve). Sonic arrives just in time to see Robotnik absorbing the chaos energy to become invincible. Knuckles realizes that Robotnik lied to him and uses the Master Emerald which he kept hidden to regain control over the other emeralds. Robotnik is sent back to Mobius after his new powers have been removed. Sonic & Tails leave, Knuckles stays on the Floating Island to guard the emeralds. [snap] Why don't you order some issues yourself? They are definitely worth the money! Stories in a comic book should be read, not summarized. ,-) > ---Fred M. Sloniker, stressed undergrad > L. Lazuli R'kamos, FurryMUCKer > lazuli@u.washington.edu Best wishes Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Thu Feb 16 17:24:17 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA16749 for sonic-ll; Thu, 16 Feb 1995 17:24:16 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA16744 for ; Thu, 16 Feb 1995 17:24:11 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rfDxQ-000oNEC; Thu, 16 Feb 95 22:41 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rfBrE-000c8rC; Thu, 16 Feb 95 20:27 MET Received: by deco.franken.de (CrossPoint v3.02); 16 Feb 1995 20:27:13 +0100 Date: 16 Feb 1995 19:37:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fyr9Nm9zxB@deco.franken.de> In-Reply-To: <9502160236.AA12919@edmund> Subject: Re: Shaw! v. the world X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > I saw something interesting in the FAQ file that was recently posted by > > Dan Drazen: > It's nice to be noticed =) . You absolutely deserve it. Your FAQ is great!! > > Now I would like to find out if I'm right about the very low quality of > > the current artwork or if I'm just a stupid German. Whoever is reading > > this, could you please tell me what _you_ think of the works of Dave > > Manak, Art Mawhinney and all the other morons? > > > > Just my opinion - don't send flames > > > > Alessandro > "De gustibus non est disputandum,*" Al. [*That's Latin.] I had Latin at school too... in your language it would mean something like 'There is no accounting for tastes', right? > Still, let me throw in my own 2 pfennigs: I'll accept foreign currency, too. ,-) > While Shaw! has a good style, it seems to me to be rather "light" and > that it works mainly in comedic situations. Of course it's light years > beyond Manak. > > Still, getting back to #18, I have a hard time picturing Shaw! drawing > "In The Still Of The Night," especially the scenes toward the end where > Sally's old mentor, Julayla, is on her deathbed. IMHO, Art Mawhinney > has the right touch for the more "serious" episodes. It's not hard to > figure out why, as he's credited as being a storyboard artist for the > animated series...both of them, in fact. Have to roll tape to see if > the same can be said for Shaw! Well, its not especially that the drawings are bad, its because IMHO some characters differ a lot from what they look like in the sathurday morning cartoon. Scott Shaw! had a very detailled way of doing his drawings, and he also knew perfectly how to use different perspectives to give the reader the feeling to be 'part of the story'. Darn... I should've known I would be unable to explain all this in English... I really should go out and buy a dictionary. > Not a flame, just my own outlook. It's ok... but how about doing a quick comparsion between the Archie comic Sonic and the Sathurday morning TV Sonic? To draw the characters in a way they look like in the cartoon, _that's_ what I think Art Mawhinney (and the rest) is unable to do. > Daniel J. Drazen drazen@andrews.edu > Custodian of one of the Sonic the Hedgehog FAQ Files Best wishes Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Thu Feb 16 17:53:14 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA17039 for sonic-ll; Thu, 16 Feb 1995 17:53:13 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA17028 for ; Thu, 16 Feb 1995 17:52:55 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rfDxQ-000oNGC; Thu, 16 Feb 95 22:41 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rfBuD-000c8rC; Thu, 16 Feb 95 20:30 MET Received: by deco.franken.de (CrossPoint v3.02); 16 Feb 1995 20:27:13 +0100 Date: 16 Feb 1995 19:16:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fyr90zuzxB@deco.franken.de> In-Reply-To: Subject: Re: Quick question: X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > The Metal Sonic from the 'Sonic CD' game had an appearance in the Sonic > > comic from Fleetway Publications, issue #21 - #23, 'The Sonic Terminator' > > (last three parts of a six-part story). > What were the first three parts, pray tell? (Curious look-- this British > comic sounds 'way cooler' than its American counterpart...) First of all, I made a small error in this last post. The Metal Sonic appeared in issue #26 - #28 and the complete story has only five parts. The first two parts tell how Captain Plunder and the Mystic Cave Pirates try to steal the Chaos Emeralds from Sonic. > Thanks for the info! I really appreciate it. [We want information...] Well, in general the comic has a lot of everything, even solo stories with Tails or Knuckles as the leading character or stories about Ecco The Dolphin, Shinobi, Eternal Champions, Wonderboy etc. > > (Too bad you haven't seen the 'Enter Knuckles' story from Fleetway. > > Definitely _way_ better than the Archie comics version 'This Island > > Hedgehog'.) > > Well, don't just stand there; summarize it! (:3 Oh my... I'll try my best: The 'Enter Knuckles' story is in issue #33 - #34 with leads into the 'Power Of The Chaos Emeralds' story in issue #35 - #36. [snip] Issue #33: Dr. Robotnik has crash-landed with his space satellite Death Egg II on the Floating Island. Sonic & Tails fly to the island to search for him and finish him once and for all. After destroying some traps and battling some Badniks they meet Robotnik, who has already convinced Knuckles that Sonic is the bad guy who wants to steal the Floating Island Chaos Emeralds. Issue #34: Sonic & Knuckles have an excessive fight using everything they can offer (Sonic running in circles around Knuckles, Knuckles digging underground etc.). The fight ends to be a tie, but Tails is able to capture Robotnik by throwing a net over him. Sonic & Tails escape with the captured Robotnik. Issue #35: Back at Sonics secret base, Porker Lewis tries to interrogate Robotnik. Suddenly Knuckles breaks into the cell to free the doctor. In this moment of confusion Robotnik takes Porker Lewis hostage and demands the Chaos Emeralds from Sonic. Sonic & Tails try to retrieve the stolen Chaos Emeralds from Robotnik and force him to crash land on the Floating Island. Issue #36: Again Sonic & Knuckles have a fight. Sonic pretends to be beaten but follows Knuckles and Robotnik secretly. Robotnik re-integrates the six Chaos Emeralds with the six on the Floating Island (that were once split into twelve). Sonic arrives just in time to see Robotnik absorbing the chaos energy to become invincible. Knuckles realizes that Robotnik lied to him and uses the Master Emerald which he kept hidden to regain control over the other emeralds. Robotnik is sent back to Mobius after his new powers have been removed. Sonic & Tails leave, Knuckles stays on the Floating Island to guard the emeralds. [snap] Why don't you order some issues yourself? They are definitely worth the money! Stories in a comic book should be read, not summarized. ,-) > ---Fred M. Sloniker, stressed undergrad > L. Lazuli R'kamos, FurryMUCKer > lazuli@u.washington.edu Best wishes Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Thu Feb 16 17:54:59 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA17056 for sonic-ll; Thu, 16 Feb 1995 17:54:58 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA17045 for ; Thu, 16 Feb 1995 17:53:23 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rfDxQ-000oNHC; Thu, 16 Feb 95 22:41 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rfBuD-000c8tC; Thu, 16 Feb 95 20:30 MET Received: by deco.franken.de (CrossPoint v3.02); 16 Feb 1995 20:27:13 +0100 Date: 16 Feb 1995 19:37:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5fyr9Nm9zxB@deco.franken.de> In-Reply-To: <9502160236.AA12919@edmund> Subject: Re: Shaw! v. the world X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > I saw something interesting in the FAQ file that was recently posted by > > Dan Drazen: > It's nice to be noticed =) . You absolutely deserve it. Your FAQ is great!! > > Now I would like to find out if I'm right about the very low quality of > > the current artwork or if I'm just a stupid German. Whoever is reading > > this, could you please tell me what _you_ think of the works of Dave > > Manak, Art Mawhinney and all the other morons? > > > > Just my opinion - don't send flames > > > > Alessandro > "De gustibus non est disputandum,*" Al. [*That's Latin.] I had Latin at school too... in your language it would mean something like 'There is no accounting for tastes', right? > Still, let me throw in my own 2 pfennigs: I'll accept foreign currency, too. ,-) > While Shaw! has a good style, it seems to me to be rather "light" and > that it works mainly in comedic situations. Of course it's light years > beyond Manak. > > Still, getting back to #18, I have a hard time picturing Shaw! drawing > "In The Still Of The Night," especially the scenes toward the end where > Sally's old mentor, Julayla, is on her deathbed. IMHO, Art Mawhinney > has the right touch for the more "serious" episodes. It's not hard to > figure out why, as he's credited as being a storyboard artist for the > animated series...both of them, in fact. Have to roll tape to see if > the same can be said for Shaw! Well, its not especially that the drawings are bad, its because IMHO some characters differ a lot from what they look like in the sathurday morning cartoon. Scott Shaw! had a very detailled way of doing his drawings, and he also knew perfectly how to use different perspectives to give the reader the feeling to be 'part of the story'. Darn... I should've known I would be unable to explain all this in English... I really should go out and buy a dictionary. > Not a flame, just my own outlook. It's ok... but how about doing a quick comparsion between the Archie comic Sonic and the Sathurday morning TV Sonic? To draw the characters in a way they look like in the cartoon, _that's_ what I think Art Mawhinney (and the rest) is unable to do. > Daniel J. Drazen drazen@andrews.edu > Custodian of one of the Sonic the Hedgehog FAQ Files Best wishes Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Thu Feb 16 18:12:12 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA17195 for sonic-ll; Thu, 16 Feb 1995 18:12:10 -0500 Received: from stein3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA17190 for ; Thu, 16 Feb 1995 18:12:07 -0500 Received: by stein3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA27513; Thu, 16 Feb 95 15:13:08 -0800 X-Sender: lazuli@stein3.u.washington.edu Date: Thu, 16 Feb 1995 15:13:08 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: It's too quite. In-Reply-To: <950216031432_23008522@aol.com> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 16 Feb 1995 BBlaze@aol.com wrote: > Seems to me that the Archie comic is more popular than the Fleetway > and the Saturday series is more popular than the weekday. On the latter point, no contest, but I'd suggest the Fleetway is less popular only because it is less well-known (I've never seen it, certainly). I think it's a European product; can our German native confirm this, preferably with the publisher's address? > >What if a Japanese company did it--Sonic anime? That would be cool!! > > Done. Now to pick one. (I'm not up-to-date on my Japanese animation > companies.) I've seen Tokyo Movie Shin(something or other)'s work on the best episodes of "Tiny Toon Adventures". There's also been some anime work of Sonic done, for the game "Sonic CD", but I don't have the manual handy so don't know who did that. Whoever's chosen in the end, though, should do better work than is even done in the Saturday episodes; when Sonic takes off, I want to feel like the camera's moving at a sizable fraction of the speed of sound. (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Anyone who beats you up for wearing a shirt isn't your friend." --Marge From owner-sonic@sard.mv.net Thu Feb 16 18:18:23 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA17269 for sonic-ll; Thu, 16 Feb 1995 18:18:10 -0500 Received: from stein3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA17263 for ; Thu, 16 Feb 1995 18:18:07 -0500 Received: by stein3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA27859; Thu, 16 Feb 95 15:19:08 -0800 X-Sender: lazuli@stein3.u.washington.edu Date: Thu, 16 Feb 1995 15:19:07 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Quick question: In-Reply-To: <5fyr90zuzxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 16 Feb 1995, Alessandro Sanasi wrote: [A lot of interesting information cut.] > Well, in general the comic has a lot of everything, even solo stories > with Tails or Knuckles as the leading character or stories about Ecco > The Dolphin, Shinobi, Eternal Champions, Wonderboy etc. This sounds quite interesting (even if Eternal Champions is said to 'suck' and Wonderboy is ancient); I always thought there was a Zone somewhere off the coast of Mobius where Ecco's pod hangs out... (:3 In fact, Ecco was one of the two games (the other was Lunar) that got me to buy a Sega. But I digress... [summary of S3&K adaptation snipped-- now I really want to see this!] > Why don't you order some issues yourself? They are definitely worth the > money! Stories in a comic book should be read, not summarized. ,-) I would if I could, but I can't so I won't. (:3 Seriously, though, I've *never* seen an issue of this (and trust me, if I had I would have added it to my list of comics-to-buy); obviously this is not an American product. Is there an address in the comic to which I can write to find out about back issues or the like? Or does anyone State-side know if my comic shop will special-order stuff from Britain (the presumed easiest place to get them from-- do you buy yours in Germany?) ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Anyone who beats you up for wearing a shirt isn't your friend." --Marge From owner-sonic@sard.mv.net Fri Feb 17 09:05:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA23547 for sonic-ll; Fri, 17 Feb 1995 09:05:06 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA23536 for ; Fri, 17 Feb 1995 09:04:56 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA13454; Fri, 17 Feb 1995 09:05:54 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA19633; Fri, 17 Feb 1995 09:05:53 -0500 Message-Id: <9502171405.AA19633@edmund> Subject: Sonic FAQ File, Feb 17 edition To: sonic@sard.mv.net Date: Fri, 17 Feb 1995 09:05:53 -0500 (EST) X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: ___------__ |\__-- /\ _- |/ __ _ //\ / \ /__ | o| 0|__ --_ \\____-- __ \ ___ - (@@ __/ / /_ -_____--- --_ // \ \\ - //|\__/ \\ ___- \_-\_____/ \-\ // \\--\| ____// ||_ /___//_\ /___\ ascii Sonic by Han J. Lee |====================== THE SONIC FAQ FILE =====================| Feb 17, 1995 edition Compiled by: Daniel J. Drazen Contributors: Ron Bauerle, Brad Clark, Craig Moore, Michiyo Nakajima, Eric E. Pearson, Jeff Pegnato, Alessandro Sanasi, Erich Schulman, Andy White Address all comments, corrections, contributions and flames to: drazen@andrews.edu I. FREQUENTLY ASKED QUESTIONS II. SOURCE DESCRIPTIONS A. SONIC THE HEDGEHOG EPISODE GUIDE B. SONIC COMICS DESCRIPTIONS C. OTHER SOURCES I. FREQUENTLY ASKED QUESTIONS ============================= Q1: How did Tails come to have two tails? Q2: Is "Tails" his real name? Q3: Is Tails related to Sally? He calls her "Aunt Sally" quite often. Q4: I can't figure out what kinds of animals some of the characters are supposed to be. Q5: "Sally Acorn?" Q6: How old are the characters supposed to be? Q7: What happened to the Princess Sally miniseries? ================================================================ Q1: How did Tails come to have two tails? A: The writers of Sonic comics solicited reader responses to this in issue #___; the replies were printed in issue #___. They range from transplantation to mutation. At this point, there is no "official" explanation as to how Tails got that way, so you're pretty much free to believe what you like. Personally, I prefer the theory that it is a mutation, induced by Robotnik's pollution of Mobius. This would accord with the fact that Tails had not been born when Robotnik took over (cf. Q6). Q2: Is "Tails" his real name? A: No, his real name is "Miles Prower" (you have to say it sorta fast to get the joke). That was his name when he was introduced on the front screen of the Sonic 2 video game. Tails was given as his nickname, and it stuck. Q3: Is Tails related to Sally? He calls her "Aunt Sally" quite often. A:This argument has been put forward by the "Sally is a fox" camp (see below). However, if that were true, then he'd also be related to Bunnie, as he's been known to address her as "Aunt Bunnie." For that matter, it seems that everyone in the Knothole gang refers to Sir Charles Hedgehog as "Uncle Chuck," though he's technically only uncle to Sonic. While it was not explicitly stated in either the comics or in the cartoons, it has to be kept in mind that all of the freedom fighters' families were disrupted by Robotnik's takeover of Mobius. It's safe to assume that they all have had relatives who have ended up being roboticized. As a result, they have become not so much a paramilitary resistance group as a loose-knit family. Sonic, for instance, clearly relates to Tails as if the latter was his little brother, the difference in species notwithstanding. Q4: I can't figure out what kinds of animals some of the characters are supposed to be. A: Admittedly, it's trickier to spot some species in the series than others. Herewith is the list: Sonic and Sir Charles. . . . . . . . . . . . . . . . . .hedgehogs Bunnie . . . . . . . . . . . . . . . . . . . . . . . . . . rabbit Tails. . . . . . . . . . . . . . . . . . . . . . . . . . . . .fox Rotor. . . . . . . . . . . . . .walrus (sea lion, cf. Teitelbaum) Antoine. . . . . . . . . . . . . . . . . . . . . . . . . . . .fox Sally Acorn. . . . . . . . . . . . . . . ground squirrel/chipmunk Sally's father . . . . . . . . . . . . . . . . . . . . . . . .fox The identification of Sally as a ground squirrel is based on extended discussion of the topic on Internet {alt.fan.furry and rec.arts.animation). She was also declared to be a ground squirrel in the comics, most recently in the Sonicgram of Sonic #19. Despite this statement, controversy continues. Identifying Sally's species has been particularly vexing to some fans, especially those who reason that since Sally's father is clearly a fox, then she must be one herself. It is possible that Sally takes after her mother in this regard more than her father. Cross-species mating is a definite possibility, and an example is implied in the "flashforward" at the end of "Sally's Crusade" [Sonic: In Your Face #1]. At this point, the identification of Sally's nanny, Rosie, remains ambiguous. Given her buck teeth, she could be either a beaver or a woodchuck. Since she is always shown wearing a long cloak, I've been unable to spot the character beaver tail. Final identification is still pending. Q5: "Sally Acorn"? A: This is how she was identified in the Sonic-Gram Extra, vol. 1, no. 1, Winter 94-95; I am still trying to identify a first usage of the name. Technically, royalty do not have surnames or family names in the accepted sense; rather, the title of the personage tends to serve the purpose. Her middle name, Alicia, is apparently seldom used (cf. "Blast to the Past," part 1). If you wanted to be grandiose about it, Sally's formal title would be: Sally Alicia, Princess of the House of Acorn. But in any event it's unlikely that Sally's formal title will come back into use so long as Robotnik is in charge. Q6: How old are the characters supposed to be? A: According to the TV series ["Blast to the Past: part 1"] Sonic and Sally were both 5 years old when Sally's father was overthrown and Robotnik took over. Two other age clues were given in the "Drood Henge" episode: that Tails was 10 years old, and that Sally wouldn't "come of age" for another two years. Presuming that the age of majority on Mobius is 18, that would mean Sonic and Sally are both 16 years old, though the comics reportedly put both at age 15. Subtracting 5 from 16 leaves the number of years Robotnik has been in charge: 11. Thus, it would appear that Tails was born after the fall of the House of Acorn. Still, the simplest way out of this dilemma would be to put the age of majority on Mobius at 17 instead of 18; that would eliminate the extra year differential without altering the stated ages of Sonic and Sally (in the comics) or of Tails (in "Drood Henge"). Q7: What happened to the Princess Sally miniseries? A: Archie Comics was supposed to roll out a three-part miniseries starring Sally as the main character. The story actually began with "Deadliest of the Species" in Sonic #20. The cover art for the miniseries, however, differs in subsequent advertisements: one cover for the first issue prominently features Geoffrey St. John, while another does not. The third issue cover either does or doesn't feature Sally doing battle with a clone of herself, depending upon where you see it. The fact that the Sally creative team PLUS Archie Comics PLUS Sega reportedly came together to discuss "improving" the series (as reported in the Sonicgram for Sonic #21) would seem to indicate that someone had come down with a case of "creative differences." In any event, the "improved" Sally miniseries began shipping the week of Feb 13. ================================================================= II. SOURCE DESCRIPTIONS A. SONIC THE HEDGEHOG EPISODE GUIDE 1. First Season Super Sonic Writer: Jules Dennis When Nicole malfunctions, Sonic and Sally go to Robotropolis to get replacement parts. While there, they discover the Forbidden Zone and a being named Lezar. Lezar causes Sonic to lose his speed abilities, and teaches him that he can still accomplish things without it. Sonic Boom Writer: Len Janson While on a mission in Robotropolis, Sally intercepts a message which includes the use of her father's pet name for her. They follow the lead to the Dark Swamp. In the process, a freedom fighter named Cat is captured. The freedom fighters gain maps to Robotropolis, but the search for Sally's father proves futile. Sonic and Sally Writers: Pat Allee and Ben Hurst Before becoming the principle writers for the second season, Allee and Hurst wrote this account of Sally's capture by Robotnik's forces. Sonic rescues what he thinks is Sally but what is instead a robot double. Back in Knothole, Tails begins to doubt Sally's behavior because of small details, such as how she reads a bedtime story. After first dismissing Tails' fears, Sonic also comes to realizes he's been dealing with a "Stepford Sally." Hooked on Sonics Writer: Randy Rogel In an attempt to impress Sally, Antoine tries to capture Robotnik by himself. He attempts to lure Robotnik into the open with the offer of a power ring, but Antoine is himself captured and Sonic has to rescue him. Ultra Sonic Writer: David Villaire While on a raid in Robotropolis, Sonic finds his Uncle Chuck as a robot worker in a crystal mine. Uncle Chuck recovers his mind and will long enough to help destroy a giant crystal which would have damaged the ecosystem of the entire planet. As Uncle Chuck loses control of his will, Sonic vows to return for him. Sonic's Nightmare Writer: Frank Santopadre The freedom fighters are captured and held on a deserted island refinery. Sonic must not only rescue them but he also has to deal with a recurring nightmare where he unable to prevent Sally's being roboticized. Warp Sonic Writer: Matt Uitz The freedom fighters discover an underground civilization called Lower Mobius and one of its citizens, Griff. Lower Mobius draws energy from a power crystal, but it is weakening. Feigning friendship, Griff visits Knothole and steals the power stone which is the source of the power rings. After fighting off some mechanical rats, the power stone is retrieved. Griff apologizes for his theft and is given a portion of the stone to aid Lower Mobius. Harmonic Sonic Writer: David Villaire After Robotnik launches a robot-manned orbiting space station to locate Knothole, the Knothole freedom fighters use a rocket booster to reach and destroy it. Sonic and the Secret Scrolls Writer: Janis Diamond The freedom fighters journey to Mauga (sp?) to recover some legendary scrolls, but Robotnik is tailing them. Robotnik's ship is hurled off a plateau by a violent wind, and the Knothole gang mistakenly believe he is finished. Will they make the same mistake at the end of the second season? Sub-Sonic Writer: Barbara Slade Sonic discovers a stream of water that makes plants grow at a fantastic rate. In their search for the source, the Knothole gang discover a subterranean creature whose habitat has been disturbed by Robotnik's drilling operations. Heads or Tails Writer: Len Janson On a raid of Robotropolis, Sonic runs into Muttski, his now- roboticized pet dog and vows to return him to normal someday. The freedom fighters also have to contend with a squadron of Buzzbombers carrying an orange defoliant [Agent Orange? Hmmmm...] intent on destroying the Great Forest and exposing Knothole. Artwork in this ep is decidedly off-model. Sonic Past Cool Writers: Kayte Kuch & Sheryl Scarborough Tails finds a baby terrapod and the freedom fighters escort the terrapod herd to Boulder Bay, where they will be safe from Robotnik. Sonic Racer Writer: Len Janson While on a mission to disable Robotnik's power generators, Sonic contends with a super-fast robot designed to capture him. 2. Second Season Game Guy Sonic rescues someone from capture by Robotnik; he turns out to be Ari, a freedom fighter from another group. Ari directs Sonic to a place which turns out to be a trap. Sonic manages to escape (after Robotnik toys with him), but Ari--whose comrades were roboticized and who was himself deceived by Robotnik--is sucked into the Void. Before falling into the Void, Ari says something about a list of other freedom fighters. Sonic Conversion The Knothole gang test a deroboticizing process on Bunnie, whose partially-roboticized body is returned to normal. Sonic then goes after Uncle Chuck and is able to convince him to undergo the process. However, the process turns out to be only temporary as, in a poignant scene, Bunnie reverts to a half-robot. When Uncle Chuck reverts to robotic form, he captures Tails and Antoine for delivery to Robotnik; Sonic confronts him and manages to break the hold on Uncle Chuck's mind. Uncle Chuck returns to Robotropolis to work as a spy for the Knothole gang. No Brainer Sonic's thought processes are temporarily scrambled while on a mission in Robotropolis. Taking advantage of the situation, Snively convinces Sonic that they are friends. The disruption wears off just as the Knothole gang face immanent capture. Blast to the Past (two parts) Dulcy takes Sonic and Sally to a floating island where they use the Time Stones to return to Mobotropolis on the eve of the planet's conquest by Dr. Robotnik (then known as Julian, affiliated with the War Ministry and supposedly in charge of its dismantling). They also encounter themselves as 5-year-olds and learn that it was Sonic's Uncle Chuck who had perfected the roboticizer process in the first place, though Julian/Robotnik stole the process. Sally and Sonic work to keep their child selves from being roboticized, to prevent the Great Forest from being destroyed, and to make sure that Sally's nanny, Rosie, would not get captured. Fed Up With Antoine/Ghost Busted (back to back episodes) Feeling unappreciated, Antoine allows himself to be made "king" by a group of renegades, unaware that with the office comes the "honor" of being an entree./While out camping, Sonic's ghost story panics Tails, and Antoine once more demonstrates his ineptitude. Dulcy Dulcy begins having overpowering urges to fly to Dragonsnest, a nesting site for female dragons. She, Sonic and Sally, arrive just as Robotnik has captured another female dragon; they then discover the dragon's egg inside Dragonsnest. Taking the egg back to Knothole, they rescue the female dragon who returns in time to hatch the egg. The Void Sonic discovers an opening to the Void while out in the "Great Unknown" [another name for the Forbidden Zone?]. Sally and Bunnie are put under a spell and pulled into the Void by a sorcerer named Naugus, who had been imprisoned there years before by Robotnik and who needs Sonic's speed to escape. Sonic learns what has happened from Nicole and allows himself to be pulled into the Void. Attempting to rescue Sally and Bunnie, he is tricked into rescuing what he thinks is Sally's father but is really Naugus. Sonic returns to the Void and finds not only Sally and Bunnie but the King and Ari as well. He brings them all out, but Naugus and the King have spent so much time in the Void that their bodies cannot handle living on Mobius. Naugus breaks off his tormenting of Robotnik, and Sally's father gives her the list of other resistance groups. On the whole, Sally goes through the emotional rollercoaster ride of her life. The Odd Couple/Ro-Becca (back to back episodes) After a crash landing by Dulcy leaves Sonic homeless he moves in with Antoine, who predictably gets bent out of shape by Sonic's lifestyle./Rotor cobbles together a robot which develops the hots for Antoine. Cry of the Wolf The Knothole freedom fighters search for and discover the Wolf Pack, the remnants of an ancient race who are now one of the other resistance groups. After several unsuccessful attempts to destroy a test pod from the Doomsday Project, Sonic draws it into a lightning storm and destroys it. Drood Henge Sonic and Tails discover an archaeological dig by Robotnik; they learn from Nicole that the object of the search is the Deep Power Stones, and that Robotnik has recovered one of the two. Tails comes up with a plan to retrieve the second stone before Robotnik can get to it. Spyhog On the eve of final preparations of the Doomsday project, Robotnik begins to suspect that there is a spy in his midst. Uncle Chuck's cover is blown, but he escapes capture and goes back underground with a different cover. Doomsday In the season finale, a combined force of the five freedom fighter groups tries to destroy the Doomsday project. Robotnik, however, seems to have too many safeguards built in. As a last resort, Sonic and Sally use the Deep Power Stones. The Doomsday project is destroyed; Robotnik's fate is uncertain but Snively is ready to step into his shoes in a burst of megalomania and overacting. Cliffhanger: who or what does Snively have to help him? And will there be a third season? VOICE CREDITS: SONIC: Jaleel White SALLY: Kath Soucie NICOLE: Kath Soucie (uncredited) TAILS: Bradley Pierce BUNNIE: Christine Cavanaugh ANTOINE: Rob Paulsen ROTOR: Mark Ballou (1st season) Cam Brainard (2d season) DULCY: Cree Summer Franks UNCLE CHUCK: William Windom ROBOTNIK: Jim Cummings SNIVELY: Charlie Adler ADDITIONAL VOICES: (First season): David Doyle Gaille Heindenmann Dana Hill Danny Mann Jason Marsden Charlie Schlatter Frank Welker (Second season): Shari Belafonte: Lupee (?) Michael Bell Crystal Cooke Tim Curry: Sally's father; Keeper of the Time Stones Dave Fennoy Dorian Harewood John Kassir Katie Leigh Nancy Linari Victor Love Tahj Mowry Hal Rayle Alaina Reed Hall Lindsay Ridgeway April Winchell B. SONIC COMICS DESCRIPTIONS FYI: for anyone who needs to contact the offices of Archie Comics in Mamaroneck, NY, their phone number is: (914) 381-5155. [CONTRIBUTIONS WELCOME] #18 [Jan 1995]: "Wedding Bell Blues" Robotnik gets word of Sonic and Sally's impending wedding and plans an attack. "In the Still of the Night" While trying to determine the nature of the mysterious orb (cf. "First Star....", #17), Sally is called to the bedside of her old mentor, Julayla, just before she dies. Sonicgram: includes statement that Sonic is 15, and a German fan disses Dave Manak's artwork Sonic: In Your Face #1 [1995] "Sally's Crusade: The Quest" The orb is revealed to be a casing surrounding Nicole. Sally, with the others in tow, searches for what turns out to be Julayla's last testament. The significance of this document is spelled out in a "flashforward" at the end of the story. "Mirror Zone" An excuse to practice backwards lettering. Sonicgram: Sally's age is given as "about 15." [Note, if you're going to guess a lady's age, guess on the low side ;-) ] "Tails' Tallest Tale" Tails substitutes for Sonic, putting in an appearance at a con. His exaggerations almost get him into trouble. #19 [Feb 1995]: "Night of a Thousand Sonics" In order to defeat Robotnik's latest scheme, Sonic has to call in as many versions of himself from as many parallel universes as he can. Sonicgram: The name of Sally's father is given as "King Acorn" (but see FAQ #5). Scott Fulop hedges on when Knuckles will make an appearance and whose side he'll be on. Again, Sally is identified as a "ground squirrel." Hint is dropped as to a Sonic motion picture in the works. #20 [Mar 1995]: "That's the Spirit" Exposure to an antimatter explosion renders Sonic invisible; Sally and the others [Tails being the exception] believe he is dead. The comedic pacing and Manak's artwork mar what otherwise might have been a very poignant story. "Deadliest of the Species" [Prologue to the Princess Sally miniseries] While on a sabotage mission, Sally is confronted by someone claiming to be part of a rebel underground. Sonicgram: Once again lists Sally's age as 15. #21 [ Sonicgram: announcement of the delay in rolling out the Sally miniseries; another special issue (48pp) due out in May. C. OTHER SOURCES Michael Teitelbaum, _Sonic the Hedgehog_ (c)1993; _Sonic the Hedgehog: Robotnik's Revenge_ (c)1994; _Sonic the Hedgehog: Fortress of Fear_ (c)1994: Mahwah, New Jersey: Troll Associates. _Sonic the Hedgehog_ synopsis: COMING SOON _Sonic the Hedgehog: Robotnik's Revenge_ synopsis: one of the Knothole freedom fighters is captured by Robotnik and used as bait to lure Sonic into a trap. In this case, the victim is Bunnie, and the story supposedly explains how she came to be partially roboticized. This account is at odds with the explanation in the comics. In addition, both Uncle Chuck and Muttski in this book has been successfully deroboticized, which conflicts with "Sonic Conversion" and, in fact, the rest of the second season. _Sonic the Hedgehog: Fortress of Fear_ synopsis: COMING SOON OVERSEAS BOOKS: Martin Adams, _Sonic the Hedgehog and the Silicon Warriors_ (c)1993; _Sonic the Hedgehog in Castle Robotnik_ (c)1994; _Sonic the Hedgehog in the Fourth Dimension_ (c)1993; _Sonic the Hedgehog in Robotnik's Laboratory_ (c)1993: London: Virgin. From owner-sonic@sard.mv.net Fri Feb 17 10:13:17 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA24255 for sonic-ll; Fri, 17 Feb 1995 10:13:07 -0500 Received: from ns.ge.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA24250 for ; Fri, 17 Feb 1995 10:13:03 -0500 Received: from THING1.ERIE.GE.COM ([3.14.4.55]) by ns.ge.com (8.6.9/8.6.9) with SMTP id KAA20394 for ; Fri, 17 Feb 1995 10:14:12 -0500 Date: Fri, 17 Feb 1995 10:14:10 -0500 (EST) From: Ron Bauerle To: sonic@sard.mv.net Message-Id: <950217101410.404011c3@THING2.ERIE.GE.COM> Subject: Re: Species Questions Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: This apparently didn't make it out, because I replied to the sender (which is now "owner-sonic" instead of just "sonic"), so I guess I'll try again: >From: drazen@andrews.edu (Dan Drazen) >> DAVID PISTONE'S GUIDE TO CROSS BREEDING ON ANTHROPOMORPHIC WORLDS. >> So, thats how Sally and here father are related. I'd be willing >> to bet even money that Sally's mother was also a ground squirrel as well. >Whatever, Dave. I just took the cheap way out and looked at the >"flashforward" ending of "Sally's Quest" from _In Your Face_#1: (spoiler deleted) Can anybody think of any exceptions to the following "rule" for crossbreeding? The daughters will be like their mothers and the sons like their fathers. Evidence: _In Your Face_#1 Kermit the Frog and Miss Piggy's children in A Muppet Christmas Carol Lady and the Tramp's puppies Other examples of the above rule? RDB From owner-sonic@sard.mv.net Fri Feb 17 12:17:00 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA25544 for sonic-ll; Fri, 17 Feb 1995 12:16:42 -0500 Received: from seagoon.newcastle.edu.au by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA25539 for ; Fri, 17 Feb 1995 12:16:24 -0500 Received: from scorch.UUCP (uucp@localhost) by seagoon.newcastle.edu.au (8.6.9/8.6.9) with UUCP id EAA14011 for sard.mv.net!sonic; Sat, 18 Feb 1995 04:19:43 +1100 Received: from brushtail.hna.com.au by scorch.hna.com.au with smtp tap_id root (Smail 3.1.28.1 #10) id m0rfT0w-000VsyC; Sat, 18 Feb 95 00:46 EST Received: (from cjb@localhost) by brushtail.hna.com.au (8.6.9/8.6.9) id XAA01885; Fri, 17 Feb 1995 23:50:55 +1100 Date: Fri, 17 Feb 1995 23:50:55 +1100 From: Chris Baird Message-Id: <199502171250.XAA01885@brushtail.hna.com.au> To: sonic@sard.mv.net In-reply-to: vboao0f2@huey.csun.edu's message of 16 Feb 1995 03:01:41 +1100 Subject: Re: Sally Solo Comics Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Sonic the Melesko : > I like the artistic style of Art Mwhinney(sp)! He's so > inspirational. I think Art's my favourite for the most part, but I'm not really happy with his Bunnie Robbot's-- she looks too..babyish. (See IYF's The Quest). -- Chris,, From owner-sonic@sard.mv.net Fri Feb 17 13:47:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA26232 for sonic-ll; Fri, 17 Feb 1995 13:47:07 -0500 Received: from seagoon.newcastle.edu.au by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA26227 for ; Fri, 17 Feb 1995 13:47:03 -0500 Received: from scorch.UUCP (uucp@localhost) by seagoon.newcastle.edu.au (8.6.9/8.6.9) with UUCP id FAA16146 for sard.mv.net!sonic; Sat, 18 Feb 1995 05:49:54 +1100 Received: from brushtail.hna.com.au by scorch.hna.com.au with smtp tap_id root (Smail 3.1.28.1 #10) id m0rfXh5-000VxZC; Sat, 18 Feb 95 05:46 EST Received: (from cjb@localhost) by brushtail.hna.com.au (8.6.9/8.6.9) id FAA07424; Sat, 18 Feb 1995 05:29:44 +1100 Date: Sat, 18 Feb 1995 05:29:44 +1100 From: Chris Baird Message-Id: <199502171829.FAA07424@brushtail.hna.com.au> To: sonic@sard.mv.net In-reply-to: rotor@PrimeNet.Com's message of 18 Feb 1995 02:26:59 +1100 Subject: Re: Species Questions Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: David M Pistone : > Okay, King Aconr is a fox, and Sally is a ground squirrel. How > is it that they're father and daughter? Presenting . . . > > DAVID PISTONE'S GUIDE TO CROSS BREEDING ON ANTHROPOMORPHIC > WORLDS. PART 1 [...] > I'd be willing to bet even money that Sally's mother was also a > ground squirrel as well. I've got 5 bucks saying the stork made a mistake. :) -- Chris,, From owner-sonic@sard.mv.net Fri Feb 17 13:58:50 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA26309 for sonic-ll; Fri, 17 Feb 1995 13:58:47 -0500 Received: from saul5.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA26304 for ; Fri, 17 Feb 1995 13:58:45 -0500 Received: by saul5.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA30088; Fri, 17 Feb 95 10:59:56 -0800 X-Sender: lazuli@saul5.u.washington.edu Date: Fri, 17 Feb 1995 10:59:55 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Fanfic copyright protection... In-Reply-To: <199502171250.XAA01885@brushtail.hna.com.au> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I'm writing a fanfic based on the Sonic SatAM show and would like to know what protections I ought to invoke to keep Sega/DIC/whoever from biting my tail off. Anyone out there written a disclaimer notice that I can rip off^H^H^H^H^H^H^Hborrow? (:3 On a semi-related note, since I didn't get to see "Blast from the Past", by what mechanism did Sonic go back in time? I'm looking for a fairly detailed exposition of the events here; I already know "with the Time Stones"... ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu FUN (n): The passage of time in a profitless and non-practical way. --Kryten From owner-sonic@sard.mv.net Fri Feb 17 14:46:32 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA26644 for sonic-ll; Fri, 17 Feb 1995 14:45:43 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA26638 for ; Fri, 17 Feb 1995 14:45:28 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id MAA07490 for ; Fri, 17 Feb 1995 12:46:37 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id MAA24831; Fri, 17 Feb 1995 12:46:35 -0700 Date: Fri, 17 Feb 1995 12:46:35 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Fanfic copyright protection... In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 17 Feb 1995, Fred Sloniker wrote: > I'm writing a fanfic based on the Sonic SatAM show and would like to know > what protections I ought to invoke to keep Sega/DIC/whoever from biting > my tail off. Anyone out there written a disclaimer notice that I can rip > off^H^H^H^H^H^H^Hborrow? (:3 > Try this. It's what I put at teh beginning of all of my stories based on characters created by Service and Games (SEGA), Inc. and on characters created by Archie Comic Publications This story is protected under copyright law. Any use other than what the author specifies is strictly prohibited. THe author grants his permission for . . . (I usually say free, unaltered distribution) Hope it helps. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- > On a semi-related note, since I didn't get to see "Blast from the Past", > by what mechanism did Sonic go back in time? I'm looking for a fairly > detailed exposition of the events here; I already know "with the Time > Stones"... > > ---Fred M. Sloniker, stressed undergrad > L. Lazuli R'kamos, FurryMUCKer > lazuli@u.washington.edu > > FUN (n): The passage of time in a profitless and non-practical way. --Kryten > From owner-sonic@sard.mv.net Fri Feb 17 16:20:04 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA27351 for sonic-ll; Fri, 17 Feb 1995 16:19:51 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA27330 for ; Fri, 17 Feb 1995 16:17:07 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rfZ6u-000oTpC; Fri, 17 Feb 95 21:17 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rfWH5-000bhDC; Fri, 17 Feb 95 18:15 MET Received: by deco.franken.de (CrossPoint v3.02); 17 Feb 1995 18:15:47 +0100 Date: 17 Feb 1995 17:56:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5g1t5zS9zxB@deco.franken.de> In-Reply-To: Subject: Re: It's too quite. X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >> Seems to me that the Archie comic is more popular than the Fleetway >> and the Saturday series is more popular than the weekday. > On the latter point, no contest, but I'd suggest the Fleetway is less > popular only because it is less well-known (I've never seen it, > certainly). You are right, the Sonic comic from Archie seems to be very popular in America, but mainly because its the only one available. Besides, a running cartoon series is the best support a comic can ever get. However, I assume that things look a little different in Europe. The Sathurday morning series isn't available on TV or video yet, most people here don't even know that it exists. The fans have to read the comic if they want to find out more about their favourite hero (this might also be the reason why the Fleetway comic is based on the games instead of the cartoon.). > I think it's a European product; can our German native > confirm this, preferably with the publisher's address? As far as I know, the Fleetway comic is originally made in England. Translated adaptions are available in France, Italy and Germany. I don't know how to get a subscription the official way. But if you want to order back issues, you can write to the following address: SONIC BACK ISSUE ZONE Aim Ltd. PO Box 10 Sunderland, SR4 6SN United Kingdom To order by phone with a credit card you have to dial 01144-91-5102290 (hope this is the correct number to do it from the U.S.) >> > What if a Japanese company did it--Sonic anime? That would be cool!! >> Done. Now to pick one. (I'm not up-to-date on my Japanese animation >> companies.) > I've seen Tokyo Movie Shin(something or other)'s work on the best > episodes of "Tiny Toon Adventures". There's also been some anime work of > Sonic done, for the game "Sonic CD", but I don't have the manual handy so > don't know who did that. Whoever's chosen in the end, though, should do > better work than is even done in the Saturday episodes; when Sonic takes > off, I want to feel like the camera's moving at a sizable fraction of the > speed of sound. (:3 Have you seen the intro or ending part of the 'Sonic CD' game? Sonic looks cool in it, but to my opinion a little bit too 'japanese'. It would be better if _DIC_ would do the movie. They already did a great job on the Sathurday morning series, why shouldn't they been able to make a good movie as well? Or maybe a _co-production_ with a japanese company... Um... by the way, why is everyone so sure that a movie is in the planning? Shouldn't we first try to find out if it's really true? (Anyone happens to know the e-mail address of Archie Comics?) Take it easy Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Fri Feb 17 16:20:23 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA27368 for sonic-ll; Fri, 17 Feb 1995 16:20:22 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA27362 for ; Fri, 17 Feb 1995 16:20:05 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rfZ6u-000oTqC; Fri, 17 Feb 95 21:17 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rfWH5-000bh9C; Fri, 17 Feb 95 18:15 MET Received: by deco.franken.de (CrossPoint v3.02); 17 Feb 1995 18:15:47 +0100 Date: 17 Feb 1995 18:09:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5g1t6IPuzxB@deco.franken.de> In-Reply-To: Subject: Re: Quick question: X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >> Well, in general the comic has a lot of everything, even solo stories >> with Tails or Knuckles as the leading character or stories about Ecco >> The Dolphin, Shinobi, Eternal Champions, Wonderboy etc. >> Why don't you order some issues yourself? They are definitely worth the >> money! Stories in a comic book should be read, not summarized. ,-) > I would if I could, but I can't so I won't. (:3 "If you try, you can do anything." ,) > Seriously, though, I've *never* seen an issue of this (and trust me, if I > had I would have added it to my list of comics-to-buy); I thought so. The comic isn't listed in _any_ foreign mail order catologues I know of (and that's quite a lot). I found out about it because I wrote to all major comic publishers in Germany asking if they are planning to publish a Sonic comic in the near future. One told me about the Fleetway comic and the German adaption they are selling. I also wrote to all important TV networks (about eight or so) asking for the Sonic cartoon, but without any success ... > Is there an address in the comic to which I can > write to find out about back issues or the like? Of course there is. Try SONIC BACK ISSUE ZONE Aim Ltd. PO Box 10 Sunderland, SR4 6SN United Kingdom > Or does anyone > State-side know if my comic shop will special-order stuff from Britain > (the presumed easiest place to get them from-- do you buy yours in > Germany?) There is only little chance for this. I called all the shops for foreign comics in Germany I know of (at least 30), but no one had this comic. Finally I asked someone to buy an issue in a store in England so I could find out the addresses (the ordering info is written in almost every issue). I read the German adaption as well because some issues of the English original are already 'sold out'. Now how about talking a little more about the Sathurday morning cartoon? I have only little information about it. Maybe someone could post a summarize about the episodes that is a little more detailled than the one in the FAQ? I'm also looking for a synopsis of the Sonic books by Teitelbaum/Adams. I ordered them as soon as I saw them listed in the FAQ, but it will take at least two months until I get them (if I get them at all). Best wishes Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Fri Feb 17 16:51:10 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA27643 for sonic-ll; Fri, 17 Feb 1995 16:50:31 -0500 Received: from acmex.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA27638 for ; Fri, 17 Feb 1995 16:50:28 -0500 Received: (from gt6005a@localhost) by acmex.gatech.edu (8.6.9/8.6.9) id QAA19219 for sonic@sard.mv.net; Fri, 17 Feb 1995 16:51:36 -0500 From: gt6005a@prism.gatech.edu (Robin Hood) Message-Id: <199502172151.QAA19219@acmex.gatech.edu> Subject: Re: Species Questions To: sonic@sard.mv.net Date: Fri, 17 Feb 1995 16:51:35 -0500 (EST) In-Reply-To: <950217101410.404011c3@THING2.ERIE.GE.COM> from "Ron Bauerle" at Feb 17, 95 10:14:10 am X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 990 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Can anybody think of any exceptions to the following "rule" for > crossbreeding? > > The daughters will be like their mothers and the sons like their fathers. > > Evidence: > > _In Your Face_#1 > > Kermit the Frog and Miss Piggy's children in A Muppet Christmas Carol > > Lady and the Tramp's puppies > > Other examples of the above rule? > Yeah, and this one isn't even animated! Remember the Tom Hanks movie "Turner & Hooch"? During the movie, Hooch (who's breed I can't recall) hitches with a collie, and as best as I could gather from what is shown at the end of the movie, all the female puppies are collies and the one male puppy was a miniature Hooch! later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Fri Feb 17 17:41:11 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA28045 for sonic-ll; Fri, 17 Feb 1995 17:41:07 -0500 Received: from quackerjack.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA28040 for ; Fri, 17 Feb 1995 17:41:05 -0500 Received: from vtucs.cc.vt.edu (vtucs.cc.vt.edu [128.173.4.72]) by quackerjack.cc.vt.edu (8.6.9/8.6.9) with ESMTP id RAA01340 for ; Fri, 17 Feb 1995 17:46:44 -0500 Message-Id: <199502172246.RAA01340@quackerjack.cc.vt.edu> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id RAA26009; Fri, 17 Feb 1995 17:42:17 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Fri, 17 Feb 1995 17:42:53 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: Species Questions X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: It's time for another USELESS POST... (oops. wrong cartoon) > Can anybody think of any exceptions to the following "rule" for > crossbreeding? > > The daughters will be like their mothers and the sons like their fathers. > > Evidence: > > _In Your Face_#1 > > Kermit the Frog and Miss Piggy's children in A Muppet Christmas Carol > > Lady and the Tramp's puppies Yeah, yeah, yeah...I've seen my fair share of cartoons.(and your share and his share and ...) I know all about toon X-breeding (father species = son's species, etc.) and "DAVID PISTONE'S GUIDE TO CROSS BREEDING ON ANTHROPOMORPHIC WORLDS" was a great explanation (not to be repeated here ;). So...to sum it all up, who was Sally's mother and what was her species? right? Now where did I put my list of writer/producer phone #'s... ;) I'll straighten all this out...a little chat with Ben Hurst (and a small bribe) should be all that this issue needs... ;)) (Wow! I actually DID manage to write another USELESS POST) ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Fri Feb 17 23:51:06 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA00848 for sonic-ll; Fri, 17 Feb 1995 23:50:48 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA00839 for ; Fri, 17 Feb 1995 23:50:45 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA24651; Fri, 17 Feb 95 20:52:02 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Fri, 17 Feb 1995 20:52:02 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Quick question: In-Reply-To: <5g1t6IPuzxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 17 Feb 1995, Alessandro Sanasi wrote: > > Is there an address in the comic to which I can > > write to find out about back issues or the like? > > Of course there is. Try > > SONIC BACK ISSUE ZONE > Aim Ltd. > PO Box 10 > Sunderland, SR4 6SN > United Kingdom Someone get this down for the FAQ! (:3 > Now how about talking a little more about the Sathurday morning cartoon? I'm not the type to nitpick typos, but since you spelled it this way twice, you may not know: it's spelled "Saturday". (:3 (Can you find the spelling and/or grammar error I've introduced in this post as penance for the sin of pointing out another's error?) (;3 > I have only little information about it. Maybe someone could post a > summarize about the episodes that is a little more detailled than the > one in the FAQ? Again, I would if I could. Unfortunately, KOMO (the local ABC affiliate) has been yanking my chain about when/if they show Sonic (they tend to show that dreadful Cryptkeeper cartoon instead), so I've only seen a few episodes and have none on tape. Someone offered to send someone else a copy of all the episodes when he had his collection complete, and I asked him to do the same for me; though I haven't heard back from him, maybe he could provide them for you? (They'd be NTSC, of course, but I understand it's easier to find NTSC VCRs in Europe than PAL ones in America...) ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Remember: once you pull the pin, Mr. Hand Grenade is no longer your friend. From owner-sonic@sard.mv.net Sat Feb 18 00:03:18 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA00987 for sonic-ll; Sat, 18 Feb 1995 00:03:15 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA00982 for ; Sat, 18 Feb 1995 00:03:12 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA24900; Fri, 17 Feb 95 21:04:29 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Fri, 17 Feb 1995 21:04:29 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: It's too quite. In-Reply-To: <5g1t5zS9zxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 17 Feb 1995, Alessandro Sanasi wrote: > You are right, the Sonic comic from Archie seems to be very popular in > America, but mainly because its the only one available. The 'beggars can't be choosers' theory, eh? (:3 > However, I assume that things look a little different in Europe. The > Sathurday morning series isn't available on TV or video yet, most people > here don't even know that it exists. The fans have to read the comic if > they want to find out more about their favourite hero (this might also > be the reason why the Fleetway comic is based on the games instead of > the cartoon.). Makes sense. A whole bunch of new characters, not properly introduced, would throw those poor Euros for a loop (no offense intended, just being silly). And as I have Sonics 1, 2, K, and CD, and plan to get 3 and Spinball as soon as funds allow, I guess I'm biased towards the game's presentation. While I'm thinking of the games, anyone else share my gripe that the plots for Sonic and Knuckles in S3&K (in case I'm confusing anyone with this abbreviation, it's Sonic 3 and Sonick&Knuckles locked together) diverge so widely at the end? I mean, Knuckles never sees either Sonic or the Death Egg... and poor Tails is stuck being the poor man's Sonic again (at least this time they let him fly and swim and stuff). Ah well. Maybe some day they'll do a Tails game for the Sega... > Have you seen the intro or ending part of the 'Sonic CD' game? Sonic > looks cool in it, but to my opinion a little bit too 'japanese'. Personally, I don't think there's a thing wrong with that, but I suppose a movie for American audiences ought to look more American. Perhaps, though, the Japanese should do a Sonic anime which I can have my local anime club import... (;3 > It would be better if _DIC_ would do the movie. They already did a great > job on the Sathurday morning series, why shouldn't they been able to > make a good movie as well? Actually, I'm so-so on the SatAM animation quality. It's miles beyond the afternoon stuff (but then, Mario Bros. is on a par with *that*) and pretty high-quality for SatAM fare, but a movie should look a lot better. Of course, movies have higher budgets... so I guess we'll wait and see. > Or maybe a _co-production_ with a japanese company... That could be interesting. But I thought DIC was partly Japanese... > Um... by the way, why is everyone so sure that a movie is in the > planning? Shouldn't we first try to find out if it's really true? Good point. (:3 Anyone want to take up the challenge? (Geez, Alessandro and I are becoming regular post hogs on this list...) ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Found in a fortune cookie: "You are never deceptive, bitter, or petty." From owner-sonic@sard.mv.net Sat Feb 18 02:14:03 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA02990 for sonic-ll; Sat, 18 Feb 1995 02:13:30 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA02985 for ; Sat, 18 Feb 1995 02:13:28 -0500 Received: from mail.utexas.edu (mail.utexas.edu [128.83.126.1]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id BAA06921 for ; Sat, 18 Feb 1995 01:10:03 -0600 Received: from slip-2-63.ots.utexas.edu (slip-2-63.ots.utexas.edu [128.83.204.163]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id BAA26765 for ; Sat, 18 Feb 1995 01:05:55 -0600 Message-Id: <199502180705.BAA26765@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sat, 18 Feb 1995 01:06:49 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Been REAALL busy lately... X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hello everyone! I've been pretty occupied in the past 2 weeks. I had some computer last week, so when I was able to reconnect to the Internet World, I got 106 messages. Needless to say, that kept me busy for at least a few minutes :) And I'd like to say "thank you" to all that sent inform- ation to me about the finer legalities of making a Sonic story. This is a somewhat more long-term project than I anticipated (trying to create a world in the mind's eye of a person that already has some idea of how it's pictured is difficult enough; try creating a new world and set of people, it starts to get rather tedious). I'm a geology major, not a storyteller! But I'm not giving up on this one. I can't say when exactly it will be available, but I can tell you that it will be finished before the advent of summer school. Ami Pro is getting the workout of its encoded life (yes, I will save it as a text file). Another thing is it looks as if it's going to be a fairly sizable piece of work, extrapolated from what I have in the file now. A picture paints 1000 words, and I'm trying to take it from the opposite end. It's been a fun project so far, and I promise it will be com- pleted. ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, the Granite Eater, and UTARC News Prime Editor. "I'm the newletter editor. I need NO introduction!" n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Sat Feb 18 02:29:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA03113 for sonic-ll; Sat, 18 Feb 1995 02:29:46 -0500 Received: from acmey.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA03108 for ; Sat, 18 Feb 1995 02:29:44 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmey.gatech.edu (8.6.9/8.6.9) id CAA05411 for sonic@sard.mv.net; Sat, 18 Feb 1995 02:31:03 -0500 Message-Id: <199502180731.CAA05411@acmey.gatech.edu> Subject: Re: Quick question: To: sonic@sard.mv.net Date: Sat, 18 Feb 1995 02:31:02 -0500 (EST) In-Reply-To: from "Fred Sloniker" at Feb 17, 95 08:52:02 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 1284 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Again, I would if I could. Unfortunately, KOMO (the local ABC affiliate) > has been yanking my chain about when/if they show Sonic (they tend to > show that dreadful Cryptkeeper cartoon instead), so I've only seen a few > episodes and have none on tape. Someone offered to send someone else a > copy of all the episodes when he had his collection complete, and I asked > him to do the same for me; though I haven't heard back from him, maybe he > could provide them for you? (They'd be NTSC, of course, but I understand > it's easier to find NTSC VCRs in Europe than PAL ones in America...) > I believe the person who offered this was David Pistone in response to my "intro" post. I e-mailed him to, but have yet to hear from him (aside from his posts to the list). <> C'mon, David, don't leave us in the dark!! Please say that you'll do this. Pretty please...etc. etc. etc. :-) fingers crossed. <> later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Sat Feb 18 02:53:20 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA03275 for sonic-ll; Sat, 18 Feb 1995 02:53:17 -0500 Received: from spot.Colorado.EDU by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA03270 for ; Sat, 18 Feb 1995 02:53:15 -0500 Received: from Freenet.HSC.Colorado.EDU (freenet.HSC.Colorado.EDU [140.226.1.8]) by spot.Colorado.EDU (8.6.9/8.6.9/CNS-3.5) with ESMTP id AAA29640 for ; Sat, 18 Feb 1995 00:54:34 -0700 Received: (from av643@localhost) by Freenet.HSC.Colorado.EDU (8.6.8/8.6.6) id AAA06139; Sat, 18 Feb 1995 00:54:33 -0700 Date: Sat, 18 Feb 1995 00:54:33 -0700 Message-Id: <199502180754.AAA06139@Freenet.HSC.Colorado.EDU> From: av643@Freenet.HSC.Colorado.EDU (Dan Ramos) To: sonic@sard.mv.net Subject: Re: Sally Solo Comics Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Yeah! Group me in the I-LIKE-SCOTT-SHAW'S STUFF BEST group! :) Personally, I think the numbers of people show that THIS is the type of style they should probably STICK to! Perhaps he should have designed the style sheets for them? From owner-sonic@sard.mv.net Sat Feb 18 02:55:53 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA03298 for sonic-ll; Sat, 18 Feb 1995 02:55:52 -0500 Received: from acmey.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA03293 for ; Sat, 18 Feb 1995 02:55:50 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmey.gatech.edu (8.6.9/8.6.9) id CAA10434 for sonic@sard.mv.net; Sat, 18 Feb 1995 02:57:09 -0500 Message-Id: <199502180757.CAA10434@acmey.gatech.edu> Subject: Re: It's too quite. (quiet?) To: sonic@sard.mv.net Date: Sat, 18 Feb 1995 02:57:08 -0500 (EST) In-Reply-To: from "Fred Sloniker" at Feb 17, 95 09:04:29 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 4244 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: **WARNING** Video game (among other things) discussion ensues. > While I'm thinking of the games, anyone else share my gripe that the > plots for Sonic and Knuckles in S3&K (in case I'm confusing anyone with > this abbreviation, it's Sonic 3 and Sonick&Knuckles locked together) > diverge so widely at the end? I mean, Knuckles never sees either Sonic > or the Death Egg... and poor Tails is stuck being the poor man's Sonic > again (at least this time they let him fly and swim and stuff). Ah > well. Maybe some day they'll do a Tails game for the Sega... Actually, IMO the divergent endings make sense. Look at it this way: Knuckles is someone who doesn't know a thing about the wars between Robotnik and the animals. He only cares about the protection of Floating Island and its Chaos Emeralds. As long as the island is safe and there are no potential evil forces surrounding it, he's happy. This was why he is such a pain for Sonic during most of the game. Robotnik was able to convince him that Sonic was the one trying to steal the Emeralds. Only when Knuckles sees Robotnik himself heisting the Master Emerald does he realize who the real bad guy is. On the other hand, Sonic has spent the last two games (whatever time frame that translates to) fighting Robotnik, and is ready to pursue him (quite literally) to the ends of the Earth if necessary. If Robotnik fleas into space, Sonic will follow. Of course, the two endings taken at face value still don't make sense when put together. For one thing, where does the Master Emerald finally end up: in Metal-Sonic's hands or Robotnik's? So here's how I view it: When Knuckles finally realizes that Sonic is a good guy, he takes Sonic's word that Sonic will retrieve the Master Emerald from Robotnik by any means necessary. Then, after Metal-Sonic fails to hold Sonic and Tails at bay, Robotnik fleas with the Master Emerald to outer space, with Sonic and Tails in hot pursuit. Meanwhile, Metal-Sonic isn't quite dead, and, in his damaged state, he sees as his final mission the destruction of Knuckles and possession of all remaining Chaos Emeralds. Guess who wins? :-) Also, I think Tails was given more to do in this game. You'll notice that quite a few of the zones are different if you use Sonic alone than if you use Sonic & Tails, especially the zone (forgot the name) where Sonic is fighting Robotnik in the air, and Tails must fly and carry Sonic during the battle. Granted, he was little more than window dressing in Sonic 2, but I do believe they did a better job of integrating him into the game with Sonic 3. > Personally, I don't think there's a thing wrong with that, but I suppose > a movie for American audiences ought to look more American. Perhaps, > though, the Japanese should do a Sonic anime which I can have my local > anime club import... (;3 Oh, if only... > But I thought DIC was partly Japanese... Prob'ly in the way that many cartoon companies (including the makers of "The Simpsons") often farm certain animation tasks to overseas firms to cut costs...doesn't necessarily mean that the overseas boys have anything to do with the story or artwork itself. > > Um... by the way, why is everyone so sure that a movie is in the > > planning? Shouldn't we first try to find out if it's really true? > Good point. (:3 Anyone want to take up the challenge? Very good point, since this came from the same mail-page that was giving opinions about when the video game "Sonic 5" was going to come out. "Sonic 5"?!?? I'm sorry, but if S+K is being considered as "Sonic 4", then how come Sonic Spinball wasn't called "Sonic 3", thereby throwing the entire numbering system out of whack! And, of course, with the usual uncertainty about upcoming mini-series or when new characters will make their first appearance...we definitely need to find another source about this movie thing. Keep your fingers crossed. later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Sat Feb 18 03:08:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA03391 for sonic-ll; Sat, 18 Feb 1995 03:08:42 -0500 Received: from spot.Colorado.EDU by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA03386 for ; Sat, 18 Feb 1995 03:08:40 -0500 Received: from Freenet.HSC.Colorado.EDU (freenet.HSC.Colorado.EDU [140.226.1.8]) by spot.Colorado.EDU (8.6.9/8.6.9/CNS-3.5) with ESMTP id BAA00662 for ; Sat, 18 Feb 1995 01:10:00 -0700 Received: (from av643@localhost) by Freenet.HSC.Colorado.EDU (8.6.8/8.6.6) id BAA08501; Sat, 18 Feb 1995 01:09:59 -0700 Date: Sat, 18 Feb 1995 01:09:59 -0700 Message-Id: <199502180809.BAA08501@Freenet.HSC.Colorado.EDU> From: av643@Freenet.HSC.Colorado.EDU (Dan Ramos) To: sonic@sard.mv.net Subject: Re: It's too quite. Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > (Dan: have you got any of my messages? I haven't heard from you.) Um... you talkin' to ME?! -Sonic (FurTooniaMUCK) From owner-sonic@sard.mv.net Sat Feb 18 03:14:44 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA03438 for sonic-ll; Sat, 18 Feb 1995 03:14:38 -0500 Received: from spot.Colorado.EDU by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA03433 for ; Sat, 18 Feb 1995 03:14:37 -0500 Received: from Freenet.HSC.Colorado.EDU (freenet.HSC.Colorado.EDU [140.226.1.8]) by spot.Colorado.EDU (8.6.9/8.6.9/CNS-3.5) with ESMTP id BAA01020 for ; Sat, 18 Feb 1995 01:15:57 -0700 Received: (from av643@localhost) by Freenet.HSC.Colorado.EDU (8.6.8/8.6.6) id BAA09309; Sat, 18 Feb 1995 01:15:56 -0700 Date: Sat, 18 Feb 1995 01:15:56 -0700 Message-Id: <199502180815.BAA09309@Freenet.HSC.Colorado.EDU> From: av643@Freenet.HSC.Colorado.EDU (Dan Ramos) To: sonic@sard.mv.net Subject: Re: Sonic movie Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Okay, everyone slow down for a minute and picture this . . . > A computer animated Sonic movie produced and directed by Steven Speilberg. > I know it may soon outragous, but the fact is that spielberg has been > trying his hand lately at animated films, and, if he could get animation > quality like in Jurassic Park, we'd have a blockbuster movie that would > win best picture in no time at all. Didn't someone do this very thing with CASPER the Friendly Ghost? From owner-sonic@sard.mv.net Sat Feb 18 03:24:04 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA03528 for sonic-ll; Sat, 18 Feb 1995 03:24:02 -0500 Received: from trance.helix.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA03517 for ; Sat, 18 Feb 1995 03:24:00 -0500 Received: from blaze (blaze.helix.net [142.231.37.185]) by trance.helix.net (8.6.9/8.6.9) with SMTP id AAA23686 for ; Sat, 18 Feb 1995 00:29:36 -0800 Received: by blaze.helix.net (Amiga SMTPpost 1.04 December 9, 1994) id AA01; Sat, 18 Feb 95 00:24:04 PST Subject: Re: It's too quite. From: bradclark@blaze.helix.net (Brad Clark) To: sonic@sard.mv.net Date: Sat, 18 Feb 95 00:24:04 PST Organization: Blaze BBS (604)525-8342 Free Internet Access Message-ID: <19950218.7960AC0.690@blaze.helix.net> Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: In Email on Sat, 18 Feb 1995 01:09:59 -0700, av643@Freenet.HSC.Colorado.EDU (Da > > >> (Dan: have you got any of my messages? I haven't heard from you.) > >Um... you talkin' to ME?! > > -Sonic (FurTooniaMUCK) > Nope, meant Dan Drazen...sorry didn't realize there was two of you! =) -- -------------------------------------------------------------------------- Brad D. Clark main: bradclark@blaze.helix.net aka: Grumpy Bear alt: grumpybear@outb.wimsey.com IRC: grmpybear --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 18 05:23:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id FAA04404 for sonic-ll; Sat, 18 Feb 1995 05:23:41 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id FAA04399 for ; Sat, 18 Feb 1995 05:23:38 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA28780; Sat, 18 Feb 95 02:24:53 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Sat, 18 Feb 1995 02:24:52 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: It's too quiet. In-Reply-To: <199502180757.CAA10434@acmey.gatech.edu> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 18 Feb 1995 gt6005a@prism.gatech.edu wrote: > **WARNING** > Video game (among other things) discussion ensues. As long as we don't start exchanging Game Genie codes, I think we're okay. (:3 > Actually, IMO the divergent endings make sense. Look at it this way: [Explanation of Knuckles' motivation snipped.] > This was why he is such a pain for Sonic during most of the game. I guess my gripe is that this only applies when you're playing as Sonic. When you're playing as Knuckles, shouldn't you periodically get a chance to dump Sonic down the drain or something? (:3 > Of course, the two endings taken at face value still don't make sense > when put together. For one thing, where does the Master Emerald finally > end up: in Metal-Sonic's hands or Robotnik's? That's not the only thing that isn't kosher between the two stories; for instance, when I said Knuckles never sees the Death Egg I meant it literally. It's been removed from the backgrounds of all the scenes where Sonic sees it (like Launch Base in S3 and Lava Reef in S&K). I think you get my point, though. I want continuity in my plots! (:3 > Also, I think Tails was given more to do in this game. You'll notice > that quite a few of the zones are different if you use Sonic alone than > if you use Sonic & Tails, especially the zone (forgot the name) where > Sonic is fighting Robotnik in the air, and Tails must fly and carry > Sonic during the battle. Marble Garden. I just checked. (:3 Actually, Sonic with Tails can get places Sonic alone can't get, but the levels aren't significantly different; the scene you mention, in fact, has Tails showing up long enough for Sonic to get the airlift he needs, then helifoxing off at the start of the Carnival Night Zone. > Granted, he was little more than window dressing in Sonic 2, but I do > believe they did a better job of integrating him into the game with > Sonic 3. Cynical response: well, they'd have to. (:3 Tails in Sonic 2 was a shorter Sonic who couldn't become Super. Tails in Sonic 3 is actually a unique character with his own strengths and weaknesses. > ...we definitely need to find another source about this movie thing. > Keep your fingers crossed. Done. (:3 ObSonicStories: my second-biggest gripe about the cartoon (the first being Antoine the Useless) is Tails' relegation to sidekick status. Just because he doesn't have star billing, he gets to deliver such dramatically challenging lines as "Sonic, look out!" Oy. Somebody write a story where he actually gets something important to do all by himself. Or maybe I will. (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu If you don't know, you're agnostic. So if you don't care, are you apathetic? From owner-sonic@sard.mv.net Sat Feb 18 07:55:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA05414 for sonic-ll; Sat, 18 Feb 1995 07:55:25 -0500 Received: from mail06.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA05409 for ; Sat, 18 Feb 1995 07:55:22 -0500 From: CamCoon@aol.com Received: by mail06.mail.aol.com (1.37.109.11/16.2) id AA105742175; Sat, 18 Feb 1995 07:56:15 -0500 Date: Sat, 18 Feb 1995 07:56:15 -0500 Message-Id: <950218075613_25318844@aol.com> To: sonic@sard.mv.net Subject: Sally's Divine Right Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >Q: Who was the king of Mobius? >A: Sonic #10 shows a picture of the king. He looks alot like an old male version of Sally. This contradicts the TV series where he looked >alot like a fox. Sonic #17 first shows the king as he appears on TV as >a fox (in Princess Sally's Crusade). > Added note: Very strange to be a squirrel princess while having a fox king. Perhaps Sally is an adopted daughter (or a daughter by marriage) -- >Environmentally friendly compact .sig by James Firmiss -- firmiss@cae.wisc.edu >From James' FAQ (which is great, thanks!) I just want to add my opinion to the friendly "row" over Sally's species. I think she must be at least 1/3 fox, because if she were adopted (or her father for that matter) where is the divine right of kings and queens, then? Where is Sally's genetic link to the first Acorn Monarchs? I doubt, through the staunch belief in blood in royalty that a stepchild could ever gain the throne. Perhaps if the entire Acorn line was dead save for Sally, but then there would be no more Acorns, and so she would have begun a new line. Tell me if I'm wrong, please! Maybe marriage has brought stepchildren into monarchies in the past, but the way I see it, Sally is her father's daughter, as Acorn was his father's son. Long Live Princess Sally! To a free Mobius! Oh, ten minutes to Sonic! Woo Hoo! CamCoon ^ ^ <* *> * Morgan Ingersoll "From out of great evil, some great good must come..." From Doctor Who "Genesis of the Daleks" From owner-sonic@sard.mv.net Sat Feb 18 08:43:54 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA05777 for sonic-ll; Sat, 18 Feb 1995 08:43:49 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA05771; Sat, 18 Feb 1995 08:43:48 -0500 Date: Sat, 18 Feb 1995 08:38:04 -0500 (EST) From: Ratman Subject: Re: Sally's Divine Right To: sonic@sard.mv.net In-Reply-To: <950218075613_25318844@aol.com> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: All this talk about genetics. What is Sally? Is she a fox, a ground squirrel, or maybe a little of both? Has anybody entertainted the thought that Earth genetics might not be consistant with other planets? And not only that, but royal customs don't necessarly have to be the same as old European Monarchy. Maybe cross-breeding no no-problem on Mobius. A lot of Maybes and no answers, but I just had to point out that we are applying Human logic to Mobius, and that might not be the best thing in the world to try. Of course you could be one of the people that thinks that Mobius might actually be Earth in a different time, in which case I don't know what I'm talking about. ;-) --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 18 09:56:44 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA06395 for sonic-ll; Sat, 18 Feb 1995 09:56:38 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA06390 for ; Sat, 18 Feb 1995 09:56:36 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id IAA11850 for ; Sat, 18 Feb 1995 08:58:01 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Sat, 18 Feb 95 09:03 CST Received: by twty.chi.il.us id 01U63006 Sat, 18 Feb 95 01:18:30 From: craig.moore@twty.chi.il.us Message-ID: <9502180118.01U6300@twty.chi.il.us> Date: Sat, 18 Feb 95 01:18:30 Subject: Re: quick question: To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: You know, What I want to know is how much US money that the comic books are. And can anyone make a list of all the out-of-usa comics there are? (Sorry, I don't remember what county they are from.) I am always looking for ones that star, or has a lot of action from Tails. Please someong help with theis two small questions. Craig / Tails From owner-sonic@sard.mv.net Sat Feb 18 10:03:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA06451 for sonic-ll; Sat, 18 Feb 1995 10:03:14 -0500 Received: from acmey.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA06446 for ; Sat, 18 Feb 1995 10:03:12 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmey.gatech.edu (8.6.9/8.6.9) id KAA17856 for sonic@sard.mv.net; Sat, 18 Feb 1995 10:04:35 -0500 Message-Id: <199502181504.KAA17856@acmey.gatech.edu> Subject: Re: Sally's Divine Right To: sonic@sard.mv.net Date: Sat, 18 Feb 1995 10:04:35 -0500 (EST) In-Reply-To: from "Ratman" at Feb 18, 95 08:38:04 am X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 1971 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > All this talk about genetics. What is Sally? Is she a fox, a ground squirrel, > or maybe a little of both? > > Has anybody entertainted the thought that Earth genetics might not be > consistant with other planets? And not only that, but royal customs don't > necessarly have to be the same as old European Monarchy. Maybe cross-breeding > no no-problem on Mobius. A lot of Maybes and no answers, but I just had to > point out that we are applying Human logic to Mobius, and that might not be > the best thing in the world to try. The whole cross-breeding thing was given a pretty good spin by David Pistone, plus keep in mind that the StH universe isn't the only cartoon universe we've seen where offspring are definitely one species or another. So, yes, I believe the general consensus is that Sally's mother is a ground squirrel (or whatever species Sally herself is). What we really need is a detailed story of Robotnik's initial coup, answering questions about Sonic's parents, Sally's mother, etc. Of course, you couldn't really get away with slapstick in a story like this one, and Archie may not be up to the task! > Of course you could be one of the people that thinks that Mobius might > actually be Earth in a different time, in which case I don't know what > I'm talking about. ;-) Well, there's a debate here as well. Personally, I'm on the "Mobius is another world entirely" side, and in fact I like to think of Mobius being in a whole other universe, one where magic exists and, on planets like Mobius, is often used hand-in-hand with technology. , yet another Saturday without Sonic. Guess I'll go watch "The Tick"... later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Sat Feb 18 10:28:05 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA06622 for sonic-ll; Sat, 18 Feb 1995 10:27:58 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA06617 for ; Sat, 18 Feb 1995 10:27:56 -0500 Received: from usr2.primenet.com (root@usr2.primenet.com [198.68.32.12]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id IAA03039 for ; Sat, 18 Feb 1995 08:29:20 -0700 Received: from localhost (rotor@localhost) by usr2.primenet.com (8.6.5/8.6.5) id IAA29627; Sat, 18 Feb 1995 08:29:19 -0700 Date: Sat, 18 Feb 1995 08:29:19 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Sonic Episodes Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: To everyone who sent me requests asking for the Sonic episodes on tape. first, I would like to acknoledge the fact that I did get the requests. I haven't asked for addresses or money or anytrhing because, as I mentioned before, my set will not be complete for two more weeks. "Spy Hog" airs in my area next Saturday and "The Doomsday project" airs the Saturday after that. Once I have those two episodes, THEN I'll send out individual replies asking for addresses and other information. Until then, be patient ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 18 11:32:33 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA07083 for sonic-ll; Sat, 18 Feb 1995 11:32:23 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA07077; Sat, 18 Feb 1995 11:32:22 -0500 Date: Sat, 18 Feb 1995 11:30:52 -0500 (EST) From: Ratman Subject: sonic theme available! To: sonic@sard.mv.net Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I re-recorded the Sonic Theme song (Sat. AM version) in stereo. This time I got all of it. It's at my ftp site. ftp://ftp.mv.com/pub/users/sonic/sounds/sonic-theme-stereo.zip --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 18 17:04:02 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA09562 for sonic-ll; Sat, 18 Feb 1995 17:03:48 -0500 Received: from quackerjack.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA09557 for ; Sat, 18 Feb 1995 17:03:46 -0500 Received: from vtucs.cc.vt.edu (vtucs.cc.vt.edu [128.173.4.72]) by quackerjack.cc.vt.edu (8.6.9/8.6.9) with ESMTP id RAA18546 for ; Sat, 18 Feb 1995 17:09:39 -0500 Message-Id: <199502182209.RAA18546@quackerjack.cc.vt.edu> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id RAA02736; Sat, 18 Feb 1995 17:05:11 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sat, 18 Feb 1995 17:05:48 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: more problems... X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: With all the different problems over the differences between Sonic comics, books, and shows, something very disheartening caught my ear today... In the 1st season episode "Sonic Boom", Sally finds a message from her father, traces it's origin to Ironlocke Prison, and sets out on a quest to find it. Upon arrival, Sally asks Nichole for data on Ironlocke... Response: "built in 1543; abandoned 100 years ago..." The 2nd season ep. "Blast to the past" set the current date at 3235, therefore, (with some quick math) Ironlocke Prison was in use for 1,592 years!!! This seems highly unrealistic, so I'm left with a feeling that there may be contradictions just between the 1st & 2nd season!! Where's the authority here!?! Everything is screwed up !!! (oh well) ***Everyone needs to believe in something, I believe I'll have another beer *** jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Sat Feb 18 18:48:00 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10423 for sonic-ll; Sat, 18 Feb 1995 18:47:55 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10418 for ; Sat, 18 Feb 1995 18:47:46 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rfyso-000oUUC; Sun, 19 Feb 95 00:48 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rfvuS-000bmFC; Sat, 18 Feb 95 21:37 MET Received: by deco.franken.de (CrossPoint v3.02); 18 Feb 1995 21:37:49 +0100 Date: 18 Feb 1995 20:47:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5g5vrKr9zxB@deco.franken.de> In-Reply-To: Subject: Re: Quick question: X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 17 Feb 95, Fred Sloniker wrote: > > Now how about talking a little more about the Sathurday morning cartoon? > I'm not the type to nitpick typos, but since you spelled it this way > twice, you may not know: it's spelled "Saturday". (:3 Thanks, I really didn't know. If you like, you can send all further error corrections to errors@deco.franken.de I won't see it as a flame. It's been a long time since I had English at school and most of my vocabulary comes from reading American comic books. I accept every help I can get to improve my grammar. > (Can you find the spelling and/or grammar error I've introduced in this > post as penance for the sin of pointing out another's error?) (;3 No I can't. But that doesn't mean anything ,-) > > I have only little information about it. Maybe someone could post a > > summarize about the episodes that is a little more detailled than the > > one in the FAQ? > Again, I would if I could. Unfortunately, KOMO (the local ABC affiliate) > has been yanking my chain about when/if they show Sonic (they tend to > show that dreadful Cryptkeeper cartoon instead), so I've only seen a few > episodes and have none on tape. Someone offered to send someone else a > copy of all the episodes when he had his collection complete, and I asked > him to do the same for me; though I haven't heard back from him, maybe he > could provide them for you? I've already found someone who is willing to send me all episodes. But until I get them I'm highly interested to hear more details about the cartoon (anyone willing to write a detailled summarize?). BTW, is there a synopsis of the Sonic books by Teitelbaum/Adams available? Best wishes Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sat Feb 18 18:48:03 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10438 for sonic-ll; Sat, 18 Feb 1995 18:48:01 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA10425 for ; Sat, 18 Feb 1995 18:47:58 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rfyso-000oUVC; Sun, 19 Feb 95 00:48 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rfvuV-000bqYC; Sat, 18 Feb 95 21:37 MET Received: by deco.franken.de (CrossPoint v3.02); 18 Feb 1995 21:37:49 +0100 Date: 18 Feb 1995 21:13:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5g5vrx7ezxB@deco.franken.de> In-Reply-To: <5fuq7IIuzxB@deco.franken.de> Subject: Re: Sonic and IRC X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 15 Feb 95, I wrote: > Hello. > > Some folks on alt.tv.animaniacs meet on IRC to discuss some topics and > have fun. > > How about doing the same? All we have to do is choose a channel name and > /join in. Well, so what do you think about it? Nobody interested in IRC (Internet Relay Chat)? I know that AOL users can't use it, but how about the others? It could be fun. Best wishes Alessandro --- You get what everyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sun Feb 19 00:52:18 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA13525 for sonic-ll; Sun, 19 Feb 1995 00:52:06 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA13520 for ; Sun, 19 Feb 1995 00:52:04 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id AAA16653; Sun, 19 Feb 1995 00:48:55 -0500 Date: Sun, 19 Feb 1995 00:48:54 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Sonic and IRC In-Reply-To: <5g5vrx7ezxB@deco.franken.de> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 18 Feb 1995, Alessandro Sanasi wrote: > Well, so what do you think about it? Nobody interested in IRC (Internet > Relay Chat)? I know that AOL users can't use it, but how about the others? > It could be fun. I've tried IRC on Delphi, and it seems flaky at best -- most likely because it was (still is??) a telnet link to somewhere else. USIT does offer IRC but I've never tried it. My biggest problem will be trying to come up with a time when I know I can be present. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Sun Feb 19 01:08:48 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA13656 for sonic-ll; Sun, 19 Feb 1995 01:08:44 -0500 Received: from saul5.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA13651 for ; Sun, 19 Feb 1995 01:08:42 -0500 Received: by saul5.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA12699; Sat, 18 Feb 95 22:10:12 -0800 X-Sender: lazuli@saul5.u.washington.edu Date: Sat, 18 Feb 1995 22:10:12 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Sonic and IRC In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 19 Feb 1995, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > I've tried IRC on Delphi, and it seems flaky at best -- most likely > because it was (still is??) a telnet link to somewhere else. My problem with IRC has been friendliness, or lack thereof. When I saw the message that started this thread, I headed off to IRC, only to find three Sonic groups: #sonic, #sonik, and #~SONiC~ if I recall. (There was also a #sonicyouth group.) The people in Sonic were saying things so bizarre that for all I know I'd stumbled upon a secret society meeting, and when they figured out I didn't 'belong' they wouldn't talk to me. The second group completely shut up when I entered it, so must have been something semi-private. I think the mailing list is a better system anyway. We have time to compose our messages, but the list runs quickly enough that a dialogue can take place. If you want to virutally meet, though, there's always FurToonia (a MUCK); there's a small area there dedicated to Sonic, and one of the people on our list actually plays him there. (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu I like work. It's fascinating. I could watch it for hours. From owner-sonic@sard.mv.net Sun Feb 19 01:49:23 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA13959 for sonic-ll; Sun, 19 Feb 1995 01:49:17 -0500 Received: from acmey.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id BAA13954 for ; Sun, 19 Feb 1995 01:49:15 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmey.gatech.edu (8.6.9/8.6.9) id BAA25203 for sonic@sard.mv.net; Sun, 19 Feb 1995 01:50:47 -0500 Message-Id: <199502190650.BAA25203@acmey.gatech.edu> Subject: Re: Sonic and IRC To: sonic@sard.mv.net Date: Sun, 19 Feb 1995 01:50:47 -0500 (EST) In-Reply-To: from "Fred Sloniker" at Feb 18, 95 10:10:12 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 1773 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > My problem with IRC has been friendliness, or lack thereof. When I saw > the message that started this thread, I headed off to IRC, only to find > three Sonic groups: #sonic, #sonik, and #~SONiC~ if I recall. (There was > also a #sonicyouth group.) The people in Sonic were saying things so > bizarre that for all I know I'd stumbled upon a secret society meeting, > and when they figured out I didn't 'belong' they wouldn't talk to me. > The second group completely shut up when I entered it, so must have been > something semi-private. Sheesh, that sounds (not) fun. Also, keep in mind that for us college- types, many schools have banned the use of IRC on their systems, due to the massive amounts of telnet time it requires. > I think the mailing list is a better system anyway. We have time to > compose our messages, but the list runs quickly enough that a dialogue > can take place. If you want to virutally meet, though, there's always > FurToonia (a MUCK); there's a small area there dedicated to Sonic, and > one of the people on our list actually plays him there. (:3 I can't speak for anybody else, but I have yet to try any of these places. A friend of mine once tried to get me to explore "The Foothills," but by then the runners of the place required a snail-mail form to join, and I was too lazy. How 'bout posting some info for us interested, such as the telnet address and anything else we need to know to join. later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Sun Feb 19 02:44:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA14395 for sonic-ll; Sun, 19 Feb 1995 02:44:20 -0500 Received: from saul3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA14390 for ; Sun, 19 Feb 1995 02:44:17 -0500 Received: by saul3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA27469; Sat, 18 Feb 95 23:45:43 -0800 X-Sender: lazuli@saul3.u.washington.edu Date: Sat, 18 Feb 1995 23:45:43 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Quick question: In-Reply-To: <5g5vrKr9zxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 18 Feb 1995, Alessandro Sanasi wrote: [Great gouts of stuff deleted.] > I've already found someone who is willing to send me all episodes. But > until I get them I'm highly interested to hear more details about the > cartoon (anyone willing to write a detailled summarize?). Assuming you mean information on specific episodes, rather than the cartoon as a whole, I can do that. (I sprung for the $1.50 for rental. (:3) Here are a few episodes to get the ball rolling; hopefully, list-readers will pipe up with more... SONIC RACER written by Len Janson Sonic, Princess Sally, and Bunnie Rabbot are on a mission to disable one of Robotnik's generator plants; Sonic distracts the Swatbots guarding the plant, Sally shuts down the alarm systems, and Bunnie strongarms the physical shields protecting the main computer controls. After a little button-pushing by Sally, the whole plant smokes quite nicely; Sonic provides a warp-speed lift out of the area as Robotnik fumes. Sonic and Bunnie celebrate their success, but their celebration is premature, as Sally points out; a backup generator kicks into operation. The Freedom Fighters return to Knothole to plan the assault on the backup generator. Meanwhile, Snively suggests the old Robin Hood ploy to get Sonic: a speed contest with a trophy to the winner. Sonic learns of the contest the next day and, predictably, expounds on how easily he'll blow away the competition. Sally points out that it's probably just a trap, but Sonic notes that while Robotnik's chasing him, the backup generator will be underdefended. Snively and Robotnik, meanwhile, are testing their secret weapon: a panther-like robot capable of Sonic-level speeds. That night, Bunnie reads a bedtime story to Tails; Sally worries about Sonic's safety despite Tails and Bunnie's attempts to reassure her. The next day (though it's always night in Robotropolis), the race is about to get underway; as Robotnik waits for Sonic to show, Bunnie, Sally, and Antoine sneak into the curiously deserted city. Sonic makes his entrance in a "Little Red Rodent Hood" disguise, expresses his disgust at the caliber of his competition (a few hovers), and is in turn impressed as the pantherbot makes its entrance at speed. The race begins, and Sonic and the bot are neck and neck (the hovers, as expected, are no contest); the bot suddenly goes to full speed, and Sonic loses his disguise as he hits his own 'afterburners'. Robotnik releases the first of a series of boobytraps on the course (laserbeams across the track), but Sonic dodges them with a quick leap. Nicole locates the backup generator for Sally's group, but the question remains: how to get past the guards that are still there? Sonic continues to deal with attempts on his life on the track while Sally figures out how to get into the plant: climb up onto the roof and enter through the skylight. Unfortunately, while trying to get to the controls of the plant, Antoine clutzes up, starting some machinery in action which draws him along a conveyor towards crushing gears. Bunnie is unable to stop the works, so Sally sets off a flare, drawing Sonic off the race to rescue the group. Sonic jams the works with a Power Ring, which starts a power reaction ultimately leading to the vaporization of the backup generator; Sonic and the gang, of course, are long gone. Around the campfire back at Knothole, Sally and Sonic toast the lastest victory for the Freedom Fighters. SONIC BOOM written by Len Janson Sonic, Antoine, and Cat (a one-shot character) break into one of Robotnik's facilities, where they meet with Sally (who snuck in disguised as one of the security robots). Antoine and Cat stand guard as Sonic and Sally work on disabling the Stealthbots awaiting launch there. Sonic gets increasingly edgy as security gets too close for comfort, but Sally's received a puzzling message from the computer she's hacking: "Bean", an endearment her father used. As she tracks the transmission to the Dark Swamp, Antoine klutzes up again and is discovered by the patrol bots, forcing a rapid withdrawl; Sonic runs interference while Sally bails out. Cat is separated from the group during the escape and is captured. Sonic finds out about Cat's capture and heads back to find him; Sally takes Antoine to the Swamp to track down the message. Robotnik attempts to interrogate Cat, but gets no information; he sends the feline to a holding cell, where he is found by Sonic. Sonic finds out from Cat that Robotnik knows where Sally's going and is forced to abandon his rescue attempt by concentrated weapons fire; he heads off to the swamp to save Sally. Sally and Antoine, meanwhile, have discovered that the only structure in the swamp is Ironlock Prison, which has been abandoned for 100 years. They decide to check it out while Sonic and a Stealthbot both persue; Sonic spots and destroys the Stealthbot as Sally and Antoine enter the prison. Sally finds a section of her father's royal cloak, then an ancient computer, and Sonic finds them. The computer contains a partial message, proving Sally's father is alive (or at least was until recently), and a map of tunnel complexes providing access to the entirety of Robotropolis. Unfortunately, the computer is also boobytrapped, and Sonic accidentally sets off the trap, dumping them all into an underground passage. A giant monster approaches, but Sonic powers through it with a Power Ring, revealing it to be a robotic creation. Sally uses the maps to lead the group back to the Stealthbot hangar, where they finish the mission they set out to perform. Their task complete, Sonic sets off to rescue Cat, but the cell is empty. The group makes their escape and watches the light show as the Stealthbots, sent to pursue them, self-destruct. ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Fred's First Law: Computers should always have manual "Off" switches. From owner-sonic@sard.mv.net Sun Feb 19 10:18:25 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA17327 for sonic-ll; Sun, 19 Feb 1995 10:16:02 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA17316 for ; Sun, 19 Feb 1995 10:15:59 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rgDNY-000oTtC; Sun, 19 Feb 95 16:16 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rgBww-000bdWC; Sun, 19 Feb 95 14:45 MET Received: by deco.franken.de (CrossPoint v3.02); 19 Feb 1995 14:45:29 +0100 Date: 19 Feb 1995 14:43:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5g9xvu7ezxB@deco.franken.de> In-Reply-To: <9502180118.01U6300@twty.chi.il.us> Subject: Re: quick question: X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 18 Feb 95, Craig / Tails wrote: > You know, What I want to know is how much US money that the comic books are. > And can anyone make a list of all the out-of-usa comics there are? (Sorry, I > don't remember what county they are from.) I am always looking for ones that > star, or has a lot of action from Tails. Please someong help with theis two > small questions. > > Craig / Tails Well, the U.K. Sonic comic has solo stories with Tails as the hero, but mostly done by someone with inferior drawing talents (compared to the usual quality of the artwork). I've also heared strange things about American banks, like they will not exchange currency as a normal course of business and they charge about 35 % of the value as a processing fee. Please note that you have to pay them in _their_ currency if you want to order. ----------------------------------------------------------------------- _List of Sonic comics:_ USA: Sonic the Hedgehog $ 1.50 Princess Sally mini-series $ 1.50 United KIngdom: Sonic The Comic 1.10 pounds sterling Italy: Sonic videogame & fumetti L. 3500 Germany: Sonic der comic DM 3.80 France: Sonic Mag - B.D. & jeux video! F 20 Holland: Sonic magazine FI. 5.95 The comics from Italy, Germany, France and Holland are adaptions of the U.K. version with the text translated. ----------------------------------------------------------------------- _To get a subscription for the American Sonic Comic write to:_ Sonic Subscription Offer 325 Fayette Avenue Mamaroneck, NY 10543 12 issue subscription price (issue frequency 1 month): USA $ 15.00 Canada $ 18.00 available in US & Canada only (sigh) _To order back issues of the American Comic write to:_ Sonic Back Issue Offer 325 Fayette Avenue Mamaroneck, NY 10543 Sonic the Hedgehog mini-series No. 0, 2 $ 2.50 ($ 3.00 Can) Sonic the Hedgehog regular series No. 1 - 7 $ 2.50 ($ 3.00 Can) Sonic In Your Face special No. 1 $ 3.00 ($ 3.50 Can) Princess Sally mini-series subscription $ 4.50 ($ 5.50 Can) available in US & Canada only (double-sigh) _To get a subscription for the English comic write to:_ SONIC THE COMIC Subs Dept. Aim Ltd. PO Box 10 Pallion Industrial Estate Sunderland, SR4 6SN 26 issue subscription price (issue frequency 2 weeks): UK: 28.60 pounds sterling Europe: 45.00 pounds sterling Overseas (surface): 47.00 pounds sterling Overseas (airmail): 55.00 pounds sterling _To order back issues of the English comic write to:_ SONIC BACK ISSUE ZONE Aim Ltd. PO Box 10 Sunderland, SR4 6SN The price is 1.10 pounds sterling for each issue, including postage & packing. Minimum order is 4.40. Checks must be payable to _Fleetway Editions Ltd._ and must be in pounds sterling. To order by phone with a credit card you have to dial 01144-91-5102290 (hope this is the correct number to do it from the U.S.) ----------------------------------------------------------------------- Now that's really _all_ the info I have. Can we get back to the SatAM cartoon now? ,-) Best wishes Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sun Feb 19 13:13:47 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA18504 for sonic-ll; Sun, 19 Feb 1995 13:13:37 -0500 Received: from seagoon.newcastle.edu.au by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA18499 for ; Sun, 19 Feb 1995 13:13:24 -0500 Received: from scorch.UUCP (uucp@localhost) by seagoon.newcastle.edu.au (8.6.9/8.6.9) with UUCP id FAA22832 for sard.mv.net!sonic; Mon, 20 Feb 1995 05:17:14 +1100 Received: from brushtail.hna.com.au by scorch.hna.com.au with smtp tap_id root (Smail 3.1.28.1 #10) id m0rgCWV-000Vt0C; Mon, 20 Feb 95 01:22 EST Received: (from cjb@localhost) by brushtail.hna.com.au (8.6.9/8.6.9) id BAA16427; Mon, 20 Feb 1995 01:06:03 +1100 Date: Mon, 20 Feb 1995 01:06:03 +1100 From: Chris Baird Message-Id: <199502191406.BAA16427@brushtail.hna.com.au> To: sonic@sard.mv.net In-reply-to: jpegnato@vt.edu's message of 20 Feb 1995 00:03:33 +1100 Subject: Re: more problems... Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Jeffrey Pegnato : > In the 1st season episode "Sonic Boom", Sally finds a message > from her father, traces it's origin to Ironlocke Prison, and sets > out on a quest to find it. Upon arrival, Sally asks Nichole for > data on Ironlocke... > > Response: "built in 1543; abandoned 100 years ago..." > > The 2nd season ep. "Blast to the past" set the current date at > 3235, therefore, (with some quick math) Ironlocke Prison was in > use for 1,592 years!!! This seems highly unrealistic, so I'm > left with a feeling that there may be contradictions just between > the 1st & 2nd season!! A few Arabic `Universities' have that sort of regular usage. Hmm, I must put in something more so I don't get a reputation for one-liners... Australia's having a comics+entertainment expo/ convention in about a week's time-- I can't say how much of a presence Sega/Archie/et al. have planned, but I have other reasons for attenting (bludge off your friends time!). I suppose I'm obliged to write up a Con report, eh? :) -- Chris,, From owner-sonic@sard.mv.net Sun Feb 19 17:03:36 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA20338 for sonic-ll; Sun, 19 Feb 1995 17:03:22 -0500 Received: from er5.rutgers.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA20333 for ; Sun, 19 Feb 1995 17:03:18 -0500 Received: (from empire@localhost) by er5.rutgers.edu (8.6.8.1+bestmx+oldruq+newsunq/8.6.6) id RAA08150 for sonic@sard.mv.net; Sun, 19 Feb 1995 17:04:58 -0500 Date: Sun, 19 Feb 95 17:04:56 EST From: Michael Kraft To: sonic@sard.mv.net Subject: Forwarded from alt.fan.furry and alt.config Message-ID: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I saw this in alt.fan.furry and alt.config and tend to agree with it as getting over 400 messages in 3 days is a little excessive for a mailing-list. If you want this list to be created post your replies to the newsgroup alt.config (replying here won't accomplish anything). Michael Kraft (empire@eden.rutgers.edu) Computer Engineering Student Rutgers University, NJ, USA ------------------------------------------------------------------------------ >From quozl@netcom.com: Back in December, I made a suggestion in alt.fan.furry about having an "alt.tv.sonic" newsgroup created. Someone else took the suggestion and proposed it to alt.config, where I responded, cleaning up the proposal to something more presentable there. During the course of the discussion, it had been decided that the name of the proposed newsgroup needed to be changed, so it wouldn't limit itself to just the TV version of Sonic, which may have a short life as such. The final name chosen was "alt.fan.sonic-hedgehog". In general, it had a favourable reception. However, certain incidents at the time that I could've re-proposed under the new, more favourable, name that would've resulted in an illegitimately-created newsgroup (read: "bogus"), thus the generally-accepted proposal died and the newsgroup was never created. Until now. In the meantime, a mailing list had been created, which has, unfortunately, proved to be way too popular, and is too high traffic for a significant number of potential readers (such as myself, Ron Bauerle, & others) to handle. I am RE-proposing the newsgroup "alt.fan.sonic-hedgehog", which will cover as many aspects of Sonic the Hedgehog as possible, from the videogames, to the two TV cartoon series, to comic books, to merchandising, etc. This will either suppliment or replace the existing mailing list, depending on how the readers of the mailing list choose to handle the matter. I would appreciate it if this is passed to the mailing list. Thanks. Discussions are directed to alt.config. ....Quozl! -- //////======////////// |Dennis M. Falk |221 Huntoon St.|TTA/Animaniacs/WB / @ ) \\\\\\\\\\ |aka "Quozl Mephit"|Eureka, CA |TaleSpin/CnD-RR *___(_____(___| |(quozl@netcom.com)|95501-4115 USA |Fifi/Babs/Minerva Supporting your right to own a pet Mustelid! (Skunks, ferrets, otters, minks..) From owner-sonic@sard.mv.net Sun Feb 19 17:30:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA20544 for sonic-ll; Sun, 19 Feb 1995 17:30:44 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA20536; Sun, 19 Feb 1995 17:30:40 -0500 Date: Sun, 19 Feb 1995 17:30:13 -0500 (EST) From: Ratman Subject: Re: Forwarded from alt.fan.furry and alt.config To: sonic@sard.mv.net cc: quozl@netcom.com In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; CHARSET=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 19 Feb 1995, Michael Kraft wrote: > ------------------------------------------------------------------------------ > > >From quozl@netcom.com: > > In the meantime, a mailing list had been created, which has, > unfortunately, proved to be way too popular, and is too high traffic for > a significant number of potential readers (such as myself, Ron Bauerle, & > others) to handle. What???? This list? Is there another mailing list? > > > -- > //////======////////// |Dennis M. Falk |221 Huntoon St.|TTA/Animaniacs/WB > / @ ) \\\\\\\\\\ |aka "Quozl Mephit"|Eureka, CA |TaleSpin/CnD-RR > *___(_____(___| |(quozl@netcom.com)|95501-4115 USA |Fifi/Babs/Minerva > Supporting your right to own a pet Mustelid! (Skunks, ferrets, otters, minks..) --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 19 18:41:32 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA21057 for sonic-ll; Sun, 19 Feb 1995 18:41:21 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA21048 for ; Sun, 19 Feb 1995 18:41:19 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id RAA01841 for ; Sun, 19 Feb 1995 17:42:53 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Sun, 19 Feb 95 10:27 CST Received: by twty.chi.il.us id 09UJ8001 Sun, 19 Feb 95 07:00:36 From: craig.moore@twty.chi.il.us Message-ID: <9502190700.09UJ800@twty.chi.il.us> Date: Sun, 19 Feb 95 07:00:36 Subject: Re: it's too quiet. To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: To ...(I HATE not having a quote command.) whoever was talking about tails in the sonic games. Your right, He should have something to do other then be sonic's personal helichopter (Sp?) Maybe you should write a story about tails. I'm sure most (If not all) on this list would love to see any good storys about any of the freedom fighters. I say go for it and post it here after for all to read and enjoy. Craig / Tails From owner-sonic@sard.mv.net Sun Feb 19 18:47:57 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA21113 for sonic-ll; Sun, 19 Feb 1995 18:47:56 -0500 Received: from er7.rutgers.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA21108 for ; Sun, 19 Feb 1995 18:47:53 -0500 Received: (from empire@localhost) by er7.rutgers.edu (8.6.8.1+bestmx+oldruq+newsunq/8.6.6) id SAA11967 for sonic@sard.mv.net; Sun, 19 Feb 1995 18:49:34 -0500 Date: Sun, 19 Feb 95 18:49:33 EST From: Michael Kraft To: sonic@sard.mv.net Subject: Re: Forwarded from alt.fan.furry and alt.config In-Reply-To: Your message of Sun, 19 Feb 1995 17:30:13 -0500 (EST) Message-ID: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > On Sun, 19 Feb 1995, Michael Kraft wrote: > > > ------------------------------------------------------------------------------ > > > > >From quozl@netcom.com: > > > > In the meantime, a mailing list had been created, which has, > > unfortunately, proved to be way too popular, and is too high traffic for > > a significant number of potential readers (such as myself, Ron Bauerle, & > > others) to handle. > > What???? > This list? > Is there another mailing list? > > > > > > > -- > > //////======////////// |Dennis M. Falk |221 Huntoon St.|TTA/Animaniacs/WB > > / @ ) \\\\\\\\\\ |aka "Quozl Mephit"|Eureka, CA |TaleSpin/CnD-RR > > *___(_____(___| |(quozl@netcom.com)|95501-4115 USA |Fifi/Babs/Minerva > > Supporting your right to own a pet Mustelid! (Skunks, ferrets, otters, minks..) > > --------------------------------------------------------------------------- > Work: paul@mv.mv.com | Play: rat@rat.mv.com > WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat > AOL : PaulHurley | CIS : 75014,77 > --------------------------------------------------------------------------- > > > > > I believe he is talking about this list, and not that he is managing this list, but that the trafic was too high for his mail server to handle. Michael Kraft (empire@eden.rutgers.edu) Computer Engineering Student Rutgers University, NJ, USA From owner-sonic@sard.mv.net Sun Feb 19 19:07:10 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA21314 for sonic-ll; Sun, 19 Feb 1995 19:06:58 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA21308; Sun, 19 Feb 1995 19:06:56 -0500 Date: Sun, 19 Feb 1995 19:06:08 -0500 (EST) From: Ratman Subject: Re: Forwarded from alt.fan.furry and alt.config To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; CHARSET=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 19 Feb 1995, Michael Kraft wrote: > I believe he is talking about this list, and not that he is managing this > list, but that the trafic was too high for his mail server to handle. > > Michael Kraft (empire@eden.rutgers.edu) > Computer Engineering Student > Rutgers University, NJ, USA But there have only been about 250 messages ever posted to this mailing list. I don't see what he meant by hundreds of messages per day. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 19 19:24:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA21501 for sonic-ll; Sun, 19 Feb 1995 19:24:43 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA21496 for ; Sun, 19 Feb 1995 19:24:41 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id SAA04412 for ; Sun, 19 Feb 1995 18:26:16 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Sun, 19 Feb 95 12:55 CST Received: by twty.chi.il.us id 0HJKA003 Sun, 19 Feb 95 12:29:16 From: craig.moore@twty.chi.il.us Message-ID: <9502191229.0HJKA00@twty.chi.il.us> Date: Sun, 19 Feb 95 12:29:16 Subject: Re: sonic and irc To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: As for me with this IRC, I don't have access to it and I won't for a least a month. But it does sound great. Craig / Tails From owner-sonic@sard.mv.net Sun Feb 19 23:55:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA24061 for sonic-ll; Sun, 19 Feb 1995 23:55:14 -0500 Received: from saul5.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA24056 for ; Sun, 19 Feb 1995 23:55:12 -0500 Received: by saul5.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA13357; Sun, 19 Feb 95 20:56:56 -0800 X-Sender: lazuli@saul5.u.washington.edu Date: Sun, 19 Feb 1995 20:56:56 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Sonic and IRC In-Reply-To: <199502190650.BAA25203@acmey.gatech.edu> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 19 Feb 1995 gt6005a@prism.gatech.edu wrote: > I can't speak for anybody else, but I have yet to try any of these > places. A friend of mine once tried to get me to explore "The > Foothills," but by then the runners of the place required a snail-mail > form to join, and I was too lazy. How 'bout posting some info for us > interested, such as the telnet address and anything else we need to know > to join. FurToonia's Telnet address is 198.102.68.2 8888; the last number is important, as it's a port number (saves you having to answer the usual intimidating login prompt). You can call and connect to 'guest' (the program gives you instructions once you connect); to get a character of your own, you have to send email to ftadmin@rtd.com, including the character name and password that you want in the message. If you need any more information, email me personally! (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu FUN (n): The passage of time in a profitless and non-practical way. --Kryten From owner-sonic@sard.mv.net Mon Feb 20 00:01:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA24137 for sonic-ll; Mon, 20 Feb 1995 00:01:36 -0500 Received: from saul5.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA24132 for ; Mon, 20 Feb 1995 00:01:34 -0500 Received: by saul5.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA13705; Sun, 19 Feb 95 21:03:17 -0800 X-Sender: lazuli@saul5.u.washington.edu Date: Sun, 19 Feb 1995 21:03:17 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: it's too quiet. In-Reply-To: <9502190700.09UJ800@twty.chi.il.us> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 19 Feb 1995 craig.moore@twty.chi.il.us wrote: > To ...(I HATE not having a quote command.) That would have been me. (:3 Answer personally on this: what mail system do you use? > whoever was talking about tails in the sonic games. Your right, He should > have something to do other then be sonic's personal helichopter (Sp?) And he doesn't even get to do *that* much in the cartoons. Sure, he's only 10 years old, but in desperate times, everyone's called on to do their part for the Cause... > Maybe you should write a story about tails. I'm sure most (If not all) > on this list would love to see any good storys about any of the freedom > fighters. I say go for it and post it here after for all to read and > enjoy. Duly noted. Right after I do my "It's a Wonderful Life" / "Terminator" / "Rip Van Winkle" / anything else I can rip off story. (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Fascinating." "Intriguing." "*Fascinating*." "*INTRIGUING*." ... From owner-sonic@sard.mv.net Mon Feb 20 00:12:48 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA24252 for sonic-ll; Mon, 20 Feb 1995 00:12:44 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA24247 for ; Mon, 20 Feb 1995 00:12:42 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id AAA06638; Mon, 20 Feb 1995 00:14:09 -0500 Date: Mon, 20 Feb 1995 00:14:08 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: alt.fan.sonic-hedgehog? In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: It would not matter to me either way if this discussion group were to have it's own newsgroup instead of a mailing list (provided that I could get my site to carry it). I'd actually probably use both. This is my opinion on the subject, let's hear what everybody else thinks. -- Paul Gettle "You're wrong. I'm right. As usual." -- Princess Sally From owner-sonic@sard.mv.net Mon Feb 20 00:35:33 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA24408 for sonic-ll; Mon, 20 Feb 1995 00:35:24 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA24403 for ; Mon, 20 Feb 1995 00:35:17 -0500 Received: from mail.utexas.edu (mail.utexas.edu [128.83.126.1]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id XAA00469 for ; Sun, 19 Feb 1995 23:36:31 -0600 Received: from slip-1-16.ots.utexas.edu (slip-1-16.ots.utexas.edu [128.83.204.16]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id XAA04012; Sun, 19 Feb 1995 23:33:19 -0600 Message-Id: <199502200533.XAA04012@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sun, 19 Feb 1995 23:33:16 -0600 To: sonic@sard.mv.net, sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Re: alt.fan.sonic-hedgehog? Cc: sonic@sard.mv.net X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: At 12:14 AM 2/20/95, sonic@sard.mv.net wrote: >It would not matter to me either way if this discussion group were to >have it's own newsgroup instead of a mailing list (provided that I could >get my site to carry it). I'd actually probably use both. This is my >opinion on the subject, let's hear what everybody else thinks. (some text snipped) Hey, Paul! This is what I was looking for some time ago. There's a.f.animaniacs, so why not a.f.s-h? You have my vote as a supporter for the newsgroup. We could probably use more support for the teen blue hedgehog (in a more public than this newsgroup may provide). Shawn Wolski, N5UNA ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, the Granite Eater, Furry Fan, and UTARC News Prime Editor. "I'm the newletter editor. I need NO introduction!" n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Mon Feb 20 02:05:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA25184 for sonic-ll; Mon, 20 Feb 1995 02:04:52 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id CAA25179 for ; Mon, 20 Feb 1995 02:04:50 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rgSB1-000oIQC; Mon, 20 Feb 95 08:04 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rgQwH-000buPC; Mon, 20 Feb 95 06:45 MET Received: by deco.franken.de (CrossPoint v3.02); 19 Feb 1995 19:34:22 +0100 Date: 19 Feb 1995 15:11:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5g9xz3PuzxB@deco.franken.de> In-Reply-To: Subject: episode summarize (was Re: Quick question:) X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 18 Feb 95, Fred Sloniker wrote: > > I've already found someone who is willing to send me all episodes. But > > until I get them I'm highly interested to hear more details about the > > cartoon (anyone willing to write a detailled summarize?). > Assuming you mean information on specific episodes, rather than the cartoon > as a whole, I can do that. (I sprung for the $1.50 for rental. (:3) Here > are a few episodes to get the ball rolling; hopefully, list-readers will > pipe up with more... > > SONIC RACER > written by Len Janson [_very_ detailled episode summarize deleted] > SONIC BOOM > written by Len Janson [another _very_ detailled episode summarize deleted] _WOW_!! Dan Drazen should put this in his FAQ! Although I haven't seen these episodes I can make out now what they were all about. Thanks a lot. Can anyone else provide me with information? Best wishes Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Mon Feb 20 07:47:32 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA27416 for sonic-ll; Mon, 20 Feb 1995 07:47:09 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA27411 for ; Mon, 20 Feb 1995 07:47:07 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id HAA25059; Mon, 20 Feb 1995 07:43:31 -0500 Date: Mon, 20 Feb 1995 07:43:31 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Forwarded from alt.fan.furry and alt.config In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 19 Feb 1995, Michael Kraft wrote: > I saw this in alt.fan.furry and alt.config and tend to agree with it as > getting over 400 messages in 3 days is a little excessive for a mailing-list. That would be 133 messages a day. That would overwhelm me, too, which would be mondo uncool. Some mailing lists really do have that level of activity, but I've counted about 260 messages since opening day on 4 Feb 95. If you have other list subscriptions, I could understand your receipt of 133 messages a day. > > ------------------------------------------------------------------------------ > > From quozl@netcom.com: > > In the meantime, a mailing list had been created, which has, > unfortunately, proved to be way too popular, and is too high traffic for > a significant number of potential readers (such as myself, Ron Bauerle, & > others) to handle. What do you expect from a list that's way past cool? :-) I sent mail to quozl to tell him the list was about to open. I wondered why he hadn't subscribed, but decided not to press the issue. Of course, we do need all the (Earth-bound) Freedom Fighters we can get so that someday we can go to Mobius and help rid them of the scourge of Robuttnik. > I am RE-proposing the newsgroup "alt.fan.sonic-hedgehog", which will > cover as many aspects of Sonic the Hedgehog as possible, from the > videogames, to the two TV cartoon series, to comic books, to > merchandising, etc. This will either suppliment or replace the existing > mailing list, depending on how the readers of the mailing list choose to > handle the matter. This list is not for the games, so the proposed group would be different. But would it offer something that the Sega newsgroups cannot? I'd be willing to post my merchandise list there (if possible), and maybe someone can improve on it. Does everyone here have access to alt.* groups? Or does anyone's site carry only "selected" alt.* groups? USIT carries nearly all alt.* groups, but I've not been able to post to any newsgroup (except usit.*) for three weeks. I used to be a frequent poster to alt.binaries.sounds.cartoons, but no longer for that reason. If Delphi had a.b.s.c, I could post from there. So unless Delphi picks up the a.f.s-h group (if created), I won't be able to post anything. (Actually, I do have my Nyx account, but that's too slow for me to use more than about once every 2-3 weeks.) Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 20 07:49:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA27439 for sonic-ll; Mon, 20 Feb 1995 07:49:11 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA27434 for ; Mon, 20 Feb 1995 07:49:09 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id HAA25115; Mon, 20 Feb 1995 07:45:42 -0500 Date: Mon, 20 Feb 1995 07:45:41 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Forwarded from alt.fan.furry and alt.config In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 19 Feb 1995, Ratman wrote: > On Sun, 19 Feb 1995, Michael Kraft wrote: > > > ------------------------------------------------------------------------------ > > > > >From quozl@netcom.com: > > > > In the meantime, a mailing list had been created, which has, > > unfortunately, proved to be way too popular, and is too high traffic for > > a significant number of potential readers (such as myself, Ron Bauerle, & > > others) to handle. > > What???? > This list? > Is there another mailing list? Probably this list. I sent quozl private mail just before opening day. I don't know of any other Sonic list. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 20 08:57:56 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA27912 for sonic-ll; Mon, 20 Feb 1995 08:57:48 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA27907 for ; Mon, 20 Feb 1995 08:57:43 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA29367; Mon, 20 Feb 1995 08:59:29 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA09753; Mon, 20 Feb 1995 08:59:26 -0500 Message-Id: <9502201359.AA09753@edmund> Subject: Re: Sally's Divine Right To: sonic@sard.mv.net Date: Mon, 20 Feb 1995 08:59:25 -0500 (EST) In-Reply-To: <199502181504.KAA17856@acmey.gatech.edu> from "gt6005a@prism.gatech.edu" at Feb 18, 95 10:04:35 am X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > [Snively, the deletor ray!] > > What we really need is a detailed story of Robotnik's initial coup, answering > questions about Sonic's parents, Sally's mother, etc. Of course, you > couldn't really get away with slapstick in a story like this one, and > Archie may not be up to the task! > You got it. Watch this space for: BLOODLINES, a serialized piece of fanfic by yours truly. One of the above-raised issues, and quite a bit more, will be dealt with over the course of the story. [Serious self-promotion mode off] Daniel J. Drazen drazen@andrews.edu Care Bears fan and Sonic the Hedgehog maven ================================================================= BROADCAST STANDARDS & PRACTICES: "Here'e where the scripts are carefully edited to make sure that no jokes are too funny. We don't want any kids laughing too hard and hurting themselves." Eek the Cat ================================================================= From owner-sonic@sard.mv.net Mon Feb 20 09:13:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA28026 for sonic-ll; Mon, 20 Feb 1995 09:13:35 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA28021 for ; Mon, 20 Feb 1995 09:13:30 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA29590; Mon, 20 Feb 1995 09:15:12 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA11012; Mon, 20 Feb 1995 09:15:04 -0500 Message-Id: <9502201415.AA11012@edmund> Subject: Just Remembered: Conflict To: craig.moore@twty.chi.il.us Date: Mon, 20 Feb 1995 09:15:03 -0500 (EST) Cc: sonic@sard.mv.net X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Craig: Hate to have to go public like this but got to get a message through and I STILL can't find your phone #: DON'T try phoning me on 2/26. I only just remembered after your last call that I'll be tied up in a board meeting all day, and will have to attend a banquet for university faculty and trustees directly thereafter. Bummer: I was hoping to take in a local comic show that day. Dan From owner-sonic@sard.mv.net Mon Feb 20 11:10:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA28998 for sonic-ll; Mon, 20 Feb 1995 11:09:52 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA28992 for ; Mon, 20 Feb 1995 11:09:49 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id KAA17525 for ; Mon, 20 Feb 1995 10:11:33 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Mon, 20 Feb 95 08:25 CST Received: by twty.chi.il.us id 02Y4Q003 Mon, 20 Feb 95 02:05:54 From: craig.moore@twty.chi.il.us Message-ID: <9502200205.02Y4Q00@twty.chi.il.us> Date: Mon, 20 Feb 95 02:05:54 Subject: Alt.fan.sonic-hedgehog? To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I think it's a great idea. As long as there is some kind of fan club for sonic, I'm happy. Craig / Tails From owner-sonic@sard.mv.net Mon Feb 20 12:25:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA29733 for sonic-ll; Mon, 20 Feb 1995 12:24:37 -0500 Received: from acmex.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA29728 for ; Mon, 20 Feb 1995 12:24:35 -0500 Received: (from gt6005a@localhost) by acmex.gatech.edu (8.6.9/8.6.9) id MAA01918 for sonic@sard.mv.net; Mon, 20 Feb 1995 12:26:26 -0500 From: gt6005a@prism.gatech.edu (Robin Hood) Message-Id: <199502201726.MAA01918@acmex.gatech.edu> Subject: Re: Forwarded from alt.fan.furry and alt.config To: sonic@sard.mv.net Date: Mon, 20 Feb 1995 12:26:25 -0500 (EST) In-Reply-To: from "Erich Schulman" at Feb 20, 95 07:43:31 am X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 1516 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > What do you expect from a list that's way past cool? :-) I sent mail to > quozl to tell him the list was about to open. I wondered why he hadn't > subscribed, but decided not to press the issue. Of course, we do need > all the (Earth-bound) Freedom Fighters we can get so that someday we can > go to Mobius and help rid them of the scourge of Robuttnik. Alert NASA. > Does everyone here have access to alt.* groups? Or does anyone's site > carry only "selected" alt.* groups? Sadly, no. Georgia Tech does not carry any alt. groups, although I do have access, using the laUNChpad network at North Carolina. You can imagine how slow that can be, tho'. I can't post from UNC, but I do have some e-mail addresses that will direct posts to any newsgroup you want, including alt. groups. I was wondering, couldn't there also be places that will bundle up and mail you the posts of a certain group. 'Course, I can imagine that would make your mailbox pretty stuffed. The net.gods might not like that. Don't get me wrong, I think an alt. group is a great idea. I just hope the creators of it keep in mind that not everybody is going to be able to read it conveniently, if at all. later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Mon Feb 20 12:36:46 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA29906 for sonic-ll; Mon, 20 Feb 1995 12:36:40 -0500 Received: from iitmax.acc.iit.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA29901 for ; Mon, 20 Feb 1995 12:36:38 -0500 Received: from elof.acc.iit.edu by iitmax.acc.iit.edu with SMTP id AA19062 (5.64+/IDA/NIU-1.3.1 for sonic@sard.mv.net); Mon, 20 Feb 95 11:38:43 -0600 Received: by elof.acc.iit.edu (NX5.67d/NX3.0S) id AA02861; Mon, 20 Feb 95 11:37:19 -0600 Date: Mon, 20 Feb 95 11:37:19 -0600 From: Victor Ramirez Message-Id: <9502201737.AA02861@elof.acc.iit.edu> To: sonic@sard.mv.net Subject: New JPEG posted Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I just put a jpeg of Sonic and Sally from the Blast to the Past episode at ftp.mv.com. Tell me what ya think of it!! Take Care - -- Victor A. Ramirez From owner-sonic@sard.mv.net Mon Feb 20 12:39:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA29964 for sonic-ll; Mon, 20 Feb 1995 12:39:41 -0500 Received: from acmex.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA29959 for ; Mon, 20 Feb 1995 12:39:39 -0500 Received: (from gt6005a@localhost) by acmex.gatech.edu (8.6.9/8.6.9) id MAA08840 for sonic@sard.mv.net; Mon, 20 Feb 1995 12:41:31 -0500 From: gt6005a@prism.gatech.edu (Robin Hood) Message-Id: <199502201741.MAA08840@acmex.gatech.edu> Subject: Movie and video game talk. To: sonic@sard.mv.net Date: Mon, 20 Feb 1995 12:41:30 -0500 (EST) In-Reply-To: from "Fred Sloniker" at Feb 19, 95 09:03:17 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 2106 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > whoever was talking about tails in the sonic games. Your right, He should > > have something to do other then be sonic's personal helichopter (Sp?) > Le'see here...In Sonic 2, he's just been introduced--both to us, and to the battle between Sonic and Robotnik. So naturally, while he's just starting to take it all in, he isn't going to do much on his own. In Sonic 3, he's starting to get the hang of it and is doing more exploring on his own (hence, the slight differences in the zones if you play Tails alone compared to S+T or Sonic alone), but he still knows that Sonic is better suited and more experienced to fight Robotnik. And so...in Sonic 4 (and it ain't S+K, Archie!!), we shall see Tails taking the initiative and having his own set of goals to accomplish apart from Sonic...almost like what we saw in the different endings between Sonic and Knuckles only a little more stable in the continuity department. Of course, with my lousy luck, Sonic 4 will be a 32X game, and I'll have to buy another system! Okay, dropping that hot potato before people accuse me of not staying on relevant subjects... Typical of my ever random and daydreaming thought patterns, I've been doing a little thinking on who should do the music to the Sonic movie (hoping there is one). How about Jan Hammer? Now before you start thinking "Miami Vice?!!", I suggest you listen to one of his CDs entitled _Escape from Television_. It contains the "Vice" theme and some other music used from that series, but with a lot of his music, Hammer sets up a dramatic and dark atmosphere that I think would perfectly match the state of Mobius at the time of Robotnik's tyranni. The odds of it happening are probably less than those of Sally marrying Antoine, but it's still cool to think about. later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Mon Feb 20 12:47:33 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA00139 for sonic-ll; Mon, 20 Feb 1995 12:47:28 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA00133; Mon, 20 Feb 1995 12:47:27 -0500 Date: Mon, 20 Feb 1995 12:39:07 -0500 (EST) From: Ratman Subject: ftp.mv.com policy To: sonic@sard.mv.net In-Reply-To: <9502201737.AA02861@elof.acc.iit.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 20 Feb 1995, Victor Ramirez wrote: > > I just put a jpeg of Sonic and Sally from the Blast to the Past episode > at ftp.mv.com. > > Tell me what ya think of it!! > > Take Care - > > -- > Victor A. Ramirez Anything uploaded to ftp.mv.com in the /pub/users/rat/incoming directory will be reviewed, and if it's any good, I'll make it public. I have reviewed that, and I just put it in sonic/images/perv/ In case any of you are wondering what we're talking about, I have an ftp directory for sonic stuff. It's ftp.mv.com in the /pub/users/rat/sonic/ directory. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Mon Feb 20 12:53:10 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA00201 for sonic-ll; Mon, 20 Feb 1995 12:53:04 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA00194; Mon, 20 Feb 1995 12:53:03 -0500 Date: Mon, 20 Feb 1995 12:51:34 -0500 (EST) From: Ratman Subject: we are fameous now.. To: sonic@sard.mv.net Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: We made it to the "Publically accessable mailling lists" which is posted on news.lists every once in awhile. That rules!!! --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Mon Feb 20 14:16:16 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA00945 for sonic-ll; Mon, 20 Feb 1995 14:15:58 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA00940 for ; Mon, 20 Feb 1995 14:15:56 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id OAA06391; Mon, 20 Feb 1995 14:12:32 -0500 Date: Mon, 20 Feb 1995 14:12:31 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Forwarded from alt.fan.furry and alt.config In-Reply-To: <199502201726.MAA01918@acmex.gatech.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 20 Feb 1995, Robin Hood wrote: > > Does everyone here have access to alt.* groups? Or does anyone's site > > carry only "selected" alt.* groups? > > Sadly, no. Georgia Tech does not carry any alt. groups, although I do > have access, using the laUNChpad network at North Carolina. You can imagine > how slow that can be, tho'. I, for one, can. As I said, I can participate in a Sonic alt.* group over my Nyx account, but that's too slow for me to use more than once every 2-3 weeks. It takes 6 minutes(!) just for nn to start up. If you think a Nyx account is worthwhile for yourself, just telnet to nyx.cs.du.edu and login as new. Complete the verification procedure and, if desired, request access to binaries groups. USIT probably would pick up a.f.s-h, but will they ever fix whatever keeps me from posting to non-local groups....? I've not been able to post to newsgroups from USIT for three weeks. I said in alt.config (from Delphi, of course) that I would find out if anyone on the list would have trouble accessing this group, if created. I'll wait a bit longer for results and post them. > Don't get me wrong, I think an alt. group is a great idea. I just hope > the creators of it keep in mind that not everybody is going to be able > to read it conveniently, if at all. I hope so too. Even if I could be certain of no problems myself, I know that several people on the list have limited 'net access. One of my brothers (not subscribed) only gets mail and read/post privileges for about 30 or so newsgroups. The proposal said the group would supplement or replace the mailing list. Which it turns out to be is up to us. If this group is created, would anyone be willing to capture the messages for the list users? I assume most list users will be able to access the group, so I'd suggest making the captures available on a short- or long-term basis at the ftp site and/or majordomo. I know that the now-defunct utpapa site at utexas.edu once stored archives of alt.tv.tiny-toon so maybe we can do something similar. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 20 14:31:05 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA01079 for sonic-ll; Mon, 20 Feb 1995 14:30:47 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA01074 for ; Mon, 20 Feb 1995 14:30:46 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id OAA06953; Mon, 20 Feb 1995 14:27:22 -0500 Date: Mon, 20 Feb 1995 14:27:21 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: New files Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I have added some new files to the ftp site (ftp.mv.com /pub/users/rat/sonic/list). These files should be retrievable through the mailing list software soon. To get a list of retrievable files, send mail to majordomo@sard.mv.net. The subject line will be ignored, but you can use it for your reference. Send these two lines in your message: index sonic end Once you have the name of the file(s) you want, send another message, but instead of the index command, use: get sonic filename.txt You can use multiple get commands to request multiple files, but the end command should be the last line in your message text. Here are the new files: fleetway-summary Summary of some of the Fleetway comics (captured from the list) episode-summary Summary of the Saturday morning cartoon episodes (captured from the list) tails-raa Thread capture from rec.arts.animation last month which discusses Tails having two tails. Erich Schulman (KTN4CA) Team OS/2 From owner-sonic@sard.mv.net Mon Feb 20 15:53:22 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA01833 for sonic-ll; Mon, 20 Feb 1995 15:52:54 -0500 Received: from quackerjack.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA01828 for ; Mon, 20 Feb 1995 15:52:52 -0500 Received: from vtucs.cc.vt.edu (vtucs.cc.vt.edu [128.173.4.72]) by quackerjack.cc.vt.edu (8.6.9/8.6.9) with ESMTP id PAA09160 for ; Mon, 20 Feb 1995 15:59:07 -0500 Message-Id: <199502202059.PAA09160@quackerjack.cc.vt.edu> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id PAA20514; Mon, 20 Feb 1995 15:54:36 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 20 Feb 1995 15:55:13 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: New JPEG posted X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > >I just put a jpeg of Sonic and Sally from the Blast to the Past episode >at ftp.mv.com. > >Tell me what ya think of it!! > >Take Care - > >-- >Victor A. Ramirez HaHaHaHaHaHaHaHaHa!!!! I like your style! (sick & twisted though it may be...) I wuz wondering why after being reviewed that it was stuck in "images/perv" - of course I guess it doesn't take a rocket scientist to see why ;) Comments: MORE! Well, that's my two cents (and you get what you pay for) ;) jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Mon Feb 20 16:15:09 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA02024 for sonic-ll; Mon, 20 Feb 1995 16:15:00 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA02018; Mon, 20 Feb 1995 16:14:59 -0500 Date: Mon, 20 Feb 1995 16:11:55 -0500 (EST) From: Ratman Subject: perv images To: sonic@sard.mv.net Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I made the perv directory, as a warning sign. I don't have anything against perv stuff, but it is a public ftp site... I don't like low-quality furry images (the 16 color dot-dithered ones), but I could make a directory if people like that sort of thing. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Mon Feb 20 17:15:47 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02491 for sonic-ll; Mon, 20 Feb 1995 17:14:45 -0500 Received: from quackerjack.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02486 for ; Mon, 20 Feb 1995 17:14:43 -0500 Received: from vtucs.cc.vt.edu (vtucs.cc.vt.edu [128.173.4.72]) by quackerjack.cc.vt.edu (8.6.9/8.6.9) with ESMTP id RAA12462 for ; Mon, 20 Feb 1995 17:20:56 -0500 Message-Id: <199502202220.RAA12462@quackerjack.cc.vt.edu> Received: from jpegnato.async.vt.edu by vtucs.cc.vt.edu with SMTP (8.6.9/16.2) id RAA15635; Mon, 20 Feb 1995 17:16:24 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 20 Feb 1995 17:17:03 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: perv images X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >I made the perv directory, as a warning sign. I don't have anything against >perv stuff, but it is a public ftp site... Good idea. >I don't like low-quality furry images (the 16 color dot-dithered ones), but I >could make a directory if people like that sort of thing. That's up to you.(obviously) I think there are already enough furry sites out there, but another couldn't hurt. You may just want to keep with the theme- allow "perv" files, but keep them with only Sonic characters...otherwise, furry fans will flood your incoming dir. which may cause problems in the long run. (talking from experience) The one pic that's there now is great!(IMO) I have a few on my system that I will upload, but I'll wait for a final decision on what type of files you will allow before I do... Who has the "largest collection of Sonic art" ? I vaguely remember someone bragging about this, but I can't remeber now who or where - could someone re-post the address (WWW or FTP)? Gotta juice... Well, that's my two cents (and you get what you pay for) ;) jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Mon Feb 20 17:16:24 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02534 for sonic-ll; Mon, 20 Feb 1995 17:16:23 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02529 for ; Mon, 20 Feb 1995 17:16:22 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id RAA12796; Mon, 20 Feb 1995 17:12:59 -0500 Date: Mon, 20 Feb 1995 17:12:58 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Sonic Merchandise List (2nd beta) Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: /* Here are the beginnings of a Sonic merchandise list. Let's try to make it more complete and in time make it a retrievable file. Although the Sonic list isn't for games, I think it would make sense to include them here. All information on Sega products was cut and pasted from a session log on CompuServe. Submissions of brief game descriptions are welcome. Are Sonic cels available? Not that I could ever afford one, but I will include them if given the info. I would like to keep this document seperate from the FAQ, but I do need your help with submissions, descriptions, and corrections. Contributors: Alessandro Sanasi, Dan Drazen, Chris Baird Erich Schulman (KTN4CA) Team OS/2 */ GAMES ----- 1. (handheld game) I only remember seeing it about a month ago. Can anyone else supply details? 2. Sonic the Hedgehog LCD Wrist Game from Tiger Electronics. This was offered in conjunction with some of the video cassettes. You would return proofs of purchase and some cash and then get the game. The offer has already expired. Is this game also sold in stores? 3. AMAZING SONIC THE HEDGEHOG POCKET ARCADE from Sega Sonic and Robotnik are at it again! The diaboloicol Dr. Robotnik has created a robot factory and it's up to Sonic to stop the mass production of metal mutants! Sonic works his way through the maze-like rooms in an effort to find and remove the Emeralds - the factory's only power source. Team up with Sonic through 12 levels of fast and furious action as he tries to put Robotnik out of business - for good! 4. GAME GEAR SONIC 2 SYSTEM from Sega 5. GENESIS SONIC 2 SYSTEM from Sega 6. SONIC CD from Sega In his first CD adventure, Sonic goes head to head with The Metal Sonic, Dr. Robotnik's head with The Metal Sonic, Dr. Robotnik's evil Hedgehog creation! Sonic discovers Robotnik wants all of the Time Stones from The Little Planet so he can bend time and rule the world! Can you help Sonic get them first? 7. SONIC CHAOS FOR GAME GEAR from Sega Here he comes, straight from his high-speed Sonic 2 adventure! Headstrong Sonic The Hedgehog and his feisty friend Tails blast into hyperspeed to save the Chaos Emeralds. If evil Dr. Robotnik snatches the Emeralds first, he'll make a Super Bomb! Could this be the end? TOYS (NON-GAME) --------------- 0. I read something about a third plushie. Anyone else know anything about it? 1. Sonic plush toy. It's of Sonic, about 12". From Caltoy. 2. Tails plush toy. It's of Tails, also about 12". From Caltoy. FOOD ---- 0. I've seen a commercial for Honey Nut Cheerios featuring Sonic and its bee mascot. Watch the General Mills section of your grocer's cereal aisle in case there is a Sonic cereal in the future. 1. _Fanta_ can from England with Sonic on it and the text 'Orange Zone - Sonic cool can - the drink with attitude'. Fanta is made by Coca-Cola. APPAREL ------- 1. Boys' briefs from Fruit of the Loom. Size 5 (and others?). I didn't buy a pack so I don't have a full description. 2. SLEEVELESS SONIC AND KNUCKLES DENIM JACKET from Sega 3. SONIC AND KNUCKLES 2ND TO NONE T-SHIRT from Sega 4. SONIC AND KNUCKLES LOW-CROWN CAP from Sega 5. SONIC AND KNUCKLES MOVING DISC WATCH from Sega 6. SONIC THE HEDGEHOG "RELAXED" CAP from Sega 7-12: T-Shirts (Wow, an entire rack devoted to Sonic :) All to fit sizes M to L, full colour, and made of cotton. 7) Front: Large portrait of Sonic doing that "standard" pointing pose, with the rest of the black cotton shirt covered (all over) in a dark yellow collage of scenes from the ?original video game. Back: cheesy rear view of same. Size M; Mnf. by "Top Heavy". 8) A black cotton T-Shirt -- small picture of Sonic "in action" over the pocket area w/ "Sonic" banner underneath. Mnf. Acme. [Btw, this and the rest of the shirts are from Acme's "SEGA Mega Wear" line.] 9) Black cotton shirt with warm yellow and orange picture of a combat ?troll poking his head out from a tank on the front. Large banner with "Pretend its a Game" in faux-bitmap text on back. [Prolly not Hedgehog related, but mnf. by Acme..] 10) Black cotton shirt with several faux-bitmapped Sonics to show him running about (the final and largest pic with his arms folded) with the banner "Think Fast". By ?????. 11) Black or white cotton shirt with the canonical "Sonic 2" portrait (with Tails) and S2 banner. By ?????. 12) Black cotton shirt with a "television's eye view" of Sonic frantically playing with a game controller. Exaggerated comic-eqsue line work by "Brad". By ?????. CARDS AND COLLECTIBLES ---------------------- 1. Valentine's Day cards. By ???????? 2. Collector cards from Topps (sold in 1993). 33 sticker cards, 33 game tips cards and 6 (very rare) prism cards. 3. Official SEGA sticker album from Panini. 228 stickers showing scenes from the games and the weekday Sonic cartoon. Available at least in England and Germany. PUBLICATIONS ------------ 1. SONIC STRATEGY GUIDE from Sega 2. "Sonic the Hedgehog" comic, issued monthly. From Archie Comics. 3. "Sonic the Comic" comic, issued fortnightly. From Fleetway Publications. 4. "Sonic the Hedgehog", (c) 1993 By Michael Teitelbaum. From Troll Associates. 5. "Sonic the Hedgehog: Robotnik's Revenge", (c) 1994. By Michael Teitelbaum. From Troll Associates. 6. "Sonic the Hedgehog: Fortress of Fear, (c) 1994. By Michael Teitelbaum. From Troll Associates. 7. "Sonic the Hedgehog and the Silicon Warriors", (c) 1993. By Martin Adams. Published by Virgin, London 8. "Sonic the Hedgehog in the Fourth Dimension", (c) 1993. By Martin Adams. Published by Virgin, London 9. "Sonic the Hedgehog in Robotnik's Laboratory", (c) 1993. By Martin Adams. Published by Virgin, London 10. "Sonic the Hedgehog in Castle Robotnik", (c) 1994. By Martin Adams. Published by Virgin, London VIDEOS ------ 1. (S) Super Sonic (Buena Vista 2850) Episodes: "Super Sonic", "Sonic and Sally" 2. (S) Hooked On Sonics (Buena Vista 2849) Episodes: "Hooked On Sonics", "Warp Sonic" 3. (S) Sonic Racer (Buena Vista 2851) Episodes: "Sonic Racer", "Sonic Boom" 4. (A) Grounder the Genius (Buena Vista 2380) Episodes: "Grounder The Genius", "Black Headed Eagle" 5. (A) Road Hog (Buena Vista 2381) Episodes: "Road Hog", "Tails In Charge" 6. (A) Robotnik Express (Buena Vista 2382) Episodes: "Robotnik Express", "Tails' New Home" 7. (A) Slowww Going (Buena Vista 2383) Episodes: "Slowww Going", "Over the Hill" 8. (A) Sonic's Song (Buena Vista 2379) Episodes: "Sonic's Song", "Best Hedgehog" 9. (A) Super Special Sonic Search Squad (Buena Vista 2385) Episodes: "Sonic Underground", "Lovesick Sonic" All listings are VHS cassettes. All tapes marked (A) are the "Adventures of Sonic the Hedgehog" weekday series, and those marked (S) are part of the Saturday morning series. OTHER STUFF ----------- 1. Drink bottles (of the attach-to-bicycle-frame persuasion) -- robust looking plastic moulding printed with a STH banner and two pictures of Sonic-- one a typical running pose, the other of him reclining in a sun chair wearing dark glasses. Mnf by ??? Made in Australia. 2. Bike helmets -- made from expanded polystyrene and a thin plastic shell covered with multiple pictures of Sonic lifting weights. Available in sizes SM/M and with a black or white background. Mnf. by "Headstart". SUPPLIERS --------- Acme /* Not the same Acme you see in WB cartoons */ Archie Comics 325 Fayette Ave. Mamaroneck, NY 10543 Buena Vista Home Video Burbank, CA 91521 Caltoy, a division of C&H Toy of America Inc. La Palma, CA Coca-Cola Co. One Coca-Cola Plaza N.W. Atlanta, GA 30313 Fleetway Editions Ltd. 25/31 Tavistock Place London WC1H 9SU Tel. 071 344-6400 Fruit of the Loom 6300 Sears Tower Chicago, IL 60606 General Mills One General Mills Blvd. Minneapolis, MN 55426 Headstart Panini -- PANINI PUBLISHING LTD Tunbridge Wells 2TN2 5TT Distribution in Germany: ASV Vertriebs GmbH Suederstrasse 77 20097 Hamburg Distribution in Austria: Pressegrossvertrieb Salzburg Niederalm 300 5081 Salzburg Sega of America 255 Shoreline Dr. Redwood City, CA 94065 SONIC BACK ISSUE ZONE /* Back issues of "Sonic the Comic" */ Aim Ltd. PO Box 10 Sunderland, SR4 6SN United Kingdom Tiger Electronics Inc. 980 Woodlands Parkway Vernon Hills, IL 60061 Top Heavy Sydney, Australia THE TOPPS COMPANY INC. Duryea, PA 18642 Troll Associates Mahwah, NJ Virgin, London Whole Toon Catalog /* cartoon video tape retailer */ P.O. Box 369 Issaquah, WA 98027 From owner-sonic@sard.mv.net Mon Feb 20 17:17:57 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02550 for sonic-ll; Mon, 20 Feb 1995 17:17:56 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02545 for ; Mon, 20 Feb 1995 17:17:54 -0500 Received: from usr2.primenet.com (root@usr2.primenet.com [198.68.32.12]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id PAA29671 for ; Mon, 20 Feb 1995 15:19:49 -0700 Received: from localhost (rotor@localhost) by usr2.primenet.com (8.6.5/8.6.5) id PAA16087; Mon, 20 Feb 1995 15:19:48 -0700 Date: Mon, 20 Feb 1995 15:19:47 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: New JPEG posted In-Reply-To: <199502202059.PAA09160@quackerjack.cc.vt.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 20 Feb 1995, Jeffrey Pegnato wrote: > > > >I just put a jpeg of Sonic and Sally from the Blast to the Past episode > >at ftp.mv.com. > > > >Tell me what ya think of it!! > > > >Take Care - > > > >-- > >Victor A. Ramirez > > HaHaHaHaHaHaHaHaHa!!!! > > I like your style! (sick & twisted though it may be...) > I wuz wondering why after being reviewed that it was stuck in "images/perv" > - of course I guess it doesn't take a rocket scientist to see why ;) > Comments: MORE! > Here, Here!! Just one more pic to add to my impressive collection of perverted Sonic fan art! (I've got half a mind to post them at my FTP site) Keem 'em coming! ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Mon Feb 20 17:25:44 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02691 for sonic-ll; Mon, 20 Feb 1995 17:25:43 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA02686 for ; Mon, 20 Feb 1995 17:25:42 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id RAA14329; Mon, 20 Feb 1995 17:22:20 -0500 Date: Mon, 20 Feb 1995 17:22:19 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: perv images In-Reply-To: <199502202220.RAA12462@quackerjack.cc.vt.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 20 Feb 1995, Jeffrey Pegnato wrote: > Who has the "largest collection of Sonic art" ? I vaguely remember someone > bragging about this, but I can't remeber now who or where - could someone > re-post the address (WWW or FTP)? > Gotta juice... Well, let me go downstairs to the archive.... OK, back now Archived message after my pseudo-sig. His WWW site is mentioned in the forthcoming version of the list's intro text which you can get through Majordomo. Erich Schulman (KTN4CA) Team OS/2 >From vboao0f2@huey.csun.edu Date: Sat, 4 Feb 1995 23:01:39 +0800 (PST) From: Sonic the Hedgehog Reply to: sonic@sard.mv.net To: sonic@sard.mv.net Subject: Introducing... >From The Desk of Sonic The Hedgehog@huey.csun.edu HELLO Everybody! Just thought I'd hop in and introduce myself.... I'm a way past cool fan of the Sonic The HEdgehog cartoon and comic book. My name is Bryant Melesko and I am a student here at California State University at Northridge. I am a computer science major, with a strong interest in computer art and artwork alike. To the point...... I have about 40 megs of Sonic Artwork in my archives which is considered the largest collection anywhere(currently as of 04/02/94) seen. If anyone has a larger archieve than I, I'm willing to share my images. There's a lot of potential here in this mailing list, so keep it alive! :^) I think you all are WAY PAST COOL! Sonic The Hedgehog World's Largest Sonic Art Archieves OWNER/CURATOR/COLLECTOR Bryant Melesko From owner-sonic@sard.mv.net Mon Feb 20 21:48:16 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA07401 for sonic-ll; Mon, 20 Feb 1995 21:48:06 -0500 Received: from ns.ge.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA07396 for ; Mon, 20 Feb 1995 21:48:04 -0500 Received: from THING1.ERIE.GE.COM ([3.14.4.55]) by ns.ge.com (8.6.9/8.6.9) with SMTP id VAA04613 for ; Mon, 20 Feb 1995 21:50:00 -0500 Received: from crypt.erie.ge.com by THING1.ERIE.GE.COM with SMTP; Mon, 20 Feb 1995 21:49:56 -0500 (EST) Received: from csp189.ge.com by crypt.erie.ge.com (5.0/SMI-SVR4) id AA15045; Mon, 20 Feb 1995 21:49:06 -0500 Date: Mon, 20 Feb 1995 21:49:06 -0500 Message-Id: <9502210249.AA15045@crypt.erie.ge.com> To: sonic@sard.mv.net Subject: Re: PROPOSAL: alt.fan.sonic-hedgehog Newsgroups: alt.config References: From: bauerle@erie.ge.com (Ron Bauerle) Organization: GE Transportation Systems, Control Engineering content-length: 1560 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: In article , quozl@netcom.com (D.M. "Quozl" Falk) writes: >Back in December, I made a suggestion in alt.fan.furry about having an >"alt.tv.sonic" newsgroup created. [...] >In the meantime, a mailing list had been created, which has, >unfortunately, proved to be way too popular, and is too high traffic for >a significant number of potential readers (such as myself, Ron Bauerle, & >others) to handle. Since my name's been dropped here :^), I guess I should respond... I am in favor of the creation of the group. While I _can_ keep up with _reading_ the traffic on the list, I can't keep up with _posting_ to it; for some reason I feel this would be different for a newsgroup (probably because if I don't reply to a post, eventually it gets deleted, whereas e-mail is forever, until I run out of disk space :^)). The last is another reason why I favor a group over a list: I read Usenet on a different system which doesn't enforce (yet!) disk quotas, thus I can save as much of Usenet as I want. E-mail I have to archive to my home PC every so often just to free up space on my work account. Also, the list has the usual problems of off-topic posts and stuff I don't want to read: e.g., game stuff (which is supposed to be off-topic), and now a thread about "perverted" images... This would still be on-topic to alt.fan.s-h, but make it easier for me to skip it. Guess that's all I have for now - so what _does_ it take for an alt group to be created? (Maybe I should read the FAQ that's always showing up...) RDB From owner-sonic@sard.mv.net Mon Feb 20 22:02:40 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA07547 for sonic-ll; Mon, 20 Feb 1995 22:02:38 -0500 Received: from sentinel.synapse.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA07542 for ; Mon, 20 Feb 1995 22:02:34 -0500 Received: from bme.synapse.net (bme.synapse.net [199.84.54.59]) by sentinel.synapse.net (8.6.9/8.6.9) with SMTP id WAA24336 for ; Mon, 20 Feb 1995 22:04:17 -0500 Message-Id: <199502210304.WAA24336@sentinel.synapse.net> X-Sender: akwong@pop.synapse.net X-Mailer: Windows Eudora Version 1.4.3 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 20 Feb 1995 22:04:30 -0500 To: sonic@sard.mv.net From: akwong@bme.synapse.net (Adrian Kwong) Subject: Re: alt.fan.sonic-hedgehog? Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >This is what I was looking for some time ago. There's a.f.animaniacs, so why >not a.f.s-h? You have my vote as a supporter for the newsgroup. We could >probably use more support for the teen blue hedgehog (in a more public than >this newsgroup may provide). I would like to see a newsgroup for the discussion of sonic and his related friends. I think its a lot easier for me and many others to have it as a newsgroup than as a mailing list. Not that its bad, its cool, but it does clutter up my mailbox quickly. --- =========================================================================== Adrian Kwong akwong@bme.synapse.net 613-726-6762 Bald Mountain Ent. ak605@freenet.carleton.ca Ottawa, Ontario =========================================================================== From owner-sonic@sard.mv.net Mon Feb 20 23:24:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA08875 for sonic-ll; Mon, 20 Feb 1995 23:24:09 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA08870 for ; Mon, 20 Feb 1995 23:24:07 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id XAA03657; Mon, 20 Feb 1995 23:25:50 -0500 Date: Mon, 20 Feb 1995 23:25:50 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: alt.fan.sonic-hedgehog? In-Reply-To: <199502210304.WAA24336@sentinel.synapse.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Oh yeah, one more thing. All who are in support of alt.fan.sonic-hedgehog should post something to that effect on alt.config. There's a thread there already, so if you just crank back your newsreader a few days, you should be able to find it. New newsgroups don't just happen, they need your support. -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong. I'm right. As usual." -- Princess Sally From owner-sonic@sard.mv.net Tue Feb 21 03:35:22 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA10948 for sonic-ll; Tue, 21 Feb 1995 03:35:16 -0500 Received: from stein1.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA10943 for ; Tue, 21 Feb 1995 03:35:14 -0500 Received: by stein1.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA23245; Tue, 21 Feb 95 00:37:13 -0800 X-Sender: lazuli@stein1.u.washington.edu Date: Tue, 21 Feb 1995 00:37:12 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: New JPEG posted In-Reply-To: <199502202059.PAA09160@quackerjack.cc.vt.edu> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 20 Feb 1995, Jeffrey Pegnato wrote: > I wuz wondering why after being reviewed that it was stuck in > "images/perv" - of course I guess it doesn't take a rocket scientist to > see why ;) One question: since this is a screencapture from the actual show-- what are they *supposed* to be doing in this scene? (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu (Who personally thinks Sonic's sex life sucks-- he'd get bored before anyone could get him up. But that's just my dirty little mind at work...) From owner-sonic@sard.mv.net Tue Feb 21 04:09:14 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA11181 for sonic-ll; Tue, 21 Feb 1995 04:09:12 -0500 Received: from seagoon.newcastle.edu.au by sard.mv.net (8.6.9/mv(b)/mem-941101) id EAA11170 for ; Tue, 21 Feb 1995 04:08:54 -0500 Received: from scorch.UUCP (uucp@localhost) by seagoon.newcastle.edu.au (8.6.9/8.6.9) with UUCP id MAA11638 for sard.mv.net!sonic; Tue, 21 Feb 1995 12:58:29 +1100 Received: from brushtail.hna.com.au by scorch.hna.com.au with smtp tap_id root (Smail 3.1.28.1 #10) id m0rge1m-000W18C; Tue, 21 Feb 95 06:44 EST Received: (from cjb@localhost) by brushtail.hna.com.au (8.6.9/8.6.9) id GAA23670; Tue, 21 Feb 1995 06:28:25 +1100 Date: Tue, 21 Feb 1995 06:28:25 +1100 From: Chris Baird Message-Id: <199502201928.GAA23670@brushtail.hna.com.au> To: sonic@sard.mv.net In-reply-to: empire@eden.rutgers.edu's message of 21 Feb 1995 06:02:06 +1100 Subject: Re: Forwarded from alt.fan.furry and alt.config Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >> What???? This list? Is there another mailing list? > I believe he is talking about this list, and not that he is > managing this list, but that the trafic was too high for his mail > server to handle. We're just in the initial brain-dump phase of a mailing list,, In a few weeks we'll certainly be in the small list category... :) I think a newsgroup would be a bad idea-- with even long-established alt groups (ie: alt.tv.simpsons!) falling out of the feed here in Australia and elsewhere because of the problems the hierarchy is for news admins, how do you expect a new group to propagate outside a minority of systems like Netcom? Mailing lists are readily available everywhere and have near-instant propagation. And what if alt.* effectively disappears as a consequence of S.314?? -- Chris,, From owner-sonic@sard.mv.net Tue Feb 21 08:58:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA13034 for sonic-ll; Tue, 21 Feb 1995 08:58:05 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA13029 for ; Tue, 21 Feb 1995 08:58:03 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id HAA13144 for ; Tue, 21 Feb 1995 07:00:06 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id HAA15523; Tue, 21 Feb 1995 07:00:06 -0700 Date: Tue, 21 Feb 1995 07:00:05 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: New JPEG posted In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 21 Feb 1995, Fred Sloniker wrote: > On Mon, 20 Feb 1995, Jeffrey Pegnato wrote: > > > I wuz wondering why after being reviewed that it was stuck in > > "images/perv" - of course I guess it doesn't take a rocket scientist to > > see why ;) > > One question: since this is a screencapture from the actual show-- what > are they *supposed* to be doing in this scene? (:3 > In that particular scene, they are trying to hold down that panel so that the Swat-bots can't come through. Actually, I examined the episode and located the original scene and they weren't in that position. Victor's pic is a composite image. I located the scene where Sally is holding down that panel, but SONIC IS STANDING ON THE OTHER SIDE. I'm still in the proccess of determining exactly where he got the shot of Sonic from. Wherever he got it, he pasted it there. > (Who personally thinks Sonic's sex life sucks-- he'd get bored before > anyone could get him up. But that's just my dirty little mind at work...) > Actually, the pic, salnsonc.gif suggests that he rather enjoys himself ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Tue Feb 21 09:34:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA13331 for sonic-ll; Tue, 21 Feb 1995 09:34:22 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA13326 for ; Tue, 21 Feb 1995 09:34:20 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id IAA14336 for ; Tue, 21 Feb 1995 08:36:21 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Tue, 21 Feb 95 08:37 CST Received: by twty.chi.il.us id 04NYJ002 Tue, 21 Feb 95 03:19:15 From: craig.moore@twty.chi.il.us Message-ID: <9502210319.04NYJ00@twty.chi.il.us> Date: Tue, 21 Feb 95 03:19:15 Subject: Re: alt.fan.sonic-hedgehog? To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I think i've said it before but I like the idea of a usenet group for sonic BUT, My local board only lets me read the messages, not post them so I would only be able to read them for now until I get a REAL internet account in a month or so. I beleave that i'm not the only one on this list that has that problum. Craig / Tails From owner-sonic@sard.mv.net Tue Feb 21 12:54:19 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA15676 for sonic-ll; Tue, 21 Feb 1995 12:53:42 -0500 Received: from recepsen.aa.msen.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA15671 for ; Tue, 21 Feb 1995 12:53:40 -0500 Received: from garnet.msen.com by recepsen.aa.msen.com with smtp (Smail3.1.28.1 #12) id m0rgyo4-000asVC; Tue, 21 Feb 95 12:55 EST Received: by garnet.msen.com (Smail3.1.28.1 #12) id m0rgynZ-0013BPC; Tue, 21 Feb 95 12:54 EST Message-Id: Date: Tue, 21 Feb 95 12:54 EST From: wilmoth@garnet.msen.com (Jamie Wilmoth) To: sonic@sard.mv.net Subject: Re: New JPEG posted Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Will *some*one describe this to me in all its sordid detail? I don't have a grpahics viewer on this account! -Ronnie From owner-sonic@sard.mv.net Tue Feb 21 16:00:40 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA17912 for sonic-ll; Tue, 21 Feb 1995 16:00:32 -0500 Received: from gcef.gc.maricopa.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA17907 for ; Tue, 21 Feb 1995 16:00:30 -0500 Received: by gcef.gc.maricopa.edu (5.65/Ultrix3.0-C) id AA16415; Tue, 21 Feb 1995 14:02:35 -0700 Message-Id: <9502212102.AA16415@gcef.gc.maricopa.edu> Date: Tue, 21 Feb 1995 14:02:35 -0700 (MST) From: "David Michael Pistone" <67116@ef.gc.maricopa.edu> To: sonic@sard.mv.net Subject: JPEG description Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Greetings! rotor@primenet.com here. I'm posting from this other address becaus Primenet is down for the afternoon Anyway, you want the details of theJPEG file???? Well, here it is . . . (Just go down until you see it . . .) Alright, for those of you who made it down here. Here we have a shot for the episode, "Blast to the Past Part 2" Princess Sally is on her hands and knees, holding down a hatch so that the Swat-bot beneath can't come through. Thats what it was supposed to be in the episode. In the picture, the artist has pasted a picture of Sonic on his hands and knees on top of her. This combined with the expression on Sally's face make for a VERY sexually suggestive scene. I must admit that it was very well done because I had to go back and watch the episode again before I realized it was a composite image. See ya' rotor@primenet.com From owner-sonic@sard.mv.net Tue Feb 21 16:07:33 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA18004 for sonic-ll; Tue, 21 Feb 1995 16:07:32 -0500 Received: from stein3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA17999 for ; Tue, 21 Feb 1995 16:07:30 -0500 Received: by stein3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA13137; Tue, 21 Feb 95 13:09:35 -0800 X-Sender: lazuli@stein3.u.washington.edu Date: Tue, 21 Feb 1995 13:09:35 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Forwarded from alt.fan.furry and alt.config In-Reply-To: <199502201928.GAA23670@brushtail.hna.com.au> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 21 Feb 1995, Chris Baird wrote: [A lot of stuff on the mailing list and a possible newsgroup snipped.] > And what if alt.* effectively disappears as a consequence of S.314?? Actually, if half the stuff I've heard about that proposal is true, if it were to be enacted and enforced the alt.* heirarchy would be the least of your concerns. ,:3 ObSonic: I saw an episode of the weekday Sonic on President's day. The horror. The horror. (Where is that line originally from, anyway?) The only good thing about it was that Tails was in the co-starring role, where he belongs... ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Nostalgia isn't what it used to be. Why, in my day... From owner-sonic@sard.mv.net Tue Feb 21 16:58:09 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA18572 for sonic-ll; Tue, 21 Feb 1995 16:58:07 -0500 Received: from acmey.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA18567 for ; Tue, 21 Feb 1995 16:58:05 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmey.gatech.edu (8.6.9/8.6.9) id RAA23409 for sonic@sard.mv.net; Tue, 21 Feb 1995 17:00:10 -0500 Message-Id: <199502212200.RAA23409@acmey.gatech.edu> Subject: Re: Forwarded from alt.fan.furry and alt.config To: sonic@sard.mv.net Date: Tue, 21 Feb 1995 17:00:09 -0500 (EST) In-Reply-To: from "Fred Sloniker" at Feb 21, 95 01:09:35 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 755 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > And what if alt.* effectively disappears as a consequence of S.314?? > > Actually, if half the stuff I've heard about that proposal is true, if it > were to be enacted and enforced the alt.* heirarchy would be the least of > your concerns. ,:3 > I smell a net.conspiracy here. Somebody want to enlighten me? What is S.314, some government bill to restrict the 'Net? I'll take private e-mail since this is obviously off topic. thanx---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Tue Feb 21 17:01:46 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA18611 for sonic-ll; Tue, 21 Feb 1995 17:01:45 -0500 Received: from sonic.segaoa.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA18606 for ; Tue, 21 Feb 1995 17:01:36 -0500 Received: from blackhole.segaoa.com by sonic.segaoa.com (5.0/SMI-SVR4) id AA13258; Tue, 21 Feb 1995 14:03:25 +0800 Received: by blackhole.segaoa.com with Microsoft Mail id <2F4A6311@blackhole.segaoa.com>; Tue, 21 Feb 95 14:02:57 PST From: "Wallis, Mike" To: "'Sonic'" Subject: Next Sonic game... Date: Tue, 21 Feb 95 14:02:00 PST Message-Id: <2F4A6311@blackhole.segaoa.com> Encoding: 14 TEXT X-Mailer: Microsoft Mail V3.0 content-length: 595 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hi all. I'm brand new to this mailing list, and, well, I work for Sega. :) I'm an Associate Producer in the STI group (the group that did Sonic 2, Sonic Spinball, Sonic 3, and Sonic & Knuckles), and I'm curious as to what Sonic fans and gamers would like to see and/or expect from another Sonic game. We're planning on having one out for the 32X, so I'd like to hear from all you Sonic fans. This is all unsolicited information for Sega... In other words, Sega didn't put me up to asking this; I'm asking for myself only. ^^^^^^^^^^^^The above is my disclaimer. :-) Thanks, -Mike From owner-sonic@sard.mv.net Tue Feb 21 17:07:04 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA18663 for sonic-ll; Tue, 21 Feb 1995 17:07:03 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA18652 for ; Tue, 21 Feb 1995 17:06:54 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA16484; Tue, 21 Feb 1995 17:08:54 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA28557; Tue, 21 Feb 1995 17:08:51 -0500 Message-Id: <9502212208.AA28557@edmund> Subject: Bloodlines: Chapter 1 To: sonic@sard.mv.net Date: Tue, 21 Feb 1995 17:08:50 -0500 (EST) X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: BLOODLINES A Sonic the Hedgehog Story by Daniel J. Drazen Pause for bourgeois legalities: "Sonic the Hedgehog" and most other characters and situations in the following story are copyrighted trademarks of Sega Incorporated, Archie Comics and/or DIC Productions. Permission to reproduce this specific material is granted by the author, provided you don't try and make a buck off of it. I may be a grown-up cartoon fan, but I also know my way around Title 17 (the Copyright Law) of the U.S. Code. (c)1995, Daniel J. Drazen. Chapter 1 There was a thick fog that morning, and that was good news as far as Bunnie was concerned. While it made it harder for her to spot any incoming SWAT-bots, it made it harder for them to spot her as well. She reached the base of the tree where a lookout post had been set up: little more than a platform that ringed the trunk of the tree about 30 feet up off the ground. Using a rope ladder, she climbed to the top and began her several hours of sentry duty. If the day had been clear, she could have seen, about a hundred feet from where she was, the spot where the forest met the Great Plain. Far down along the southern horizon could be seen a hazy spot. This had once been Mobotropolis, the capitol city of the planet Mobius. Now it was called Robotropolis, a dark testament to the evil genius of the planet's overlord, Dr. Ivo Robotnik. Bunnie couldn't clearly remember the details of that day a decade ago when the once-beautiful world had fallen into Robotnik's hands. She herself had only been a child at the time, and the episode had the haziness of a half-remembered bad dream. That was why she enjoyed the fog: it was easy to pretend, if only for a moment, that nothing had ever gone wrong. That Mobotropolis was not now a choking, blighted factory instead of a garden city, or that most of its inhabitants hadn't been roboticized, turned into living machines that live only to serve at Robotnik's twisted pleasure. To imagine that she could simply toss aside her role as a member of the Knothole freedom fighters and live a real life once more. But there was no forgetting for Bunnie. She was reminded of her life every time she looked at her left arm, or at either of her legs. For she had been partially roboticized herself. Her limbs were clad with metal and shot through with transistors and relays and other hardware. It had earned her the name "Bunnie Rabbot," and although the other freedom fighters meant well when they gave her the name, there were time she sincerely hated that name. Wondering when she'd ever be whole again, she reached into her pack, took out a range finder, began scanning the horizon... ...and found herself looking at a SWAT-bot not three feet in front of her. Gasping, she lowered the range-finder, and could barely make out in the fog one of Robotnik's hover units level with the platform, silently hanging in the air. "HALT, FREEDOM FIGHTER!" the bot ordered in its mechanical monotone. "YOU ARE UNDER..." The SWAT-bot never got a chance to finish the sentence, as its head suddenly flew away from its body. Someone or something was standing behind it, holding a large tree branch in its right hand. The fog was still too dense for Bunnie to make it out clearly, but in a moment, another SWAT-bot could be seen leaving the hover unit and approaching the shadowy figure from behind. Sensing the SWAT-bot's presence, the figure spun around and delivered a solid punch to the SWAT-bot's midsection. Bunnie could see the bot crumble to the platform. The platform! Bunnie could sense other SWAT-bots leaving the hover unit and stepping onto the platform, and it was more weight than the platform was meant to hold. The figure grabbed Bunnie by the hand as the platform gave way beneath her. A second later, the two of them were dangling from a rope that had apparently been tied to a branch higher up the tree. But the sudden stop caused the strange figure to lose its grip on Bunnie, and she resumed falling. Bunnie made a grab for the rope ladder and missed. There was one chance now: sensing that a tree branch was just below her, she tried righting herself so that her robotic legs would bear the brunt of the impact. They did, but they also snapped the branch in two. Her descent was slowed, but she continued to fall to the ground with such force that she lost consciousness on impact. "Are you all right?" As Bunnie slowly came to, the first thing she was aware of was the voice. It managed to cut through the pounding of her head. She was glad to recognize the voice as that of her friend and fellow freedom fighter, Sally. "Yeah, Ah'm OK, Sal. Or Ah will be as soon as they stop playin' them drums." Her head was beginning to clear as she felt someone helping her to her feet. She opened her eyes. At first she thought that her landing was still affecting her senses. The figure before her didn't look like Sally at all. It wore a long, tattered cape the color of a dead leaf. Clustered near the shoulders on either side were small metallic buttons, badges and insignia of some sort; they appeared to have been sprinkled on in random fashion. The figure also wore a head scarf of the same color, with a veil covering the rest of the face and permitting room only for the eyes. "Sally, girl, what the hoo-ha you doin' in that get-up?" Then Bunnie looked at the right hand of the figure, the hand that had helped her to her feet. It gleamed with the same sickening metallic gleam as her own left hand and arm and her two legs. It was a robot hand. "Oh mah stars, you're not...Mmmmmph!" Instantly the figure clamped her hand against Bunnie's mouth to silence her, pinning her back to a tree at the same time. Bunnie could sense that her feet were no longer touching the ground; whoever this creature was, she was incredibly strong. She could see the eyes of the stranger narrowing. "You called me 'Sally' just now, didn't you?" Bunnie nodded. What was going on here? The stranger's voice sounded just like Sally's! "The next time you see this 'Sally' I want you to give her this." With her free hand, she reached up and pulled one of the metal pins from her cloak. "If this means anything to her, have her meet me tomorrow night at the foot of Dragonsnest at moonrise. Alone." The cloaked figure dropped the pin to the ground, then took her hand away from Bunnie's mouth. In the second it took Bunnie to look for the pin, pick it up and look up, the mysterious figure had melted into the forest. Bunnie picked herself up off the forest floor. The fog was beginning to lift enough for her to survey the damage. The remnants of the platform, and of five SWAT-bots lay around her, and there was no telling how many there might still be on what was left of the lookout platform above her. The heads were missing from two of them, robot arms had been detatched from their bodies and lay scattered on the ground. The hover unit was nowhere to be seen. Bunnie walked over to one fallen bot and studied the hole in its chest. She clenched her own robotic hand into a fist and inserted it into the hole; it was almost a perfect fit. This was crazy, Bunnie thought. She may have learned some martial arts techniques but she'd never thought to try taking on a SWAT-bot in hand-to-hand combat. Whoever had done this was either incredibly brave or incredibly foolish. It was then that Bunnie remembered the strange figure, the one who sounded so much like Sally but obviously wasn't. But then again...she looked at the pin the stranger had left with her. It looked like some sort of a brooch, and there was something familiar about the design... "Yo, Bunnie!" "Over here, Sonic!" Before it occurred to Bunnie that things had gotten interesting the last time she thought she recognized a voice, Sonic the Hedgehog ran up to her. "You OK, Bunnie?" he asked. "Ah guess so. Had me a little trouble with some SWAT-bots, but...." "Whoa, check it out!" he said as he picked up a SWAT-bot's severed head. "Man, you've been kickin' some serious bot butt!" "Thanks, Sugarhog, but it wasn't me." "Huh?" "Tell you later. Right now we gotta get back to Knothole." To be continued From owner-sonic@sard.mv.net Tue Feb 21 17:51:01 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA18990 for sonic-ll; Tue, 21 Feb 1995 17:51:00 -0500 Received: from acs.ryerson.ca by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA18985 for ; Tue, 21 Feb 1995 17:50:57 -0500 Received: by acs.ryerson.ca (5.x/SMI-SVR4) id AA05722; Tue, 21 Feb 1995 17:44:13 -0500 Date: Tue, 21 Feb 1995 17:44:09 -0500 (EST) From: Marc Young - MECE/W94 X-Sender: myoung@hopper To: sonic@sard.mv.net Subject: Re: Next Sonic game... In-Reply-To: <2F4A6311@blackhole.segaoa.com> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 21 Feb 1995, Wallis, Mike wrote: > Hi all. I'm brand new to this mailing list, and, well, I work for Sega. :) > I'm an Associate Producer in the STI group (the group that did Sonic 2, > Sonic Spinball, Sonic 3, and Sonic & Knuckles), and I'm curious as to what > Sonic fans and gamers would like to see and/or expect from another Sonic > game. We're planning on having one out for the 32X, so I'd like to hear > from all you Sonic fans. Hey... that's great! Finally a rep from Sega! Well, being a 32X owner I expect great things from it. From what I have seen from Chaotix... it looks pretty impressive... one question... Where is Sonic?!?!? As I understand it... Sonic will make his appearance on the Japanese version of the game and not the American. Is Sega of America focusing on Knuckles instead of our favorite blue speed demon? I think that the characters should use the rings for more that just.. well.. points and keeping from getting you killed! How about the rings as weapons, tossed projectiles? I really liked the idea for Super Sonic using the rings as time for being Super. Just as a side note... isn't Chaotix the next 32X "Sonic" type game or are you talking about another version? If it's another version... try a 32X-CD Sonic game... now that would rock! How about that Sonic arcade game that never really made it? Are they only going to bring out Sonic Arcade for the Saturn or will be playing it on out 32X? > This is all unsolicited information for Sega... In other words, Sega didn't > put me up to asking this; I'm asking for myself only. > ^^^^^^^^^^^^The above is my disclaimer. :-) > > Thanks, > -Mike Hmmm... maybe I have more questions than suggestions. Oh well *:(. BTW, I work for Electronics Boutique and I am considered the resident Sega and Sonic expert so if there are any little tid-bits of info you could send my way, it would be greatly appreciated! -The Sonic Warrior From owner-sonic@sard.mv.net Tue Feb 21 17:53:20 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA19019 for sonic-ll; Tue, 21 Feb 1995 17:53:19 -0500 Received: from acs.ryerson.ca by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA19014 for ; Tue, 21 Feb 1995 17:53:15 -0500 Received: by acs.ryerson.ca (5.x/SMI-SVR4) id AA06548; Tue, 21 Feb 1995 17:46:38 -0500 Date: Tue, 21 Feb 1995 17:46:34 -0500 (EST) From: Marc Young - MECE/W94 X-Sender: myoung@hopper To: Sonic Mailing List Subject: Sonic Logo Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hi all, Does anyone out there in Sonicland know what type of font they use for the Sonic logo. I've been going mad searching for just the right font. If anyone knows the name of the font(s) (True type for windows wanted), it would be greatly appreciated. -The Sonic Warrior From owner-sonic@sard.mv.net Tue Feb 21 18:03:25 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA19129 for sonic-ll; Tue, 21 Feb 1995 18:03:15 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA19124 for ; Tue, 21 Feb 1995 18:03:13 -0500 Received: from mail.utexas.edu ([128.83.185.18]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id RAA17216 for ; Tue, 21 Feb 1995 17:03:17 -0600 Received: from slip-8-14.ots.utexas.edu (slip-8-14.ots.utexas.edu [128.83.128.62]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id RAA21191 for ; Tue, 21 Feb 1995 17:02:30 -0600 Message-Id: <199502212302.RAA21191@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu (Unverified) Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 21 Feb 1995 17:02:38 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Voted for a.f.s-h.... X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I just sent my vote for alt.fan.sonic-hedgehog in the alt. config UseNet group. Have you? Send those votes in now! ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, the Granite Eater, Furry Fan, and UTARC News Prime Editor. This .sig is so dynamic that even I have trouble keeping up with it. n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Tue Feb 21 18:13:01 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA19218 for sonic-ll; Tue, 21 Feb 1995 18:13:00 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA19212; Tue, 21 Feb 1995 18:12:59 -0500 Date: Tue, 21 Feb 1995 18:09:20 -0500 (EST) From: Ratman Subject: Re: Voted for a.f.s-h.... To: sonic@sard.mv.net In-Reply-To: <199502212302.RAA21191@mail.utexas.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 21 Feb 1995, Shawn Wolski wrote: > I just sent my vote for alt.fan.sonic-hedgehog in the alt. > config UseNet group. Have you? > > Send those votes in now! I wasn't even aware of alt.config THANK YOU!! I just voted. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Tue Feb 21 19:15:40 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA19656 for sonic-ll; Tue, 21 Feb 1995 19:15:37 -0500 Received: from huey.csun.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA19651 for ; Tue, 21 Feb 1995 19:15:32 -0500 Received: by huey.csun.edu (1.37.109.11/16.2) id AA267120034; Tue, 21 Feb 1995 15:40:34 -0800 Date: Tue, 21 Feb 1995 15:38:59 +0800 (PST) From: Sonic the Hedgehog Subject: Re: Sonic Logo To: sonic@sard.mv.net In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >From The Desk of SOnic The Hedgehog, On Tue, 21 Feb 1995, Marc Young - MECE/W94 wrote: > > Hi all, > > Does anyone out there in Sonicland know what type of font they use for > the Sonic logo. I've been going mad searching for just the right font. > If anyone knows the name of the font(s) (True type for windows wanted), > it would be greatly appreciated. > I've been also searching for the font too!!!!!! ANy answer to that, Mike(referring to the sonic associate producer for SONIC Team)? Sonic The Hedgehog, World's Largest Sonic Art Archives Owner/Curator/Collector Bryant Melesko From owner-sonic@sard.mv.net Tue Feb 21 20:05:07 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA19981 for sonic-ll; Tue, 21 Feb 1995 20:05:00 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA19976 for ; Tue, 21 Feb 1995 20:04:58 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id TAA29076 for ; Tue, 21 Feb 1995 19:07:08 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Tue, 21 Feb 95 19:10 CST Received: by twty.chi.il.us id 0Q6KW009 Tue, 21 Feb 95 18:38:16 From: craig.moore@twty.chi.il.us Message-ID: <9502211838.0Q6KW00@twty.chi.il.us> Date: Tue, 21 Feb 95 18:38:16 Subject: Next sonic game... To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: This is to the new guy from sega. (Sorry, but no qoute command from this board.) Anyway, I would like to see more of tails or better yet, All of the freedom fighters. I havn't played any of the games but from what I here, the other freedom fighters havn't shown up in any of the games (But I could be wrong on this.) Anyway, That's my 2 cents. Craig / Tails (Yes, Tails if my favorit.) From owner-sonic@sard.mv.net Tue Feb 21 20:37:22 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA20241 for sonic-ll; Tue, 21 Feb 1995 20:37:19 -0500 Received: from mail04.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA20236 for ; Tue, 21 Feb 1995 20:37:17 -0500 From: BBlaze@aol.com Received: by mail04.mail.aol.com (1.37.109.11/16.2) id AA060537137; Tue, 21 Feb 1995 20:38:57 -0500 Date: Tue, 21 Feb 1995 20:38:57 -0500 Message-Id: <950221203856_28456325@aol.com> To: sonic@sard.mv.net Subject: Re: Sonic Logo Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >Does anyone out there in Sonicland know what type of font >they use for the Sonic logo. I saw that exact same font in an issue of Nintendo Power (something about Final Fantasy III). I wrote Nintendo and asked them what it was. They wouldn't tell me! Then I noticed that Wizards of the Coast uses it for Magic: The Gathering. I haven't gotten around to asking them yet but I think they have their own newsgroup. Watch for another post. -B.B. "The trick is to make sure that nobody understands what I'm talking about after the first thrity seconds, that way I'm free to go up and do what I want." -Adrian Stephens, Technical Director, Sega Technical Institute From owner-sonic@sard.mv.net Tue Feb 21 20:53:00 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA20388 for sonic-ll; Tue, 21 Feb 1995 20:52:42 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA20383 for ; Tue, 21 Feb 1995 20:52:41 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id SAA22860 for ; Tue, 21 Feb 1995 18:54:50 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id SAA05646; Tue, 21 Feb 1995 18:54:47 -0700 Date: Tue, 21 Feb 1995 18:54:45 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Bloodlines: Chapter 1 In-Reply-To: <9502212208.AA28557@edmund> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Great writing on Bloodlines! I'm beginning to think that I'm a little out classed. Oh well, we all have our own style don't we. I look forward to more! ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Tue Feb 21 20:54:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA20411 for sonic-ll; Tue, 21 Feb 1995 20:54:42 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA20406 for ; Tue, 21 Feb 1995 20:54:40 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id UAA31262; Tue, 21 Feb 1995 20:56:35 -0500 Date: Tue, 21 Feb 1995 20:56:34 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: "'Sonic'" Subject: Re: Next Sonic game... In-Reply-To: <2F4A6311@blackhole.segaoa.com> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 21 Feb 1995, Wallis, Mike wrote: > Date: Tue, 21 Feb 1995 14:02:00 -0800 (PST) > From: Wallis, Mike > To: 'Sonic' > Subject: Next Sonic game... > > > Hi all. I'm brand new to this mailing list, and, well, I work for Sega. :) > I'm an Associate Producer in the STI group (the group that did Sonic 2, > Sonic Spinball, Sonic 3, and Sonic & Knuckles), and I'm curious as to what > Sonic fans and gamers would like to see and/or expect from another Sonic > game. We're planning on having one out for the 32X, so I'd like to hear > from all you Sonic fans. > > This is all unsolicited information for Sega... In other words, Sega didn't > put me up to asking this; I'm asking for myself only. > ^^^^^^^^^^^^The above is my disclaimer. :-) > > Thanks, > -Mike > OK. Here's what I want out of a Sonic game. First, let me give you a little background. My addiction to the Blue one started with the ABC cartoon when it premiered last year. I absolutely fell in love with the storyline and it's what prompted me into buying a Sega. I own Sonic 2, Sonic Spinball, Sonic 3, and have rented Sonic and Knuckles (hope to buy sooner or later). I have also become a fan of the Archie comic. Well anyway, here's what I have liked about the Sonic games that I have played: I like the ease of play of all the Sonics. By just using one button, the game can move a a faster pace without being difficult. I like the multiple routes through the levels and the hidden areas. In particular, the Chemical Plant and Oil Ocean zones of Sonic 2 and the Marble Garden and Carnival Night zones of Sonic 3. I like the continual increase in quality of the Sonic games. There is a noticeable improvement in the physics of the game. (In Sonic 2, Sonic would jump straight up, even on a slanted surface, while in Sonic 3 and later, he would jump perpendicular to the surface) Also the improvement in graphics has been well appreciated. (I didn't think that anything could be better than Sonic 3, but Sonic and Knuckles BLEW ME AWAY.) The various shields that were added to the game increased options for game play and stratagy building. Sonic Spinball was a definite change of pace. I am a bit of a pinball fanatic, so I really enjoyed it. I also loved the fact that you did include the characters from the Archie comics, at least in the bonus levels and the game story (I would have loved it more had it been based on the Saturday morning cartoon, but more on that later.) The save game feature is a major plus. pleas include it in future games. And, I love trying to find the debug codes (I know programers don't like to hear that gamers go mucking about in the debug mode, but hey, it's fun) I think that the debug code for Sonic 3 was entirely too hard. (Up, Up, Down, Down, Up, Up, Up, Up, in a one second window of time? geez, what did you do, use a programable controler?) I was most satisfied when I finally finished the hidden special stage on Sonic 3 (the blue one that spirals inwards). I did not like the electric special stage of Sonic and Knuckles. I just couldn't get the knack for it. Now for things that I would really want in the next Sonic game: Fully incorporate the characters from the Saturday Morning cartoon. Possibly have Princess Sally as a playable character. (Make sure that it's the Princess Sally who's coloring matches the Saturday Morning cartoon and the most recent issues of the Archie comic, and not Amy Rose renamed from Sonic CD) Make the game less linear. Give us some freedom to chose different paths, with different levels to play. You've allready taken some steps in that direction with the three different characters that you can play with Sonic 3 locked on to Sonic and Knuckles (Major kudos for that advancement BTW). Depending on if you played Sonic, Tails, or Knuckles, you took different routes through the levels. Just give us the ability to take different levels entirely. Finally, the sugestion that I hear most, from fans and non-fans alike...... GIVE TAILS HIS OWN GAME!!!!!!!! PLEASE! I'd like to thank the mailing list for indulging me in posting this for everyone... I did it that way so you could respond to my points about the games. I know not all of you play them that much, and that we never intended for this to be a list about the games, but the games are what's driving the fiction, so we should do our best to make sure that the games are the best that they can be. -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong, I'm right. As usual." -- Princess Sally From owner-sonic@sard.mv.net Tue Feb 21 21:28:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA20696 for sonic-ll; Tue, 21 Feb 1995 21:28:50 -0500 Received: from sonic.segaoa.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA20691 for ; Tue, 21 Feb 1995 21:28:43 -0500 Received: from blackhole.segaoa.com by sonic.segaoa.com (5.0/SMI-SVR4) id AA14142; Tue, 21 Feb 1995 18:30:41 +0800 Received: by blackhole.segaoa.com with Microsoft Mail id <2F4AA1B4@blackhole.segaoa.com>; Tue, 21 Feb 95 18:30:12 PST From: "Wallis, Mike" To: Sonic mailing list Subject: Re: Next Sonic game... Date: Tue, 21 Feb 95 18:29:00 PST Message-Id: <2F4AA1B4@blackhole.segaoa.com> Encoding: 59 TEXT X-Mailer: Microsoft Mail V3.0 content-length: 2926 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >Hey... that's great! Finally a rep from Sega! Well, being a 32X owner I >expect great things from it. From what I have seen from Chaotix... it >looks pretty impressive... one question... Where is Sonic?!?!? As I Well, Sega didn't send me---I'm here on my own, but I'll help where ever I can. :) You know that here at Sega of America (SOA) we are committed to supporting the 32X, so you can expect a lot of software support for it. Chaotix is just one example. To answer your question, Sonic won't be appearing in Chaotix, because that's Knuckles' game. (I don't know the real reason, so I'll just throw out that excuse. Actually, see below) :) >understand it... Sonic will make his appearance on the Japanese version >of the game and not the American. Is Sega of America focusing on >Knuckles instead of our favorite blue speed demon? I think that the I haven't heard that one before. I believe both versions are going to be the same, but ya never know---Sega of Japan sometimes goes off and does their own thing. We do have an original 32X version of Sonic in the works, so SOA hasn't forgotten about our blue-friend. Although, according to recent SOA marketing studies, Knuckles is a very popular guy... So popular that the execs felt he deserved his own game. >characters should use the rings for more that just.. well.. points and >keeping from getting you killed! How about the rings as weapons, tossed >projectiles? I really liked the idea for Super Sonic using the rings as >time for being Super. Thanks for the input! >Just as a side note... isn't Chaotix the next 32X "Sonic" type game or >are you talking about another version? If it's another version... try a >32X-CD Sonic game... now that would rock! How about that Sonic arcade >game that never really made it? Are they only going to bring out Sonic >Arcade for the Saturn or will be playing it on out 32X? Chaotix is a 32X "Sonic-type" of game, but it isn't the game I was referring to. As for the 32X-CD Sonic game---talk about a niche within a niche. :) The Sonic arcade game was apparently released in Japan, but never made it out to the States---I don't know why. I know there is a Sonic game in the works for the Saturn, but it's being done over at Sega of Japan, so I have very little information on it. >Hmmm... maybe I have more questions than suggestions. Oh well *:(. BTW, >I work for Electronics Boutique and I am considered the resident Sega and >Sonic expert so if there are any little tid-bits of info you could send >my way, it would be greatly appreciated! Since you work for EB, you probably have a good idea of what consumers would like. There's been a lot of asking for a Tails-only game: How do you think consumers would react to that type of game, assuming it was a game in similar fashion to the "Sonic-series" of games, only better utilizing the abilities of our flying fox? -Mike From owner-sonic@sard.mv.net Wed Feb 22 00:53:03 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA22239 for sonic-ll; Wed, 22 Feb 1995 00:52:59 -0500 Received: from saul5.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA22234 for ; Wed, 22 Feb 1995 00:52:56 -0500 Received: by saul5.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA19885; Tue, 21 Feb 95 21:55:06 -0800 X-Sender: lazuli@saul5.u.washington.edu Date: Tue, 21 Feb 1995 21:55:05 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Next Sonic game... In-Reply-To: <2F4AA1B4@blackhole.segaoa.com> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Yeep. Quite a lot of stuff already posted on this thread. Let's see if I can't pick out a topic or seven for reply... (:3 Mike Wallis wrote: MW> Hi all. I'm brand new to this mailing list, and, well, I work for MW> Sega. :) Cool! (:3 Always nice to have a Sega presence in the group. Personally, I think Sega should have an official presence in r.v.g.sega, but that's another topic... MW> I'm an Associate Producer in the STI group (the group that did Sonic MW> 2, Sonic Spinball, Sonic 3, and Sonic & Knuckles), Now this is strange. I rented Spinball just the other day, and I could have sworn a different team had done it. (For one thing, no offense, but the graphics weren't up to the usual 'par' for Sonic games.) Still, you guys do good work; I've got Sonics 1, 2, and K, and will get 3 when I can afford it. MW> and I'm curious as to what Sonic fans and gamers would like to see MW> and/or expect from another Sonic game. We're planning on having one MW> out for the 32X, so I'd like to hear from all you Sonic fans. Well, let me first reiterate what several others have said: I want a "Tails" game. And I'm 21, so I don't want some Pico thing or some walk-through game; I want something as challenging as the typical Sonic game featuring the Happy Fun Fox. Failing that, keep Tails in future Sonic games and keep giving him stuff to do that Sonic can't match. Tails in Sonic 2 was a poor man's Sonic; in Sonic 3, he started to come into his own, but it wasn't really until S3&K, with Super Tails, that he became about even with the spiky blue speed demon. I look to see him in Sonic 4 (or would that be Sonic 32X?) with new paths to take, new worlds to explore, and maybe even an entire Zone just for him (while Sonic's taking on Robotnik's latest plot on the ground, Tails takes to the air or water as a shortcut to the fiend's base...) And give Super Tails some cool frizzy do-not-taunt-Happy-Fun-Fox graphics instead of just flashing his palette. Got the idea yet that I'm a fan of Miles Prower? (:3 Marc Young wrote: MY> How about the rings as weapons, tossed projectiles? I don't like this idea for any of the existing characters (Sonic, Tails, and Knuckles) but it'd be a neat thing to add if a new playable character is added to the next game. While I'm thinking of it: in Sonic 4, allow people to mix-and-match their team of two characters (i.e., allow Tails to play lead with Sonic backup, or even Knuckles and Tails). Sonic, when CPU controlled, can make his entrance in a blast of speed; Knuckles can just pop out of the ground. (:3 MY> I really liked the idea for Super Sonic using the rings as time for MY> being Super. Random thought #17: allow the player to 'turn off' Super to conserve rings in parts they're confident of their chances in. (Perhaps the mechanism of becoming Super should be pushing a button whilst paused, or something akin; do the same to reverse it...) MY> try a 32X-CD Sonic game... now that would rock! As was later mentioned, this would be a fairly restricted market, but that doesnt' mean I wouldn't want to see it. It might be the incentive I need to get a 32X. (:3 Maybe a FMV Sonic (but *please* none of that 'make correct choice and see more video, make wrong choice and don't' crap we've been getting lately. Have branching plots and stuff; animation will compress a lot better than film, so you'll have room for that sort of thing...) Or maybe a Sonic RPG (Popful Mail's doing the platform/RPG crossover; why can't Sonic?) MY> How about that Sonic arcade game that never really made it? Haven't heard of this. Tell me more? Craig Moore wrote: CM> Anyway, I would like to see more of tails or better yet, All of the CM> freedom fighters. I havn't played any of the games but from what I here, CM> the other freedom fighters havn't shown up in any of the games (But I CM> could be wrong on this.) The other Freedom Fighters were invented for the comic/cartoon (only the Saturday one) and made only a cameo appearance in Sonic Spinball. I wouldn't mind seeing them, but they'd probably be more appropriate for an RPG (I dare to dream again...) or in guest slots than as playable characters in a Sonic platformer; they just don't move fast enough. (:3 Paul Gettle wrote a bunch of stuff I have no comment on, plus: PG> Fully incorporate the characters from the Saturday Morning cartoon. Already commented on. PG> Make the game less linear. Give us some freedom to chose different PG> paths, with different levels to play. You've allready taken some steps PG> in that direction with the three different characters that you can play PG> with Sonic 3 locked on to Sonic and Knuckles (Major kudos for that PG> advancement BTW). Depending on if you played Sonic, Tails, or Knuckles, PG> you took different routes through the levels. Just give us the ability PG> to take different levels entirely. Agreed. Keep continuity between the plot lines, though; it bugs me that when playing as Knuckles, one never gets to pound on or be pounded on by Sonic, much less see the Death Egg; and Tails only gets a subset of Sonic's ending. S3&K would have been cooler if Tails had gotten to go to the Doomsday Zone; it would have been even *cooler* if he'd had his own special Zone, perhaps an aerial dogfight (foxfight?) PG> Finally, the sugestion that I hear most, from fans and non-fans PG> alike...... PG> GIVE TAILS HIS OWN GAME!!!!!!!! PG> PLEASE! Thirded. (:3 Then Mike Wallis wrote some more: MW> We do have an original 32X version of Sonic in the works, so SOA hasn't MW> forgotten about our blue-friend. Is this going to be a more typical Sonic release, as opposed to the first-person view of Chaotix? Anything NDAs don't prevent you from telling us? (:3 MW> Although, according to recent SOA marketing studies, Knuckles is a MW> very popular guy... So popular that the execs felt he deserved his own MW> game. Well, tell those execs that *this* Sega consumer wants a Tails game. (:3 MW> There's been a lot of asking for a Tails-only game: How do you think MW> consumers would react to that type of game, assuming it was a game in MW> similar fashion to the "Sonic-series" of games, only better utilizing MW> the abilities of our flying fox? I'm not who you asked, but speaking for this customer, I'd buy it as soon as the check would clear. (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "How appropriate. You fight like a cow." --"The Secret of Monkey Island" From owner-sonic@sard.mv.net Wed Feb 22 03:38:50 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA23360 for sonic-ll; Wed, 22 Feb 1995 03:38:37 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA23355 for ; Wed, 22 Feb 1995 03:38:35 -0500 Received: from mail.utexas.edu ([128.83.185.18]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id CAA11809 for ; Wed, 22 Feb 1995 02:39:15 -0600 Received: from slip-1-13.ots.utexas.edu (slip-1-13.ots.utexas.edu [128.83.204.13]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id CAA23917 for ; Wed, 22 Feb 1995 02:38:32 -0600 Message-Id: <199502220838.CAA23917@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu (Unverified) Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Wed, 22 Feb 1995 02:38:50 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Words from the author: N5UNA. X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Greetings, fellow Sonic fans! I said that I would get the story out sometime this semester, and I will! Only in pieces, though. Given what's going on here at UT (going to classes, homework, partying [NOT!]), the situation is rather busy here. Breaking the story (may turn into small novel at this rate) seemed like the logical choice. Just a few things to say about the story: -It's set to a time shortly before Robotnik conceived of Project Dooms- day. -Trying to create a world that we all pretty much know about (from the cartoons and comics) is difficult enough; creating something new is a bit more interesting. Please try to bear with the story if it starts to drag on somewhat: I tried to set the mood to the best of my ability, and I wanted to help create the picture in the 3rd party mind (all of you). -I'm a geology major; not a professional writer! I tried to follow the proper rules of American English grammer in the story, keeping in mind that each writer has his/her own writing style (!) That's all for now. So sit back and enjoy the show in your mind's eye! ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, the Granite Eater, Furry Fan, and UTARC News Prime Editor. This .sig is so dynamic that even I have trouble keeping up with it. n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Wed Feb 22 03:45:02 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA23427 for sonic-ll; Wed, 22 Feb 1995 03:45:01 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA23413 for ; Wed, 22 Feb 1995 03:44:59 -0500 Received: from mail.utexas.edu ([128.83.185.18]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id CAA11926 for ; Wed, 22 Feb 1995 02:45:08 -0600 Received: from slip-1-13.ots.utexas.edu (slip-1-13.ots.utexas.edu [128.83.204.13]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id CAA24124 for ; Wed, 22 Feb 1995 02:42:21 -0600 Message-Id: <199502220842.CAA24124@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu (Unverified) Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Wed, 22 Feb 1995 02:42:39 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: The Temporal Syndrome: Part 1 X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Sonic the Hedgehog "The Temporal Syndrome": Part 1 by Shawn Wolski The author will accept questions and comments via E-mail at the following address: n5una@mail.utexas.edu Sonic the Hedgehog and other associated characters are based on the creations of Service and Games (Sega), Archie Comic Publications, and the Sonic the Hedgehog cartoons (Saturday morning issue) created by DIC and Sega of America. Bookshire Draftwood and Cmdr. Packbell are the exclusive creations of David Pistone (rotor@primenet.com). This work is protected under various copyright laws. The author grants his permission for free distribution, under the premise that the work retains its original format. No other utilization of the following work, monetary or otherwise, is permitted. Historian's Note: The events on Mobius take place a short time before Robotnik developed Project Doomsday. 500 million years ago, on the planet Cassandra, a planet far from Mobius.... It was near dawn in Pandora City, capital of the continent Vulpecula in Cassandra's NW hemisphere. The light from the star Arcania gradually rose above the horizon with a yellow-red glare, casting it's color over the city like a thick blanket. For the fox citizens that lived in the city and the rest of the continent, it nearly time to go inside, away from the light that they would otherwise be enjoying. They knew that darkness was their sole sanctuary now, for the ozone layer over Cassandra had nearly been depleted. The continent Vulpecula and the other continent in the NE hemisphere, Vulpes Prime, had been at war for over 30 years. Operation Merger, the unofficial name of the war, was one to annihilate all prejudice between the Reds (red foxes on Vulpecula) and the Grays (gray foxes on Vulpes Prime). The intended ultimate result was to end the prejudice by destroying the other race. The basic philosophy was: no other race, no hate-crimes. Operation Merger started out in a rather primitive fashion (compared to the technology that was available at the time) with chemical weapons that wrecked havoc on the atmosphere's ozone layer and caused global chaos. Nearly all the arable land on Cassandra was lost to Arcania's increased radiation input to the planet's biosphere, leaving the people to starve and the biologists mad at work to find ways to alter the food crops for adaptation to the UV and IR rays. About ten years after the beginning of Operation Merger, the two superpowers agreed to use only advanced technology in the war, attempting to prevent any further losses. But not even the energy weapons could stop the chemical plague in the atmosphere. Work had begun in the 12th year of the war to revitalize the ozone layer, but to this day the procedures used had only been a partial success. However, today was not only a day of retreat to the sheltered coves. It was also a day of hope and expectancy. For this day was one that would go down in history for the Reds and the Grays. The two superpowers agreed to end the war and start working out their social differences in more peaceful ways. Prime Vixen Vala Andros of the Reds and Ambassador Falina Wren of the Grays agreed to begin the major series of peace talks after taking care of some unfinished business. The unfinished business in their minds was the removal of the ultimate weapon and the technical data required to construct and maintain it from Cassandra. The device would then be sent by an automatic probe into Arcania. The Red and Gray superpowers worked together to remove this devastating monster from Cassandra: the Reds supplied the weapon and technological data (it was their design), and the Grays supplied the ion drive system for the probe. To insure that the probe arrived to the star, an auxiliary dimensional warp drive was installed by the Reds. After the procedure was complete, the peace talks would begin. Vala stood naked by the East Sector window, in her executive habitation room of the Prime Lineage Home, located in the center of Pandora City. She scanned slowly over the visible areas that she could see of Pandora City. There wasn't much to see at this hour of the day, since it was right before dawn and her windows had the mandatory UV/IR filtering tint sheets on the window interiors and exteriors, but the Prime Vixen saw enough to set the mood for her day. The eastern area of the city was nearly halfway destroyed, since the major military technological factories and bases were located there. Reports indicated that the attacks on those installations were conducted by a large baryon particle weapons satellite from space. It was a small comfort that the weapons array was not aimed at any of the civilian provinces. So far. 'This war has been such a waste for both of our peoples,' Vala thought to herself. 'It will take decades, maybe centuries at least, to rebuild what we have both lost. But it will be done.' She put more determination into that last thought than she ever thought she had under the circumstances, but it didn't hurt to be hopeful in these trying times. She was startled from the universe of her thoughts to those of the physical universe by a soft whistle. It was from one of her personal communications panels on the wall. She walked over to it, noticing the video display showed her faithful Prime Family Aide, Marcus Devrom. Vala was about to press the "Return Access" key; however, after taking stock of the situation she was currently in, she pressed the "Audio TX Only" key. It wasn't exactly good form to present yourself to your aides when you weren't arrayed with the proper attire. "Yes, Marcus. What is it?" Vala tried to say in a calm, composed voice, but failed at the attempt. She knew that Marcus would understand the reason she decided not to acknowledge him with a video transmission from her node; it wasn't the first time. Marcus, however, spoke with a calm voice and a straight face that belied his humor in the situation. "Prime Vixen Vala, I have received a message from Ambassador Falina Wren's aide. The Ambassador wishes to speak to you about Operation Excommunicate and about the preliminary plans for the peace conference." "Very well, then. Send a message to Ambassador Wren's aide that I will be ready to discuss the matters in about fifteen minutes." Vala managed to regain her composure that time. "Yes, Your Honor." The video imager blacked out a second later. Vala let out a sigh of partial relief. Trying to stay as confident and commanding as possible isn't always easy under potentially embarrassing conditions. Not one to permanently harp on these subject matters, Vala put the incident out of her mind and set about making herself more acceptable for public view. The transmission would be broadcast on every conceivable communications frequency available on Cassandra, both audio and video. Vala walked over to her wardrobe, searching for something that would be "ambassadorial", giving her people and the Grays a feeling of power and reassurance. Let's see: the black, red, green, violet, or do I need new clothes? Good, found the right dress. Blue brings out my eye color. And, ouch! is hair cantankerous at times like these when you really have to look your best. Where are those medals? Under the bed, yes. Now for the.....did I forget anything? No. The fifteen minutes past faster than Vala had anticipated, but she was prepared to speak to all the Cassandrans a few seconds before one of her communications panels gave the long-awaited signal. Marcus was visible again. "Your Honor, Ambassador Falina Wren is now waiting for your reply." Vala pressed the "Return Access" key and said in her best Prime Vixen voice, "Reroute her transmission to this panel." Ambassador Falina Wren appeared on the video display about two seconds later. "Greetings, Prime Vixen Vala Andros." The Prime Vixen displayed her obligatory (but well-intended) respect toward her counterpart. "Greetings Ambassador Falina Wren. I look forward to initiating the main peace conference with you." "As do I with you, Prime Vixen. I have received a notice from Operation Excommunicate Coordinate Operations Corps that the weapon has been loaded onto the probe, and it's now in geosynchronous orbit. Are you prepared to commence your phase of the operation?" Falina looked at Vala expectantly. "I am prepared to do so," Vala decreed confidently. "Begin Phase Two of Operation Excommunicate." Phase Two involved the probe's ion drive prestart and ignition. Both ambassadors and their constituents watched their vidscreens with an intensity tangible enough to be cut with a phased neutron beam. About three seconds later, a brief discharge came from the drive exhaust. The ion propulsion system slowly accumulated the required energy to displace itself from its orbital position with Cassandra. Five long minutes later, the probe had sufficient thrust to exit orbital space and cross into interplanetary space in order to arrive at its destination. The planetary and orbital support crews made exacting checks on the heading of the probe, for the fate of Cassandra hinged on the fate of the probe. The crews were apparently in unanimous agreement that the probe was on course, for it kept moving in the same direction, unaltered by external command protocols. A collective sigh of relief spread throughout the Cassandran population. This was the first cooperative effort between the Reds and Grays for over 30 years, and they have nearly accomplished a common goal. "Well, Prime Vixen," said Falina, "up to now the operation has been a success. I think it's time to start considering what terms we should discuss." "I agree," Vala voiced with determination. "First of all, I wish to-" Vala broke off her statement in midsentence, eyeing the vidscreen with nervous and frightened intensity. And with good reason. For on the video displays accross Cassandra, the probe's ion drive disengaged without authorization from the support crews. Three seconds later, the dimensional warp nacelles had a more intense field of blue light around them. They flashed for a millisecond. The probe was off course, heading out of the solar system as fast as its dimension warp propulsion system could take it. On Cassandra and its artificial satellites, jaws dropped with shock as the event took place. Shock was soon replaced by anger from the Grays. Falina displayed her anger, as well as the collective anger of her constituents, toward Vala. "Vala! Did you think that you could insult my intelligence for so long?! How would I know that you were sending a long-range automatic probe to your military space outposts?! You have dishonored me, Vala! Just as you have dishonored yourself and your aristocratic people!" Vala tried to get a few words in, to soothe Falina and explain how it was all a mistake. However, the communications channel closed before anything could be said. Vala took a last look at the city with a dreadful resolve. For she knew what would take place in the next few seconds, and no power in the universe could prevent it. The ultimate reprisal had begun. Vala could almost hear the military satellites repositioning their weapons at major cities and other sites on Cassandra. Phased neutron beams flashed through the vacuum of space to the biosphere of the planet. All the molecules in the cities and surrounding areas were broken, their bonding shattered from exposure to the intense neutron bombardment. There was no time for any last words or thoughts; only time for destruction throughout Cassandra. In the exchange, a satellite malfunctioned, and increased its weapons power. The phaser plowed through the crust, mantle, and finally the core. This disrupted the core's stability, sending massive quakes through the planet. The instability increased until the core fragmented, sending hot metallic shrapnel through the overlying layers. What was a planet became a collection of planetesimals. Cassandra and its inhabitants were destroyed. Unknown to the Cassandrans, the accident on the probe was caused by a disrupted power transfer from the ion drive system. Apparently, the construction crews underestimated the amount of shielding required for the power transfer conduits. One of the ion drive conduits was too close to the warp drive power control system. When the conduit broke its shielding and arced, the warp power system received an unintended power influx. The information came too late for the Cassandrans. They were extinct long before the cause was recovered from a place far away, in both space and time. TO BE CONTINUED.....  ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, the Granite Eater, Furry Fan, and UTARC News Prime Editor. This .sig is so dynamic that even I have trouble keeping up with it. n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Wed Feb 22 08:51:12 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA25338 for sonic-ll; Wed, 22 Feb 1995 08:51:00 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA25333 for ; Wed, 22 Feb 1995 08:50:57 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA14951; Wed, 22 Feb 1995 08:53:07 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA16577; Wed, 22 Feb 1995 08:53:06 -0500 Message-Id: <9502221353.AA16577@edmund> Subject: What Happened? To: sonic@sard.mv.net Date: Wed, 22 Feb 1995 08:53:06 -0500 (EST) X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Know what I found when I logged in this morning and checked my email? Three messages from this barbershop quarter group I subscribe to. And NOTHING from any fans of the blue dude with the attitude! I'm afraid that gobs of mail may have been lost overnight by the machine at the university. I hope they sort this out soon. In the meantime, if I seem out of it, you'll know why. Daniel J. Drazen drazen@andrews.edu Care Bears fan and Sonic the Hedgehog maven ================================================================= BROADCAST STANDARDS & PRACTICES: "Here'e where the scripts are carefully edited to make sure that no jokes are too funny. We don't want any kids laughing too hard and hurting themselves." Eek the Cat ================================================================= From owner-sonic@sard.mv.net Wed Feb 22 10:25:04 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA26146 for sonic-ll; Wed, 22 Feb 1995 10:23:55 -0500 Received: from oistrakh.msen.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA26141 for ; Wed, 22 Feb 1995 10:23:53 -0500 Received: from garnet.msen.com (garnet.msen.com [148.59.1.11]) by oistrakh.msen.com (8.6.9/8.6.9) with SMTP id KAA32025 for ; Wed, 22 Feb 1995 10:25:59 -0500 Received: by garnet.msen.com (Smail3.1.28.1 #12) id m0rhIwz-0013BIC; Wed, 22 Feb 95 10:26 EST Message-Id: Date: Wed, 22 Feb 95 10:26 EST From: wilmoth@garnet.msen.com (Jamie Wilmoth) To: sonic@sard.mv.net Subject: Re: Next Sonic game... Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I just want to put in my support for all of Paul's comments. As he said, I think the most frequent request you'll see is for Tails to get a solo game; I'd also like to repeat his call for more use of the Saturday morning story and characters (Bunnie Rabbot would play through a level VERY differently than any of the other characters used thus far, don't you think...?) Salyl could have some very interesting special abilities, like using Nicole to summon a partial map of the level, or being able to contact other Freedom Fighters on a one-shot basis to help her get past obstacles ("I have a plan, Sonic! Here's what you need to do...") Finally, I loved Spinball. Sequel! Sequel! -Ronnie From owner-sonic@sard.mv.net Wed Feb 22 11:44:03 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA26960 for sonic-ll; Wed, 22 Feb 1995 11:43:59 -0500 Received: from mik.uky.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA26949 for ; Wed, 22 Feb 1995 11:42:54 -0500 Received: from nx36.mik.uky.edu by mik.uky.edu (NX5.67e/NX3.0M) id AA03096; Wed, 22 Feb 95 11:44:57 -0500 From: richard ray ii roberts Message-Id: <9502221644.AA03096@mik.uky.edu> Received: by nx36.mik.uky.edu (NX5.67e/NX3.0X) id AA10115; Wed, 22 Feb 95 11:03:51 -0500 Date: Wed, 22 Feb 95 11:03:51 -0500 Received: by NeXT.Mailer (1.100) Received: by NeXT Mailer (1.100) To: sonic@sard.mv.net Subject: This and That, and a New Sonic Game Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well, I'll get a couple of comments done with first, and then move on to my own two cents on a new game! As far as the inter-species breeding thing is concerned, the either-or approach is very common, but not universal. Note, for instance, Walt Kelly's use of opossums with skunk tails and skunks with opossum tails for the children of Pogo and Mamzelle Hepzibah. In the comic they seem to have established that different species can breed, and their children will follow the parent of the same sex (which boggles the mind from a genetics standpoint, but so does interspecies breeding) On the cartoon, though, they've NEVER confirmed this, and the cartoon and the comic share little or no continuity - I mean, just read the latest issue. On the other hand, Sally's father sure LOOKS like a fox, doesn't he? And Sally and Sonic are sort of engaged, which would imply she thinks she can carry on the royal bloodline with hedgehog genes. As for Moebius's relationship to Earth, I'd like to propose that the ONLY native intelligent species seen so far are the dragons. Please note the wildly different biology, vaguely reptilian and marsupial at the same time, and the only native animal we get to see with any continuity are those little birds, which seem to be constructed on roughly the same biological plan as the dragons! We've heard enough to know that the other species have been there a good long time, at least several centuries, but the whole place still could have been a colony of Old Earth - which would lead to interesting speculations about who they were fighting the war with, hmmmm? Not to mention the singular rarity of humans. On to something perhaps even more interesting - the request for game suggestions! I have to echo just about everybody else, and say that I would strongly support more involvement of the other characters. Not necessarily actually PLAYED, because you would have a great deal of difficulty playing Bunnie or Sally in the same kind of level you'd play Sonic/Tails/Knuckles. Still, I noted in Sonic 3 subtle level designs that made areas where Tails could go and Sonic couldn't, and which tended to channel them to parts of the game more suited to their talents. Something like that could be employed. Conversely, alternate levels where you have to switch characters might be nice, or short animated bits featuring the secondary characters of the cartoon. Anything which really brings them into the story-line will not only please die-hard Sonic fans, but will give the games much-needed variety. Also, while I don't get to play the games as much as I'd like, I've noticed a definite trend in level construction. In the first one, you frequently had to charage through blindly at great speed, and unless you knew exactly what was ahead, you were toast. I've seen them moving away from that, and would like to encourage continuing this trend, please! Going back to another repeated request, varying the plot line slightly for whatever character you use would lend still more variety and flexibility to the game. Who wouldn't love to at least be ABLE to get into a fight with Sonic? Since multi-character seems to be the trend, and a good one in my opinion, just remember to treat all the other characters as equals to Sonic, especially since I doubt most people will be choosing the blue boy. *I* always played Tails... Temporarily Spouted Out, Mouse P.S. I cannot for the LIFE of me get to the Sonic ftp site! How am I supposed to upload my weird pictures? From owner-sonic@sard.mv.net Wed Feb 22 13:50:07 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA28320 for sonic-ll; Wed, 22 Feb 1995 13:49:55 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA28315 for ; Wed, 22 Feb 1995 13:49:53 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id MAA15867 for ; Wed, 22 Feb 1995 12:52:12 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Wed, 22 Feb 95 12:52 CST Received: by twty.chi.il.us id 0HG9E005 Wed, 22 Feb 95 12:25:21 From: craig.moore@twty.chi.il.us Message-ID: <9502221225.0HG9E00@twty.chi.il.us> Date: Wed, 22 Feb 95 12:25:21 Subject: Re: next sonic game... To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I think the idea for an RPG type sonic game with all the freedom fighters from the show would be a great Idea. I have always loved a good rpg game (And one with tails and the others would be twice as good.) Craig / Tails From owner-sonic@sard.mv.net Wed Feb 22 14:02:41 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA28438 for sonic-ll; Wed, 22 Feb 1995 14:02:36 -0500 Received: from serv0.cae.wisc.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA28431 for ; Wed, 22 Feb 1995 14:02:34 -0500 From: firmiss@cae.wisc.edu Received: from sun-37.cae.wisc.edu by serv0.cae.wisc.edu (4.1/31D) id AA20579; Wed, 22 Feb 95 13:04:52 CST Received: by sun-37.cae.wisc.edu (8.6.9 CAE/client-1.3) id NAA26243; Wed, 22 Feb 1995 13:05:12 -0600 Message-Id: <199502221905.NAA26243@sun-37.cae.wisc.edu> Subject: Re: Next Sonic game... To: sonic@sard.mv.net Date: Wed, 22 Feb 95 13:05:11 CST In-Reply-To: <2F4A6311@blackhole.segaoa.com>; from "Wallis, Mike" at Feb 21, 95 2:02 pm X-Mailer: ELM [version 2.3 PL0] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > ... I'm curious as to what > Sonic fans and gamers would like to see and/or expect from another Sonic > game. We're planning on having one out for the 32X, so I'd like to hear > from all you Sonic fans. Hrm. What do I want in the next Sonic game? Hrm. Tricky. Alot of good suggestions have already been made by Paul Gettle, Fred Sloniker, Jamie Wilmoth, Craig Moore and Richard Ray II Roberts (hope I didn't forget anyone :) ::: Comments on previous games ::: I agreed with Fred Sloniker about Spinball Pinball about the graphics not being 'up to par' (the motion at times seemed sluggish). Still fun though. As mentioned before, the save game feature is a definite plus! I know some folks like to play for hours and hours at a time, but I prefer to give myself a break after a while. I always liked the ability to play the game sounds in the option menu and was disappointed to not see it in S3 & S&K (at least I didn't notice the ability when I rented them... haven't gotten around to buying them yet). A friend of mine used that feature to tape the S2 special 3-D stage music (and a few other songs) and occasionally plays them when driving (very appropriate for a particular stretch of winding road)... which reminds me. Someone mentioned an Audio CD by Sega which featured some 'Sonic' game music in a couple of tracks. Is that just some crazy rumor? Does this CD exist? If so, what's it called and where can I find it? (or can you 'play' the Sonic-CD in an audio-cd player and get that) ::: Suggestions for new games ::: Giving Tails his own game sounds like fun.. Maybe he can have some special new friends as partners of his very own. Perhaps making it 'lock-on' able so Knuckles and Sonic can join in too. Sonic and the freedom fighters in an RPG game sounds like a good idea. I was talking with a friend just yesterday and he had brought up that he'd like to see more RPG style games for the Sega. As for how can the freedom fighters be in a multi-directional scrolling game like most of the other Sonic games? : Sally could use Nicole for maps and to call on friends to help her out at spots. (good idea whoever suggested it) Bunnie Rabbot could use her bionic legs for high speed running or extra-high jumping and her arm for plowing through areas like Sonic does w/ spin dashes. Rotor could ride a motorized skateboard for extra speed... and maybe have a backpack w/ unfolding glider so he can float like Knuckles. Gee.. I dunno what Antoine can do.. eep.. sorry Ant (I've heard alot of 'get rid of Antoine' talk, but I say he'd be find if folks could find SOMETHING useful for him [ whats wrong with being a good strategist yet also being a kluts and a fraidy-cat.. I know folks like that :) ] One idea I had which may or may not fly is this: Why not in one of the levels.. play the big round guy (Robotnik)! The objective being to capture some of the freedom fighters.. The last remaining freedom fighter would get away and that's who'd you'd play in the next levels in order to rescue Robotnik's captives. (once rescued you could choose one of them as a 'partner' to help rescue others) The ultimate idea would be to make a totally unique game featuring Sonic & Friends. A game unlike anything out there yet. Something that's not a platform, shoot-em-up, puzzle, sports, fighting, pinball or roleplaying game. Very tricky... it only happens once every few years. If I knew what such a game would be, then I guess I could be a game designer :) -- James Firmiss -- firmiss@cae.wisc.edu From owner-sonic@sard.mv.net Wed Feb 22 14:21:24 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA28590 for sonic-ll; Wed, 22 Feb 1995 14:21:22 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA28585 for ; Wed, 22 Feb 1995 14:21:20 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id OAA31589; Wed, 22 Feb 1995 14:23:19 -0500 Date: Wed, 22 Feb 1995 14:23:18 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: next sonic game... In-Reply-To: <9502221225.0HG9E00@twty.chi.il.us> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Ok, here's some more of my opinions on how to integrate the Saturday morning characters into the games. Bunnie: Bunnie`s robotic parts could give the programers a variety of options for special abilities. Super high jumps, Strong punches, Picking up badnick and throwing them, are the first three that come to mind. I feel that they shouldn't let her have a spin dash though, let that be the sole property of Sonic, Tails, and Knuckles. To compensate, I feel she should be given some kind of martial arts attack (we've seen some robotic grace on the show in most of her martial arts attacks, lets see it in the game too) Sally: I love the sugestion to have Nicole display some kind of map for the level. Especially if it could be done in a scrolling heads up style, like in the PC game Dark Forces. Maybe also have some areas that have computer controlled doors, that only Nicole can open. (If you were really devious, you'd include mazes with linked doors, similar to the ones in Sandopolis in Sonic and Knuckles) As for movement, she shouldn't be able to jump as high as Sonic or move as fast, but maybe give her some acrobatic moves. Flips, cartwheels, the like. Prehaps give her a grapling gun, so she can reach higher areas... (or add computer controlled elevators) And, I know I'll take some flack for this around here, but include her blue vest added to this season of the Saturday Morning cartoon. I personally love it. -- Paul Gettle "You're wrong. I'm right. As usual." -- Princess Sally From owner-sonic@sard.mv.net Wed Feb 22 14:26:25 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA28631 for sonic-ll; Wed, 22 Feb 1995 14:26:24 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA28626 for ; Wed, 22 Feb 1995 14:26:22 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id MAA08626 for ; Wed, 22 Feb 1995 12:28:37 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id MAA27833; Wed, 22 Feb 1995 12:28:36 -0700 Date: Wed, 22 Feb 1995 12:28:36 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Sonic Audio CD Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: The is, in fact, a Sonic Audio CD available. Once, after sending a letter to SEGA, one of the things I got back was an order from and one of the things on it was A "Sonic Boom" audio CD for $15.95. I havn't seen it anywhere else. I never got the chance to order it so I can't tell you what it's like, but I know it exists. P.S. -- The Sonic CD game has 34 audio tracks on it which CAN be played in a normal audio CD player. This is true for any SEGA CD game with audio tracks. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 22 14:36:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA28706 for sonic-ll; Wed, 22 Feb 1995 14:36:24 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA28701 for ; Wed, 22 Feb 1995 14:36:15 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rhMeF-000oJDC; Wed, 22 Feb 95 20:22 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rhKa6-000bdrC; Wed, 22 Feb 95 18:10 MET Received: by deco.franken.de (CrossPoint v3.02); 22 Feb 1995 18:10:44 +0100 Date: 22 Feb 1995 18:03:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gM4HUlezxB@deco.franken.de> In-Reply-To: Subject: Re: Sonic Logo X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 21 Feb 95, Marc Young - MECE/W94 wrote: > Hi all, > > Does anyone out there in Sonicland know what type of font they use for > the Sonic logo. I've been going mad searching for just the right font. > If anyone knows the name of the font(s) (True type for windows wanted), > it would be greatly appreciated. > > -The Sonic Warrior Huh? What Sonic logo? Could someone send me some info about this? Thanks in advance Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Wed Feb 22 14:36:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA28717 for sonic-ll; Wed, 22 Feb 1995 14:36:43 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA28712 for ; Wed, 22 Feb 1995 14:36:33 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rhMeG-000oJNC; Wed, 22 Feb 95 20:22 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rhKa6-000beyC; Wed, 22 Feb 95 18:10 MET Received: by deco.franken.de (CrossPoint v3.02); 22 Feb 1995 18:10:43 +0100 Date: 22 Feb 1995 18:02:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gM4H3juzxB@deco.franken.de> In-Reply-To: <199502210304.WAA24336@sentinel.synapse.net> Subject: Re: alt.fan.sonic-hedgehog? X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >> This is what I was looking for some time ago. There's a.f.animaniacs, so >> why not a.f.s-h? You have my vote as a supporter for the newsgroup. We >> could probably use more support for the teen blue hedgehog (in a more >> public than this newsgroup may provide). > I would like to see a newsgroup for the discussion of sonic and his related > friends. I think its a lot easier for me and many others to have it as a > newsgroup than as a mailing list. Not that its bad, its cool, but it does > clutter up my mailbox quickly. My site carries a lot of the alt.* groups, but it might be complicated to include a new group that probably nobody except me would want to read (the cartoon isn't available in Germany yet and most people here think that cartoons are for kids only). It's much easier to subscribe to a mailing list. Furthermore, all personal e-mail I get stays forever and only _I_ decide if something should be deleted or not. Postings in newsgroups will be deleted automatically after a given period of time. Please don't get me wrong. Of course I would be willing to vote for a Sonic newsgroup if I could be sure to be able to read it. Just in case the admins of my site won't support the group, could someone tell me how to read it on another server or how to get all the postings via e-mail? Thanks in advance Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Wed Feb 22 15:58:47 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA29602 for sonic-ll; Wed, 22 Feb 1995 15:58:34 -0500 Received: from saul3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA29597 for ; Wed, 22 Feb 1995 15:58:32 -0500 Received: by saul3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA18959; Wed, 22 Feb 95 13:00:51 -0800 X-Sender: lazuli@saul3.u.washington.edu Date: Wed, 22 Feb 1995 13:00:50 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Next Sonic game... In-Reply-To: <199502221905.NAA26243@sun-37.cae.wisc.edu> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 22 Feb 1995 firmiss@cae.wisc.edu wrote: > I always liked the ability to play the game sounds in the option menu and > was disappointed to not see it in S3 & S&K (at least I didn't notice the > ability when I rented them... haven't gotten around to buying them yet). This feature was put into the debug menu, I understand. I don't *know* because I was never able to *use* it. Note to the Sega rep: most people can't enter UUDDUUUU in the space of a single second, myself included. If you want your debug code to be difficult to stumble on, make it a combination of tunes in the options menu, like in Sonic 2, or give the player lots of time to enter it at the title screen. > (or can you 'play' the Sonic-CD in an audio-cd player and get that) All Sega CDs are stored in a format that has at least two tracks: the first is the program, the second and following are game musics that can be played by any CD player. (Attempting to play the first track will get you silence, in my experience.) Sonic CD stores its present and future musics, along with music for things like the special stage and being fast, in these tracks. Short answer: yes. (:3 > Gee.. I dunno what Antoine can do.. eep.. sorry Ant (I've heard alot of > 'get rid of Antoine' talk, but I say he'd be find if folks could find > SOMETHING useful for him [ whats wrong with being a good strategist yet > also being a kluts and a fraidy-cat.. I know folks like that :) ] So have him show up in intermission scenes, possibly offering advice, maybe even useful advice. (:3 > One idea I had which may or may not fly is this: Why not in one of the > levels.. play the big round guy (Robotnik)! Oooh, I hadn't thought of this! (:3 Like it better for a special stage, though. ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu This information is Top Secret. After you have read it, destroy yourself. From owner-sonic@sard.mv.net Wed Feb 22 16:33:09 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA29882 for sonic-ll; Wed, 22 Feb 1995 16:33:01 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA29872 for ; Wed, 22 Feb 1995 16:32:59 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.9/8.6.9) with SMTP id PAA19412 for ; Wed, 22 Feb 1995 15:35:20 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Wed, 22 Feb 95 15:32 CST Received: by twty.chi.il.us id 0L8CB002 Wed, 22 Feb 95 15:06:48 From: craig.moore@twty.chi.il.us Message-ID: <9502221506.0L8CB00@twty.chi.il.us> Date: Wed, 22 Feb 95 15:06:48 Subject: To rotor. To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: This messages is to Rotor@primenet.com. Please disregard this message unless your rotor. (Scroll down rotor.) I have sent you about 10 messages and none seem to have gotten throu so i'm left with this last chance to get a hold of you. I have no idea what is wrong. Maybe it's you and maybe it's just my internet access doesn't like yours. Ether way, I wanted to talk to you. I was hoping to become friends. If you get this then please do me a favor. 1, send me your phone number if you can so I can call you (If it's ok with you. 2, Send me your address so I can write you (Also, if it's ok with you) Or 3, give me a call at (312)582-8896 (In chicago, IL). In nothing else, please send me e-mail and tell me that you got this message. I hope i'm not being to forward with this message. (I tend to do that seeing as I don't have a lot of friends.) Thanks in advance. Craig / Tails From owner-sonic@sard.mv.net Wed Feb 22 18:28:21 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA01006 for sonic-ll; Wed, 22 Feb 1995 18:28:10 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA01001 for ; Wed, 22 Feb 1995 18:28:07 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id QAA10434 for ; Wed, 22 Feb 1995 16:30:25 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id QAA05286; Wed, 22 Feb 1995 16:30:25 -0700 Date: Wed, 22 Feb 1995 16:30:24 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: WWW site Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I just finished upgrading my WWW page. Now it contains, not only my stories, it also contains sonic pics of both the clean and. . ."mature". Hey, fellow Sonic authors. If I may, I would like to post your completed stories at this site as well. (As soon as their finished) This way, newcomers can get them without having to ask for reposts. Check it out when you have a minute. ------------------------------------------------------------------------------- ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." --The Hitchhiker's Guide to the Galaxy TV series David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Wed Feb 22 21:02:40 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA02374 for sonic-ll; Wed, 22 Feb 1995 21:02:30 -0500 Received: from sonic.segaoa.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA02369 for ; Wed, 22 Feb 1995 21:02:21 -0500 Received: from blackhole.segaoa.com by sonic.segaoa.com (5.0/SMI-SVR4) id AA17445; Wed, 22 Feb 1995 18:04:36 +0800 Received: by blackhole.segaoa.com with Microsoft Mail id <2F4BED16@blackhole.segaoa.com>; Wed, 22 Feb 95 18:04:06 PST From: "Wallis, Mike" To: Sonic mailing list Subject: Game comments-thanks! Date: Wed, 22 Feb 95 18:02:00 PST Message-Id: <2F4BED16@blackhole.segaoa.com> Encoding: 16 TEXT X-Mailer: Microsoft Mail V3.0 content-length: 652 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Folks, thanks for the Sonic game comments. We're going to be moving buildings over the next couple of days, so I won't have access to e-mail, but keep the Sonic-chatter coming! :) Did you know that here at Corporate we have these life-size (I'm assuming) renditions of Sonic, Tails, and Knuckles? These aren't plush, they're made of hard plastic, but they look pretty good (especially Tails). I'll see if I can take a picture of them some time, scan it in and send it out to the List. Also, about the Sonic logo: I'm checking with marketing to see what font they used... I'm assuming you mean the typeface for the title, right? -Mike From owner-sonic@sard.mv.net Wed Feb 22 21:05:39 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA02404 for sonic-ll; Wed, 22 Feb 1995 21:05:38 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA02399 for ; Wed, 22 Feb 1995 21:05:36 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA20975; Wed, 22 Feb 95 18:07:58 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Wed, 22 Feb 1995 18:07:58 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: WWW site In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 22 Feb 1995, David M. Pistone wrote: > I just finished upgrading my WWW page. Now it contains, not only my > stories, it also contains sonic pics of both the clean and. . ."mature". > ftp.primenet.com/users/r/rotor Took me a second to spot the address. (:3 All I saw here, though, were some Sega GIFs and your story, not even the 'Sonic and Sally' picture seen in someone else's FTP site; certainly nothing 'mature'. Not that I mind, but you got my expectations up. (:3 (BTW: is the drawing I've heard of about Sonic and Tails, ahem, sharing a quiet moment apocryphal? (:3) ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Remember: once you pull the pin, Mr. Hand Grenade is no longer your friend. From owner-sonic@sard.mv.net Wed Feb 22 21:24:40 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA02535 for sonic-ll; Wed, 22 Feb 1995 21:24:38 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA02530 for ; Wed, 22 Feb 1995 21:24:37 -0500 Received: from usr2.primenet.com (root@usr2.primenet.com [198.68.32.12]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id TAA04425 for ; Wed, 22 Feb 1995 19:27:00 -0700 Received: from localhost (rotor@localhost) by usr2.primenet.com (8.6.5/8.6.5) id TAA04103; Wed, 22 Feb 1995 19:26:59 -0700 Date: Wed, 22 Feb 1995 19:26:58 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: WWW site In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 22 Feb 1995, Fred Sloniker wrote: > On Wed, 22 Feb 1995, David M. Pistone wrote: > > > I just finished upgrading my WWW page. Now it contains, not only my > > stories, it also contains sonic pics of both the clean and. . ."mature". > > > ftp.primenet.com/users/r/rotor > > Took me a second to spot the address. (:3 All I saw here, though, were > some Sega GIFs and your story, not even the 'Sonic and Sally' picture > seen in someone else's FTP site; certainly nothing 'mature'. Not that I > mind, but you got my expectations up. (:3 That's my FTP ADDRESS! The WWW address is the other one: http://www.primenet.com/~rotor While I'm thinking of it, try to stay out of my FTP site, I have a few problems to sort out. The Web page, however is open for buisness. > > (BTW: is the drawing I've heard of about Sonic and Tails, ahem, sharing a > quiet moment apocryphal? (:3) > Now *that's* new to me. Anybody else happen to hear of such a pic? ------------------------------------------------------------------------------- "How may americans does it take to screw in a lightbulb?" "One, but 200 had to apply for the job" --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- > ---Fred M. Sloniker, stressed undergrad > L. Lazuli R'kamos, FurryMUCKer > lazuli@u.washington.edu > > Remember: once you pull the pin, Mr. Hand Grenade is no longer your friend. > From owner-sonic@sard.mv.net Wed Feb 22 21:56:46 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA02748 for sonic-ll; Wed, 22 Feb 1995 21:56:44 -0500 Received: from mik.uky.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id VAA02743 for ; Wed, 22 Feb 1995 21:56:42 -0500 Received: from nx36.mik.uky.edu by mik.uky.edu (NX5.67e/NX3.0M) id AA03879; Wed, 22 Feb 95 21:58:57 -0500 From: richard ray ii roberts Message-Id: <9502230258.AA03879@mik.uky.edu> Received: by nx36.mik.uky.edu (NX5.67e/NX3.0X) id AA10919; Wed, 22 Feb 95 21:57:00 -0500 Date: Wed, 22 Feb 95 21:57:00 -0500 Received: by NeXT.Mailer (1.100) Received: by NeXT Mailer (1.100) To: sonic@sard.mv.net Subject: Sonic and Tails Pic Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Geez, they're spreading stories about that one ALREADY? No, it's not apocryphal. I have the original ('cause I was there when it was drawn). It's more than a little tasteless, and highly amusing - I could probably arrange to get the colored, gif'd version uploaded somewhere if anybody really wanted me to. Stunned, Mouse From owner-sonic@sard.mv.net Wed Feb 22 22:34:53 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA03060 for sonic-ll; Wed, 22 Feb 1995 22:34:48 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA03055 for ; Wed, 22 Feb 1995 22:34:46 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA22534; Wed, 22 Feb 95 19:37:09 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Wed, 22 Feb 1995 19:37:09 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Sonic and Tails Pic In-Reply-To: <9502230258.AA03879@mik.uky.edu> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 22 Feb 1995, richard ray ii roberts wrote: > Geez, they're spreading stories about that one ALREADY? Yep. (:3 > No, it's not apocryphal. I have the original ('cause I was there when > it was drawn). It's more than a little tasteless, and highly amusing - > I could probably arrange to get the colored, gif'd version uploaded > somewhere if anybody really wanted me to. Go for it! (:3 It sounds... interesting... ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Remember: once you pull the pin, Mr. Hand Grenade is no longer your friend. From owner-sonic@sard.mv.net Wed Feb 22 23:02:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA03276 for sonic-ll; Wed, 22 Feb 1995 23:02:41 -0500 Received: from netcom22.netcom.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA03271 for ; Wed, 22 Feb 1995 23:02:39 -0500 Received: by netcom22.netcom.com (8.6.9/Netcom) id WAA28837; Wed, 22 Feb 1995 22:04:54 -0600 Date: Wed, 22 Feb 1995 22:04:54 -0600 From: fox@netcom.com (Fuzzy Fox) Message-Id: <199502230404.WAA28837@netcom22.netcom.com> To: sonic@sard.mv.net Subject: Re: Forwarded from alt.fan.furry and alt.config References: Organization: Bushy-tailed Critters of America Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: You write: >ObSonic: I saw an episode of the weekday Sonic on President's day. >The horror. The horror. (Where is that line originally from, anyway?) Now, I'm getting rather tired of everyone stomping all over the weekday Sonic shows. They are actually *entertaining* in my opinion. Sure, if you compare them to the Sat.AM shows, of *course* they aren't going to look very good. But they are *different* shows, with *different* goals. The Sat.AM show is an adventure show, while the weekday shows are comedy/slapstick. If you're going to set your expectations incorrectly, then of course you will be disappointed. :) I find the weekday shows to be amusing, even funny, and silly. And that's just what they are trying to be; nothing more. Besides, Tails shows up in nearly every show. :) -- ----- Fuzzy Fox ----- fox@netcom.com ----- http://mikey.convex.com:8080/ ----- "I'm always trying to expand my...uh...you know, list of...words that I know." From owner-sonic@sard.mv.net Wed Feb 22 23:24:02 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA03430 for sonic-ll; Wed, 22 Feb 1995 23:24:01 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA03420 for ; Wed, 22 Feb 1995 23:23:59 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id XAA06386; Wed, 22 Feb 1995 23:20:09 -0500 Date: Wed, 22 Feb 1995 23:20:09 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Game comments-thanks! In-Reply-To: <2F4BED16@blackhole.segaoa.com> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 22 Feb 1995, Wallis, Mike wrote: > Folks, thanks for the Sonic game comments. We're going to be moving > buildings over the next couple of days, so I won't have access to e-mail, > but keep the Sonic-chatter coming! :) Welcome to the Sonic list! Don't forget that once you're back online, you can retrieve the archive and find out what you missed (not to mention what we talked about before you joined). It's way past cool to have a Sega representative here less than one month after the list's creation. > Did you know that here at Corporate we have these life-size (I'm assuming) > renditions of Sonic, Tails, and Knuckles? These aren't plush, they're made > of hard plastic, but they look pretty good (especially Tails). I'll see if > I can take a picture of them some time, scan it in and send it out to the > List. It would make sense that you would want to have model-models and/or model sheets for your artists. I've got a photo of a silent-era Felix the Cat model-model. How big is your Sonic? We know from the cartoon (forgot which episode) that Sonic is about 3'2". Do they serve a lot of chili dogs in the employee cafeteria? (G) -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Wed Feb 22 23:40:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA03542 for sonic-ll; Wed, 22 Feb 1995 23:40:47 -0500 Received: from netcom22.netcom.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA03537 for ; Wed, 22 Feb 1995 23:40:45 -0500 Received: by netcom22.netcom.com (8.6.9/Netcom) id WAA03595; Wed, 22 Feb 1995 22:43:01 -0600 From: fox@netcom.com (Fuzzy Fox) Message-Id: <199502230443.WAA03595@netcom22.netcom.com> Subject: Re: Next Sonic game... To: sonic@sard.mv.net Date: Wed, 22 Feb 1995 22:43:00 -0600 (CST) In-Reply-To: from "Fred Sloniker" at Feb 21, 95 09:55:05 pm Organization: Bushy-tailed Critters of America X-Mailer: ELM [version 2.4 PL23] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 331 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > PG> GIVE TAILS HIS OWN GAME!!!!!!!! > PG> PLEASE! > > Thirded. (:3 Fourthed. :) -- ----- David DeSimone ----- Fuzzy Fox ----- fox@netcom.com ------------ "Reality is that which can still affect you, even if you don't believe in it." From owner-sonic@sard.mv.net Thu Feb 23 08:08:00 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA07230 for sonic-ll; Thu, 23 Feb 1995 08:07:43 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA07225 for ; Thu, 23 Feb 1995 08:07:41 -0500 Received: from usr2.primenet.com (root@usr2.primenet.com [198.68.32.12]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id GAA27034 for ; Thu, 23 Feb 1995 06:10:10 -0700 Received: from localhost (rotor@localhost) by usr2.primenet.com (8.6.5/8.6.5) id GAA25127; Thu, 23 Feb 1995 06:10:10 -0700 Date: Thu, 23 Feb 1995 06:10:07 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Sonic and Tails Pic In-Reply-To: <9502230258.AA03879@mik.uky.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 22 Feb 1995, richard ray ii roberts wrote: > Geez, they're spreading stories about that one > ALREADY? No, it's not apocryphal. I have the > original ('cause I was there when it was drawn). It's > more than a little tasteless, and highly amusing - I > could probably arrange to get the colored, gif'd > version uploaded somewhere if anybody really wanted me > to. > > Stunned, > Mouse > Sounds like a good idea to me. You could upload it to ftp.mv.com or, if you have a UUEncoder, send to my mailbox and I'll post it on my Web page. ------------------------------------------------------------------------------- "How may americans does it take to screw in a lightbulb?" "One, but 200 had to apply for the job" --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 09:32:51 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA07803 for sonic-ll; Thu, 23 Feb 1995 09:32:37 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA07798 for ; Thu, 23 Feb 1995 09:32:34 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id IAA05238 for ; Thu, 23 Feb 1995 08:35:05 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Thu, 23 Feb 95 08:33 CST Received: by twty.chi.il.us id 08I6X001 Thu, 23 Feb 95 06:03:15 From: craig.moore@twty.chi.il.us Message-ID: <9502230603.08I6X00@twty.chi.il.us> Date: Thu, 23 Feb 95 06:03:15 Subject: Sonic and tails pic To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I'ed kind of like to see that .gif file. Craig / Tails From owner-sonic@sard.mv.net Thu Feb 23 09:35:07 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA07851 for sonic-ll; Thu, 23 Feb 1995 09:35:06 -0500 Received: from acs.ryerson.ca by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA07846 for ; Thu, 23 Feb 1995 09:35:04 -0500 Received: by acs.ryerson.ca (5.x/SMI-SVR4) id AA15600; Thu, 23 Feb 1995 09:28:56 -0500 Date: Thu, 23 Feb 1995 09:28:56 -0500 (EST) From: Marc Young - MECE/W94 X-Sender: myoung@hopper To: sonic@sard.mv.net Subject: Re: Game comments-thanks! In-Reply-To: <2F4BED16@blackhole.segaoa.com> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 22 Feb 1995, Wallis, Mike wrote: > Folks, thanks for the Sonic game comments. We're going to be moving > buildings over the next couple of days, so I won't have access to e-mail, > but keep the Sonic-chatter coming! :) We'll miss you while your gone *:'( > Did you know that here at Corporate we have these life-size (I'm assuming) > renditions of Sonic, Tails, and Knuckles? These aren't plush, they're made > of hard plastic, but they look pretty good (especially Tails). I'll see if > I can take a picture of them some time, scan it in and send it out to the > List. Way past cool! *:) > Also, about the Sonic logo: I'm checking with marketing to see what font > they used... I'm assuming you mean the typeface for the title, right? Yes... exactly what I meant. BTW, while you're in marketing... can you find out what drawing program they use to do all of thier drawings? Just curious. > -Mike -The Sonic Warrior From owner-sonic@sard.mv.net Thu Feb 23 09:42:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA07919 for sonic-ll; Thu, 23 Feb 1995 09:42:56 -0500 Received: from acs.ryerson.ca by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA07914 for ; Thu, 23 Feb 1995 09:42:53 -0500 Received: by acs.ryerson.ca (5.x/SMI-SVR4) id AA17438; Thu, 23 Feb 1995 09:36:39 -0500 Date: Thu, 23 Feb 1995 09:36:38 -0500 (EST) From: Marc Young - MECE/W94 X-Sender: myoung@hopper To: sonic@sard.mv.net Subject: Re: Sonic Audio CD In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 22 Feb 1995, David M. Pistone wrote: > The is, in fact, a Sonic Audio CD available. Once, after sending a > letter to SEGA, one of the things I got back was an order from and one of > the things on it was A "Sonic Boom" audio CD for $15.95. I havn't seen > it anywhere else. I never got the chance to order it so I can't tell you > what it's like, but I know it exists. Hmmm.... $15.95 for the Sonic Boom Audio CD? If is has that crappy music from the Sonic CD game it's definitely not worth it. Have you heard the music from the Jap version? Totally blows the American Sonic CD music away. > P.S. -- The Sonic CD game has 34 audio tracks on it which CAN be played > in a normal audio CD player. This is true for any SEGA CD game with > audio tracks. > > ------------------------------------------------------------------------------- > ZAPHOD:"I'm a pretty dangerous dude when I'm cornered." > FORD:"Yeah, you go to pieces so fast people get hit by the schrapnel." > > --The Hitchhiker's Guide to the Galaxy TV series > > David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ > ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / > http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / > ------------------------------------------------------------------------------- -The Sonic Warrior From owner-sonic@sard.mv.net Thu Feb 23 09:54:34 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA08025 for sonic-ll; Thu, 23 Feb 1995 09:54:32 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA08019; Thu, 23 Feb 1995 09:54:31 -0500 Date: Thu, 23 Feb 1995 09:54:10 -0500 (EST) From: Ratman Subject: Re: Sonic and Tails Pic To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I have seen that pic. Please don't post it, I will not have that in my ftp site. It's tasteless. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 11:25:36 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09125 for sonic-ll; Thu, 23 Feb 1995 11:25:11 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09120 for ; Thu, 23 Feb 1995 11:25:09 -0500 Received: from mail.utexas.edu ([128.83.185.18]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id KAA03661 for ; Thu, 23 Feb 1995 10:22:17 -0600 Received: from slip-1-12.ots.utexas.edu (slip-1-12.ots.utexas.edu [128.83.204.12]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id KAA29702 for ; Thu, 23 Feb 1995 10:20:08 -0600 Message-Id: <199502231620.KAA29702@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Thu, 23 Feb 1995 10:19:48 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Sonic and Tails pic: want see X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: All right, guys! Y'all have peaked my interest. I want to take a look at the Sonic and Tails picture (even though I might hate it anyway; but hey, I'm on Internet to expand my horizons). Where can I download it from? ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, the Granite Eater, Furry Fan, and UTARC News Prime Editor. Most violent curse: "You are evil!" n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Thu Feb 23 11:43:35 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09262 for sonic-ll; Thu, 23 Feb 1995 11:43:31 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA09257 for ; Thu, 23 Feb 1995 11:43:29 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id JAA17025 for ; Thu, 23 Feb 1995 09:46:01 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id JAA25786; Thu, 23 Feb 1995 09:46:00 -0700 Date: Thu, 23 Feb 1995 09:45:59 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Sonic and Tails pic: want see In-Reply-To: <199502231620.KAA29702@mail.utexas.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Shawn Wolski wrote: > All right, guys! > > Y'all have peaked my interest. I want to take a look > at the Sonic and Tails picture (even though I might > hate it anyway; but hey, I'm on Internet to expand my > horizons). Where can I download it from? > So far as I know, nowhere yet. I'm hoping the the person that mentioned it will take me up on my offer and send it to me so I can post it at my Web page. Then, you can go get it from there. ------------------------------------------------------------------------------- "How many congressmen does it take to screw in a light bulb?" "Two. One to screw it in and one to screw it up." --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 12:05:38 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA09441 for sonic-ll; Thu, 23 Feb 1995 12:05:36 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA09436 for ; Thu, 23 Feb 1995 12:05:34 -0500 Received: from mail.utexas.edu ([128.83.185.18]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id KAA06544 for ; Thu, 23 Feb 1995 10:59:28 -0600 Received: from slip-1-12.ots.utexas.edu (slip-1-12.ots.utexas.edu [128.83.204.12]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id KAA06526 for ; Thu, 23 Feb 1995 10:56:17 -0600 Message-Id: <199502231656.KAA06526@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Thu, 23 Feb 1995 10:55:59 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Re: Next Sonic game... X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >Received: from smtp.utexas.edu (smtp.utexas.edu [128.83.126.2]) by mail.utexas.edu (8.6.9/8.6.6) with ESMTP id WAA05197 for ; Wed, 22 Feb 1995 22:51:00 -0600 >Received: from sard.mv.net (sard.mv.net [192.80.84.2]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id WAA12327 for ; Wed, 22 Feb 1995 22:47:13 -0600 >Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) > id XAA03542 for sonic-ll; Wed, 22 Feb 1995 23:40:47 -0500 >Received: from netcom22.netcom.com by sard.mv.net (8.6.9/mv(b)/mem-941101) > id XAA03537 for ; Wed, 22 Feb 1995 23:40:45 -0500 >Received: by netcom22.netcom.com (8.6.9/Netcom) > id WAA03595; Wed, 22 Feb 1995 22:43:01 -0600 >From: fox@NETCOM.COM (Fuzzy Fox) >Message-Id: <199502230443.WAA03595@netcom22.netcom.com> >Subject: Re: Next Sonic game... >To: sonic@sard.mv.net >Date: Wed, 22 Feb 1995 22:43:00 -0600 (CST) >In-Reply-To: from "Fred Sloniker" at Feb 21, 95 09:55:05 pm >Organization: Bushy-tailed Critters of America >X-Mailer: ELM [version 2.4 PL23] >MIME-Version: 1.0 >Content-Type: text/plain; charset=US-ASCII >Content-Transfer-Encoding: 7bit >Content-Length: 331 >Sender: owner-sonic@sard.mv.net >Precedence: bulk >Reply-To: sonic@sard.mv.net > >> PG> GIVE TAILS HIS OWN GAME!!!!!!!! >> PG> PLEASE! >> >> Thirded. (:3 > >Fourthed. :) (.sig deleted) I know this is WAY off the prevously intended theme of the spirt of this net, but this is a little too difficult to ignore. GIVE TAILS HIS OWN GAME, NOW! Thank you. ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, the Granite Eater, Furry Fan, and UTARC News Prime Editor. Most violent curse: "You are evil!" n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Thu Feb 23 12:16:29 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA09553 for sonic-ll; Thu, 23 Feb 1995 12:16:27 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA09547; Thu, 23 Feb 1995 12:16:26 -0500 Date: Thu, 23 Feb 1995 12:11:02 -0500 (EST) From: Ratman Subject: Re: Sonic and Tails pic: want see To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Ok, geez. I'll put it on my ftp site. ftp://ftp.mv.com/pub/users/rat/sonic/images/perv/really_sick/cc-tails.gif I found it on alt.binaries.pictures.erotica.cartoons It may or may not be the one you are all talking about. It's sick, and I will put it up because everyone is so damn curious. Well, you asked for it! --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 13:17:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA10098 for sonic-ll; Thu, 23 Feb 1995 13:17:08 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA10093 for ; Thu, 23 Feb 1995 13:17:03 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA20893; Thu, 23 Feb 1995 13:19:31 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA21937; Thu, 23 Feb 1995 13:19:27 -0500 Message-Id: <9502231819.AA21937@edmund> Subject: I pitched: did anyone catch? To: sonic@sard.mv.net Date: Thu, 23 Feb 1995 13:19:27 -0500 (EST) In-Reply-To: from "Ratman" at Feb 23, 95 12:11:02 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: As a result of some mechanical mix-up somewhere, I am afraid I missed some of this group's mail. I don't know how much I missed -- someone posted something about some fan art involving Sonic & Tails but I have yet to find the original post. I also don't have WWW access so I'm out on this one. However... The reason I'm writing: earlier in the week I thought I'd posted Chapter 1 of a story I am working on: "Bloodlines." So far, discussions of fan art have dominated the discussion. Did the story ever make it to the group, or should I report? Please reply. Daniel J. Drazen drazen@andrews.edu Custodian of one of the Sonic the Hedgehog FAQ Files ================================================================= _ __,;;;/ "You must never run from anything ,;( )_, )~\| immortal; it attracts their ;; // `--; attention." , ;\ | THE LAST UNICORN ================================================================= From owner-sonic@sard.mv.net Thu Feb 23 13:17:33 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA10109 for sonic-ll; Thu, 23 Feb 1995 13:17:32 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA10104 for ; Thu, 23 Feb 1995 13:17:30 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id LAA29157 for ; Thu, 23 Feb 1995 11:20:03 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id LAA10557; Thu, 23 Feb 1995 11:20:02 -0700 Date: Thu, 23 Feb 1995 11:20:01 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: Re: Sonic and Tails pic: want see In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Ratman wrote: > Ok, geez. I'll put it on my ftp site. > > ftp://ftp.mv.com/pub/users/rat/sonic/images/perv/really_sick/cc-tails.gif > > I found it on alt.binaries.pictures.erotica.cartoons > > It may or may not be the one you are all talking about. > > It's sick, and I will put it up because everyone is so damn curious. Well, > you asked for it! > You're right, its pretty bad, and I'm not going to post it at my Web page. However, I don't think it's the one everyone's been talking about, because the picture under discussion supposedly has both Sonic and Tails in it. ------------------------------------------------------------------------------- "How many congressmen does it take to screw in a light bulb?" "Two. One to screw it in and one to screw it up." --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 13:35:26 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA10241 for sonic-ll; Thu, 23 Feb 1995 13:34:10 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA10235 for ; Thu, 23 Feb 1995 13:34:06 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id LAA01521 for ; Thu, 23 Feb 1995 11:36:37 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id LAA11323; Thu, 23 Feb 1995 11:36:36 -0700 Date: Thu, 23 Feb 1995 11:36:36 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: Re: I pitched: did anyone catch? In-Reply-To: <9502231819.AA21937@edmund> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Dan Drazen wrote: > The reason I'm writing: earlier in the week I thought I'd posted Chapter > 1 of a story I am working on: "Bloodlines." So far, discussions of fan > art have dominated the discussion. Did the story ever make it to the > group, or should I report? Please reply. > Sure it made it. Good chapter too. I look forward to more! ------------------------------------------------------------------------------- "How many congressmen does it take to screw in a light bulb?" "Two. One to screw it in and one to screw it up." --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- > Daniel J. Drazen drazen@andrews.edu > Custodian of one of the Sonic the Hedgehog FAQ Files > ================================================================= > > _ __,;;;/ "You must never run from anything > ,;( )_, )~\| immortal; it attracts their > ;; // `--; attention." > , ;\ | THE LAST UNICORN > ================================================================= > > From owner-sonic@sard.mv.net Thu Feb 23 13:37:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA10279 for sonic-ll; Thu, 23 Feb 1995 13:37:26 -0500 Received: from trance.helix.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA10274 for ; Thu, 23 Feb 1995 13:37:20 -0500 Received: from blaze (blaze.helix.net [142.231.37.185]) by trance.helix.net (8.6.10/8.6.9) with SMTP id KAA03849 for ; Thu, 23 Feb 1995 10:44:02 -0800 Received: by blaze.helix.net (Amiga SMTPpost 1.04 December 9, 1994) id AA01; Thu, 23 Feb 95 10:38:19 PST Subject: Re: I pitched: did anyone catch? From: bradclark@blaze.helix.net (Brad Clark) To: sonic@sard.mv.net Date: Thu, 23 Feb 95 10:38:19 PST Organization: Blaze BBS (604)525-8342 Free Internet Access Message-ID: <19950223.78F3580.9950@blaze.helix.net> Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: In Email on Thu, 23 Feb 1995 13:19:27 -0500 (EST), drazen@andrews.edu (Dan Draz >The reason I'm writing: earlier in the week I thought I'd posted Chapter >1 of a story I am working on: "Bloodlines." So far, discussions of fan >art have dominated the discussion. Did the story ever make it to the >group, or should I report? Please reply. Hi Dan! I really enjoyed the first part of the story, I can't wait to read the rest of it. When will it be ready? -- -------------------------------------------------------------------------- Brad D. Clark main: bradclark@blaze.helix.net aka: Grumpy Bear alt: grumpybear@outb.wimsey.com IRC: grmpybear --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 15:35:00 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11431 for sonic-ll; Thu, 23 Feb 1995 15:34:32 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11426 for ; Thu, 23 Feb 1995 15:34:30 -0500 Received: from mail.utexas.edu ([128.83.185.18]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id OAA22048 for ; Thu, 23 Feb 1995 14:31:23 -0600 Received: from slip-1-10.ots.utexas.edu (slip-1-10.ots.utexas.edu [128.83.204.10]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id OAA17330 for ; Thu, 23 Feb 1995 14:27:47 -0600 Message-Id: <199502232027.OAA17330@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Thu, 23 Feb 1995 14:27:13 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Commentary: "The Temporal Syndrome" X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I posted the 1st part of "The Temporal Syndrome" either late last week or early this week (my time base is malfunc- tioning). Does anyone have any questions, comments, etc.? This is my first shot at writing a Sonic story, so I want to be as prepared and complete as possible. Please send informa- tion do my E-mail address or post here. ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, the Granite Eater, Furry Fan, and UTARC News Prime Editor. Most violent curse: "You are evil!" n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Thu Feb 23 15:39:08 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11535 for sonic-ll; Thu, 23 Feb 1995 15:39:05 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11530 for ; Thu, 23 Feb 1995 15:39:04 -0500 Received: from mail.utexas.edu ([128.83.185.18]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id OAA22384 for ; Thu, 23 Feb 1995 14:37:00 -0600 Received: from slip-1-10.ots.utexas.edu (slip-1-10.ots.utexas.edu [128.83.204.10]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id OAA18986 for ; Thu, 23 Feb 1995 14:35:26 -0600 Message-Id: <199502232035.OAA18986@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Thu, 23 Feb 1995 14:34:51 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Disregard my Sonic and Tails.... X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I saw it. I hated it. It was evil. Now I must redeem myself by breaking a flame shield monitor to get this muck off. I have been &^%*D@ on! ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, the Granite Eater, Furry Fan, and UTARC News Prime Editor. Most violent curse: "You are evil!" n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Thu Feb 23 15:43:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11576 for sonic-ll; Thu, 23 Feb 1995 15:43:29 -0500 Received: from stein3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11571 for ; Thu, 23 Feb 1995 15:43:26 -0500 Received: by stein3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA19239; Thu, 23 Feb 95 12:45:59 -0800 X-Sender: lazuli@stein3.u.washington.edu Date: Thu, 23 Feb 1995 12:45:58 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Sonic and Tails pic: want see In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Ratman wrote: > ftp://ftp.mv.com/pub/users/rat/sonic/images/perv/really_sick/cc-tails.gif Well, I'd say that's pretty sick, but I don't know if I'd say that's *really* sick. I mean, it's not something I'd keep, but it hasn't scarred my brain for life or anything... (:3 As someone else commented, though, I'm not sure this was the picture under discussion. (The one I heard of had Sonic and Tails 'doing it' together; this one just has Sonic watching as Tails jacks off.) Can our contact confirm/deny so I can finally lay this sordid little piece of curiosity to rest? (Coming soon: a treatise on the sex lives, or lack thereof, of the Freedom Fighters. Somehow, I don't think *any* of them are getting any...) ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Klaatu verada n*cough*cough*!" --Ash, "Army of Darkness" From owner-sonic@sard.mv.net Thu Feb 23 15:47:57 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11636 for sonic-ll; Thu, 23 Feb 1995 15:47:46 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11630; Thu, 23 Feb 1995 15:47:45 -0500 Date: Thu, 23 Feb 1995 15:46:34 -0500 (EST) From: Ratman Subject: Re: Sonic and Tails pic: want see To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Fred Sloniker wrote: > On Thu, 23 Feb 1995, Ratman wrote: > > > ftp://ftp.mv.com/pub/users/rat/sonic/images/perv/really_sick/cc-tails.gif > > Well, I'd say that's pretty sick, but I don't know if I'd say that's > *really* sick. I mean, it's not something I'd keep, but it hasn't > scarred my brain for life or anything... (:3 > Well, I put the other perv/ image in there because it had some class to it. I mean someone did a good job of it. cc-tails.gif has no class. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 15:52:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11682 for sonic-ll; Thu, 23 Feb 1995 15:51:41 -0500 Received: from mv.mv.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11675 for ; Thu, 23 Feb 1995 15:51:25 -0500 Received: by mv.mv.com (8.6.9/mv(b)/mem-940616) id PAA23989; Thu, 23 Feb 1995 15:53:54 -0500 Date: Thu, 23 Feb 1995 15:53:51 -0500 (EST) From: Paul Hurley To: sonic@sard.mv.net Subject: Re: You're right about that picture. In-Reply-To: <199502232019.OAA15638@mail.utexas.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Shawn Wolski wrote: > Hi Paul, > > I took one look at it. Never again. I had a feeling that I might > hate it, but my curiosity got the better of me. IMO: kill the evil > file! > > Here's a vote for the better side of the Knothole Freedom Fighters. I will probably kill the file soon. I hear there's another one, and mine is not the one that everyone is talking about. I'll have to put that up too... Sigh.. I just don't like the tails one because it's tasteless. sncsally1.jpg was well made. I still wouldn't show it to my mother, but I would show it to my friends. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 15:53:25 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11738 for sonic-ll; Thu, 23 Feb 1995 15:53:13 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11660 for ; Thu, 23 Feb 1995 15:49:56 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rhkGX-000oJuC; Thu, 23 Feb 95 21:36 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rhiE0-000bftC; Thu, 23 Feb 95 19:25 MET Received: by deco.franken.de (CrossPoint v3.02); 23 Feb 1995 19:25:52 +0100 Date: 23 Feb 1995 18:35:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gQ6lIk9zxB@deco.franken.de> In-Reply-To: <199502230443.WAA03595@netcom22.netcom.com> Subject: Re: Next Sonic game... X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 22 Feb 95, Fuzzy Fox wrote: > > PG> GIVE TAILS HIS OWN GAME!!!!!!!! > > PG> PLEASE! > > > > Thirded. (:3 > > Fourthed. :) Wouldn't Tails look a bit 'alone' in a game without Sonic? To my opinion it would be much more fun if you just could select Tails as the leading character and Sonic as his sidekick. But if Tails really gets his own game he should have a companion so he doesn't have to face Robotnik all on his own. Just my opinion and nothing but my opinion... Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Thu Feb 23 16:03:13 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA11937 for sonic-ll; Thu, 23 Feb 1995 16:03:02 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id PAA11745 for ; Thu, 23 Feb 1995 15:53:37 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rhkGX-000oJwC; Thu, 23 Feb 95 21:36 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0rhiE2-000bfqC; Thu, 23 Feb 95 19:25 MET Received: by deco.franken.de (CrossPoint v3.02); 23 Feb 1995 19:25:52 +0100 Date: 23 Feb 1995 18:48:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gQ6laD9zxB@deco.franken.de> In-Reply-To: <199502230404.WAA28837@netcom22.netcom.com> Subject: Re: Forwarded from alt.fan.furry and alt.config X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 22 Feb 95, Fuzzy Fox wrote: > >ObSonic: I saw an episode of the weekday Sonic on President's day. > > >The horror. The horror. (Where is that line originally from, anyway?) I guess it's from 'Apocalypse Now'. > Now, I'm getting rather tired of everyone stomping all over the weekday > Sonic shows. They are actually *entertaining* in my opinion. Sorry, but they are more boring than entertaining. The artwork is bad, the enemies are stupid and everything reminds far too much of the old Bugs Bunny cartoons from Warner (flat & superficially drawn backgrounds, Sonic using lots of disguises etc.). > Sure, if you compare them to the Sat.AM shows, of *course* they aren't > going to look very good. But they are *different* shows, with > *different* goals. The Sat.AM show is an adventure show, while the > weekday shows are comedy/slapstick. If you're going to set your > expectations incorrectly, then of course you will be disappointed. :) The problem is that the weekday cartoon _isn't_ funny at all. Maybe it would have been a success ten years ago, but the kind of comedy people want to see today is different. > I find the weekday shows to be amusing, even funny, and silly. And > that's just what they are trying to be; nothing more. They are trying, but alas it doesn't work. > Besides, Tails shows up in nearly every show. :) That's the only thing where I agree. I would also like to see more of Tails in the cartoons. But watching the weekday show only because of Tails... nah. Take it easy Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Thu Feb 23 16:09:49 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12107 for sonic-ll; Thu, 23 Feb 1995 16:09:37 -0500 Received: from stein3.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12102 for ; Thu, 23 Feb 1995 16:09:35 -0500 Received: by stein3.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA21604; Thu, 23 Feb 95 13:12:07 -0800 X-Sender: lazuli@stein3.u.washington.edu Date: Thu, 23 Feb 1995 13:12:07 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Sonic and Tails pic: want see In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Ratman wrote: > cc-tails.gif has no class. Agreed. (:3 Not to mention it's poorly drawn. Still, it could have been worse; I'd thought for a moment that the 'artist' was going to answer the question of whether two tails meant two *ahem* to cleanse my brain of such icky icky thoughts, I'm just going to have to write that Tails story I've had knocking around in my head... (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Klaatu verada n*cough*cough*!" --Ash, "Army of Darkness" From owner-sonic@sard.mv.net Thu Feb 23 16:20:18 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12302 for sonic-ll; Thu, 23 Feb 1995 16:20:13 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12296 for ; Thu, 23 Feb 1995 16:20:02 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA27734; Thu, 23 Feb 1995 16:22:30 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA14719; Thu, 23 Feb 1995 16:22:26 -0500 Message-Id: <9502232122.AA14719@edmund> Subject: Re: Commentary: "The Temporal Syndrome" To: sonic@sard.mv.net Date: Thu, 23 Feb 1995 16:22:25 -0500 (EST) In-Reply-To: <199502232027.OAA17330@mail.utexas.edu> from "Shawn Wolski" at Feb 23, 95 02:27:13 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > I posted the 1st part of "The Temporal Syndrome" either > late last week or early this week (my time base is malfunc- > tioning). Does anyone have any questions, comments, etc.? > This is my first shot at writing a Sonic story, so I want to be > as prepared and complete as possible. Please send informa- > tion do my E-mail address or post here. > ________________________________________________________________ > Shawn Wolski, N5UNA > > n5una@mail.utexas.edu > I have a question: where is it? I swear I never saw it! Since I'm in the process of submitting weekly installments of some fanfic myself ["Bloodlines"], I'd like to see how others are covering the same territory. My machine has been eating some of my overnight mail lately, and until the sysop gets back from her family emergency and straightens things out, I'm afraid I'm losing valuable material. Please send me a copy to my e-mail address...and we'll hope the computer doesn't eat it! Daniel J. Drazen drazen@andrews.edu Custodian of one of the Sonic the Hedgehog FAQ Files ================================================================= _ __,;;;/ "You must never run from anything ,;( )_, )~\| immortal; it attracts their ;; // `--; attention." , ;\ | THE LAST UNICORN ================================================================= P.S.: have any of the artists who have submitted erotic fanart considered the fact that the characters in question are all UNDERAGE? Sonic & Sally and 15-16 (depending on whether you follow the Archie Comic or "Drood Henge" chronology) and Tails is a tender 10 years old. Someone better brush up on their knowledge of Mobian kiddie porn laws! From owner-sonic@sard.mv.net Thu Feb 23 16:28:24 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12377 for sonic-ll; Thu, 23 Feb 1995 16:28:22 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12371; Thu, 23 Feb 1995 16:28:21 -0500 Date: Thu, 23 Feb 1995 16:26:02 -0500 (EST) From: Ratman Subject: Re: Commentary: "The Temporal Syndrome" To: sonic@sard.mv.net In-Reply-To: <9502232122.AA14719@edmund> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Dan Drazen wrote: > P.S.: have any of the artists who have submitted erotic fanart > considered the fact that the characters in question are all UNDERAGE? > Sonic & Sally and 15-16 (depending on whether you follow the Archie > Comic or "Drood Henge" chronology) and Tails is a tender 10 years old. > Someone better brush up on their knowledge of Mobian kiddie porn laws! ROFL!! But what is their lifespan? In fox years, how old would tails be for example? Never thought of that, did ya?! Mobian kiddie porn laws.. good one! :-D --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 16:33:00 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12449 for sonic-ll; Thu, 23 Feb 1995 16:32:58 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12443 for ; Thu, 23 Feb 1995 16:32:56 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id PAA14845 for ; Thu, 23 Feb 1995 15:35:27 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Thu, 23 Feb 95 15:41 CST Received: by twty.chi.il.us id 0LBOY007 Thu, 23 Feb 95 15:10:46 From: craig.moore@twty.chi.il.us Message-ID: <9502231510.0LBOY00@twty.chi.il.us> Date: Thu, 23 Feb 95 15:10:46 Subject: Re: sonic and tails pic: want To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Now I've got to see this one. Craig / Tails From owner-sonic@sard.mv.net Thu Feb 23 16:33:02 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12459 for sonic-ll; Thu, 23 Feb 1995 16:33:00 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12448 for ; Thu, 23 Feb 1995 16:32:58 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id PAA14849 for ; Thu, 23 Feb 1995 15:35:28 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Thu, 23 Feb 95 15:41 CST Received: by twty.chi.il.us id 0LBO9006 Thu, 23 Feb 95 15:10:45 From: craig.moore@twty.chi.il.us Message-ID: <9502231510.0LBO900@twty.chi.il.us> Date: Thu, 23 Feb 95 15:10:45 Subject: I pitched: did anyone catch? To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I think rotor replyed about it. I can't wait for part 2. I hate chapter storys because you have to wait. But all good things come to those who wait (Still stinks, And geoffrey st. john isn't even around.) Craig / Tails "Two tails and no .sig" From owner-sonic@sard.mv.net Thu Feb 23 16:33:02 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12468 for sonic-ll; Thu, 23 Feb 1995 16:33:01 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12450 for ; Thu, 23 Feb 1995 16:32:58 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id PAA14857 for ; Thu, 23 Feb 1995 15:35:30 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Thu, 23 Feb 95 15:41 CST Received: by twty.chi.il.us id 0LBPL008 Thu, 23 Feb 95 15:10:48 From: craig.moore@twty.chi.il.us Message-ID: <9502231510.0LBPL00@twty.chi.il.us> Date: Thu, 23 Feb 95 15:10:48 Subject: Commentary: "the temporal sy To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I liked it. I feel bad that they all had to die. If only they could have gotten over there hate for each other before all of that had to happend. I can't wait to see part 2. I hope it will be up soon. Craig / Tails From owner-sonic@sard.mv.net Thu Feb 23 16:35:29 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12496 for sonic-ll; Thu, 23 Feb 1995 16:35:24 -0500 Received: from mik.uky.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12491 for ; Thu, 23 Feb 1995 16:35:21 -0500 Received: from nx36.mik.uky.edu by mik.uky.edu (NX5.67e/NX3.0M) id AA21701; Thu, 23 Feb 95 16:36:55 -0500 From: richard ray ii roberts Message-Id: <9502232136.AA21701@mik.uky.edu> Received: by nx36.mik.uky.edu (NX5.67e/NX3.0X) id AA00619; Thu, 23 Feb 95 16:33:26 -0500 Date: Thu, 23 Feb 95 16:33:26 -0500 Received: by NeXT.Mailer (1.100) Received: by NeXT Mailer (1.100) To: sonic@sard.mv.net Subject: The Sonic and Tails Pic Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >From the sounds of it, no that wasn't the picture I was thinking of, although I'm pretty sure I've seen the pic you were referring to. I found the Sonic'n'Tails one tasteless but rather amusing. The Tails alone one didn't have any appeal for me. Going To Kill Guppy, Mouse From owner-sonic@sard.mv.net Thu Feb 23 16:42:34 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12580 for sonic-ll; Thu, 23 Feb 1995 16:42:33 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12571 for ; Thu, 23 Feb 1995 16:42:31 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id OAA26731 for ; Thu, 23 Feb 1995 14:45:05 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id OAA13191; Thu, 23 Feb 1995 14:45:04 -0700 Date: Thu, 23 Feb 1995 14:45:04 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: Re: Commentary: "The Temporal Syndrome" In-Reply-To: <199502232027.OAA17330@mail.utexas.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Shawn Wolski wrote: > I posted the 1st part of "The Temporal Syndrome" either > late last week or early this week (my time base is malfunc- > tioning). Does anyone have any questions, comments, etc.? > This is my first shot at writing a Sonic story, so I want to be > as prepared and complete as possible. Please send informa- > tion do my E-mail address or post here. > Very good so far. I'm looking forward to seeing what you do with my two original characters whom you implied you were using in this story. No problem (just don't go killing them off or anything like that). The idea that the Doomsday project (I assume thats what it is) fell through time and space from another world and landed on Mobius is interesting. I look forward to the rest of it! P.S. -- Your first try? I'm impressed. ------------------------------------------------------------------------------- "How many congressmen does it take to screw in a light bulb?" "Two. One to screw it in and one to screw it up." --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- > ________________________________________________________________ > Shawn Wolski, N5UNA > MultiTasking Sega Advocate, Amateur Radio Operator, the > Granite Eater, Furry Fan, and UTARC News Prime Editor. > > Most violent curse: "You are evil!" > > n5una@mail.utexas.edu > _______________________________________________________________ > > From owner-sonic@sard.mv.net Thu Feb 23 16:42:35 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12581 for sonic-ll; Thu, 23 Feb 1995 16:42:34 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12569 for ; Thu, 23 Feb 1995 16:42:30 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA28519; Thu, 23 Feb 1995 16:45:00 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA17336; Thu, 23 Feb 1995 16:44:56 -0500 Message-Id: <9502232144.AA17336@edmund> Subject: Re: Bloodlines To: sonic@sard.mv.net Date: Thu, 23 Feb 1995 16:44:46 -0500 (EST) In-Reply-To: <19950223.78F3580.9950@blaze.helix.net> from "Brad Clark" at Feb 23, 95 10:38:19 am X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > Hi Dan! > > I really enjoyed the first part of the story, I can't wait to read the > rest of it. > > When will it be ready? > > Brad (and all other interested parties): I'd planned on sending out a chapter a week. Hope it's not too much of a hardship. I'm still writing portions of it so it's definitely a work in progress. I'm also saving it by chapter, so if you need individual chapters sent to you down the road, it'll be easier. BTW, someone made an offhand statement on r.a.a that the Saturday AM fall lineups have been announced. The announcement mostly concentrated on some of the cancellations [Garfield, Beethoven, Skeleton Warriors, Tales from the Cryptkeeper -- those are the ones I remember] yet no mention either way of the blue dude with the attitude. Let's keep our fingers crossed. Daniel J. Drazen drazen@andrews.edu Care Bears fan and Sonic the Hedgehog maven ================================================================= BROADCAST STANDARDS & PRACTICES: "Here'e where the scripts are carefully edited to make sure that no jokes are too funny. We don't want any kids laughing too hard and hurting themselves." Eek the Cat ================================================================= From owner-sonic@sard.mv.net Thu Feb 23 16:48:50 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12657 for sonic-ll; Thu, 23 Feb 1995 16:48:46 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12652 for ; Thu, 23 Feb 1995 16:48:45 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id OAA27625 for ; Thu, 23 Feb 1995 14:51:20 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id OAA13558; Thu, 23 Feb 1995 14:51:19 -0700 Date: Thu, 23 Feb 1995 14:51:19 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: Re: The Sonic and Tails Pic In-Reply-To: <9502232136.AA21701@mik.uky.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, richard ray ii roberts wrote: > >From the sounds of it, no that wasn't the picture I was > thinking of, although I'm pretty sure I've seen the pic > you were referring to. I found the Sonic'n'Tails one > tasteless but rather amusing. The Tails alone one > didn't have any appeal for me. > > Going To Kill Guppy, > Mouse > Sounds good. So when are you going to post it? Or are you? If you've got a UUEncoder, my mailbox is waiting. After a short review, I'll probably post it to my Web page. ------------------------------------------------------------------------------- "How many congressmen does it take to screw in a light bulb?" "Two. One to screw it in and one to screw it up." --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 17:01:48 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA12806 for sonic-ll; Thu, 23 Feb 1995 17:01:42 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA12801 for ; Thu, 23 Feb 1995 17:01:40 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id PAA29283 for ; Thu, 23 Feb 1995 15:04:15 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id PAA14581; Thu, 23 Feb 1995 15:04:14 -0700 Date: Thu, 23 Feb 1995 15:04:13 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: UUEncoding Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I was telling Craig Moore about this last night so now I'll tell everyone. For those of you who have sadly gone with out a UUEncoder/Decoder and you have FTP access, I recomend the following address: oak.oakland.edu /pub/msdos/decode -or- /pub/win3/encode Here you will find all the Encoders you will need. If you have Windows, I strongly suggest Wincode v2.61 its fast and easy to use. You can find it in the /pub/win3/encode directory. The filename is wncod261.zip (yes you do need an unzipping program.) For you Macintosh users, well, I don't know what to say. Idon't deal in Macs so I don't know where you can find an Encoder. ------------------------------------------------------------------------------- "How many congressmen does it take to screw in a light bulb?" "Two. One to screw it in and one to screw it up." --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 17:07:42 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA12874 for sonic-ll; Thu, 23 Feb 1995 17:07:04 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA12864; Thu, 23 Feb 1995 17:07:01 -0500 Date: Thu, 23 Feb 1995 17:05:10 -0500 (EST) From: Ratman Subject: Re: UUEncoding To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, David M. Pistone wrote: > For you Macintosh users, well, I don't know what to say. Idon't deal in > Macs so I don't know where you can find an Encoder. To uudecode with a Mac, my favorite is uuUndo. You just drag the textfile onto the icon, and BANG, it uudecodes it. it's at any of the many info-mac mirrors. Here's one: ftp.amug.org /info-mac/cmp/uu* (I forget the filename) --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Thu Feb 23 17:19:46 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA13013 for sonic-ll; Thu, 23 Feb 1995 17:19:12 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA13003 for ; Thu, 23 Feb 1995 17:18:51 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id QAA15656 for ; Thu, 23 Feb 1995 16:21:24 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Thu, 23 Feb 95 16:17 CST Received: by twty.chi.il.us id 0M84H009 Thu, 23 Feb 95 15:49:15 From: craig.moore@twty.chi.il.us Message-ID: <9502231549.0M84H00@twty.chi.il.us> Date: Thu, 23 Feb 95 15:49:15 Subject: Re: sonic and tails pic: want To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well, At least it got someone to start a tails story. I guess that the saying "From great evil, some great good must come." I can;t wait to see the story. I still want to see this .gif file. I hope to go and grab it tonight or friday morning. I hope it's still there. Craig / Tails "Two tails and no .sig" From owner-sonic@sard.mv.net Thu Feb 23 18:38:30 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA13683 for sonic-ll; Thu, 23 Feb 1995 18:38:24 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA13678 for ; Thu, 23 Feb 1995 18:38:22 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id SAA05078; Thu, 23 Feb 1995 18:35:21 -0500 Date: Thu, 23 Feb 1995 18:35:20 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Commentary: "The Temporal Syndrome" In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Ratman wrote: > On Thu, 23 Feb 1995, Dan Drazen wrote: > > > P.S.: have any of the artists who have submitted erotic fanart > > considered the fact that the characters in question are all UNDERAGE? > > Sonic & Sally and 15-16 (depending on whether you follow the Archie > > Comic or "Drood Henge" chronology) and Tails is a tender 10 years old. > > Someone better brush up on their knowledge of Mobian kiddie porn laws! > > ROFL!! > But what is their lifespan? In fox years, how old would tails be for example? > Never thought of that, did ya?! > Mobian kiddie porn laws.. good one! :-D According to my 1994 World Almanac, a red fox has a life expectancy of 7-14 years and a gray squirrel (which we know Sally isn't, but they didn't list ground squirrels) has a life expectancy of 10 years. However, Slappy is a gray squirrel and she's around 70 or 80 -- but that's another show. -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Thu Feb 23 20:22:33 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA15295 for sonic-ll; Thu, 23 Feb 1995 20:20:08 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA15290 for ; Thu, 23 Feb 1995 20:20:05 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA22318; Thu, 23 Feb 95 17:22:35 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Thu, 23 Feb 1995 17:22:34 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Game comments-thanks! In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Wed, 22 Feb 1995, Wallis, Mike wrote: > Folks, thanks for the Sonic game comments. We're going to be moving > buildings over the next couple of days, so I won't have access to e-mail, > but keep the Sonic-chatter coming! :) Quick request for when you get back: the Sega FTP site (ftp.segaoa.com) has a collection of GIFs of game covers, screenshots, et cetera of Sonic stuff. My gripe, when I was poking around there, was the blurriness of the screenshots; they appear to have been photographed, then scanned in. Considering you (by which I mean Sega) should have direct access to the data used to construct any given screen in a Sega game, I expect it would be possible to build the GIFs digitally; this would not only give pixel-perfect results but also smaller files (64-color computer pictures compress a lot better than 256-color dithered scans). Pass this on to the QA people for the FTP site, please? Also (I hate to be a burden, but you're the only Sega presence I know of on the Net) would it be possible to get some little clipart things of Tails from the game, specifically the animbits of him helifoxing? I was trying to build a little icon of the guy, but my tracing-paper skills are right up there with Sonic's ability to swim... (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Klaatu verada n*cough*cough*!" --Ash, "Army of Darkness" From owner-sonic@sard.mv.net Thu Feb 23 20:27:50 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA15372 for sonic-ll; Thu, 23 Feb 1995 20:27:43 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA15367 for ; Thu, 23 Feb 1995 20:27:40 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA21183; Thu, 23 Feb 95 17:30:16 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Thu, 23 Feb 1995 17:30:16 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Next Sonic game... In-Reply-To: <5gQ6lIk9zxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 23 Feb 1995, Alessandro Sanasi wrote: > Wouldn't Tails look a bit 'alone' in a game without Sonic? No more so than Sonic does if you're playing S&K without S3 'locked on'. Besides which, we never said Sonic couldn't do cameos. Maybe Robotnik sets up a 'speed trap' across a section of canyon; Sonic gets bagged, but Tails lags behind and escapes the trap. Now the Happy Fun Fox has to rescue Sonic before Robotnik can roboticize the speedy hedgehog... > To my opinion it would be much more fun if you just could select Tails > as the leading character and Sonic as his sidekick. I think they should have had this in S2/3, myself. Sonic 4 should *definitely* allow free mixing and matching of all playable characters (to the extent the plot allows), and maybe even midgame swaps (Sonic has to decide at one point whether he'd rather keep Tails with him or set out with the nosy echidna...) > But if Tails really gets his own game he should have a companion so he > doesn't have to face Robotnik all on his own. How about a bluebird, like the ones that fly around him when he's Super? It wouldn't bash bad guys like Tails does for Sonic, but it could point out secret routes and hidden powerups, and could also do cute stuff when Tails idles or reaches the end of an Act (like perching on Tails' ear, or the end-of-Act post) or when a boss shows up (pecking futilely on Robotnik's chromedome). Of course, once Tails goes Super, it's a whole 'nother story. (:3 (Evil nasty wicked bad bluebird, to borrow a sig...) ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu If ignorance is bliss, why aren't there more blissful people? From owner-sonic@sard.mv.net Thu Feb 23 20:34:08 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA15429 for sonic-ll; Thu, 23 Feb 1995 20:34:04 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA15423 for ; Thu, 23 Feb 1995 20:34:01 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA02343; Thu, 23 Feb 95 17:36:36 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Thu, 23 Feb 1995 17:36:36 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Commentary: "The Temporal Syndrome" In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Thu, 23 Feb 1995, Dan Drazen wrote: > P.S.: have any of the artists who have submitted erotic fanart > considered the fact that the characters in question are all UNDERAGE? (grins) Well, I haven't submitted any, but I've considered it... and as Robotnik doesn't need any more excuses to have the entire group robotisized, and he is what currently passes for law on Mobius, it's not really a factor (except for Tails, who hasn't even hit puberty yet). Still, I don't think Sonic and Sally are, ahem, doing it off-camera; Sonic's metabolism is too hyper to accept a partner nowhere near his speed, while Sally's probably saving herself for when she can be a princess again and has to find a prince. As for the rest of the Freedom Fighters, lack of suitable partners, either biologically (Dulcey) or emotionally (let's face it, *no* one wants to sleep with Antoine) pretty much rules out any further contributions to the Freedom Fighter forces. *BIG* smileys pasted all over this message. (:3 > Sonic & Sally and 15-16 (depending on whether you follow the Archie > Comic or "Drood Henge" chronology) and Tails is a tender 10 years old. Has Tails' age been stated as 10 in the comic? If not, we can assume (until they say otherwise) that the comic is simply set a year earlier than the show... wasn't Nicole just recently introduced in the comic? That would support this hypothesis. ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Jr ner rkcrevrapvat grpuavpny qvssvphygvrf. Cyrnfr fgnaq ol. From owner-sonic@sard.mv.net Thu Feb 23 22:50:49 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA18042 for sonic-ll; Thu, 23 Feb 1995 22:50:28 -0500 Received: from netcom19.netcom.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA18032 for ; Thu, 23 Feb 1995 22:50:23 -0500 Received: by netcom19.netcom.com (8.6.9/Netcom) id VAA18628; Thu, 23 Feb 1995 21:50:52 -0600 Date: Thu, 23 Feb 1995 21:50:52 -0600 From: fox@netcom.com (Fuzzy Fox) Message-Id: <199502240350.VAA18628@netcom19.netcom.com> To: sonic@sard.mv.net Subject: Re: This and That, and a New Sonic Game References: <9502221644.AA03096@mik.uky.edu> Organization: Bushy-tailed Critters of America Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: richard ray ii roberts writes: > As for Moebius's relationship to Earth, I'd like >to propose that the ONLY native intelligent species >seen so far are the dragons. Why do you say this? Why do the other inhabitants appear not to be native? >Not to mention the singular rarity of humans. This is rather odd. I suspect that Robotnik and Snivelly may not be from Mobius, because they stand out like sore thumbs. I'm not sure why you might think the dragons "belong" but the other critters don't? -- ----- Fuzzy Fox ----- fox@netcom.com ----- http://mikey.convex.com:8080/ ----- "I'm always trying to expand my...uh...you know, list of...words that I know." From owner-sonic@sard.mv.net Fri Feb 24 08:53:49 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA26743 for sonic-ll; Fri, 24 Feb 1995 08:53:27 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA26738 for ; Fri, 24 Feb 1995 08:53:21 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA00558; Fri, 24 Feb 1995 08:55:59 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA01892; Fri, 24 Feb 1995 08:55:55 -0500 Message-Id: <9502241355.AA01892@edmund> Subject: Re: Commentary: "The Temporal Syndrome" To: sonic@sard.mv.net Date: Fri, 24 Feb 1995 08:55:54 -0500 (EST) In-Reply-To: from "Fred Sloniker" at Feb 23, 95 05:36:36 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hope you haven't sent "Temporal Syndrome" to me recently..because when I logged on this morning I discovered that the machine once again (!) ate my unanswered mail. This is getting ridiculous. Dan From owner-sonic@sard.mv.net Fri Feb 24 09:00:36 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA26784 for sonic-ll; Fri, 24 Feb 1995 08:58:47 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA26779 for ; Fri, 24 Feb 1995 08:58:25 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA00623; Fri, 24 Feb 1995 09:00:58 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA03249; Fri, 24 Feb 1995 09:00:55 -0500 Message-Id: <9502241400.AA03249@edmund> Subject: Sonic FAQ File To: sonic@sard.mv.net Date: Fri, 24 Feb 1995 09:00:54 -0500 (EST) X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: ___------__ |\__-- /\ _- |/ __ _ //\ / \ /__ | o| 0|__ --_ \\____-- __ \ ___ - (@@ __/ / /_ -_____--- --_ // \ \\ - //|\__/ \\ ___- \_-\_____/ \-\ // \\--\| ____// ||_ /___//_\ /___\ ascii Sonic by Han J. Lee |====================== THE SONIC FAQ FILE =====================| Feb 24, 1995 edition Compiled by: Daniel J. Drazen Contributors: Ron Bauerle, Brad Clark, Craig Moore, Michiyo Nakajima, Paula O'Keefe, Eric E. Pearson, Jeff Pegnato, Alessandro Sanasi, Erich Schulman, Fred Sloniker, Andy White Address all comments, corrections, contributions and flames to: drazen@andrews.edu **All new material for the week will be prefaced by two asterisks. I. FREQUENTLY ASKED QUESTIONS II. SOURCE DESCRIPTIONS A. SONIC THE HEDGEHOG EPISODE GUIDE B. SONIC COMICS DESCRIPTIONS C. OTHER SOURCES I. FREQUENTLY ASKED QUESTIONS ============================= Q1: How did Tails come to have two tails? Q2: Is "Tails" his real name? Q3: Is Tails related to Sally? He calls her "Aunt Sally" quite often. Q4: I can't figure out what kinds of animals some of the characters are supposed to be. Q5: "Sally Acorn?" Q6: How old are the characters supposed to be? Q7: What happened to the Princess Sally miniseries? **Q8: Does anyone have a theory about Sonic's speed? ================================================================ Q1: How did Tails come to have two tails? A: The writers of Sonic comics solicited reader responses to this in issue #___; the replies were printed in issue #___. They range from transplantation to mutation. At this point, there is no "official" explanation as to how Tails got that way, so you're pretty much free to believe what you like. Personally, I prefer the theory that it is a mutation, induced by Robotnik's pollution of Mobius. This would accord with the fact that Tails had not been born when Robotnik took over (cf. Q6). Q2: Is "Tails" his real name? A: No, his real name is "Miles Prower" (you have to say it sorta fast to get the joke). That was his name when he was introduced on the front screen of the Sonic 2 video game. Tails was given as his nickname, and it stuck. Q3: Is Tails related to Sally? He calls her "Aunt Sally" quite often. A:This argument has been put forward by the "Sally is a fox" camp (see below). However, if that were true, then he'd also be related to Bunnie, as he's been known to address her as "Aunt Bunnie." For that matter, it seems that everyone in the Knothole gang refers to Sir Charles Hedgehog as "Uncle Chuck," though he's technically only uncle to Sonic. While it was not explicitly stated in either the comics or in the cartoons, it has to be kept in mind that all of the freedom fighters' families were disrupted by Robotnik's takeover of Mobius. It's safe to assume that they all have had relatives who have ended up being roboticized. As a result, they have become not so much a paramilitary resistance group as a loose-knit family. Sonic, for instance, clearly relates to Tails as if the latter was his little brother, the difference in species notwithstanding. Q4: I can't figure out what kinds of animals some of the characters are supposed to be. A: Admittedly, it's trickier to spot some species in the series than others. Herewith is the list: Sonic and Sir Charles. . . . . . . . . . . . . . . . . .hedgehogs Bunnie . . . . . . . . . . . . . . . . . . . . . . . . . . rabbit Tails. . . . . . . . . . . . . . . . . . . . . . . . . . . . .fox Rotor. . . . . . . . . . . . . .walrus (sea lion, cf. Teitelbaum) Antoine. . . . . . . . . . . . . . . . . . . . . . . . . . . .fox Sally Acorn. . . . . . . . . . . . . . . ground squirrel/chipmunk Sally's father . . . . . . . . . . . . . . . . . . . . . . . .fox The identification of Sally as a ground squirrel is based on extended discussion of the topic on Internet {alt.fan.furry and rec.arts.animation). She was also declared to be a ground squirrel in the comics, most recently in the Sonicgram of Sonic #19. Despite this statement, controversy continues. Identifying Sally's species has been particularly vexing to some fans, especially those who reason that since Sally's father is clearly a fox, then she must be one herself. It is possible that Sally takes after her mother in this regard more than her father. Cross-species mating is a definite possibility, and an example is implied in the "flashforward" at the end of "Sally's Crusade" [Sonic: In Your Face #1]. At this point, the identification of Sally's nanny, Rosie, remains ambiguous. Given her buck teeth, she could be either a beaver or a woodchuck. Since she is always shown wearing a long cloak, I've been unable to spot the character beaver tail. Final identification is still pending. Q5: "Sally Acorn"? A: This is how she was identified in the Sonic-Gram Extra, vol. 1, no. 1, Winter 94-95; I am still trying to identify a first usage of the name. Technically, royalty do not have surnames or family names in the accepted sense; rather, the title of the personage tends to serve the purpose. Her middle name, Alicia, is apparently seldom used (cf. "Blast to the Past," part 1). If you wanted to be grandiose about it, Sally's formal title would be: Sally Alicia, Princess of the House of Acorn. But in any event it's unlikely that Sally's formal title will come back into use so long as Robotnik is in charge. Q6: How old are the characters supposed to be? A: According to the TV series ["Blast to the Past: part 1"] Sonic and Sally were both 5 years old when Sally's father was overthrown and Robotnik took over. Two other age clues were given in the "Drood Henge" episode: that Tails was 10 years old, and that Sally wouldn't "come of age" for another two years. **At one point, Sally's age is explicitly given as being 16, though the comics reportedly put both at age 15. Subtracting 5 from 16 leaves the number of years Robotnik has been in charge: 11. Thus, it would appear that Tails was born after the fall of the House of Acorn. Still, the simplest way out of this dilemma would be to put the age of majority on Mobius at 17 instead of 18; that would eliminate the extra year differential without altering the stated ages of Sonic and Sally (in the comics) or of Tails (in "Drood Henge"). Q7: What happened to the Princess Sally miniseries? A: Archie Comics was supposed to roll out a three-part miniseries starring Sally as the main character. The story actually began with "Deadliest of the Species" in Sonic #20. The cover art for the miniseries, however, differs in subsequent advertisements: one cover for the first issue prominently features Geoffrey St. John, while another does not. The third issue cover either does or doesn't feature Sally doing battle with a clone of herself, depending upon where you see it. The fact that the Sally creative team PLUS Archie Comics PLUS Sega reportedly came together to discuss "improving" the series (as reported in the Sonicgram for Sonic #21) would seem to indicate that someone had come down with a case of "creative differences." In any event, the "improved" Sally miniseries began shipping the week of Feb 13. **Q8: Does anyone have a theory about Sonic's speed? A: How, in other words, is Sonic able to run so fast? Apparently the same way you get to Carnegie Hall in the old joke: practice. I'm serious; here is the only print explanation I've come across so far: "Years ago, when things were right on Mobius, there lived a hedgehog named Sonic.... Sonic was only interested in running as fast as he could. Every day he practiced." [Michael Teitelbaum, _Sonic the Hedgehog_. Mahwah, NJ: Troll, 1993, pp.7- 8]. And that's the extent of Teitelbaum's explanation. Thanks a heap, Mike! ================================================================= **NOTICE: The fact that episode and story summaries appear here means there is a good chance that you will encounter spoilers. This is your only notice! II. SOURCE DESCRIPTIONS A. SONIC THE HEDGEHOG EPISODE GUIDE 1. First Season Super Sonic Writer: Jules Dennis When Nicole malfunctions, Sonic and Sally go to Robotropolis to get replacement parts. While there, they discover the Forbidden Zone and a being named Lezar. Lezar causes Sonic to lose his speed abilities, and teaches him that he can still accomplish things without it. Sonic Boom Writer: Len Janson While on a mission in Robotropolis, Sally intercepts a message which includes the use of her father's pet name for her. They follow the lead to the Dark Swamp **and the remains of Ironlock Prison. In the process, a freedom fighter named Cat is captured. The freedom fighters gain maps to Robotropolis, but the search for Sally's father proves futile. Sonic and Sally Writers: Pat Allee and Ben Hurst Before becoming the principle writers for the second season, Allee and Hurst wrote this account of Sally's capture by Robotnik's forces. Sonic rescues what he thinks is Sally but what is instead a robot double. Back in Knothole, Tails begins to doubt Sally's behavior because of small details, such as how she reads a bedtime story. After first dismissing Tails' fears, Sonic also comes to realizes he's been dealing with a "Stepford Sally." Hooked on Sonics Writer: Randy Rogel In an attempt to impress Sally, Antoine tries to capture Robotnik by himself. He attempts to lure Robotnik into the open with the offer of a power ring, but Antoine is himself captured and Sonic has to rescue him. Ultra Sonic Writer: David Villaire While on a raid in Robotropolis, Sonic finds his Uncle Chuck as a robot worker in a crystal mine. Uncle Chuck recovers his mind and will long enough to help destroy a giant crystal which would have damaged the ecosystem of the entire planet. As Uncle Chuck loses control of his will, Sonic vows to return for him. Sonic's Nightmare Writer: Frank Santopadre The freedom fighters are captured and held on a deserted island refinery. Sonic must not only rescue them but he also has to deal with a recurring nightmare where he unable to prevent Sally's being roboticized. Warp Sonic Writer: Matt Uitz The freedom fighters discover an underground civilization called Lower Mobius and one of its citizens, Griff. Lower Mobius draws energy from a power crystal, but it is weakening. Feigning friendship, Griff visits Knothole and steals the power stone which is the source of the power rings. After fighting off some mechanical rats, the power stone is retrieved. Griff apologizes for his theft and is given a portion of the stone to aid Lower Mobius. Harmonic Sonic Writer: David Villaire After Robotnik launches a robot-manned orbiting space station to locate Knothole, the Knothole freedom fighters use a rocket booster to reach and destroy it. Sonic and the Secret Scrolls Writer: Janis Diamond The freedom fighters journey to Mauga (sp?) to recover some legendary scrolls, but Robotnik is tailing them. Robotnik's ship is hurled off a plateau by a violent wind, and the Knothole gang mistakenly believe he is finished. Will they make the same mistake at the end of the second season? Sub-Sonic Writer: Barbara Slade Sonic discovers a stream of water that makes plants grow at a fantastic rate. In their search for the source, the Knothole gang discover a subterranean creature whose habitat has been disturbed by Robotnik's drilling operations. Heads or Tails Writer: Len Janson On a raid of Robotropolis, Sonic runs into Muttski, his now- roboticized pet dog and vows to return him to normal someday. The freedom fighters also have to contend with a squadron of Buzzbombers carrying an orange defoliant [Agent Orange? Hmmmm...] intent on destroying the Great Forest and exposing Knothole. Artwork in this ep is decidedly off-model. Sonic Past Cool Writers: Kayte Kuch & Sheryl Scarborough Tails finds a baby terrapod and the freedom fighters escort the terrapod herd to Boulder Bay, where they will be safe from Robotnik. Sonic Racer Writer: Len Janson While on a mission to disable Robotnik's power generators, Sonic **is tempted into participating in a contest against a super-fast robot designed to capture him. While he engages the bot, Bunnie, Sally and Antoine go after their target: Robotnik's back-up generator. 2. Second Season Game Guy Sonic rescues someone from capture by Robotnik; he turns out to be Ari, a freedom fighter from another group. Ari directs Sonic to a place which turns out to be a trap. Sonic manages to escape (after Robotnik toys with him), but Ari--whose comrades were roboticized and who was himself deceived by Robotnik--is sucked into the Void. Before falling into the Void, Ari says something about a list of other freedom fighters. Sonic Conversion The Knothole gang test a deroboticizing process on Bunnie, whose partially-roboticized body is returned to normal. Sonic then goes after Uncle Chuck and is able to convince him to undergo the process. However, the process turns out to be only temporary as, in a poignant scene, Bunnie reverts to a half-robot. When Uncle Chuck reverts to robotic form, he captures Tails and Antoine for delivery to Robotnik; Sonic confronts him and manages to break the hold on Uncle Chuck's mind. Uncle Chuck returns to Robotropolis to work as a spy for the Knothole gang. No Brainer Sonic's thought processes are temporarily scrambled while on a mission in Robotropolis. Taking advantage of the situation, Snively convinces Sonic that they are friends. The disruption wears off just as the Knothole gang face imminent capture. Blast to the Past (two parts) Dulcy takes Sonic and Sally to a floating island where they use the Time Stones to return to Mobotropolis on the eve of the planet's conquest by Dr. Robotnik (then known as Julian, affiliated with the War Ministry and supposedly in charge of its dismantling). They also encounter themselves as 5-year-olds and learn that it was Sonic's Uncle Chuck who had perfected the roboticizer process in the first place, though Julian/Robotnik stole the process. Sally and Sonic work to keep their child selves from being roboticized, to prevent the Great Forest from being destroyed, and to make sure that Sally's nanny, Rosie, would not get captured. Fed Up With Antoine/Ghost Busted (back to back episodes) Feeling unappreciated, Antoine allows himself to be made "king" by a group of renegades, unaware that with the office comes the "honor" of being an entree./While out camping, Sonic's ghost story panics Tails, and Antoine once more demonstrates his ineptitude. Dulcy Dulcy begins having overpowering urges to fly to Dragonsnest, a nesting site for female dragons. She, Sonic and Sally, arrive just as Robotnik has captured another female dragon; they then discover the dragon's egg inside Dragonsnest. Taking the egg back to Knothole, they rescue the female dragon who returns in time to hatch the egg. The Void Sonic discovers an opening to the Void while out in the "Great Unknown" [another name for the Forbidden Zone?]. Sally and Bunnie are put under a spell and pulled into the Void by a sorcerer named Naugus, who had been imprisoned there years before by Robotnik and who needs Sonic's speed to escape. Sonic learns what has happened from Nicole and allows himself to be pulled into the Void. Attempting to rescue Sally and Bunnie, he is tricked into rescuing what he thinks is Sally's father but is really Naugus. Sonic returns to the Void and finds not only Sally and Bunnie but the King and Ari as well. He brings them all out, but Naugus and the King have spent so much time in the Void that their bodies cannot handle living on Mobius. Naugus breaks off his tormenting of Robotnik, and Sally's father gives her the list of other resistance groups. On the whole, Sally goes through the emotional rollercoaster ride of her life. The Odd Couple/Ro-Becca (back to back episodes) After a crash landing by Dulcy leaves Sonic homeless he moves in with Antoine, who predictably gets bent out of shape by Sonic's lifestyle./Rotor cobbles together a robot which develops the hots for Antoine. Cry of the Wolf The Knothole freedom fighters search for and discover the Wolf Pack, the remnants of an ancient race who are now one of the other resistance groups. After several unsuccessful attempts to destroy a test pod from the Doomsday Project, Sonic draws it into a lightning storm and destroys it. Drood Henge Sonic and Tails discover an archaeological dig by Robotnik; they learn from Nicole that the object of the search is the Deep Power Stones, and that Robotnik has recovered one of the two. Tails comes up with a plan to retrieve the second stone before Robotnik can get to it. Spyhog On the eve of final preparations of the Doomsday project, Robotnik begins to suspect that there is a spy in his midst. Uncle Chuck's cover is blown, but he escapes capture and goes back underground with a different cover. Doomsday In the season finale, a combined force of the five freedom fighter groups tries to destroy the Doomsday project. Robotnik, however, seems to have too many safeguards built in. As a last resort, Sonic and Sally use the Deep Power Stones. The Doomsday project is destroyed; Robotnik's fate is uncertain but Snively is ready to step into his shoes in a burst of megalomania and overacting. Cliffhanger: who or what does Snively have to help him? And will there be a third season? VOICE CREDITS: SONIC: Jaleel White SALLY: Kath Soucie NICOLE: Kath Soucie (uncredited) TAILS: Bradley Pierce BUNNIE: Christine Cavanaugh ANTOINE: Rob Paulsen ROTOR: Mark Ballou (1st season) Cam Brainard (2d season) DULCY: Cree Summer Franks UNCLE CHUCK: William Windom ROBOTNIK: Jim Cummings SNIVELY: Charlie Adler ADDITIONAL VOICES: (First season): David Doyle Gaille Heindenmann Dana Hill Danny Mann Jason Marsden Charlie Schlatter Frank Welker (Second season): Shari Belafonte: Lup‚ (?) Michael Bell Crystal Cooke Tim Curry: Sally's father; Keeper of the Time Stones Dave Fennoy Dorian Harewood John Kassir Katie Leigh Nancy Linari Victor Love Tahj Mowry Hal Rayle Alaina Reed Hall Lindsay Ridgeway April Winchell B. SONIC COMICS DESCRIPTIONS FYI: for anyone who needs to contact the offices of Archie Comics in Mamaroneck, NY, their phone number is: (914) 381-5155. [CONTRIBUTIONS WELCOME] #18 [Jan 1995]: "Wedding Bell Blues" Robotnik gets word of Sonic and Sally's impending wedding and plans an attack. "In the Still of the Night" While trying to determine the nature of the mysterious orb (cf. "First Star....", #17), Sally is called to the bedside of her old mentor, Julayla, just before she dies. Sonicgram: includes statement that Sonic is 15, and a German fan disses Dave Manak's artwork Sonic: In Your Face #1 [1995] "Sally's Crusade: The Quest" The orb is revealed to be a casing surrounding Nicole. Sally, with the others in tow, searches for what turns out to be Julayla's last testament. The significance of this document is spelled out in a "flashforward" at the end of the story. "Mirror Zone" An excuse to practice backwards lettering. Sonicgram: Sally's age is given as "about 15." [Note, if you're going to guess a lady's age, guess on the low side ;-) ] "Tails' Tallest Tale" Tails substitutes for Sonic, putting in an appearance at a con. His exaggerations almost get him into trouble. #19 [Feb 1995]: "Night of a Thousand Sonics" In order to defeat Robotnik's latest scheme, Sonic has to call in as many versions of himself from as many parallel universes as he can. Sonicgram: The name of Sally's father is given as "King Acorn" (but see FAQ #5). Scott Fulop hedges on when Knuckles will make an appearance and whose side he'll be on. Again, Sally is identified as a "ground squirrel." Hint is dropped as to a Sonic motion picture in the works. #20 [Mar 1995]: "That's the Spirit" Exposure to an antimatter explosion renders Sonic invisible; Sally and the others [Tails being the exception] believe he is dead. The comedic pacing and Manak's artwork mar what otherwise might have been a very poignant story. "Deadliest of the Species" [Prologue to the Princess Sally miniseries] While on a sabotage mission, Sally is confronted by someone claiming to be part of a rebel underground. Sonicgram: Once again lists Sally's age as 15. #21 [Apr 1995]: "3 Phases of E.V.E" **Pat Spazziante debuts as a story artist. Robotnik unleashes E.V.E. ["exceptionally versatile evolvoid"] to capture Sonic. As Sonic manages to outsmart E.V.E., it simply adapts to another form to compensate. Sonic lures it to Robotnik's headquarters where, assuming a self-conscious form, E.V.E. determines that it is being held back by its biological inheritance from Sonic and Robotnik [i.e., individual cells used in E.V.E.'s creation]. E.V.E. toasts Robotnik, but thanks to some quick thinking by Sonic--apparently, Sally's influence is rubbing off on him ;-) -- E.V.E. spares Sonic and travels out into space on a journey of self-actualization. Is Robotnik really history? That's the tease--stay tuned, probably until after the Sally miniseries. Sonicgram: announcement of the delay in rolling out the Sally miniseries; another special issue (48pp) due out in May. C. OTHER SOURCES Michael Teitelbaum, _Sonic the Hedgehog_ (c)1993; _Sonic the Hedgehog: Robotnik's Revenge_ (c)1994; _Sonic the Hedgehog: Fortress of Fear_ (c)1994: Mahwah, New Jersey: Troll Associates. _Sonic the Hedgehog_ synopsis: COMING SOON _Sonic the Hedgehog: Robotnik's Revenge_ synopsis: one of the Knothole freedom fighters is captured by Robotnik and used as bait to lure Sonic into a trap. In this case, the victim is Bunnie, and the story supposedly explains how she came to be partially roboticized. This account is at odds with the explanation in the comics. In addition, both Uncle Chuck and Muttski in this book has been successfully deroboticized, which conflicts with "Sonic Conversion" and, in fact, the rest of the second season. _Sonic the Hedgehog: Fortress of Fear_ synopsis: COMING SOON OVERSEAS BOOKS: Martin Adams, _Sonic the Hedgehog and the Silicon Warriors_ (c)1993; _Sonic the Hedgehog in Castle Robotnik_ (c)1994; _Sonic the Hedgehog in the Fourth Dimension_ (c)1993; _Sonic the Hedgehog in Robotnik's Laboratory_ (c)1993: London: Virgin. From owner-sonic@sard.mv.net Fri Feb 24 11:17:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA27803 for sonic-ll; Fri, 24 Feb 1995 11:16:54 -0500 Received: from ns.ge.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA27798 for ; Fri, 24 Feb 1995 11:16:52 -0500 Received: from THING1.ERIE.GE.COM ([3.14.4.55]) by ns.ge.com (8.6.10/8.6.10) with SMTP id LAA18405 for ; Fri, 24 Feb 1995 11:19:25 -0500 Date: Fri, 24 Feb 1995 11:19:22 -0500 (EST) From: Ron Bauerle To: sonic@sard.mv.net Message-Id: <950224111922.40401f21@THING2.ERIE.GE.COM> Subject: Re: Sonic FAQ file Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >From: drazen@andrews.edu (Dan Drazen) > ADDITIONAL VOICES: > Michael Bell As Nagus? RDB From owner-sonic@sard.mv.net Fri Feb 24 11:42:07 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA28024 for sonic-ll; Fri, 24 Feb 1995 11:42:01 -0500 Received: from serv0.cae.wisc.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA28014 for ; Fri, 24 Feb 1995 11:41:59 -0500 Received: from sun-1.cae.wisc.edu (sun-1.cae.wisc.edu [144.92.20.140]) by serv0.cae.wisc.edu (8.6.9 CAE/8.6.10) with ESMTP id KAA18875 for ; Fri, 24 Feb 1995 10:44:43 -0600 From: James Firmiss Received: (firmiss@localhost) by sun-1.cae.wisc.edu (8.6.9 CAE/8.6.9) id KAA16592 for sonic@sard.mv.net; Fri, 24 Feb 1995 10:45:02 -0600 Message-Id: <199502241645.KAA16592@sun-1.cae.wisc.edu> Subject: Re: Commentary: "The Temporal Syndrome" To: sonic@sard.mv.net Date: Fri, 24 Feb 95 10:44:59 CST In-Reply-To: ; from "Fred Sloniker" at Feb 23, 95 5:36 pm X-Mailer: ELM [version 2.3 PL0] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Fred M. Sloniker, stressed undergrad writes: > robotisized, and he is what currently passes for law on Mobius, it's not > really a factor (except for Tails, who hasn't even hit puberty yet). Apparently the guy who drew cc-tails.gif thought he hit puberty (eeeewww) > Still, I don't think Sonic and Sally are, ahem, doing it off-camera; > Sonic's metabolism is too hyper to accept a partner nowhere near his > speed, while Sally's probably saving herself for when she can be a > princess again and has to find a prince. As for the rest of the Freedom > Fighters, lack of suitable partners, either biologically (Dulcey) or > emotionally (let's face it, *no* one wants to sleep with Antoine) pretty > much rules out any further contributions to the Freedom Fighter forces. You still got all those extra guys you see cameos of on occasion. And whats wrong with Rotor and Bunnie :) [lots of silly comments involving Rotor having more to tinker with than Bunnie's robotic parts deleted] > > Sonic & Sally and 15-16 (depending on whether you follow the Archie > > Comic or "Drood Henge" chronology) and Tails is a tender 10 years old. > > Has Tails' age been stated as 10 in the comic? If not, we can assume > (until they say otherwise) that the comic is simply set a year earlier > than the show... wasn't Nicole just recently introduced in the comic? > That would support this hypothesis. They said he was 5 in a recent comic (Issue #23) and I know I read he was '4' from someplace else. Personally, I think the TV show making him 10 is the most reasonable number. Yup. Nicole (I think) was presented in the 'In Your Face' special. However unless Tails somehow aged 4 years when everyone else aged only 1 I see no real way for the comic and tv show to both be correct no matter what the time you set either in. (Okay.. You've got the possibility of relativistic time dialation if Sonic was running with Sally fast enough :) [ I'm really suprised Sally doesn't have dislocated shoulders the way Sonic just yanks her about by her arm like that ] This brings up another question I had.. How fast in MPH can Sonic run? The comic's 'Sonic-Grams' avoids this by never giving a straight answer :) My best guess is "at least 1000mph.. probably not a whole lot more.. not including 'Power Ring' boosts". Where do I come up with this? During the episode 'Sonic Racer' Robotnik tested a new bot at 500mph going 'half-speed'. It would have to be a decent challenge for Sonic if Robotnik were to be satisfied with its performance. Therefore 1000mph sounds we're getting close to Sonic's top speed. I mentioned this before but I don't think I mentioned it to the group at large. [ Metric fans.. 1000mph is about 1600km/h ] > ---Fred M. Sloniker, stressed undergrad > : > Jr ner rkcrevrapvat grpuavpny qvssvphygvrf. Cyrnfr fgnaq ol. Too bad I never learned how to read rot13 in my head like I had wanted to do at one time. :) -- James Firmiss -- firmiss@cae.wisc.edu -- James Firmiss -- firmiss@cae.wisc.edu From owner-sonic@sard.mv.net Fri Feb 24 12:05:20 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA28235 for sonic-ll; Fri, 24 Feb 1995 12:05:15 -0500 Received: from serv0.cae.wisc.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA28230 for ; Fri, 24 Feb 1995 12:05:13 -0500 Received: from sun-1.cae.wisc.edu (sun-1.cae.wisc.edu [144.92.20.140]) by serv0.cae.wisc.edu (8.6.9 CAE/8.6.10) with ESMTP id LAA20713 for ; Fri, 24 Feb 1995 11:07:55 -0600 From: James Firmiss Received: (firmiss@localhost) by sun-1.cae.wisc.edu (8.6.9 CAE/8.6.9) id LAA16836 for sonic@sard.mv.net; Fri, 24 Feb 1995 11:08:19 -0600 Message-Id: <199502241708.LAA16836@sun-1.cae.wisc.edu> Subject: Re: Sonic FAQ File To: sonic@sard.mv.net Date: Fri, 24 Feb 95 11:08:18 CST In-Reply-To: <9502241400.AA03249@edmund>; from "Dan Drazen" at Feb 24, 95 9:00 am X-Mailer: ELM [version 2.3 PL0] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Feb 24, 1995 edition > > Compiled by: Daniel J. Drazen Dan.. I wondering if you had gotten some e-mail I had sent earlier. I had made a few comments about things on this list and so far I haven't gotten any replies nor do I see any changes based on what I commented on. I might as well post them here (at least the parts I remember) > Q4: I can't figure out what kinds of animals some of the > characters are supposed to be. > : > Antoine . . . . . . . . . . . . . . . . . . . . . . . . . fox By the way.. Antoine has a last name. "Antoine D'Coolette" was refered to several times in the early Archie comics. I haven't been able to track down the 'last' time this was used though. > : > Sally Acorn. . . . . . . . . . . . . . . ground squirrel/chipmunk ^^^^^^^^? I've never heard anything stating she was supposed to be a chipmunk. I was wondering who had said this. [Okay, she does look a bit like a chipmunk] > Q5: "Sally Acorn"? > A: This is how she was identified in the Sonic-Gram Extra, vol. > 1, no. 1, Winter 94-95; I am still trying to identify a first > usage of the name. .... They didn't waste any time. The first 'Sally Acorn' reference I saw was in the very first issue Sonic Miniseries #0 [Mar 93]. -- About the Sally Miniseries: You stated that they were going to start shipping it Feb 13 yet I got my copy about a week before this date. Hrm. > [CONTRIBUTIONS WELCOME] I was working on a summary of the comics (starting from Miniseries 0).. As per some folks suggestions I'm including credits and plot summaries. Oig. It taking longer than I had figured it would. I'm only up to issue #3 of the regular series. -- James Firmiss -- firmiss@cae.wisc.edu From owner-sonic@sard.mv.net Fri Feb 24 12:15:08 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA28328 for sonic-ll; Fri, 24 Feb 1995 12:15:04 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA28323 for ; Fri, 24 Feb 1995 12:15:02 -0500 Received: from usr2.primenet.com (root@usr2.primenet.com [198.68.32.12]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id KAA21378 for ; Fri, 24 Feb 1995 10:17:47 -0700 Received: from localhost (rotor@localhost) by usr2.primenet.com (8.6.5/8.6.5) id KAA27540; Fri, 24 Feb 1995 10:17:46 -0700 Date: Fri, 24 Feb 1995 10:17:46 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: Re: Commentary: "The Temporal Syndrome" In-Reply-To: <199502241645.KAA16592@sun-1.cae.wisc.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995, James Firmiss wrote: > Fred M. Sloniker, stressed undergrad writes: > > > princess again and has to find a prince. As for the rest of the Freedom > > Fighters, lack of suitable partners, either biologically (Dulcey) or .... > > ..[DELETED].....pretty > > much rules out any further contributions to the Freedom Fighter forces. > Here's a mind bender for you: Since it appears that all the dragons on Mobius are female, how do they breed? :) Actually, I clearly explain in: "DAVID PISTONE'S GUIDE TO CROSS-BREEDING ON ANTHROPOMORPHICS WORLDS" PART 2: SINLGE SEX RACES I'm not going to post it here however, because it might be a little over the edge. Some of the posts in this group are getting weird as it is. > You still got all those extra guys you see cameos of on occasion. And > whats wrong with Rotor and Bunnie :) [lots of silly comments involving > Rotor having more to tinker with than Bunnie's robotic parts deleted] Funny, you should mention that. Currently, I'm working on my next story which is something close to a romance between Rotor and Bunnie. Nothing X-rated, but it should be good just the same. Its moving very quickly because it's being co-authored by a member of AOL who shall remain nameless until he tells me he doesn't mind. I'll post the story here in a week, maybe two. [Activating Vulgar Mode] Question: Ever wonder about what Rotor could do with those tusks when he and Bunnie are together? [De-activating Vulgar Mode] [Re-cativating Close-to-normal Mode] Wow, that was scary ;) See ya'! ------------------------------------------------------------------------------- "How many frat guys does it take to screw in a lightbulb" "Five. One to hold the bulb and the other four to drink until the room spins" --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Fri Feb 24 17:00:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA00801 for sonic-ll; Fri, 24 Feb 1995 16:59:47 -0500 Received: from mik.uky.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA00796 for ; Fri, 24 Feb 1995 16:59:44 -0500 Received: from nx38.mik.uky.edu by mik.uky.edu (NX5.67e/NX3.0M) id AA18748; Fri, 24 Feb 95 17:02:31 -0500 From: richard ray ii roberts Message-Id: <9502242202.AA18748@mik.uky.edu> Received: by nx38.mik.uky.edu (NX5.67e/NX3.0X) id AA00446; Fri, 24 Feb 95 16:59:51 -0500 Date: Fri, 24 Feb 95 16:59:51 -0500 Received: by NeXT.Mailer (1.100) Received: by NeXT Mailer (1.100) To: sonic@sard.mv.net Subject: Romance Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well! If people are going to bring this up, I might as well put in my two cents. Personally, I'm undecided about what Sonic and Sally may be doing behind closed doors, but while I suspect he's really lousy in bed I don't see any reason why their relationship may NOT go farther than kisses. They're pretty casual about touching each other, ya know. As for Dulcy - HOW many dragons have we seen? All of four? Anybody too hideously surprised they were all one sex? Especially since three were protectors, which seem to be female. Who knows, though - they might be parthenogenic. Never mind the typical habits of parthenogenetic creatures, though... Tails - at eleven? He probably still believes in cooties. Really, I kind of wish the story in the In Your Face Special could fit into cartoon continuity, but it can't. I'm relatively confident Bunnie's not dating anybody, for two reasons. One, if it were any of the guys in the village, she wouldn't be quiet about it. For the other, I kind of suspect she and Uncle Chuck are destined for the altar. That may sound bizarre, but think it over - it makes way too much sense. Antoine couldn't get a date if his life depended on it. Rotor - I kinda suspect he's married to his work. He strikes me as an obsessed puppy, although he might be nursing a crush on Sally or Bunnie in private. Snickering Evilly, Mouse From owner-sonic@sard.mv.net Fri Feb 24 17:22:09 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA01050 for sonic-ll; Fri, 24 Feb 1995 17:22:08 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA01044 for ; Fri, 24 Feb 1995 17:22:06 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id RAA06283; Fri, 24 Feb 1995 17:24:33 -0500 Date: Fri, 24 Feb 1995 17:24:32 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Romance In-Reply-To: <9502242202.AA18748@mik.uky.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995, richard ray ii roberts wrote: > Date: Fri, 24 Feb 95 16:59:51 -0500 > From: richard ray ii roberts > To: sonic@sard.mv.net > Subject: Romance > > Tails - at eleven? He probably still believes in > cooties. Really, I kind of wish the story in the In > Your Face Special could fit into cartoon continuity, > but it can't. A scene from the first season eppisode Hooked on Sonics comes to mind: The village is having a celebration after Sonic has a minor victory over Robotnik. In the course of the celebration, Princess Sally plants a kiss on Sonic's cheek. Sonic, the cheerful comedian that he is, fakes a fainting spell. When Sally becomes concerned, Sonic gets up and says "Just kidding, kiss wasn't that great Sal." Sally indignatly replys "Oh, really? I suppose you could do better?" Sonic's respons to that is to give the Princess a very deep kiss, bending her backwards in his arms. Right around that time, Tails starts covering his eyes and saying yuck. After the kiss, Sonic asks Sally's opinion, to which she replies "It was....Ok" although you can tell in her voice that she thought it was more than that. Sonic then says "Now Sal, I know it was a major kiss, right Big Guy?" Poor little Tails answers back "unh-uh. Yeuch." (the reason that this scene stands out in my memory so well, other than the ovbious *drooling Sally fanboy grin* is that I realized that the target audience of the show was probably having the exact same reaction as Tails) To sum up, yeah, The Happy Fun Fox probably still believes in cooties. -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong. I'm right. As usual." -- Princess Sally From owner-sonic@sard.mv.net Fri Feb 24 18:53:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA01943 for sonic-ll; Fri, 24 Feb 1995 18:53:21 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA01937 for ; Fri, 24 Feb 1995 18:53:00 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0ri9jS-000oSOC; Sat, 25 Feb 95 00:47 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0ri4AQ-000biTC; Fri, 24 Feb 95 18:51 MET Received: by deco.franken.de (CrossPoint v3.02); 24 Feb 1995 18:51:42 +0100 Date: 24 Feb 1995 18:51:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gU8LHRezxB@deco.franken.de> Subject: Re: Sonic and Tails Pic X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Hello. I just got the Tails picture (cc-tails.gif) from ftp.mv.com. I don't like it eighter. Some people must really be _sick_ to draw such things! But another question: what the heck is wrong with the ftp.mv.com server? I tried to get the picture via FTP for several times, but everything I got was timeout errors and undecipherable directories. Finally I requested it via e-mail and it worked. Here is the mailserver message: ---> RETR /pub/users/rat/sonic/images/perv/really_sick/cc-tails.gif 150 Opening BINARY mode data connection for /pub/users/rat/sonic/images/perv/really_sick/cc-tails.gif (92667 bytes). Got 92667 bytes (78 bytes/sec) 226 Transfer complete. That would mean it took almost 20 minutes to get this short file. Is this server running on a 1200 baud modem or what? Did anyone else have problems receiving this file or did I just log in at the wrong time of day? And where is the picture with Sonic _and_ Tails doing something 'interesting' together? Best wishes Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Fri Feb 24 19:08:36 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA02063 for sonic-ll; Fri, 24 Feb 1995 19:08:34 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA02057; Fri, 24 Feb 1995 19:08:33 -0500 Date: Fri, 24 Feb 1995 19:08:08 -0500 (EST) From: Ratman Subject: Re: Sonic and Tails Pic To: sonic@sard.mv.net In-Reply-To: <5gU8LHRezxB@deco.franken.de> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Any problems with the ftp server should be directed to me, thanks. I'll look into this problem. Thanks. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Fri Feb 24 19:11:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA02096 for sonic-ll; Fri, 24 Feb 1995 19:11:29 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA02090; Fri, 24 Feb 1995 19:11:28 -0500 Date: Fri, 24 Feb 1995 19:10:08 -0500 (EST) From: Ratman Subject: Re: Sonic and Tails Pic To: sonic@sard.mv.net In-Reply-To: <5gU8LHRezxB@deco.franken.de> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I just downloaded it, and it worked fine. I will probably get my own ftp server soon ( anonymous ftp to sard.mv.net ), so everything will be fine after that. Hopefully... :-) --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Fri Feb 24 19:35:02 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA02259 for sonic-ll; Fri, 24 Feb 1995 19:35:02 -0500 Received: from pegasus.cc.ucf.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA02248 for ; Fri, 24 Feb 1995 19:35:00 -0500 From: kk3452@pegasus.cc.ucf.edu Received: by pegasus.cc.ucf.edu (Smail3.1.28.1 #12) id m0riAWR-0000zDC; Fri, 24 Feb 95 19:38 EST Date: Fri, 24 Feb 1995 19:38:10 -0500 (EST) X-Sender: kk3452@pegasus To: sonic@sard.mv.net Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: get sonic faq-dd get sonic faq-jf get sonic sonic-racer-summery get tails-raa get theme-lyrics end From owner-sonic@sard.mv.net Fri Feb 24 20:02:26 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA02438 for sonic-ll; Fri, 24 Feb 1995 20:02:19 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA02433 for ; Fri, 24 Feb 1995 20:02:16 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA24341; Fri, 24 Feb 95 17:05:05 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Fri, 24 Feb 1995 17:05:04 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Sonic FAQ File In-Reply-To: <9502241400.AA03249@edmund> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995, Dan Drazen wrote: [Neat Sonic ASCII art snipped.] Somebody make some Tails ASCII to go with this! (:3 (Who me? I have trouble enough making a straight line... ~~-__ See? (:3) > |====================== THE SONIC FAQ FILE =====================| [snip] > Q1: How did Tails come to have two tails? > A: The writers of Sonic comics solicited reader responses to this > in issue #___; the replies were printed in issue #___. They I don't know these numbers, but somebody on the list does (I know, because I saw them at one point); someone tell him what they are? > **At one point, Sally's age is explicitly given as being 16, > though the comics reportedly put both at age 15. I mentioned this before: has Tails' age been given as 10 in the comic (not in the letters page, but in the actual body)? If not, then the comic can be assumed to occur one year before the cartoon, and Tails can be assumed to be 9 there. > **Q8: Does anyone have a theory about Sonic's speed? > A: How, in other words, is Sonic able to run so fast? Apparently > the same way you get to Carnegie Hall in the old joke: practice. There was another explanation in a "Disney Adventures" magazine, though it is decidely non-canon: Sonic was being tested by Dr. Kintobor (as in Robotnik backwards), and during a speed test he blew through the sound barrier and changed from a normal hedgehog to the spiky blue fiend he is today. Myself, I favor the radiation exposure theory; the first time he got his hands on a Power Ring, he... changed... (:3 (He was not bitten by a radioactive roadrunner. Uh-uh.) > Blast to the Past (two parts) > Dulcy takes Sonic and Sally to a floating island where they use > the Time Stones to return to Mobotropolis on the eve of the > planet's conquest by Dr. Robotnik (then known as Julian, > affiliated with the War Ministry and supposedly in charge of its > dismantling). Would someone be willing to write a more detailed synopsis of this plot and send it to me? I'm always interested in time-travel stories... (:3 > "Sally's Crusade: The Quest" > The orb is revealed to be a casing surrounding Nicole. This would support my theory that the comic continuity predates that of the cartoon (see above). ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Do not taunt happy fun raptor." --me, after seeing the JP pin From owner-sonic@sard.mv.net Fri Feb 24 20:10:18 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA02503 for sonic-ll; Fri, 24 Feb 1995 20:10:17 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA02498 for ; Fri, 24 Feb 1995 20:10:14 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA24446; Fri, 24 Feb 95 17:13:03 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Fri, 24 Feb 1995 17:13:03 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Commentary: "The Temporal Syndrome" In-Reply-To: <199502241645.KAA16592@sun-1.cae.wisc.edu> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995, James Firmiss wrote: > You still got all those extra guys you see cameos of on occasion. And > whats wrong with Rotor and Bunnie :) [lots of silly comments involving > Rotor having more to tinker with than Bunnie's robotic parts deleted] Rotor? You're kidding, right? (:3 I don't think he'd know a proposition if it whacked him over the head; he's more interested in hardware than, ahem, software... besides, I just don't think he's Bunnie's type, though he's about the best person in the camp to understand her unique condition. I have my own theory on who she might wind up shacking up with eventually, though, and if you're not nice I might inflict it on you. (:3 > They said he was 5 in a recent comic (Issue #23) and I know I read he was > '4' from someplace else. Personally, I think the TV show making him 10 > is the most reasonable number. (nods) Agreed. No way would they let him leave Knothole if he were 4 or 5. The only reason they let him go on missions *now* is probably shorthandedness... > Yup. Nicole (I think) was presented in the 'In Your Face' special. So how 'come she was found in that casing, as the FAQ states? She go missing? > However unless Tails somehow aged 4 years when everyone else aged only 1 I > see no real way for the comic and tv show to both be correct no matter what > the time you set either in. Given a continuity error, I prefer to believe the SatAM show. (:3 > [ I'm really suprised Sally doesn't have dislocated shoulders the way Sonic > just yanks her about by her arm like that ] Good point! If he's going to be hauling people around a lot, he should have a harness or something they can strap into... (:3 > This brings up another question I had.. How fast in MPH can Sonic run? Pretty Darn Fast. (:3 Seriously, I believe he's limited to sub-sonic speeds (no relation) without a Power Ring. The episode you mention seems to contradict this, but there's evidence for the position in the episodes. Wierd thought: does anybody else think of Wally West when they read or hear Sonic described as "the fastest thing alive"? (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Wasn't me, Ma! It was the Fickle Flying Finger of Fate! From owner-sonic@sard.mv.net Fri Feb 24 20:15:40 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA02546 for sonic-ll; Fri, 24 Feb 1995 20:15:39 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA02541 for ; Fri, 24 Feb 1995 20:15:37 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA25643; Fri, 24 Feb 95 17:18:26 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Fri, 24 Feb 1995 17:18:26 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Romance In-Reply-To: <9502242202.AA18748@mik.uky.edu> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995, richard ray ii roberts wrote: > Well! If people are going to bring this up, I might as well put in > my two cents. Personally, I'm undecided about what Sonic and Sally may > be doing behind closed doors, but while I suspect he's really lousy in > bed I don't see any reason why their relationship may NOT go farther > than kisses. They're pretty casual about touching each other, ya know. Well, they certainly insult each other often enough to be a typical TV couple. (:3 There's definitely some (unconsummated) romance here; witness Sonic's demonstration of kissing in "Hooked On Sonics", or his jealousy of Gryph in-- what was it called, "Sub Sonic"? The underground episode, at any rate... > Tails - at eleven? He probably still believes in cooties. Witness his reaction to the aforementioned kiss in "HOS". (:3 The fanfic I'm (slowly) working on, though (not the Tails one, the other one) offers a theory as to who he might develop a relationship with when he's old enough to want one... > kind of wish the story in the In Your Face Special could fit into > cartoon continuity, but it can't. Which story is this? > I'm relatively confident Bunnie's not dating anybody, for two > reasons. One, if it were any of the guys in the village, she wouldn't > be quiet about it. Agreed. She's a bit of a flirt. (Anyone who pinches Antoine's cheek has *got* to be a bit of a flirt.) (:3 > For the other, I kind of suspect she and Uncle Chuck are destined for > the altar. That may sound bizarre, but think it over - it makes way too > much sense. Cool. I like this idea. (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Fred's Third Law: Never say anything you don't want to be proved wrong about. From owner-sonic@sard.mv.net Fri Feb 24 20:17:36 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA02573 for sonic-ll; Fri, 24 Feb 1995 20:17:35 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA02568 for ; Fri, 24 Feb 1995 20:17:33 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA25660; Fri, 24 Feb 95 17:20:23 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Fri, 24 Feb 1995 17:20:22 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Romance In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995, Paul Gettle wrote: [A more detailed description of the scene in "Hooked on Sonics" I mentioned in my own message.] > To sum up, yeah, The Happy Fun Fox probably still believes in cooties. It Spreads. (*muhuhuhuhahaHA!*) ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu (Who, AFAHK, was the first to use "Happy Fun Fox" on the list.) From owner-sonic@sard.mv.net Fri Feb 24 20:18:29 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA02589 for sonic-ll; Fri, 24 Feb 1995 20:18:28 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA02584 for ; Fri, 24 Feb 1995 20:18:26 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id TAA18095 for ; Fri, 24 Feb 1995 19:21:16 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Fri, 24 Feb 95 19:23 CST Received: by twty.chi.il.us id 0QPWW003 Fri, 24 Feb 95 19:01:12 From: craig.moore@twty.chi.il.us Message-ID: <9502241901.0QPWW00@twty.chi.il.us> Date: Fri, 24 Feb 95 19:01:12 Subject: Re: commentary: "the temporal To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: As far as tails age goes, here it is. In the weekday show (With just sonic and tails) He is 4 1/2 - 5 years old. In the comic and on the weekend show, he is 10. I hope this clears things up for everyone. Maybe someone should put that info in there faq file (hint hint dan.) Craig / Tails From owner-sonic@sard.mv.net Fri Feb 24 22:58:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA03647 for sonic-ll; Fri, 24 Feb 1995 22:58:45 -0500 Received: from mail04.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA03642 for ; Fri, 24 Feb 1995 22:58:43 -0500 From: BBlaze@aol.com Received: by mail04.mail.aol.com (1.37.109.11/16.2) id AA005854864; Fri, 24 Feb 1995 23:01:05 -0500 Date: Fri, 24 Feb 1995 23:01:05 -0500 Message-Id: <950224230053_31724342@aol.com> To: sonic@sard.mv.net Subject: Re: Sonic FAQ File Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >**Q8: Does anyone have a theory about Sonic's speed? >A: How, in other words, is Sonic able to run so fast? >Apparently the same way you get to Carnegie Hall in the >old joke: practice. >[NOP!] But according to Blast to the Past, he had his speed at age 5 and never got any faster. (Old Sonic actually lost to young Sonic.) If animals can walk and talk as humans can,* and if foxes can have two tails (and can fly for that matter), I don't see why Sonic couldn't be born with his speed. -B.B. *...as humans can...: Where are all the humans? Are Robotnik and Snively the only ones? What happened to their parents? "Portable molecular decomposer. I want one." -Cid Gomez, Tek War From owner-sonic@sard.mv.net Fri Feb 24 23:45:00 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA03945 for sonic-ll; Fri, 24 Feb 1995 23:44:58 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA03940 for ; Fri, 24 Feb 1995 23:44:56 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id XAA04646; Fri, 24 Feb 1995 23:42:13 -0500 Date: Fri, 24 Feb 1995 23:42:13 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Posting Guidelines for Sonic Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I've not posted a lot of administrivia to the list, so please take a few moments to get (re-)acquainted with these points about the list's charter. This document is intended to be a short treatment of the subject rather than a comprehensive -- and boring -- list of rules. The list is not moderated so that you can always feel free to express your opinions and have them heard in a timely manner, but it's also up to each one of you to stay "on-topic". We've not had a flamewar yet, so all of you are doing something right. Please send questions or commentaries directly to acme@use.usit.net or to eschulman@delphi.com. --------- In 1994, before this list began, most of the Sonic discussions other than requests for codes took place in rec.arts.animation (a logical place) and alt.tv.tiny-toon.fandom (a bit off-topic there). The list has seen about 400 messages in its first three weeks, making it a much more active (and more interesting) place for net.freedom-fighters. This list is intended to provide an outlet for discussion of the whole range of Sonic characters, stories, comics, and TV. During the list's initial development, the consensus of those responding to the original Request For Discussion (RFD) document posted to rec.arts.animation was that the Sonic games by Sega were adequately represented by the two Sega newsgroups. Sonic's debut was in the games, and some discussion of them is inevitable and even desirable. Here are a few examples of game-related topics that fit within the list's purpose; they are -- and have been -- welcome here. * Comparisons of characters. Who is in the games but not in the comic and/or cartoon -- and why? What's different between what the characters do or how they are presented (like Tails/Miles Prower's name and age). * Data for use in the merchandise list, such as brief game descriptions and announcements of new games and game accessories. When posting this information, please include the manufacturer's name and (if not Sega) mailing address. * Anything in or about the games that helps to clarify setting or plot points that are unclear or undeveloped in the comic or cartoon. * The primary focus of game-related messages posted to the list should be characters and/or the Sonic story, not the game itself (merchandise list submissions excepted). These topics are not within the list's purpose and should not be posted here. List subscribers interested in these topics are referred to the "Other Internet Resources" section of the list's introductory text which is sent upon subscribing. * Codes and cheats that can be used in the games, and requests for them. * Game rules and playing tips, and requests for them. * Requests to buy, sell, or trade games and game accessories. * Descriptions of games that focus on the game itself and do not expand on information known about the characters or the story of Sonic and Mobius, unless it is a submission for the Sonic merchandise list. This is "borderline" but will be permitted within reasonable limits: * What a character does when playing a Sonic game in a fan-written story. This should only be used to the extent necessary to develop the story. The Sonic mailing list is very active for its rather small size. Let's keep it busy, on-track, and flame-free. Erich Schulman (KTN4CA) Team OS/2 Sonic List Manager -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Fri Feb 24 23:58:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA04043 for sonic-ll; Fri, 24 Feb 1995 23:58:29 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA04038 for ; Fri, 24 Feb 1995 23:58:27 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id AAA28182; Sat, 25 Feb 1995 00:01:03 -0500 Date: Sat, 25 Feb 1995 00:01:03 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Do Not Taunt Happy Fun Fox In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995, Fred Sloniker wrote: > Date: Fri, 24 Feb 1995 17:20:22 -0800 (PST) > From: Fred Sloniker > To: sonic@sard.mv.net > Subject: Re: Romance > > On Fri, 24 Feb 1995, Paul Gettle wrote: > > [A more detailed description of the scene in "Hooked on Sonics" I > mentioned in my own message.] > > > To sum up, yeah, The Happy Fun Fox probably still believes in cooties. > > It Spreads. (*muhuhuhuhahaHA!*) > > ---Fred M. Sloniker, stressed undergrad > L. Lazuli R'kamos, FurryMUCKer > lazuli@u.washington.edu > > (Who, AFAHK, was the first to use "Happy Fun Fox" on the list.) > And I loved it so much I've started using it. I think it should be the official nickname of our little two-tailed fuzzball. -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong. I'm right. As usual." -- Princess Sally "Do not taunt Happy Fun Fox." -- Disclaimer From owner-sonic@sard.mv.net Sat Feb 25 00:03:07 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04293 for sonic-ll; Sat, 25 Feb 1995 00:02:56 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04288 for ; Sat, 25 Feb 1995 00:02:54 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id AAA22771; Sat, 25 Feb 1995 00:05:31 -0500 Date: Sat, 25 Feb 1995 00:05:30 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Sonic FAQ File In-Reply-To: <950224230053_31724342@aol.com> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995 BBlaze@aol.com wrote: > *...as humans can...: Where are all the humans? Are Robotnik and Snively the > only ones? What happened to their parents? > There has been one other human, to the best of my knowledge. Lazzar, the wizard, from the first eppisode of the first season. -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong. I'm right. As usual." -- Princess Sally "Do not taunt Happy Fun Fox." -- Disclaimer From owner-sonic@sard.mv.net Sat Feb 25 00:10:41 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04386 for sonic-ll; Sat, 25 Feb 1995 00:10:40 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04380; Sat, 25 Feb 1995 00:10:39 -0500 Date: Sat, 25 Feb 1995 00:09:57 -0500 (EST) From: Ratman Subject: getting files To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995 kk3452@pegasus.cc.ucf.edu wrote: > get sonic faq-dd > get sonic faq-jf > get sonic sonic-racer-summery > get tails-raa > get theme-lyrics > end mail to majordomo@sard.mv.net instead of the list to get files. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 25 00:18:07 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04457 for sonic-ll; Sat, 25 Feb 1995 00:18:06 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04446 for ; Sat, 25 Feb 1995 00:17:59 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0riEwi-000oMGC; Sat, 25 Feb 95 06:21 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0riE9a-000bjFC; Sat, 25 Feb 95 05:30 MET Received: by deco.franken.de (CrossPoint v3.02); 25 Feb 1995 05:31:11 +0100 Date: 25 Feb 1995 05:30:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gY9pc8ezxB@deco.franken.de> In-Reply-To: Subject: FurToonia and Sonic X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 19 Feb 95, Fred Sloniker wrote: >>> If you want to virutally meet, though, there's always >>> FurToonia (a MUCK); there's a small area there dedicated to Sonic, and >>> one of the people on our list actually plays him there. (:3 >> I can't speak for anybody else, but I have yet to try any of these >> places. A friend of mine once tried to get me to explore "The >> Foothills," but by then the runners of the place required a snail-mail >> form to join, and I was too lazy. How 'bout posting some info for us >> interested, such as the telnet address and anything else we need to know >> to join. > FurToonia's Telnet address is 198.102.68.2 8888; the last number is > important, as it's a port number (saves you having to answer the usual > intimidating login prompt). This night I did a brief excursion into FurToonia and really found some places dedicated to our favourite blue speedster. There is a whole Knothole Village as well as a part of the Great Forest there. Sonic also inhabits Room 102 at the UnderGround Apartments. I'm posting some parts of my logfile to show you what I found: -------------------------------------------------------------------------- > 102 Sonic's Game Pad Sonic keeps a very simple room here in the Underground Apartments, since he considers it a temporary location. He has most of his SONIC the Hedgehog posters rolled up except for a new SONIC the Hedgehog 3 poster which takes up the entire wall opposite to the entrance. Sonic has everything in boxes except for his monitor and Sega CD which are setup right at the base of his bed. [stuff deleted] Hallway (Sonic's Room, Sef's Room, Tails' Room and Rotor's Room) You look around this section of this relatively long hallway and notice that all the doors down the hallway have a wooden sign with their resident's name on it. To your west a sign on a door reads "SONIC" and one on an adjacent door to it another one reads "SEF." To your east hangs similar signs, one reads "TAILS" and an adjacent door's sign reads "ROTOR." The hallway continues to the north and a sign over a doorway to the south says, "KNOTHOLE VILLAGE HUB." You notice that Sonic's door is unlocked and almost seems inviting. Directions: N (More hallway) S (Knothole's Hub) E (Tails') E2 (Rotor's) W (Sonic's) W2 (Sef's) > e You walk through the doorway into Tails' Room. Tails' Room This room belongs to Miles, better known as Tails. There's a big beanbag in the corner, and a bag of candy on the desk in the corner. He has posters all over the walls, including one big one of his pal Sonic! On the back side of the door is a dartboard with Dr. Robotnik's picture on it, perforated with little holes. Four darts poke out of it. Contents: Tails > look Tails This is Miles "Tails" Prower, a Freedom Fighter from the ever-popular "Sonic The Hedgehog". He is a red fox, about three feet high, with russet-bronze fur and a white underbelly. In fact, he looks just like a normal red fox except for the two bushy white-tipped tails straying lazily back and forth behind him. He is wearing a pair of white gloves and large, red & white sneakers on his feet. His ears perk up, and he gives you a quirky grin. Tails loves to help his best friend Sonic by traveling to diffe rent places on planet Mobius and unroboticizing all it's furries. Carrying: Flowers Russet Chaos Emerald SonicPic SPAM(tm) He sees you looking at him. [stuff deleted] > w You walk through the doorway into Sonic's Room and look around at the walls around you plastered with SEGA posters (mostly of Sonic himself). Sonic's Room You look around Sonic the Hedgehog's room. On the south wall there are a slew of Sega posters, most of which are Sonic the hedgehog and Sonic the Hedgehog 2 posters. There's even a new one of Sonic the Hedgehog 3 dominating the room's west wall. To the north of the room there is a bed adorned with Sonic the Hedgehog bed sheets and a small shelf covered with small pewter statues of Sonic, Tails, Princess Sally, Antoine and Rotor. The door to the east is adorned with a giant Princess Sally pin-up Sonic took from the Sonic the Hedgehog comic (Issue #2, Sept.1993). Contents: Phantom Sonic > look phantom The Phantom has dark, seductive eyes. Her soft blonde hair is all one length and hovers gently at her shoulders. She almost always has a dazzling smile on her face. As you stare obsessively at her, Phantom gives you one of her radiant smiles and you notice her glittering sharp fangs.. Phantom is wearing a cute pair of Garfield silk boxer shorts and a matching Garfield tee-shirt. She has a soft plaid (purple and black and dark green) Mickey Mouse hat on her head. There is a mischevious little gleam in her eyes as she gazes intensely at you... Carrying: backpack Sonic and Zombies Dolls Ruffin Silly Putty Guest1 Rip-Apart Doll She sees you looking at her. > look sonic SONIC the Hedgehog .----------------------. | ___------__ | Star of the Sega Genesis game named after him | |\__-- /\ _- | and all three sequels, Sega CD games and Game | |/ __ - | Gear games as well as an ABC Saturday morning | //\ / \ /__ | cartoon and an afternoon series. | | o| 0|__ --_ | He stands there confidently postured and | \\____-- __ \ ___- | looking directly at you with a very determined | (@@ __/ / /_ | look in his eyes. He's all blue with a set of | -_____--- --_ | large spikey quills running down his head and | // \ \\ ___- | back. He has a round tan belly, tan arms, | //|\__/ \\ \ | tan muzzle with a huge smirk and a really neat | \_-\_____/ \-\ | pair of sneakers wrapped decoratively by solid | // \\--\| | white and wearing a pair of white gloves. | ____// ||_ | | /_____\ /___\ | `----------------------' Carrying: Super-Dave Gym Official Membership Card Medusa Bug Sonic the Hedgehog (tm) FRUIT ROLL UPS (r) Sonic the Hedgehog (tm) PIXY STIX (r) Knapsack Ring of Sarcasm Green Chaos Emerald Power Ring Grey Chaos Emerald He sees you looking at him. [stuff deleted] Hallway (Knuckles' Room and Julia's Room) Looking around this section of the hallway, you notice a wooden sign on each door to the east and west, the one to the east reads, "VACANT" and the one to the west reads, "VACANT." There appears to be a door set on the ground with the name "KNUCKLES" engraved on it, and a hatch in the ceiling with the name "JULIA" engraved in the wood. The hallway extends further north and south. Directions: N (More hallway) S (More hallway) D (Knuckles') U (Julia's) > d Knuckles' Room You see nothing special. Contents: Knuckles > look knuckles This mistic loooking creature has a purpleish colored skin. He has no kind of hair on top of hus head at all, however extentions of his skin comes down his the side of his head looking like dreds. Each hand has has a pair of spikes that protrudes from the knucks. A pair of nikes is all what he is wearing at the present time. Carrying: Super-Dave Gym Official Membership Card He sees you looking at him. -------------------------------------------------------------------------- This place is definitely worth a closer look. Come and check it out for yourself! Best wishes Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sat Feb 25 00:29:29 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04546 for sonic-ll; Sat, 25 Feb 1995 00:29:28 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04540; Sat, 25 Feb 1995 00:29:27 -0500 Date: Sat, 25 Feb 1995 00:27:32 -0500 (EST) From: Ratman Subject: Re: Posting Guidelines for Sonic To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > to stay "on-topic". We've not had a flamewar yet, so all of you are > doing something right. Oh yeah!? Well, you're a big poopy head! --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 25 00:31:53 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04576 for sonic-ll; Sat, 25 Feb 1995 00:31:53 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04570; Sat, 25 Feb 1995 00:31:52 -0500 Date: Sat, 25 Feb 1995 00:30:40 -0500 (EST) From: Ratman Subject: Re: Do Not Taunt Happy Fun Fox To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 25 Feb 1995, Paul Gettle wrote: > > (Who, AFAHK, was the first to use "Happy Fun Fox" on the list.) > > > > And I loved it so much I've started using it. I think it should be the > official nickname of our little two-tailed fuzzball. If you guys start saying "HFF", I'm going to have to laugh at you. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 25 00:34:03 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04606 for sonic-ll; Sat, 25 Feb 1995 00:34:02 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04600 for ; Sat, 25 Feb 1995 00:34:00 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id AAA10710; Sat, 25 Feb 1995 00:31:18 -0500 Date: Sat, 25 Feb 1995 00:31:18 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: FurToonia and Sonic In-Reply-To: <5gY9pc8ezxB@deco.franken.de> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 25 Feb 1995, Alessandro Sanasi wrote: [much deleted] > I'm posting some parts of my logfile to show you what I found: [much more deleted] > Sonic the Hedgehog (tm) FRUIT ROLL UPS (r) > Sonic the Hedgehog (tm) PIXY STIX (r) [and everything after deleted] Are these real products? If so, please post more info on them for use in the next merchandise list. -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Sat Feb 25 00:47:32 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04739 for sonic-ll; Sat, 25 Feb 1995 00:47:31 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04734 for ; Sat, 25 Feb 1995 00:47:28 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA31417; Fri, 24 Feb 95 21:50:19 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Fri, 24 Feb 1995 21:50:19 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: I finally got my care package from Alessandro... In-Reply-To: <5gY9pc8ezxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: ...who, as you may or may not have been aware, promised to send me photocopies of some of the Fleetway Sonic comics so I could compare/contrast to the American version. Along with the pages, I got a pack of Panini stickers (mostly small chunks of screenshots, like a water monitor and the victory pose of Sonic and Tails from Sonic 3) and a card offering a tip for Sonic 2. All in all, it was a very nice thing to get in the mail. And now, what makes this of relevance to the list: * The drawing in the Fleetway comics looks little like the Archie comic or the cartoons. If I had to draw an analogy to anything Americans might have seen, the only thing that comes to mind is the painting of Sonic, Knuckles, Tails, and the gang in the Sonic 3 hintbook. Not quite on-model, but okay-looking except for a few goofs (everyone has five digits, for instance, and the characters introduced for the comic look too much like humans with animal masks). Not better or worse, IMHO, but certainly different. * The style of the stories is completely different; they seem to be aimed at a slightly older audience, and thus instead of the relentless slapstick of the Archie comics, we get superhero-style plots, complete with three-issue slugfests. Also, since the stories are based more closely on the games, they sometimes read a little like transcripts of role-playing game sessions, i.e., rather dull when you're not controlling the protagonist. * The basic plot is similar, but not identical, to the SatAM cartoon. The major difference is the change in supporting cast characters; instead of Sally, Bunnie, and the rest, we have Amy Rose (the pink hedgehog from the Sonic CD game), Porker Lewis (a cowardly pig with technical skills who reminds me vaguely of Antoine, but isn't nearly as annoying), a male rabbit (whose name I never did see), and Kintobor (a floating holographic head who looks like the generic egghead professor and is apparently intended to be Robotnik's good counterpart). The base of the resistance is also a sophisticated underground bunker, complete with TVs and various electronic gear. If anyone wants more details, feel free to ask me (or him, of course). Oh, by the way: that was a very sneaky thing to do, Alessandro, packing a cliffhanger into that envelope. (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "This is obviously some use of the word 'safe' which I was not previously aware of." --Arthur Dent From owner-sonic@sard.mv.net Sat Feb 25 00:52:29 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04791 for sonic-ll; Sat, 25 Feb 1995 00:52:28 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA04786 for ; Sat, 25 Feb 1995 00:52:26 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA31162; Fri, 24 Feb 95 21:55:18 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Fri, 24 Feb 1995 21:55:17 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Do Not Taunt Happy Fun Fox In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 25 Feb 1995, Ratman wrote: > If you guys start saying "HFF", I'm going to have to laugh at you. HFF! HFF! HFF! HFF! HFF! HFF! HFF! HFF! HFF! HFF! HFF! HFF! HFF! (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu DISCLAIMER: My ideas are mine, and you can't have them. From owner-sonic@sard.mv.net Sat Feb 25 09:24:06 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA08536 for sonic-ll; Sat, 25 Feb 1995 09:24:00 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA08531 for ; Sat, 25 Feb 1995 09:23:53 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0riNNA-000oSEC; Sat, 25 Feb 95 15:21 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0riLjA-000bjJC; Sat, 25 Feb 95 13:36 MET Received: by deco.franken.de (CrossPoint v3.02); 25 Feb 1995 13:36:42 +0100 Date: 25 Feb 1995 13:35:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gYAP57PzxB@deco.franken.de> In-Reply-To: Subject: Re: Sonic and Tails Pic X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 24 Feb 95, Ratman wrote: > Any problems with the ftp server should be directed to me, thanks. > > I'll look into this problem. Thanks. Oh my... I got so much used to it posting every Sonic-related topic to the list that I completely forgot! My apologies to everyone subscribed. It won't happen again. > --------------------------------------------------------------------------- > Work: paul@mv.mv.com | Play: rat@rat.mv.com > WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat > AOL : PaulHurley | CIS : 75014,77 > --------------------------------------------------------------------------- Take it easy Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Sat Feb 25 09:24:10 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA08529 for sonic-ll; Sat, 25 Feb 1995 09:23:48 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA08524 for ; Sat, 25 Feb 1995 09:23:44 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0riNNA-000oSDC; Sat, 25 Feb 95 15:21 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0riLjA-000bjFC; Sat, 25 Feb 95 13:36 MET Received: by deco.franken.de (CrossPoint v3.02); 25 Feb 1995 13:36:42 +0100 Date: 25 Feb 1995 13:31:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gYAOsxuzxB@deco.franken.de> In-Reply-To: Subject: Re: Next Sonic game... X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 23 Feb 95, Fred Sloniker wrote: >> Wouldn't Tails look a bit 'alone' in a game without Sonic? > No more so than Sonic does if you're playing S&K without S3 'locked on'. Don't forget that _Sonic_ is the tough and way past cool hero. _He_ can face Robotnik on his own. Tails however is mostly a cute-looking and adorable fox. In 'Sonic II' he is only 6 1/2 years old (according to the manual) and only 10 years in the cartoon. To my opinion this is a little too young to fight Robotnik all alone during the _whole_ game. > Besides which, we never said Sonic couldn't do cameos. Maybe Robotnik > sets up a 'speed trap' across a section of canyon; Sonic gets bagged, but > Tails lags behind and escapes the trap. Now the Happy Fun Fox has to > rescue Sonic before Robotnik can roboticize the speedy hedgehog... Heroes don't just run into traps and then wait to be rescued (there are numerous examples for this). If they _really_ get cought they find a way to get out themselves. However, it is possible that Sonic (or another suitable character) would aid young Tails in his first solo adventure. Then in the last level they could get separated and Tails has to take the final challenge alone (Tails _is_ a tough fighter when he is forced to be). A similar situation occurred in the Tails solo story 'Zonerunner' in one of the Fleetway comics. >> To my opinion it would be much more fun if you just could select Tails >> as the leading character and Sonic as his sidekick. > I think they should have had this in S2/3, myself. Sonic 4 should > *definitely* allow free mixing and matching of all playable characters > (to the extent the plot allows), and maybe even midgame swaps (Sonic has > to decide at one point whether he'd rather keep Tails with him or set out > with the nosy echidna...) That's a _very_ good idea. But don't forget that Sonic has to look cool in every situation (that's his charisma). It wouldn't look cool if he acted like Tails when controlled by the CPU (stomping merrily into traps, enemies, shots etc.). If this feature will be added, the programmers _definitely_ have to work out some sophisticated routines to let the CPU played character avoid these things. >> But if Tails really gets his own game he should have a companion so he >> doesn't have to face Robotnik all on his own. > How about a bluebird, like the ones that fly around him when he's Super? > It wouldn't bash bad guys like Tails does for Sonic, but it could point > out secret routes and hidden powerups, and could also do cute stuff when > Tails idles or reaches the end of an Act (like perching on Tails' ear, or > the end-of-Act post) or when a boss shows up (pecking futilely on > Robotnik's chromedome). Of course, once Tails goes Super, it's a whole > 'nother story. (:3 (Evil nasty wicked bad bluebird, to borrow a sig...) A _real_ companion would be better so they could make it a 2 player game. But I don't see a reason why Tails couldn't have a bluebird for backup support as well. > ---Fred M. Sloniker, stressed undergrad > L. Lazuli R'kamos, FurryMUCKer > lazuli@u.washington.edu Again, just my opinion Alessandro --- You get what anyone gets. You get a lifetime. ## CrossPoint v3.02 ## From owner-sonic@sard.mv.net Sat Feb 25 10:07:10 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA08828 for sonic-ll; Sat, 25 Feb 1995 10:07:08 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA08823 for ; Sat, 25 Feb 1995 10:07:07 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id KAA05361; Sat, 25 Feb 1995 10:09:48 -0500 Date: Sat, 25 Feb 1995 10:09:48 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Posting Guidelines for Sonic In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 25 Feb 1995, Ratman wrote: > On Fri, 24 Feb 1995, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > > > to stay "on-topic". We've not had a flamewar yet, so all of you are > > doing something right. > > Oh yeah!? Well, you're a big poopy head! > Way past uncool, Rat. I got maybe half of an almost chuckle out of it. :) Seriously though, flamewars are not something to joke about. -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong. I'm right. As usual." -- Princess Sally "Do not taunt Happy Fun Fox." -- Disclaimer From owner-sonic@sard.mv.net Sat Feb 25 10:10:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA08857 for sonic-ll; Sat, 25 Feb 1995 10:10:42 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA08852 for ; Sat, 25 Feb 1995 10:10:40 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id KAA04546; Sat, 25 Feb 1995 10:13:22 -0500 Date: Sat, 25 Feb 1995 10:13:22 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: Do Not Taunt Happy Fun Fox In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995, Fred Sloniker wrote: > DISCLAIMER: My ideas are mine, and you can't have them. So does this mean that I can't use the phrase Happy Fun Fox? -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong. I'm right. As usual." -- Princess Sally "Do not taunt Happy Fun Fox." -- Disclaimer From owner-sonic@sard.mv.net Sat Feb 25 10:31:22 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA09022 for sonic-ll; Sat, 25 Feb 1995 10:31:03 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA09016; Sat, 25 Feb 1995 10:31:02 -0500 Date: Sat, 25 Feb 1995 10:25:43 -0500 (EST) From: Ratman Subject: Re: Posting Guidelines for Sonic To: sonic@sard.mv.net In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 25 Feb 1995, Paul Gettle wrote: > On Sat, 25 Feb 1995, Ratman wrote: > > > On Fri, 24 Feb 1995, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > > > > > to stay "on-topic". We've not had a flamewar yet, so all of you are > > > doing something right. > > > > Oh yeah!? Well, you're a big poopy head! > > > > Way past uncool, Rat. I got maybe half of an almost chuckle out of it. :) > Seriously though, flamewars are not something to joke about. I got a chuckle and a half out of it! You're a big poopy head too! --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 25 12:37:03 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA10083 for sonic-ll; Sat, 25 Feb 1995 12:36:56 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA10077; Sat, 25 Feb 1995 12:36:54 -0500 Date: Sat, 25 Feb 1995 12:33:42 -0500 (EST) From: Ratman Subject: Re: Commentary: "The Temporal Syndrome" To: sonic@sard.mv.net In-Reply-To: <199502241645.KAA16592@sun-1.cae.wisc.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Fri, 24 Feb 1995, James Firmiss wrote: > You still got all those extra guys you see cameos of on occasion. And > whats wrong with Rotor and Bunnie :) [lots of silly comments involving > Rotor having more to tinker with than Bunnie's robotic parts deleted] Since the episodes are long into repeats, I got bored and watched the intro to the Saturday show in slow-motion. Actually, just the end of it where they are panning left to show Sal kissing sonic on the cheek. If you look at the part where it is panning, you will see Rotor and Bunnie dancing. Do you see that? Of course it's the old rotor, not the stupid hamburgerler looking one. Just thought I'd meation that to support the Bunnie/Rotor potiential romance theory. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 25 13:44:16 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA10603 for sonic-ll; Sat, 25 Feb 1995 13:44:02 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA10595; Sat, 25 Feb 1995 13:44:00 -0500 Date: Sat, 25 Feb 1995 13:42:16 -0500 (EST) From: Ratman Subject: Re: new GIFS To: sonic@sard.mv.net In-Reply-To: <19950225.7A93B70.8F10@blaze.helix.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 25 Feb 1995, Brad Clark wrote: > Hi! > > I'm not sure how to upload to the FTP site, so I'm going to send > these to you as UUencoded messages instead. These are nothing fantastic, > but I thought maybe other people would like to see them. > > tails.gif -tails from comic book. (digitized colour-reduced) > soned.gif -sonic playing his favorite game. (This will give people > an idea of what the Sonic dolls look like.) (digitized) > (I'm getting a Tails soon, so I will do one of him too, > when he arrives.) I'll try to decode these. For future reference. ftp to ftp.mv.com cd to /pub/users/rat/incoming make sure you are in binary mode. (type "binary") and use the "put" command to upload files. put file1.gif or mput to put multiple files: mput file1.gif file2.gif file3.gif --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sat Feb 25 16:20:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA11877 for sonic-ll; Sat, 25 Feb 1995 16:20:30 -0500 Received: from mik.uky.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA11864 for ; Sat, 25 Feb 1995 16:20:27 -0500 Received: from nx35.mik.uky.edu by mik.uky.edu (NX5.67e/NX3.0M) id AA03192; Sat, 25 Feb 95 16:23:27 -0500 From: richard ray ii roberts Message-Id: <9502252123.AA03192@mik.uky.edu> Received: by nx35.mik.uky.edu (NX5.67e/NX3.0X) id AA02360; Sat, 25 Feb 95 16:23:26 -0500 Date: Sat, 25 Feb 95 16:23:26 -0500 Received: by NeXT.Mailer (1.100) Received: by NeXT Mailer (1.100) To: sonic@sard.mv.net Subject: Sonic's peak? I think not Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Personally, I got the impression that when Sonic was racing his 5 year old alter-ego, it wasn't very serious. I think the older Sonic let him win. Sonic's not generally prone to that kind of thing, but that was definitely the impression I got from his sheer lack of argumentativeness, and I think humoring himself is just about Sonic's preferred Modus Operandi. There DOES seem to be a distinct shortage of humans on Moebius, though. Perhaps Julian and Snively are from off-planet? Both of the wizards that spring to mind were human (Yes, Nagus is human - a badly twisted human. That seems to be a theme in the use of magic on Moebius.), so there must be at least some indegeny. Pointing Out, Mouse From owner-sonic@sard.mv.net Sat Feb 25 16:44:38 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12091 for sonic-ll; Sat, 25 Feb 1995 16:44:34 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12086 for ; Sat, 25 Feb 1995 16:44:33 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id QAA26557; Sat, 25 Feb 1995 16:41:59 -0500 Date: Sat, 25 Feb 1995 16:41:59 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Forthcoming Sonic story survey Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: ********************************************************************* I am trying to automate responses to this message as much as possible. Please observe the following when you reply: 1. Send your response directly to acme@use.usit.net. Do not post your reply to the mailing list or mail it to my Delphi account. 2. The Subject line should read "STORY SURVEY RESPONSE" (but without the quote marks). 3. You will receive a reply which will consist of "ACK" (for acknowledge) so that you will know that your response has been counted. ********************************************************************* I am collaborating with another list subscriber to write a new Sonic story, and everyone on the list will be a character in the story. To develop the story, I need a little help from you. Your name will NOT be used in the story unless you reply to this survey. Your name also will not be used if you so request. Those who are not referred to by name will be collectively referred to (ex: Group A, which has five members; and Group B, which has three members). ------------------------ >8 cut here 8< ----------------------------- 1. Do you want your real name to be used? __ Yes __ No (Checking YES is not a guarantee your name will be used, but checking NO is a guarantee it will not be used.) 2. The story will contain simulated mailing list messages. There's no telling where the story might turn up on the 'net in the future; therefore, I will alter your e-mail address slightly to make it unusable unless you check here __ to request I use your real e-mail address instead. (If your address is selected for simulated message(s), your .sig will be used too (address altered, unless you request otherwise.) 3. Do you require conscientious objector status? __ Yes __ No 4. We can't all be in Knothole (there's only so much space). Where do you want to be stationed? Mark "1" for first choice, "2" for second choice, etc. __ Knothole __ With the Wolf Pack __ M/Robotropolis __ With the underground Freedom Fighters __ Camped in the forest, like in Sally's mini-series #1 5. Please state 2 skills you can contribute to the war effort. You can list anything from some sort of technical knowledge to cartographic skills to making chili dogs. You may be contacted by e-mail if I need to ask questions about something related to what you listed. 1. ____________________ 2. ____________________ 6. Please "sign" with your name and preferred e-mail address. By doing so and submitting a reply, you swear or affirm your loyalty to the Freedom Fighters of Mobius, and renounce Robotnik and all the evil he stands for. X_____________________________ Address:______________________ -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Sat Feb 25 16:48:54 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12129 for sonic-ll; Sat, 25 Feb 1995 16:48:53 -0500 Received: from saul5.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA12124 for ; Sat, 25 Feb 1995 16:48:51 -0500 Received: by saul5.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA23989; Sat, 25 Feb 95 13:51:51 -0800 X-Sender: lazuli@saul5.u.washington.edu Date: Sat, 25 Feb 1995 13:51:51 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Do Not Taunt Happy Fun Fox In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 25 Feb 1995, Paul Gettle wrote: > On Fri, 24 Feb 1995, Fred Sloniker wrote: > > > DISCLAIMER: My ideas are mine, and you can't have them. > > So does this mean that I can't use the phrase Happy Fun Fox? Sure you can. Just because you can't *have* my ideas doesn't mean I can't *give* them to you... (:3 ObListRelevance: I just saw "Sonic and Sally" (rented the tape). Was anyone else bothered by the cliche of the little kid not being listened to just because he's little? Ah well, at least Sonic didn't *totally* dismiss Miles' protest... And I liked how they *didn't* use the 'evil mind-control spell is broken by the power of true friendship' cliche in the accompanying episode, "Super Sonic". Seeing Sally snarling, "Shut your mouth, hedgehog!" was worth the price of admission. (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu fnord fnord fnord fnord fnord fnord fnord fnord fnord truth fnord fnord fnord From owner-sonic@sard.mv.net Sat Feb 25 17:03:33 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA12233 for sonic-ll; Sat, 25 Feb 1995 17:03:28 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA12228 for ; Sat, 25 Feb 1995 17:03:27 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id RAA32580; Sat, 25 Feb 1995 17:06:06 -0500 Date: Sat, 25 Feb 1995 17:06:06 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Prefab plots In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 25 Feb 1995, Fred Sloniker wrote: > ObListRelevance: I just saw "Sonic and Sally" (rented the tape). Was > anyone else bothered by the cliche of the little kid not being listened > to just because he's little? Ah well, at least Sonic didn't *totally* > dismiss Miles' protest... > > And I liked how they *didn't* use the 'evil mind-control spell is broken > by the power of true friendship' cliche in the accompanying episode, > "Super Sonic". Seeing Sally snarling, "Shut your mouth, hedgehog!" was > worth the price of admission. (:3 > Have you read the Cannonical List of Prefab Plots on rec.arts.animation? The Sonic and Sally eppisode had a few of them. Actually a few of the eppisodes had prefab plots, but I always found their treatment of them to be quite fresh. -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong. I'm right. As usual." -- Princess Sally "Do not taunt Happy Fun Fox." -- Disclaimer From owner-sonic@sard.mv.net Sat Feb 25 17:19:02 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA12370 for sonic-ll; Sat, 25 Feb 1995 17:19:00 -0500 Received: from saul5.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA12365 for ; Sat, 25 Feb 1995 17:18:58 -0500 Received: by saul5.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA25683; Sat, 25 Feb 95 14:21:58 -0800 X-Sender: lazuli@saul5.u.washington.edu Date: Sat, 25 Feb 1995 14:21:58 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Next Sonic game... In-Reply-To: <5gYAOsxuzxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 25 Feb 1995, Alessandro Sanasi wrote: > Don't forget that _Sonic_ is the tough and way past cool hero. _He_ can > face Robotnik on his own. Agreed, though I personally find having someone's mitts on the second controller helps out in a number of sections; there are some powerups in S3&K that you can't reach without a helifox lift, and even some that only Tails Alone can get. Plus, Tails can bop the bosses without costing Sonic rings. But since this isn't a game-tips list, I'll return to considerations of character... > Tails however is mostly a cute-looking and adorable fox. In 'Sonic II' > he is only 6 1/2 years old (according to the manual) and only 10 years > in the cartoon. To my opinion this is a little too young to fight > Robotnik all alone during the _whole_ game. First off, whoever said he wasn't 'cool'? Sure, he doesn't have an attitude problem like Sonic does, but anyone who can take out Sonic 2's Robosonic in less than 15 seconds deserves some respect. (If you're interested in this way-cool-looking technique, send me email.) He flies, he swims, he gets places Sonic couldn't get, and Super Tails gets monster killer death birds at his beck and call. I'd say he's qualified to be a hero all by his lonesome. Second, he doesn't have to fight *Robotnik*. Or, at least, his objective doesn't have to be to *defeat* Robotnik. In the below-mentioned scenario, he'd be trying to rescue Sonic, at least initially; another possible plot (like platformers need a plot) would be that he's trying to locate some exotic medicine/power crystal/wand of wishing that can only be found at the top of Unclimbable Mountain, or in the depths of Bottomless Lake, or some other non-Sonic-accessible place... Robotnik would keep getting in the way, but Tails' objective would be to get *past* him, get the wonder object, and bring it back to Knothole. Third, Sonic really *can't* be in a Tails game, at least not in a playable role, if you want it to focus on the HFF; either you could play Sonic as the lead character, in which case it'd be Sonic 4, or you couldn't, in which case all the Sonic fans would be grousing. IMHO. > Heroes don't just run into traps and then wait to be rescued (there are > numerous examples for this). If they _really_ get cought they find a way > to get out themselves. Okay, how about this: Sonic gets captured somehow. Tails goes to rescue him-- no time to return to Knothole for reinforcements-- only to find out Sonic's improvised his own escape; Robotnik's goons detect Tails and start chasing him through various Zones. Meanwhile, in a series of intermission screens, we see that Sonic's returned to Knothole, having assumed the two-tailed one made a strategic retreat; upon finding out the truth, he sets out to rescue the fox in distress, only to be continually forced to make detours that keep him one step behind (Tails flies up a cliff face and Sonic has to run around it; Tails swims into an underground passage and Sonic has to find another way in; Tails sets up a cave-in behind himself to slow down the Swatbots and Sonic has to cut his way through...) In the end, Tails is forced to battle Robotnik's latest evil creation, and is outmatched, but Sonic shows up just in time to disable its impenetrable force shield (at the cost of frying himself into incapacitation); now it's up to Tails to save his friend and all of Mobius... > However, it is possible that Sonic (or another suitable character) would > aid young Tails in his first solo adventure. Then in the last level they > could get separated and Tails has to take the final challenge alone > (Tails _is_ a tough fighter when he is forced to be). I could see this working two ways: * Sonic makes cameos doing various useful things (like digging passages through rockfaces or a wild spin-dash all over the screen to nuke all the Badniks). Possibly you could collect Sonic icons and save up his assistance to use repeatedly on the bosses. * Sonic is the second character. This is pretty much Sonic 4 where the player has chosen Tails & Sonic instead of Sonic & Tails, but would still be cool. I still think Super Tails should have been able to go to the Doomsday Zone... but I digress again. On the topic of free choice of character pairs... > That's a _very_ good idea. But don't forget that Sonic has to look cool > in every situation (that's his charisma). It wouldn't look cool if he > acted like Tails when controlled by the CPU (stomping merrily into > traps, enemies, shots etc.). If this feature will be added, the > programmers _definitely_ have to work out some sophisticated routines to > let the CPU played character avoid these things. Well, I wouldn't mind having Sonic blunder once in a while, but it would be a neat game feature if he wouldn't just trail behind Tails but would actively take out Badniks as they went. Of course, if Sonic gets it, so should everyone else; CPU Tails should offer helifox lifts, CPU Knuckles should break open passages, that sort of thing. ...so, all two of you who read this far, what do you think? (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu It's not the fall that hurts. It's the sudden stop at the end. From owner-sonic@sard.mv.net Sat Feb 25 17:33:04 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA12468 for sonic-ll; Sat, 25 Feb 1995 17:32:54 -0500 Received: from saul5.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA12463 for ; Sat, 25 Feb 1995 17:32:52 -0500 Received: by saul5.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA24479; Sat, 25 Feb 95 14:35:52 -0800 X-Sender: lazuli@saul5.u.washington.edu Date: Sat, 25 Feb 1995 14:35:51 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Forthcoming Sonic story survey In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 25 Feb 1995, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > I am trying to automate responses to this message as much as possible. > Please observe the following when you reply: Sorry to break your rules, but I have a few questions about all this, and the answers may be of general interest... > I am collaborating with another list subscriber to write a new Sonic > story, and everyone on the list will be a character in the story. This sounds like a pretty neat idea, but one more suited to a list-wide collaboration than just you and some other guy. As it stands, I fear we might wind up with something that resembles one of those books you can get for your kids with their name, address, friend's name, shoe size, et cetera laser-printed onto the pages... > 2. The story will contain simulated mailing list messages. Okay, color me confused now. Mobius doesn't have a mailing list. If you mean to say that parts of the story will be communications between the various Freedom Fighters who are our standins in the land of speedy hedgehogs, you don't need our real email addresses, or even simulacra, in it for that. What kind of story are you planning on writing, anyway? Some real-world crossover with Mobius? > 3. Do you require conscientious objector status? __ Yes __ No I have *no* idea what this question means. My *guess* would be that one is in the story under protest (that's the military application of the phrase), but you've already said you won't use anyone who doesn't want to be used... > 5. Please state 2 skills you can contribute to the war effort. How about our character descriptions? I mean, we've already seen there's a paucity of humans in Mobius; shouldn't you be asking what species we want to be, how we dress, how our character behaves in given situations, that sort of thing? > 6. Please "sign" with your name and preferred e-mail address. By > doing so and submitting a reply, you swear or affirm your loyalty > to the Freedom Fighters of Mobius, and renounce Robotnik and all > the evil he stands for. And what if someone on the list wants to play a bad guy? (:3 Terribly confused about the whole thing, ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Jesus saves! (And takes half damage.) From owner-sonic@sard.mv.net Sat Feb 25 18:04:32 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA12746 for sonic-ll; Sat, 25 Feb 1995 18:04:25 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA12741 for ; Sat, 25 Feb 1995 18:04:24 -0500 Received: (from acme@localhost) by use.usit.net (8.6.9/8.6.9) id SAA28272; Sat, 25 Feb 1995 18:01:50 -0500 Date: Sat, 25 Feb 1995 18:01:50 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Forthcoming Sonic story survey In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 25 Feb 1995, Fred Sloniker wrote: > On Sat, 25 Feb 1995, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > This sounds like a pretty neat idea, but one more suited to a list-wide > collaboration than just you and some other guy. As it stands, I fear we > might wind up with something that resembles one of those books you can > get for your kids with their name, address, friend's name, shoe size, et > cetera laser-printed onto the pages... > > > 2. The story will contain simulated mailing list messages. > > Okay, color me confused now. Mobius doesn't have a mailing list. If you > mean to say that parts of the story will be communications between the > various Freedom Fighters who are our standins in the land of speedy > hedgehogs, you don't need our real email addresses, or even simulacra, in > it for that. What kind of story are you planning on writing, anyway? > Some real-world crossover with Mobius? I don't want to give very much away, but I will say this much. Everyone on the list will go to Mobius and help the Freedom Fighters there. There will be some simulated list discussion about the trip in the story. I don't want to use someone's name without some sort of permission. Not everyone will have their name used either. Those who do reply may see something like Rotor asking you for help with something, or Sonic grabs you and takes off. Those who don't reply or don't want their names used will be parts of anonymous groups. I could just as easily get a list of subscribers and go down the list, numbering them 1, 2, 3, etc. But I think names would be more interesting. > > 3. Do you require conscientious objector status? __ Yes __ No > > I have *no* idea what this question means. My *guess* would be that one > is in the story under protest (that's the military application of the > phrase), but you've already said you won't use anyone who doesn't want to > be used... A conscientious objector refuses to participate in combat for religious reasons. The US military respected this during the Vietnam War, and I am doing likewise for the story. > > 5. Please state 2 skills you can contribute to the war effort. > > How about our character descriptions? I mean, we've already seen there's > a paucity of humans in Mobius; shouldn't you be asking what species we > want to be, how we dress, how our character behaves in given situations, > that sort of thing? We are going as ourselves, and with the intention of returning to Earth. The story is in very early stages of development. More information will be requested as it becomes needed. But we've got to start somewhere. > And what if someone on the list wants to play a bad guy? (:3 Surely you're not pro-Robotnik. Or are you? With Robotnik and Snively around, Mobius doesn't need any more villains. -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Sat Feb 25 18:17:20 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA12849 for sonic-ll; Sat, 25 Feb 1995 18:17:19 -0500 Received: from saul5.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA12844 for ; Sat, 25 Feb 1995 18:17:16 -0500 Received: by saul5.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA27034; Sat, 25 Feb 95 15:20:17 -0800 X-Sender: lazuli@saul5.u.washington.edu Date: Sat, 25 Feb 1995 15:20:17 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: Forthcoming Sonic story survey In-Reply-To: Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sat, 25 Feb 1995, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > I don't want to give very much away, but I will say this much. Everyone > on the list will go to Mobius and help the Freedom Fighters there. Okay, now this makes sense. Thanks. (:3 > Surely you're not pro-Robotnik. Or are you? With Robotnik and Snively > around, Mobius doesn't need any more villains. Well, *I'm* not pro-Robotnik (the guy's a lunatic!), but as I didn't know you were talking about using us directly in your story, I was toying with the idea of having a *character* named after me on his side.. Send me the ballot again via private email? I deleted it... ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "It's also illegal to put squirrels down your pants for the purposes of gambling... Hey, you guys, knock it off!" --Police Chief Wiggum From owner-sonic@sard.mv.net Sat Feb 25 18:47:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA13057 for sonic-ll; Sat, 25 Feb 1995 18:47:18 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA13046 for ; Sat, 25 Feb 1995 18:46:40 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0riWD3-000oWTC; Sun, 26 Feb 95 00:47 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0riRsj-000boJC; Sat, 25 Feb 95 20:10 MET Received: by deco.franken.de (CrossPoint v3.02); 25 Feb 1995 20:10:49 +0100 Date: 25 Feb 1995 15:19:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gYAT7UPzxB@deco.franken.de> In-Reply-To: Subject: Re: I finally got my care package from Alessandro... X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 24 Feb 95, Fred Sloniker wrote: > Along with the pages, I got a > pack of Panini stickers (mostly small chunks of screenshots, like a water > monitor and the victory pose of Sonic and Tails from Sonic 3) There are _228_ different stickers available for the sticker album, but each pack holds only _five_ of them. There are also screenshots of the weekday cartoon (the 'Subterranean Sonic' episode) as well as some drawn pictures of the characters / Badniks. > and a card offering a tip for Sonic 2. Not all collector cards are game tips cards. The others have cool pictures on them like the one with Sonic sitting in a chair wearing sunglasses or the one with Tails saying 'Prower Power'. The two prism cards I have (out of six) show the same motives that are on the SEGA telephone cards. > * The drawing in the Fleetway comics looks little like the Archie comic > or the cartoons. The Fleetway comic is mainly based on the games, remember? .] > If I had to draw an analogy to anything Americans might > have seen, the only thing that comes to mind is the painting of Sonic, > Knuckles, Tails, and the gang in the Sonic 3 hintbook. Not quite > on-model, but okay-looking except for a few goofs (everyone has five > digits, for instance, In later issues of the Archie comic Sonic & Tails _also_ have five fingers (although they should have only four according to the cartoon). > and the characters introduced for the comic look > too much like humans with animal masks). Not better or worse, IMHO, but > certainly different. But don't forget that the _important_ characters (Sonic / Tails / Knuckles) look like they should (IMHO) and not like Archie is doing them with too thick arms, too small heads, Knuckles without the 'special' smile we know from the posters etc. > * The style of the stories is completely different; they seem to be aimed > at a slightly older audience, and thus instead of the relentless > slapstick of the Archie comics, we get superhero-style plots, complete > with three-issue slugfests. Also, since the stories are based more > closely on the games, they sometimes read a little like transcripts of > role-playing game sessions, i.e., rather dull when you're not controlling > the protagonist. Only _a few_ stories are partially based on the games because this is what people want to see when a new game hits the market. Archie does the same although _their_ stories have open endings and _no_ real plot at all (look at the ripoff of 'Sonic Spinball' in issue #6 or 'S&K' in issue #13). All the other stories in the Fleetway comic are _completely_ new although they sometimes occur at places we know from the games (Chemical Plant / Casino Night / Green Hills / Mystical Caves etc.). But there are also a lot of new places (like the 'Nameless Zone' where Tails is called to in most of his solo stories to fight some enemies in a middle-aged magical environment) and a lot of new characters like the Marxio Brothers (three electricians who control the Casino Night Zone). > The major difference is the change in supporting cast characters; Because the SatAM cartoon can't be seen in England (as far as I know). > instead > of Sally, Bunnie, and the rest, we have Amy Rose (the pink hedgehog from > the Sonic CD game), Porker Lewis (a cowardly pig with technical skills > who reminds me vaguely of Antoine, but isn't nearly as annoying), a male > rabbit (whose name I never did see), His name is Johnny Lightfoot. > and Kintobor (a floating holographic > head who looks like the generic egghead professor and is apparently > intended to be Robotnik's good counterpart). In the Fleetway storyline, a malfunction in one of Kintobors inventions transformed him into the evil Robotnik (also a nice example for backwards spelling). However, his former personality got caught in one of the Power Rings and was implemented into the computer by Porker Lewis. > The base of the resistance > is also a sophisticated underground bunker, complete with TVs and various > electronic gear. This bunker once was Kintobors secret laboratory. > If anyone wants more details, feel free to ask me (or him, of course). > > Oh, by the way: that was a very sneaky thing to do, Alessandro, packing a > cliffhanger into that envelope. (:3 ?? Did I forget to copy some of the pages? Darn... Take it easy Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sun Feb 26 00:16:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA15899 for sonic-ll; Sun, 26 Feb 1995 00:15:54 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA15894 for ; Sun, 26 Feb 1995 00:15:51 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0ribOR-000oOUC; Sun, 26 Feb 95 06:19 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0riaBM-000c0bC; Sun, 26 Feb 95 05:02 MET Received: by deco.franken.de (CrossPoint v3.02); 26 Feb 1995 05:02:43 +0100 Date: 26 Feb 1995 05:02:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gbC4QBuzxB@deco.franken.de> In-Reply-To: Subject: Re: Forthcoming Sonic story survey X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 25 Feb 95, Erich Schulman (KTN4CA) -- Team OS/2 wrote: Sorry to mail it here, but I have a few questions about your message: > I am collaborating with another list subscriber to write a new Sonic > story, and everyone on the list will be a character in the story. To > develop the story, I need a little help from you. Who is the other one? If all (or most of us) will play roles in the story, why can't we set the basic storyline _together_? > 1. Do you want your real name to be used? __ Yes __ No Do you really think 'Erich Schulman', 'Paul Gettle' or 'Alessandro Sanasi' would be good names for Mobius Freedom Fighters? How about using a pseudo or nickname instead that every person can choose himself? > 3. Do you require conscientious objector status? __ Yes __ No Hmmm... I guess that means if I check 'Yes' and you put me into the story and I change my mind afterwards then I have the right to be removed again. Is that correct? > 5. Please state 2 skills you can contribute to the war effort. How about a character description instead? Or do you just want to put in our names without caring how a person would act in certain situations? Just curious Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sun Feb 26 00:54:08 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA16337 for sonic-ll; Sun, 26 Feb 1995 00:54:04 -0500 Received: from acmex.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA16332 for ; Sun, 26 Feb 1995 00:54:01 -0500 Received: (from gt6005a@localhost) by acmex.gatech.edu (8.6.9/8.6.9) id AAA16723 for sonic@sard.mv.net; Sun, 26 Feb 1995 00:57:06 -0500 From: gt6005a@prism.gatech.edu (Robin Hood) Message-Id: <199502260557.AAA16723@acmex.gatech.edu> Subject: Re: Forthcoming Sonic story survey To: sonic@sard.mv.net Date: Sun, 26 Feb 1995 00:57:05 -0500 (EST) In-Reply-To: from "Fred Sloniker" at Feb 25, 95 03:20:17 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 1631 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > On Sat, 25 Feb 1995, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > > > I don't want to give very much away, but I will say this much. Everyone > > on the list will go to Mobius and help the Freedom Fighters there. > > Okay, now this makes sense. Thanks. (:3 > > > Surely you're not pro-Robotnik. Or are you? With Robotnik and Snively > > around, Mobius doesn't need any more villains. > > Well, *I'm* not pro-Robotnik (the guy's a lunatic!), but as I didn't know > you were talking about using us directly in your story, I was toying with > the idea of having a *character* named after me on his side.. > > Send me the ballot again via private email? I deleted it... > > ---Fred M. Sloniker, stressed undergrad > L. Lazuli R'kamos, FurryMUCKer > lazuli@u.washington.edu > > "It's also illegal to put squirrels down your pants for the purposes of Okay, so I'm assuming that you believe Mobius to be another planet somewhere in this universe? That may contradict some beliefs. I for one feel that Mobius is the 'Earth' of another universe (similar, but not completely parallel), and I know several other people believe Mobius to be the Earth of the future, and they use the date references given in the cartoon series (3xxx or something). just more ponderings to stir... later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Sun Feb 26 03:12:59 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA17622 for sonic-ll; Sun, 26 Feb 1995 03:10:59 -0500 Received: from saul2.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id DAA17617 for ; Sun, 26 Feb 1995 03:10:45 -0500 Received: by saul2.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA27137; Sun, 26 Feb 95 00:13:46 -0800 X-Sender: lazuli@saul2.u.washington.edu Date: Sun, 26 Feb 1995 00:13:45 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: I finally got my care package from Alessandro... In-Reply-To: <5gYAT7UPzxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 25 Feb 1995, Alessandro Sanasi wrote: > In later issues of the Archie comic Sonic & Tails _also_ have five > fingers (although they should have only four according to the cartoon). After I posted that message, I had a thought and checked the game covers. Indeed, Sonic, Tails and the rest have four fingers and a thumb on each hand. The problem with the hands in the Fleetway comic, upon further reflection, is that they look too much like human hands wearing toon gloves; the fingers are too long and thin. > But don't forget that the _important_ characters (Sonic / Tails / > Knuckles) look like they should (IMHO) and not like Archie is doing them > with too thick arms, too small heads, Knuckles without the 'special' > smile we know from the posters etc. (nods) Yeah, they do look a bit better, though a little too 'realistic' for my tastes. And Sonic frowns too much; at worst, he should smirk. (:3 > Only _a few_ stories are partially based on the games because this is > what people want to see when a new game hits the market. Well, my selection *was* biased. (:3 Thanks for pointing this out. > Archie does the same although _their_ stories have open endings and _no_ > real plot at all (look at the ripoff of 'Sonic Spinball' in issue #6 or > 'S&K' in issue #13). Nowhere in my message did I say I thought the Fleetway comic was worse than the Archie one. (:3 > In the Fleetway storyline, a malfunction in one of Kintobors inventions > transformed him into the evil Robotnik (also a nice example for > backwards spelling). However, his former personality got caught in one > of the Power Rings and was implemented into the computer by Porker > Lewis. Wierd thought #73: who decided to give Robotnik a pointy head in the comics and cartoons? His head is clearly round as a cue ball in all the games... except for the Robotnik bean thing, which is based on the weekday cartoon. (I'm not sure, in fact, that it started life as a Sonic game; I just saw a commercial for a virtually identical game for the SNES featuring Kirby...) > ?? Did I forget to copy some of the pages? Darn... You gave the the first part of some Mystic Cave Zone story with Sonic and Tails being zapped cold at the end... (:3 ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu If you don't know, you're agnostic. So if you don't care, are you apathetic? From owner-sonic@sard.mv.net Sun Feb 26 07:32:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA19278 for sonic-ll; Sun, 26 Feb 1995 07:32:37 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id HAA19273 for ; Sun, 26 Feb 1995 07:32:35 -0500 Received: (from acme@localhost) by use.usit.net (8.6.10/8.6.9) id HAA17234; Sun, 26 Feb 1995 07:30:09 -0500 Date: Sun, 26 Feb 1995 07:30:09 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Forthcoming Sonic story survey In-Reply-To: <199502260557.AAA16723@acmex.gatech.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 26 Feb 1995, Robin Hood wrote: > Okay, so I'm assuming that you believe Mobius to be another planet somewhere > in this universe? That may contradict some beliefs. > > I for one feel that Mobius is the 'Earth' of another universe (similar, but > not completely parallel), and I know several other people believe > Mobius to be the Earth of the future, and they use the date references > given in the cartoon series (3xxx or something). Mobius has too many characteristics unlike Earth for me to consider it a future Earth. You're not going to find many Deep Power Stones on this planet. And if Mobius is a future Earth, why are there so few humans left and how would the animals gain human-like intelligence? I merely believe Mobius is another planet beyond our solar system. Considering how many things would seem to violate the laws of physics, it would be more or less necessary for Mobius to exist in a different universe as well -- or at least beyond what is now considered the known universe. -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Sun Feb 26 08:09:57 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA19530 for sonic-ll; Sun, 26 Feb 1995 08:09:54 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id IAA19525 for ; Sun, 26 Feb 1995 08:09:53 -0500 Received: (from acme@localhost) by use.usit.net (8.6.10/8.6.9) id IAA17485; Sun, 26 Feb 1995 08:07:28 -0500 Date: Sun, 26 Feb 1995 08:07:27 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Forthcoming Sonic story survey In-Reply-To: <5gbC4QBuzxB@deco.franken.de> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 26 Feb 1995, Alessandro Sanasi wrote: > Who is the other one? If all (or most of us) will play roles in the story, > why can't we set the basic storyline _together_? There are about 40 subscribers to the list. It is inevitable there will a lot of disagreements. At best, the story will be long-delayed and look like we tried to incorporate everything. At worst, story development would be terminated or become private (between him and me only). Unless he volunteers it on the list, I would prefer to have his OK to reveal his identity. > Do you really think 'Erich Schulman', 'Paul Gettle' or 'Alessandro Sanasi' > would be good names for Mobius Freedom Fighters? How about using a pseudo > or nickname instead that every person can choose himself? I can use my word processor's search-and-replace feature to implement that, but it would be more difficult for the reader to keep track of who's who. I could create 20 or so new characters, but that would cause a major shift in how the story is being planned to be. > > 3. Do you require conscientious objector status? __ Yes __ No > > Hmmm... I guess that means if I check 'Yes' and you put me into the story > and I change my mind afterwards then I have the right to be removed again. > Is that correct? A conscientious objector refuses to perform in combat for religious reasons. I know some people on the list may have such beliefs, and I intend to respect them in the story. > > 5. Please state 2 skills you can contribute to the war effort. > > How about a character description instead? Or do you just want to put in > our names without caring how a person would act in certain situations? Again, we have about 40 subscribers to the list. Even if only 15 (under 50%) respond with a personal character description, I would likely have more information than I can handle for an unpaid project done on limited time. I will request more information as it is needed, but we have to start somewhere. To know how a person would react in a given situation requires actually knowing that person -- or at least an interview. That simply is not practical for this project. If you would like to participate but are concerned about your portrayal, you do have the option to request your name not be used while indicating your two skills and location preferences. That's why the option is there. -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Sun Feb 26 09:25:04 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA20008 for sonic-ll; Sun, 26 Feb 1995 09:24:36 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA20003 for ; Sun, 26 Feb 1995 09:24:34 -0500 Received: from usr2.primenet.com (root@usr2.primenet.com [198.68.32.12]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id HAA22092 for ; Sun, 26 Feb 1995 07:27:44 -0700 Received: from localhost (rotor@localhost) by usr2.primenet.com (8.6.5/8.6.5) id HAA07627; Sun, 26 Feb 1995 07:27:43 -0700 Date: Sun, 26 Feb 1995 07:27:43 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: Re: Forthcoming Sonic story survey In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: For those of you who seem to be having a good deal of confusion over this, I'm just going to lay it all down. I spoke to the "unknown author" on the phone the other day and he told me what the story was about. Basically, here's how it goes We all play ourselves. We don't design characters to represent us. We play us, humans with our names (should we choose to). We, as a group, journey from here (Earth) to there (Mobius) and help the freedom fighters on a misson or something like that. The details on the story weren't too clear. In fact, its just in the construction stages as the moment, but this is exactly what our parts in it are. I hope this cuts through at least a small amount of confusion. ------------------------------------------------------------------------------- "How many frat guys does it take to screw in a lightbulb" "Five. One to hold the bulb and the other four to drink until the room spins" --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 26 13:19:11 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA21762 for sonic-ll; Sun, 26 Feb 1995 13:18:50 -0500 Received: from mik.uky.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA21757 for ; Sun, 26 Feb 1995 13:18:47 -0500 Received: from nx39.mik.uky.edu by mik.uky.edu (NX5.67e/NX3.0M) id AA12969; Sun, 26 Feb 95 13:21:59 -0500 From: richard ray ii roberts Message-Id: <9502261821.AA12969@mik.uky.edu> Received: by nx39.mik.uky.edu (NX5.67e/NX3.0X) id AA01166; Sun, 26 Feb 95 13:19:53 -0500 Date: Sun, 26 Feb 95 13:19:53 -0500 Received: by NeXT.Mailer (1.100) Received: by NeXT Mailer (1.100) To: sonic@sard.mv.net Subject: The Sonic and Tails picture Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Okay, guys, Guppy says he put both the Tails and the Sonic'n'Tails pics on alt.binaries.pictures.cartoons. erotica. I can't GET that directory, but if anybody wants to see it, you now know how. Washing His Hands, Mouse From owner-sonic@sard.mv.net Sun Feb 26 13:23:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA21815 for sonic-ll; Sun, 26 Feb 1995 13:23:44 -0500 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA21809; Sun, 26 Feb 1995 13:23:43 -0500 Date: Sun, 26 Feb 1995 13:23:07 -0500 (EST) From: Ratman Subject: Re: The Sonic and Tails picture To: sonic@sard.mv.net In-Reply-To: <9502261821.AA12969@mik.uky.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 26 Feb 1995, richard ray ii roberts wrote: > Okay, guys, Guppy says he put both the Tails and the > Sonic'n'Tails pics on alt.binaries.pictures.cartoons. > erotica. I can't GET that directory, but if anybody > wants to see it, you now know how. As soon as it arrives at my news server, I will put it in the sonic directory. --------------------------------------------------------------------------- Work: paul@mv.mv.com | Play: rat@rat.mv.com WWW : http://www.mv.com/users/rat | FTP : ftp://ftp.mv.com/pub/users/rat AOL : PaulHurley | CIS : 75014,77 --------------------------------------------------------------------------- From owner-sonic@sard.mv.net Sun Feb 26 13:48:14 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA22061 for sonic-ll; Sun, 26 Feb 1995 13:48:13 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA22056 for ; Sun, 26 Feb 1995 13:48:05 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id MAA11571 for ; Sun, 26 Feb 1995 12:51:18 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Sun, 26 Feb 95 12:58 CST Received: by twty.chi.il.us id 0HB0M004 Sun, 26 Feb 95 12:19:08 From: craig.moore@twty.chi.il.us Message-ID: <9502261219.0HB0M00@twty.chi.il.us> Date: Sun, 26 Feb 95 12:19:08 Subject: Re: forthcoming sonic story s To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: For those of you who where asking, I'm the other one. The story is in the "Work it all out" Stage. You will be asked about what you would like to be doing as well as what you would like to do most of all (After all, going to mobius and meeting the freedom fighters face to face is a chance of a lifetime.) I hope this helps. Craig / Tails From owner-sonic@sard.mv.net Sun Feb 26 16:01:09 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA23105 for sonic-ll; Sun, 26 Feb 1995 16:00:58 -0500 Received: from acmey.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id QAA23100 for ; Sun, 26 Feb 1995 16:00:56 -0500 From: gt6005a@prism.gatech.edu Received: (from gt6005a@localhost) by acmey.gatech.edu (8.6.9/8.6.9) id QAA15007 for sonic@sard.mv.net; Sun, 26 Feb 1995 16:04:08 -0500 Message-Id: <199502262104.QAA15007@acmey.gatech.edu> Subject: Re: Forthcoming Sonic story survey To: sonic@sard.mv.net Date: Sun, 26 Feb 1995 16:04:08 -0500 (EST) In-Reply-To: from "David M. Pistone" at Feb 26, 95 07:27:43 am X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 2576 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I've been doing a little thinking about this story, and there's one major detail that the authors are gonna hafta deal with. In most worlds of fiction, the fiction itself is not a part of that world. Confused? Think of it this way: In the world of Dana Scully and Fox Muldar, what TV show comes on the Fox network Fridays at 9PM? Certainly not the 'X-Files'! And do you think that Calvin and Hobbes are laughing at the antics of a young boy and his imaginary pet tiger when they read the news- paper funnies? Now, it is possible to get both the 'real' world and the 'ficticious' world to exist simultaniously. For example, in a series of stories that I'm currently writing, a genius doctor/biologist develops a fixation with the comic book and cartoon series 'Teenage Mutant Ninja Turtles', spends most his life trying to create the foursome himself, and eventually succeeds. And so, in the world of this story, TMNT exists both in real life and in fiction. Now how is the Sonic story going to deal with these issues? If you say that the Sonic world is real, and therefore does not exist in fiction, then how did this mailing list come about? There would no video games and comic books to talk about. Could it be that some of us heard about transmissions from deep space, possibly a whole other universe (detailing the fights between Robotnik and the Freedom Fighters), over on alt.conspiracy.paranoia (or whatever its called) that the government is trying to deny exist, and so we put together a mailing list intending to get to the bottom of these transmissions? Now let's say that the comic books and video games do exist, and that this mailing list was the result of them (all true so far). So where does the actual planet of Mobius fit into all this? Going into the hypothetical world of multiple universes here, I guess you could say that if there's an infinite number of universes, then SOMEWHERE there actually exists a Sonic the Hedgehog and an evil Dr. Robotnik, and all of the other things given in the stories. But what are the odds of hearing about this particular universe, let alone finding it? One in a google-plex, at least? Such a situation may be outside even the limits of 'artistic license'. ponder, ponder, ponder... later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Sun Feb 26 19:25:36 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA24965 for sonic-ll; Sun, 26 Feb 1995 19:25:14 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA24960 for ; Sun, 26 Feb 1995 19:25:08 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rit8w-000oHiC; Mon, 27 Feb 95 01:16 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0risKY-000cZcC; Mon, 27 Feb 95 00:24 MET Received: by deco.franken.de (CrossPoint v3.02); 26 Feb 1995 21:03:55 +0100 Date: 26 Feb 1995 18:40:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gbDpetezxB@deco.franken.de> In-Reply-To: Subject: Re: I finally got my care package from Alessandro... X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 26 Feb 95, Fred Sloniker wrote: > > In later issues of the Archie comic Sonic & Tails _also_ have five > > fingers (although they should have only four according to the cartoon). > After I posted that message, I had a thought and checked the game > covers. Indeed, Sonic, Tails and the rest have four fingers and a thumb > on each hand. The problem with the hands in the Fleetway comic, upon > further reflection, is that they look too much like human hands wearing > toon gloves; the fingers are too long and thin. I don't want to harp upon this, but have you checked Sonic's and Tail's hands in the Archie comic? Gloves eighter far too large or too small, fingers slim like toothpicks... in the Fleetway comic the sizes at least fit together. > > But don't forget that the _important_ characters (Sonic / Tails / > > Knuckles) look like they should (IMHO) and not like Archie is doing them > > with too thick arms, too small heads, Knuckles without the 'special' > > smile we know from the posters etc. > (nods) Yeah, they do look a bit better, though a little too 'realistic' > for my tastes. And Sonic frowns too much; at worst, he should smirk. (:3 Only _a bit_ better?? Ok, I guess everyone here already knows that I am not satisfied with the current drawing style used in the Archie comic. But do you really think the Archie Sonic looks cool? Just take a Sonic picture from the SatAM cartoon and compare it to one you find in the Archie comics. Sonic frowns because the original designers wanted to give him a look that would be accepted by kids as well as an older audience. He does smirk a lot in the Fleetway comic, but he also keeps a straight face to show that he will do whatever is necessary to win. > > Archie does the same although _their_ stories have open endings and _no_ > > real plot at all (look at the ripoff of 'Sonic Spinball' in issue #6 or > > 'S&K' in issue #13). > Nowhere in my message did I say I thought the Fleetway comic was worse > than the Archie one. (:3 I just wanted to mention it because Archie could do _a lot_ better when writing their stories (if they would leave out all the slapstick, for example). > Wierd thought #73: who decided to give Robotnik a pointy head in the > comics and cartoons? His head is clearly round as a cue ball in all the > games... except for the Robotnik bean thing, which is based on the > weekday cartoon. (I'm not sure, in fact, that it started life as a Sonic > game; I just saw a commercial for a virtually identical game for the SNES > featuring Kirby...) There are a lot of different Robotniks out there... check out the ending scene from the 'Sonic CD' game (the part where Robotnik flies away with the remaining Time Stones). Obviously a totally 'japanese' Robotnik. Best wishes Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sun Feb 26 19:39:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA25083 for sonic-ll; Sun, 26 Feb 1995 19:39:39 -0500 Received: from rachael.franken.de by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA25078 for ; Sun, 26 Feb 1995 19:39:31 -0500 Received: from by rachael.franken.de with cbsmtp (Smail3.1.28.1 #13) id m0rit8x-000oHjC; Mon, 27 Feb 95 01:16 MET Received: from deco.franken.de by hub-n.franken.de with uucp (Smail3.1.28.1 #12) id m0risKc-000cZdC; Mon, 27 Feb 95 00:24 MET Received: by deco.franken.de (CrossPoint v3.02); 26 Feb 1995 21:03:55 +0100 Date: 26 Feb 1995 18:43:00 +0100 From: sanasi@deco.franken.de (Alessandro Sanasi) To: sonic@sard.mv.net Message-ID: <5gbDqHiPzxB@deco.franken.de> In-Reply-To: Subject: Re: Forthcoming Sonic story survey X-Mailer: XP v3.02 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 25 Feb 95, Erich Schulman (KTN4CA) -- Team OS/2 wrote: > I don't want to give very much away, but I will say this much. Everyone > on the list will go to Mobius and help the Freedom Fighters there. There > will be some simulated list discussion about the trip in the story. A story that starts with a long simulated discussion might get a little boring at the beginning... > I don't want to use someone's name without some sort of permission. Not > everyone will have their name used either. Those who do reply may see > something like Rotor asking you for help with something, or Sonic grabs > you and takes off. Those who don't reply or don't want their names used > will be parts of anonymous groups. As I understood the cartoon the technology on Mobius is far more sophisticated than everything we have on Earth (anti-grav units, humanoid robots, intelligent computer that fit into a persons pocket etc.). In addition to that, none of us knows the environment there. What kind of help could anyone of us be except making some chili dogs (with extra relish) or being cannon fodder when it comes to a fight? > We are going as ourselves, and with the intention of returning to Earth. Earth people wouldn't fit very well into a world like Mobius. Hope you have a really skilled storywriter to aid you with this problem. > > And what if someone on the list wants to play a bad guy? (:3 > Surely you're not pro-Robotnik. Or are you? With Robotnik and Snively > around, Mobius doesn't need any more villains. Now _this_ could be fun: something like a deserter who decides to serve Robotnik for fame and profit. Everyone on this list knows a lot about Sonic and the Freedom Fighters and therefore could be a real thread when working for Robotnik. Take it easy Alessandro --- You get what anyone gets. You get a lifetime. From owner-sonic@sard.mv.net Sun Feb 26 20:00:15 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA25226 for sonic-ll; Sun, 26 Feb 1995 20:00:07 -0500 Received: from saul4.u.washington.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA25221 for ; Sun, 26 Feb 1995 20:00:05 -0500 Received: by saul4.u.washington.edu (5.65+UW94.10/UW-NDC Revision: 2.32 ) id AA07602; Sun, 26 Feb 95 17:03:20 -0800 X-Sender: lazuli@saul4.u.washington.edu Date: Sun, 26 Feb 1995 17:03:19 -0800 (PST) From: Fred Sloniker To: sonic@sard.mv.net Subject: Re: I finally got my care package from Alessandro... In-Reply-To: <5gbDpetezxB@deco.franken.de> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On 26 Feb 1995, Alessandro Sanasi wrote: > I don't want to harp upon this, but have you checked Sonic's and Tail's > hands in the Archie comic? Gloves eighter far too large or too small, > fingers slim like toothpicks... in the Fleetway comic the sizes at least > fit together. Well, I guess my grouse with the Fleetway comic is that they're a little off-model when it looks like they could nail the 'look' if they tried harder. Archie doesn't even bother, so I don't gripe about their art; after all, why preach to the unrepentant? (:3 Besides which, I don't read the Archie comics (only occasionally can I bring myself to flip through one at the comic shop), so I'm comparing the Fleetway version with the games and the SatAM version, which are more worthy competition IMHO. > There are a lot of different Robotniks out there... check out the ending > scene from the 'Sonic CD' game (the part where Robotnik flies away with > the remaining Time Stones). Obviously a totally 'japanese' Robotnik. I'll have to check this out. BTW, you *do* know this is the worse of the two possible endings, right? (Followup to email if you didn't...) ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu "Don't touch that! That's the History Eraser Button, you *fool*!" From owner-sonic@sard.mv.net Sun Feb 26 23:17:48 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA26875 for sonic-ll; Sun, 26 Feb 1995 23:17:36 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA26864 for ; Sun, 26 Feb 1995 23:17:29 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id WAA20492 for ; Sun, 26 Feb 1995 22:20:47 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Sun, 26 Feb 95 22:21 CST Received: by twty.chi.il.us id 0nntntto Sun, 26 Feb 95 15:22:00 From: craig.moore@twty.chi.il.us Message-ID: <9502261522.0nntntt@twty.chi.il.us> Date: Sun, 26 Feb 95 15:22:00 Subject: The sonic and tails picture To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Too bad I don't get that alt* Maybe someone will put it up one there FTP site? Craig / Tails From owner-sonic@sard.mv.net Mon Feb 27 00:24:08 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA27334 for sonic-ll; Mon, 27 Feb 1995 00:23:55 -0500 Received: from netcom21.netcom.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA27329 for ; Mon, 27 Feb 1995 00:23:52 -0500 Received: by netcom21.netcom.com (8.6.9/Netcom) id XAA01697; Sun, 26 Feb 1995 23:26:57 -0600 From: fox@netcom.com (Fuzzy Fox) Message-Id: <199502270526.XAA01697@netcom21.netcom.com> Subject: Re: Sonic's peak? I think not To: sonic@sard.mv.net Date: Sun, 26 Feb 1995 23:26:56 -0600 (CST) In-Reply-To: <9502252123.AA03192@mik.uky.edu> from "richard ray ii roberts" at Feb 25, 95 04:23:26 pm Organization: Bushy-tailed Critters of America X-Mailer: ELM [version 2.4 PL23] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 569 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Both of the wizards that spring to mind were human What other wizard is there? I can only remember Nagus. > Yes, Nagus is human - a badly twisted human. Why do you think so? He has a horn on his head, a lobster claw, and a long, thick tail. He could just as easily be a badly-twisted hedgehog, or anything else. :) -- ----- David DeSimone ----- Fuzzy Fox ----- fox@netcom.com ------------ "Reality is that which can still affect you, even if you don't believe in it." From owner-sonic@sard.mv.net Mon Feb 27 09:11:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA01010 for sonic-ll; Mon, 27 Feb 1995 09:11:30 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA01005 for ; Mon, 27 Feb 1995 09:11:27 -0500 Received: from usr3.primenet.com (root@usr3.primenet.com [198.68.32.13]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id HAA08916 for ; Mon, 27 Feb 1995 07:14:51 -0700 Received: from localhost (rotor@localhost) by usr3.primenet.com (8.6.5/8.6.5) id HAA17873; Mon, 27 Feb 1995 07:14:50 -0700 Date: Mon, 27 Feb 1995 07:14:49 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: Re: The sonic and tails picture In-Reply-To: <9502261522.0nntntt@twty.chi.il.us> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 26 Feb 1995 craig.moore@twty.chi.il.us wrote: > > Too bad I don't get that alt* Maybe someone will put it up one there FTP site? > > Craig / Tails > Actually, I went back and looked up "Guppy" in the newsgroup and it turns out that on of the pictures he posted was that disgusting cc-tails.gif. The other one, which has both Sonic and Tails was sent to you via UUEncoded format. It's a little better than the first one. I'm still debating about if I should post it on my Web page or not. For the record, this file is called cc-sonic.gif. ------------------------------------------------------------------------------- "How does Microsoft's Bill Gates change a light bulb?" "He doesn't. He just declare darkness the industry standard." --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Mon Feb 27 12:00:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA02411 for sonic-ll; Mon, 27 Feb 1995 11:59:50 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id LAA02406 for ; Mon, 27 Feb 1995 11:59:48 -0500 Received: (from acme@localhost) by use.usit.net (8.6.10/8.6.9) id LAA26492; Mon, 27 Feb 1995 11:57:30 -0500 Date: Mon, 27 Feb 1995 11:57:30 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: Post Sonic Subject: Possible ID of Sonic font Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: The message below (slightly edited) contains a possible identification of Sonic's font. #: 580724 S12/Type & Typography 26-Feb-95 23:03:15 Sb: #579800-Help ID game font Fm: To: Erich Schulman 75140,3175 Erich, The only copy my kids have is Sonic 2 that came bundled with the game, so I don't know if that is the same as the retail version. It appears to be some version of Kabel Heavy/Ultra. Read action ! -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Mon Feb 27 12:27:18 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA02614 for sonic-ll; Mon, 27 Feb 1995 12:27:17 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA02609 for ; Mon, 27 Feb 1995 12:27:13 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA12249; Mon, 27 Feb 1995 12:30:36 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA18515; Mon, 27 Feb 1995 12:30:23 -0500 Message-Id: <9502271730.AA18515@edmund> Subject: Re: Sonic FAQ File To: sonic@sard.mv.net Date: Mon, 27 Feb 1995 12:30:22 -0500 (EST) In-Reply-To: <199502241708.LAA16836@sun-1.cae.wisc.edu> from "James Firmiss" at Feb 24, 95 11:08:18 am X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > Dan.. I wondering if you had gotten some e-mail I had sent earlier. > I had made a few comments about things on this list and so far I haven't > gotten any replies nor do I see any changes based on what I commented on. > I might as well post them here (at least the parts I remember) > I think so, but to tell the truth the computer's been a bit glitchy lately, eating overnight e-mail and so on. So let me address the following: > > Antoine . . . . . . . . . . . . . . . . . . . . . . . . . fox > > By the way.. Antoine has a last name. > "Antoine D'Coolette" was refered to several times in the early Archie comics. > I haven't been able to track down the 'last' time this was used though. > Thanks for the name; will use it. > > : > > Sally Acorn. . . . . . . . . . . . . . . ground squirrel/chipmunk > ^^^^^^^^? > I've never heard anything stating she was supposed to be a chipmunk. I was > wondering who had said this. [Okay, she does look a bit like a chipmunk] > I entered it this way on the assumption that "ground squirrel" and "chipmunk" were synonymous terms. Just consulted a dictionary; turns out that the term "ground squirrel" applies to several kinds of rodents, including the chipmunk genus _Tamias_. So unless she changes her name to "Tammy" I'd better stick with "ground squirrel." > > Q5: "Sally Acorn"? > > A: This is how she was identified in the Sonic-Gram Extra, vol. > > 1, no. 1, Winter 94-95; I am still trying to identify a first > > usage of the name. .... > > They didn't waste any time. The first 'Sally Acorn' reference I saw was > in the very first issue Sonic Miniseries #0 [Mar 93]. > Thanks again. > -- > > About the Sally Miniseries: > You stated that they were going to start shipping it Feb 13 yet I got my > copy about a week before this date. Hrm. > It's what I get for buying retail. ;-) > > [CONTRIBUTIONS WELCOME] > > I was working on a summary of the comics (starting from Miniseries 0).. > As per some folks suggestions I'm including credits and plot summaries. > Oig. It taking longer than I had figured it would. I'm only up to issue > #3 of the regular series. > Take your time; it's coming together on an as-we-go basis. Dan From owner-sonic@sard.mv.net Mon Feb 27 12:32:24 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA02658 for sonic-ll; Mon, 27 Feb 1995 12:32:24 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA02653 for ; Mon, 27 Feb 1995 12:32:21 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA12533; Mon, 27 Feb 1995 12:35:45 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA19237; Mon, 27 Feb 1995 12:35:33 -0500 Message-Id: <9502271735.AA19237@edmund> Subject: And Now The Bad News To: sonic@sard.mv.net Date: Mon, 27 Feb 1995 12:35:33 -0500 (EST) X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I checked rec.arts.animation earlier today, and according to one post it appears that ABC has dropped Sonic from its Sat AM schedule. [In case you don't know, this is a moment of silence] Daniel J. Drazen Feb 27: Only 5 more shopping days 'til Doomsday From owner-sonic@sard.mv.net Mon Feb 27 12:49:30 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA02784 for sonic-ll; Mon, 27 Feb 1995 12:49:29 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA02779 for ; Mon, 27 Feb 1995 12:49:27 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA13330; Mon, 27 Feb 1995 12:52:50 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA21426; Mon, 27 Feb 1995 12:52:38 -0500 Message-Id: <9502271752.AA21426@edmund> Subject: Re: commentary: "the temporal To: sonic@sard.mv.net Date: Mon, 27 Feb 1995 12:52:34 -0500 (EST) In-Reply-To: <9502241901.0QPWW00@twty.chi.il.us> from "craig.moore@twty.chi.il.us" at Feb 24, 95 07:01:12 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > > As far as tails age goes, here it is. In the weekday show (With just sonic and > tails) He is 4 1/2 - 5 years old. In the comic and on the weekend show, he is > 10. I hope this clears things up for everyone. Maybe someone should put that > info in there faq file (hint hint dan.) > > Craig / Tails > Craig: I make it a rule NEVER to even THINK about anything in AoStH (Adventures of...the syndicated show) as being remotely canonical. Sorry, but that show is a mess! Daniel J. Drazen drazen@andrews.edu Care Bears fan and Sonic the Hedgehog maven ================================================================= BROADCAST STANDARDS & PRACTICES: "Here'e where the scripts are carefully edited to make sure that no jokes are too funny. We don't want any kids laughing too hard and hurting themselves." Eek the Cat ================================================================= From owner-sonic@sard.mv.net Mon Feb 27 13:03:06 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA02887 for sonic-ll; Mon, 27 Feb 1995 13:02:58 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA02882 for ; Mon, 27 Feb 1995 13:02:56 -0500 Received: (from acme@localhost) by use.usit.net (8.6.10/8.6.9) id NAA28541; Mon, 27 Feb 1995 13:00:46 -0500 Date: Mon, 27 Feb 1995 13:00:45 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Forthcoming Sonic story survey In-Reply-To: <5gbDqHiPzxB@deco.franken.de> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Sun, 26 Feb 1995 gt6005a@prism.gatech.edu wrote: > In most worlds of fiction, the fiction itself is not a part of that world. > Confused? Think of it this way: In the world of Dana Scully and Fox Muldar, > what TV show comes on the Fox network Fridays at 9PM? Certainly not the > 'X-Files'! And do you think that Calvin and Hobbes are laughing at the > antics of a young boy and his imaginary pet tiger when they read the news- > paper funnies? Ever seen "Tiny Toon Adventures"? In the "How I Spent My Vacation" episode, Plucky offers Hamton several suggestions on what to do over the summer break. One is to spend the whole time parked in front of the TV. Then Plucky's eyes become a pair of TV's playing the Tiny Toons intro. In another episode, Buster and Babs are thinking about auditioning for a new Warner Bros. cartoon. But Babs reminds Buster they already do Tiny Toons, and she does a TTA intro sequence of her own. All the toons know they are TTA stars. And you'll find more scattered through the series. > Now, it is possible to get both the 'real' world and the 'ficticious' world > to exist simultaniously. For example, in a series of stories that I'm > currently writing, a genius doctor/biologist develops a fixation with the > comic book and cartoon series 'Teenage Mutant Ninja Turtles', spends > most his life trying to create the foursome himself, and eventually succeeds. > And so, in the world of this story, TMNT exists both in real life and in > fiction. > > Now how is the Sonic story going to deal with these issues? I don't want to give very much away, but this has already been reworked several times to get it right. > If you say that the Sonic world is real, and therefore does not exist in > fiction, then how did this mailing list come about? There would no video > games and comic books to talk about. Could it be that some of us heard about > transmissions from deep space, possibly a whole other universe (detailing > the fights between Robotnik and the Freedom Fighters), over on > alt.conspiracy.paranoia (or whatever its called) that the government is > trying to deny exist, and so we put together a mailing list intending to > get to the bottom of these transmissions? The list itself will be playing a rather minor role. It's mostly for the initial setup. The subscribers are the important element. The list is, in part, what ties together people who are so far apart on this planet. > Now let's say that the comic books and video games do exist, and that this > mailing list was the result of them (all true so far). So where does > the actual planet of Mobius fit into all this? Going into the hypothetical > world of multiple universes here, I guess you could say that if there's > an infinite number of universes, then SOMEWHERE there actually exists a > Sonic the Hedgehog and an evil Dr. Robotnik, and all of the other things > given in the stories. But what are the odds of hearing about this > particular universe, let alone finding it? One in a google-plex, at least? > Such a situation may be outside even the limits of 'artistic license'. We've worked out most of the details on a certain link between Earth and Mobius. Can't give away details, though, but it has been considered. On 26 Feb 1995, Alessandro Sanasi wrote: > A story that starts with a long simulated discussion might get a little > boring at the beginning... I have already de-emphasized the list for the beginning. But it still plays an important role in the initial setup. > As I understood the cartoon the technology on Mobius is far more > sophisticated than everything we have on Earth (anti-grav units, humanoid > robots, intelligent computer that fit into a persons pocket etc.). In > addition to that, none of us knows the environment there. What kind of > help could anyone of us be except making some chili dogs (with extra > relish) or being cannon fodder when it comes to a fight? It's to be expected we have limited knowledge of Mobius. That means we have to go through some training before going on real missions. Even Tails had to go through some training. -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Mon Feb 27 14:27:56 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA03479 for sonic-ll; Mon, 27 Feb 1995 14:27:36 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA03470 for ; Mon, 27 Feb 1995 14:27:34 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id NAA03506 for ; Mon, 27 Feb 1995 13:31:01 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Mon, 27 Feb 95 13:28 CST Received: by twty.chi.il.us id 0I92Y002 Mon, 27 Feb 95 12:59:33 From: craig.moore@twty.chi.il.us Message-ID: <9502271259.0I92Y00@twty.chi.il.us> Date: Mon, 27 Feb 95 12:59:33 Subject: Re: forthcoming sonic story s To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I think your missing the point. "IT A STORY!!!" It doesn't have to comply with the laws of the universe. It every story did then sci-fi fiction would be very boring. Theres nothing wrong with useing ones imagantion is it? IMO. Craig / Tails From owner-sonic@sard.mv.net Mon Feb 27 17:12:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA04857 for sonic-ll; Mon, 27 Feb 1995 17:12:19 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA04852 for ; Mon, 27 Feb 1995 17:12:16 -0500 Received: from usr2.primenet.com (root@usr2.primenet.com [198.68.32.12]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id PAA14512 for ; Mon, 27 Feb 1995 15:15:44 -0700 Received: from localhost (rotor@localhost) by usr2.primenet.com (8.6.5/8.6.5) id PAA01816; Mon, 27 Feb 1995 15:15:43 -0700 Date: Mon, 27 Feb 1995 15:15:43 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: FTP site Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Well, after quite a bit of work, I finally got my site organized so feel free to drop by when you have a chance. I don't have an incoming directory yet (I still have to figure out some Unix commands) but the stories and images are there. Speaking of which . . . To Ratman: Any chance you could send me some info on how to set one up? For your reference, I already tried chmod go+rwx and I've been having problems with that. ------------------------------------------------------------------------------- "How does Microsoft's Bill Gates change a light bulb?" "He doesn't. He just declare darkness the industry standard." --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- From owner-sonic@sard.mv.net Mon Feb 27 17:22:18 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA04958 for sonic-ll; Mon, 27 Feb 1995 17:22:17 -0500 Received: from holodeck.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id RAA04952 for ; Mon, 27 Feb 1995 17:22:05 -0500 Message-Id: <199502272222.RAA04952@sard.mv.net> Received: from jpegnato.async.vt.edu by holodeck.cc.vt.edu with SMTP (8.6.10/16.2) id RAA23346; Mon, 27 Feb 1995 17:26:47 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 27 Feb 1995 17:25:57 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: The Bad News _or_ What of the future? X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >I checked rec.arts.animation earlier today, and according to one post it >appears that ABC has dropped Sonic from its Sat AM schedule. [moment of silence deleted] >Daniel J. Drazen > >Feb 27: Only 5 more shopping days 'til Doomsday What does this mean?^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Well, this is by far the worst news I've recieved in a VERY long time... But with disappointment comes hope. Who knows? maybe a movie will someday be made... Until then, we (the net freedom fighters) can continue to argue over the lame points of plot, species, and continuity only to ultimatly realize we are in fact argueing a hopeless battle that no one can prove or win... (ref: the 1st 150 posts) (I was really looking forward to find out if any of my ideas about the show were right) Needless to say, I'm rather disheartened over this bit of news (I think the moment of silence should have been MUCH longer, Dan) ;) Also, now that the show is "offically" cancelled, think a discussion of the last ep., "Doomsday Project" is in order...For instance, even though we witnessed Robotnik's entire compound be demolished, we know little of what happened to him, and more importantly, none of what happened to the 90% of Mobius that wuz roboticized! The end of the story left so many open ends, it really is pathetic. The King is still in the Void, The world is still very much in ruin, and Snively's companion is yet to be identified. (there are many more unexpained things from the many eps. of Sonic, but you get the idea) Oh well, I guess I saw it coming anyway. After being moved back in the time slot and seeing what little support there is on the 'net for the show, the only thing that seemed hopefull was the HUGE open end of the last episode. But since it is NOT being renewed, I'm sure the writers feel sorry they didn't tighten things up a bit. (A "Blast to the future" ep. would have been PERFECT!) Hope most of this post made sense - and even more importantly - Hope everyone enjoyed the show while it lasted! Sorrowfully, Jeffrey Pegnato jpegnato@vt.edu From owner-sonic@sard.mv.net Mon Feb 27 20:26:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06592 for sonic-ll; Mon, 27 Feb 1995 20:26:02 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA06581 for ; Mon, 27 Feb 1995 20:26:00 -0500 Received: (from acme@localhost) by use.usit.net (8.6.10/8.6.9) id UAA26904; Mon, 27 Feb 1995 20:23:53 -0500 Date: Mon, 27 Feb 1995 20:23:53 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: The Bad News _or_ What of the future? In-Reply-To: <199502272222.RAA04952@sard.mv.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 27 Feb 1995, Jeffrey Pegnato wrote: > >I checked rec.arts.animation earlier today, and according to one post it > >appears that ABC has dropped Sonic from its Sat AM schedule. > [moment of silence deleted] > >Daniel J. Drazen > Well, this is by far the worst news I've recieved in a VERY long time... > But with disappointment comes hope. Who knows? maybe a movie will someday > be made... Does anyone know what the last day will be? I guess I'll have to tape 'em while I still can. > Hope most of this post made sense - and even more importantly - Hope > everyone enjoyed the show while it lasted! As usual, I didn't get in on it until the end. I only started watching 9/94, and I missed more than a few episodes by shutting down all my audio, video, and computer equipment in advance of thunderstorms. But I did get all the non-"Adventures" video cassettes. -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Mon Feb 27 22:50:47 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA07507 for sonic-ll; Mon, 27 Feb 1995 22:50:29 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id WAA07502 for ; Mon, 27 Feb 1995 22:50:26 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA08327; Mon, 27 Feb 1995 22:53:55 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA25914; Mon, 27 Feb 1995 22:53:41 -0500 Message-Id: <9502280353.AA25914@edmund> Subject: Re: The Bad News _or_ What of the future? To: sonic@sard.mv.net Date: Mon, 27 Feb 1995 22:53:40 -0500 (EST) In-Reply-To: from "Erich Schulman" at Feb 27, 95 08:23:53 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > [News of the Sat AM Sonic's cancellation deleted] > > Does anyone know what the last day will be? I guess I'll have to tape > 'em while I still can. > Unless ABC has become totally irresponsible (they ARE running a "Dumb & Dumber" cartoon on Sat AMs next season, which is irresponsible enough), the season...er, SERIES finale, "The Doomsday Project" will run this weekend -- CYLL. > > As usual, I didn't get in on it until the end. I only started watching > 9/94, and I missed more than a few episodes by shutting down all my > audio, video, and computer equipment in advance of thunderstorms. But I > did get all the non-"Adventures" video cassettes. > I suppose this means we'll only have the comix to discuss. Just as well; in the last few months, they've taken a turn for the better themselves, away from the slapstick flavor of the syndicated series. I'm pretty sure this group will survive. Besides, now that the animated "canon" is officially closed (at least until the release of a motion picture...hope, hope), that makes my job as keeped of the FAQ File a little easier. Daniel J. Drazen drazen@andrews.edu ================================================================= BROADCAST STANDARDS & PRACTICES: "Here'e where the scripts are carefully edited to make sure that no jokes are too funny. We don't want any kids laughing too hard and hurting themselves." Eek the Cat ================================================================= From owner-sonic@sard.mv.net Mon Feb 27 23:53:43 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA07969 for sonic-ll; Mon, 27 Feb 1995 23:53:26 -0500 Received: from spot.Colorado.EDU by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA07964 for ; Mon, 27 Feb 1995 23:53:24 -0500 Received: from Freenet.HSC.Colorado.EDU (freenet.HSC.Colorado.EDU [140.226.1.8]) by spot.Colorado.EDU (8.6.10/8.6.9/CNS-3.5) with ESMTP id VAA29731 for ; Mon, 27 Feb 1995 21:56:55 -0700 Received: (from av643@localhost) by Freenet.HSC.Colorado.EDU (8.6.8/8.6.6) id VAA15614; Mon, 27 Feb 1995 21:56:53 -0700 Date: Mon, 27 Feb 1995 21:56:53 -0700 Message-Id: <199502280456.VAA15614@Freenet.HSC.Colorado.EDU> From: av643@Freenet.HSC.Colorado.EDU (Dan Ramos) To: sonic@sard.mv.net Subject: Re: FurToonia and Sonic Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Sonic the Hedgehog (tm) FRUIT ROLL UPS (r) > Sonic the Hedgehog (tm) PIXY STIX (r) The Sonic the hedgehog (tm) FRUIT ROLL UPS (r) are *REAL* merchandise (I have several hundred boxes to prove it... heh) The Sonic the Hedgehog (tm) PIXY STIX (r) are made up....I just WISH they were real products. I have this RL addiction to PIXY STIX. (Anyone who met me in real life at ConFURence 6 knows what I mean) TTFN, all! -Dan "Sonic" Ramos From owner-sonic@sard.mv.net Tue Feb 28 00:00:34 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA08138 for sonic-ll; Tue, 28 Feb 1995 00:00:33 -0500 Received: from spot.Colorado.EDU by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA08133 for ; Tue, 28 Feb 1995 00:00:31 -0500 Received: from Freenet.HSC.Colorado.EDU (freenet.HSC.Colorado.EDU [140.226.1.8]) by spot.Colorado.EDU (8.6.10/8.6.9/CNS-3.5) with ESMTP id WAA00671 for ; Mon, 27 Feb 1995 22:04:02 -0700 Received: (from av643@localhost) by Freenet.HSC.Colorado.EDU (8.6.8/8.6.6) id VAA14249; Mon, 27 Feb 1995 21:53:45 -0700 Date: Mon, 27 Feb 1995 21:53:45 -0700 Message-Id: <199502280453.VAA14249@Freenet.HSC.Colorado.EDU> From: av643@Freenet.HSC.Colorado.EDU (Dan Ramos) To: sonic@sard.mv.net Subject: Re: FurToonia and Sonic Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > If you want to virutally meet, though, there's always > FurToonia (a MUCK); there's a small area there dedicated to Sonic, and > one of the people on our list actually plays him there. (:3 HEY! That look familiar. BTW: I also frequent (although less than I do FurTooniaMUCK) FurryMUCK (138.74.0.10 8888) Seeya all on the MUCKs! Later! -Dan "Sonic" Ramos From owner-sonic@sard.mv.net Tue Feb 28 09:47:58 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA12007 for sonic-ll; Tue, 28 Feb 1995 09:47:03 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id JAA11999 for ; Tue, 28 Feb 1995 09:47:00 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id IAA24222 for ; Tue, 28 Feb 1995 08:50:36 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Tue, 28 Feb 95 08:52 CST Received: by twty.chi.il.us id 0MSI9004 Mon, 27 Feb 95 16:13:26 From: craig.moore@twty.chi.il.us Message-ID: <9502271613.0MSI900@twty.chi.il.us> Date: Mon, 27 Feb 95 16:13:26 Subject: Re: commentary: "the temporal To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Dan, The weekday show is STILL a sonic show. Wather you (Or anyone) likes it or not, it's still part of the sonic line-up. I watch it for tails but I still watch it. If your going to make your faq file as compleat as possable then you need to add info about the weekday show as well. What does everyone else think? Craig / Tails "Happy Fun Fox" From owner-sonic@sard.mv.net Tue Feb 28 10:15:36 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA12325 for sonic-ll; Tue, 28 Feb 1995 10:15:35 -0500 Received: from hubcap.clemson.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id KAA12320 for ; Tue, 28 Feb 1995 10:15:33 -0500 Received: (pgettle@localhost) by hubcap.clemson.edu (8.6.7/8.6.4) id KAA07427; Tue, 28 Feb 1995 10:18:54 -0500 Date: Tue, 28 Feb 1995 10:18:54 -0500 (EST) From: Paul Gettle To: sonic@sard.mv.net cc: sonic@sard.mv.net Subject: Re: commentary: "the temporal In-Reply-To: <9502271613.0MSI900@twty.chi.il.us> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Mon, 27 Feb 1995 craig.moore@twty.chi.il.us wrote: > Dan, The weekday show is STILL a sonic show. Wather you (Or anyone) likes it or > not, it's still part of the sonic line-up. I watch it for tails but I still > watch it. If your going to make your faq file as compleat as possable then you > need to add info about the weekday show as well. What does everyone else think? Take pity on the poor guy. Don't force him to watch something that so ovbiously turns his stomach. Have you considered making your own Weekday Sonic FAQ? (Since eyou seem to be one of the few who can stomach it....) > Craig / Tails "Happy Fun Fox" ^^^^^^^^^^^^^ MMMMWWWAAAAHHAAAAHHHAAA! It spreads again! -- Paul Gettle (pgettle@hubcap.clemson.edu) "You're wrong. I'm right. As usual." -- Princess Sally "Do not taunt Happy Fun Fox." -- Disclaimer From owner-sonic@sard.mv.net Tue Feb 28 12:27:31 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA15133 for sonic-ll; Tue, 28 Feb 1995 12:27:27 -0500 Received: from sonic.segaoa.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id MAA15128 for ; Tue, 28 Feb 1995 12:27:23 -0500 Received: from blackhole.segaoa.com by sonic.segaoa.com (5.0/SMI-SVR4) id AA00170; Tue, 28 Feb 1995 09:30:57 +0800 Received: by blackhole.segaoa.com with Microsoft Mail id <2F535D99@blackhole.segaoa.com>; Tue, 28 Feb 95 09:30:01 PST From: "Wallis, Mike" To: Sonic mailing list Subject: Re: The Bad News/Sonic movie Date: Tue, 28 Feb 95 09:29:00 PST Message-Id: <2F535D99@blackhole.segaoa.com> Encoding: 19 TEXT X-Mailer: Microsoft Mail V3.0 content-length: 910 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >Besides, now that the animated "canon" is officially closed (at least >until the release of a motion picture...hope, hope), that makes my job >as keeped of the FAQ File a little easier. Well, there was a movie planned, and it was going to be a live-action film (ahhh!). The script, submitted by MGM, was reviewed here by most of STI's Sonic team, as well as Sega execs. IMHO, it was a pretty bad idea from the get-go, and so thankfully it didn't get approval. However, I'm not sure if the project was shelved for the time being, or if the script folks are "back at the drawing board." We've finally finished moving into our new space (and there's lots of it!). After our network connection was re-established, I opened my mail to find just a load of messages from friends on this mailing list. Wow! Nearly 100 messages just from the list! :) I can see you've all been busy... ;-) -Mike From owner-sonic@sard.mv.net Tue Feb 28 13:25:22 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA15733 for sonic-ll; Tue, 28 Feb 1995 13:25:20 -0500 Received: from serv0.cae.wisc.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA15728 for ; Tue, 28 Feb 1995 13:25:08 -0500 Received: from sun-31.cae.wisc.edu (sun-31.cae.wisc.edu [144.92.69.181]) by serv0.cae.wisc.edu (8.6.10 CAE/8.6.10) with ESMTP id MAA08197 for ; Tue, 28 Feb 1995 12:28:29 -0600 From: James Firmiss Received: (firmiss@localhost) by sun-31.cae.wisc.edu (8.6.10 CAE/8.6.9) id MAA29709 for sonic@sard.mv.net; Tue, 28 Feb 1995 12:28:55 -0600 Message-Id: <199502281828.MAA29709@sun-31.cae.wisc.edu> Subject: Re: commentary: "the temporal To: sonic@sard.mv.net Date: Tue, 28 Feb 95 12:28:53 CST In-Reply-To: <9502271613.0MSI900@twty.chi.il.us>; from "craig.moore@twty.chi.il.us" at Feb 27, 95 4:13 pm X-Mailer: ELM [version 2.3 PL0] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > Dan, The weekday show is STILL a sonic show. Wather you (Or anyone) likes it > or not, it's still part of the sonic line-up. I watch it for tails but I > still watch it. If your going to make your faq file as compleat as possable > then you need to add info about the weekday show as well. What does everyone > else think? I've only seen a few of these weekday episodes because Madison only has 5 regular channels** with no independant stations [I saw em while visiting Chicago.. over twice as many channels] I'm not sure if the plots were consistant enough to make plot summaries (maybe a few lines like I'm doing with the comic book plots). At least a listing of these shows might be useful for collectors. I heard it does has some fun inside jokes... Sonic covers up Scratch's eye's from behind, "Guess who!" Scratch thinks about it and replies, "Ummm.. That Urkle kid?" > Craig / Tails "Happy Fun Fox" ** CBS and UBN have to share WISC - Channel 3. We get no WB network shows .. from what I hear about them, I'm not missing much. -- "I need a new .sig" - me James Firmiss -- firmiss@cae.wisc.edu From owner-sonic@sard.mv.net Tue Feb 28 13:45:09 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA15886 for sonic-ll; Tue, 28 Feb 1995 13:44:57 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA15881 for ; Tue, 28 Feb 1995 13:44:48 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA00578; Tue, 28 Feb 1995 13:48:22 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA14552; Tue, 28 Feb 1995 13:48:16 -0500 Message-Id: <9502281848.AA14552@edmund> Subject: Re: The Bad News/Sonic movie To: sonic@sard.mv.net Date: Tue, 28 Feb 1995 13:48:15 -0500 (EST) In-Reply-To: <2F535D99@blackhole.segaoa.com> from "Wallis, Mike" at Feb 28, 95 09:29:00 am X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > Well, there was a movie planned, and it was going to be a live-action film > (ahhh!). The script, submitted by MGM, was reviewed here by most of STI's > Sonic team, as well as Sega execs. IMHO, it was a pretty bad idea from the > [etc., etc] > > -Mike > This is a heck of a thing to admit, and I know I'll end up sounding like a newbie for asking but...what's STI and why do they have a "Sonic team"? Daniel J. Drazen drazen@andrews.edu ================================================================= BROADCAST STANDARDS & PRACTICES: "Here'e where the scripts are carefully edited to make sure that no jokes are too funny. We don't want any kids laughing too hard and hurting themselves." Eek the Cat ================================================================= From owner-sonic@sard.mv.net Tue Feb 28 13:54:38 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA15994 for sonic-ll; Tue, 28 Feb 1995 13:54:36 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id NAA15989 for ; Tue, 28 Feb 1995 13:54:33 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA00963; Tue, 28 Feb 1995 13:58:11 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA15504; Tue, 28 Feb 1995 13:58:05 -0500 Message-Id: <9502281858.AA15504@edmund> Subject: Re: commentary: "the temporal To: sonic@sard.mv.net Date: Tue, 28 Feb 1995 13:58:04 -0500 (EST) In-Reply-To: <9502271613.0MSI900@twty.chi.il.us> from "craig.moore@twty.chi.il.us" at Feb 27, 95 04:13:26 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > Dan, The weekday show is STILL a sonic show. Wather you (Or anyone) like it or > not, it's still part of the sonic line-up. I watch it for tails but I still > watch it. If your going to make your faq file as compleat as possable then you > need to add info about [that] show as well. What does everyone else think? > > Craig / Tails "Happy Fun Fox" > Craig, Ordinarily, I would consider it, but that show is so far off the consistency dial it's over into the next county. I mean, when they throw in characters like Catella the Huntress in the "Zootropolis" episode, that I could live with -- heck, she'd have worked on the Sat AM show. But by the time Mama Robotnik (!) showed up and flattened Catella (!!) with the kind of flying butt slam (!!!) you'd expect to see on a World Wrestling Federation pay-per-view...I'm sorry, but even *I* have my limits! Daniel J. Drazen drazen@andrews.edu Custodian of one of the Sonic the Hedgehog FAQ Files ================================================================= _ __,;;;/ "You must never run from anything ,;( )_, )~\| immortal; it attracts their ;; // `--; attention." , ;\ | THE LAST UNICORN ================================================================= From owner-sonic@sard.mv.net Tue Feb 28 14:03:54 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA16064 for sonic-ll; Tue, 28 Feb 1995 14:03:53 -0500 Received: from peter.cs.andrews.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA16059 for ; Tue, 28 Feb 1995 14:03:48 -0500 Received: from edmund (edmund.cs.andrews.edu) by peter.cs.andrews.edu (5.x/SMI-SVR4) id AA01272; Tue, 28 Feb 1995 14:07:26 -0500 From: drazen@andrews.edu (Dan Drazen) Received: by edmund (5.x) id AA16389; Tue, 28 Feb 1995 14:07:21 -0500 Message-Id: <9502281907.AA16389@edmund> Subject: Bloodlines: Chapter 2 To: sonic@sard.mv.net Date: Tue, 28 Feb 1995 14:07:20 -0500 (EST) X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: BLOODLINES A Sonic the Hedgehog story by Daniel J. Drazen Chapter 2 "And when Ah looked up, she'd just vanished! Gave me the creeps!" Bunnie was recounting her experience to the group that was gathered inside a primitive but comfortable hut set in the hidden village known as Knothole. Sally, once heir-apparent to the throne of Mobius; Sonic, leader of the group more by virtue of his daring and speed than for any strategic brilliance; Rotor, skilled with anything mechanical or electronic; Antoine, whose clinging to the old traditions and protocols of the Mobian court was almost his only personality trait; and Tails, a child in comparison to the others but eager to please and absolutely devoted to Sonic. Though none of them had come of age chronologically, they had all assumed the more-than-grown-up role of resistance fighters. For this group was the very heart of the Knothole freedom fighters, dedicated to the overthrow of Robotnik and the restoration of Mobius and its citizens. "I am to be feeling creepuscular my very self!" said Antoine, huddled in the warmth of the hut. "Sal," Sonic asked, "you ever seen anyone dressed like that?" Sally addressed the palmtop computer she held in her hand. "Nicole, did you get that description?" "AFFIRMATIVE, SALLY." "Project holographic image." Immediately a shimmering likeness of the strange figure could be seen floating in mid-air. "That's her, Sally-girl! She looked just like that." "Nicole, identify." "DESCRIPTION OF CLOTHING IS CONSISTENT WITH THAT OF THE WESTERN NOMADS." "Who the heck are the Nomads?" Sonic asked. "FORMERLY A WARRIOR RACE, THE NOMADS HAVE CONFINED THEMSELVES TO THE WESTERN DESERTS FOR THE LAST TWO CENTURIES, MIGRATING BETWEEN TRADE CITIES. HISTORICALLY, THEY HAVE NEVER ACKNOWLEDGED THE ROYAL HOUSE, AND BY TREATY THEY HAVE BEEN LEFT ALONE." "Yeah, yeah," Sonic said impatiently, "but whose side are they on?" "INSUFFICIENT DATA." "Thanks a lot, Nicole!" "Well, Ah don't think this one was workin' for Robotnik, Sugarhog. You saw what she did to those SWAT-bots." "That's right, Sonic. And she could have captured Bunnie easily, but she didn't." Sally paused. "And what was that about a pin?" Bunnie produced the metal pin. "She said to give it to you, and if it meant anything you were supposed to meet her tomorrow night at Dragonsnest at moonrise. By yourself." Sally studied the pin for a second. "Seems to be a brooch of some sort, with...oh my gosh!" "What is it?" several voices asked at once. "This pin has the coat of arms of the House of Acorn on it. This is the royal coat of arms!" Everyone crowded around. "You sure about this, Sal?" Sonic asked. "Yes. There are...differences in the way it's reproduced here, though. I've never seen these variations before; I don't know if they mean anything." "Allowing me, my Princess," Antoine said formally. "I happen to have learn-ed all zere is to be knowing about heraldry and similar protocols." "Snooze-time, guys," Sonic said in a stage whisper. Tails giggled. "I was herding zat! But I will never mind your fun- making." "C'mon, Sal! Let Nicole figure it out!" "Relax, Sonic. What have we got to lose?" "About an hour?" But Antoine never heard the last remark, as he was intently studying the brooch. After a minute of studying and thinking and "Hmmm"-ing, he seemed to realize something that caused him to react with alarm. "Sacre bleu cheeze! Zis is encreable! Fantastique! It is even, how you say, spooky!" "What is it?" Sally asked urgently. "To be beginning with, note ze shape of ze shield, zat it is a circular." "That's 'circle,' Antoine." "Zat is what I am just saying, a circular. However, your father's coat of arms has ze six-sided shield, how you say, ze hexagondola." Sally wasn't even about to try. "OK, so the shield is a different shape. Anything else?" "Oui. Note ze crown at ze top. It has only ze two layers whereas your father's coat of arms has ze crown with troi layers." "Big deal!" Sonic chimed in. "So whoever made this was a lousy forger." "Sonic, please! I think Antoine is going somewhere with this!" "I most certainly am. Based on zese characteristics, zis pin by law could only have been worn by one personage: by ze Queen!" "The Queen!?" "Exactement." It was uncomfortably silent in the hut as Sally took the brooch back from Antoine and stared at it. She looked up, and everyone could see that her face had lost some of its color. "This belonged to...my mother?" Sally didn't so much put the brooch down as she let it fall from her hand to a nearby table. As if in a trance, she walked to a nearby window, leaned on the sill, and stared silently outward. Sonic walked over to her. "Sal, you OK?" It was an agonizingly long time before she answered, speaking to no one in particular: "Of all the questions I ever asked my father, there was one he'd never answer. He...he never told me anything about my mother. I don't even know what she looked like. There were people in my life who were like a mother to me: Rosie my nanny, my mentor Julayla. But so many times I'd look out of my window and see other children with their...." She paused, putting a hand to her eyes. "I'm sorry; I forgot how much it hurt." "Aunt Sally," Tails asked hesitantly, "maybe Nicole knows something about her." Sally smiled. "Thanks, honey, but I've tried." "And what happened?" Sonic asked. Sally once again spoke to the computer. "Nicole, access royal archives." "ROYAL ARCHIVES ONLINE, SALLY." "Please display all information about...about my mother." There was a tense second of waiting. "ALL INFORMATION PERTAINING TO THE LAST QUEEN OF MOBIUS HAS BEEN PLACED UNDER A LEVEL 7 SECURITY BLOCK. ACCESS DENIED." "Yo, Rotor. How serious is this level 7 block?" "Extremely. All I've been able to determine is that it's a very complex numeric code. I've never gotten very far in cracking it. Even Robotnik doesn't use anything more complex than a level 5." "So now what, Sal?" "Well, it'll take me a day and a night of travelling to get to Dragonsnest from here, so I'd better start getting ready." "Hey, cool it, Sal. I can get you there in a Sonic second!" "I know you can, Sonic, but you're not going to. I'm going alone." "Say what!? Sal, this could be a trap!" "I know that, Sonic, but if I have a chance to...you understand why I'm doing this, don't you?" "Bunnie, can't you talk her out of this?" "Sonic, if Sally can find out somethin' about her ma, Ah think she should go for it." "But you said yourself you had a weird feeling about this character." "Ah still do. But she doesn't feel dangerous, if you know what Ah mean." "Sonic, there's nothing more to talk about. I'm going to Dragonsnest and I'm going alone." "C'mon, Sal, you're going to need back-up!" "ALONE, Sonic!" to be continued From owner-sonic@sard.mv.net Tue Feb 28 14:42:52 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA16420 for sonic-ll; Tue, 28 Feb 1995 14:42:49 -0500 Received: from ns2.ac.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id OAA16415 for ; Tue, 28 Feb 1995 14:42:47 -0500 Received: from jaguar.ac.edu by ns2.ac.edu (4.1/SMI-4.1) id AA11452; Tue, 28 Feb 95 14:51:34 EST Received: by jaguar.ac.edu (wcGATE v4) id 36569W Tue, 28 Feb 1995 18:43:22 GMT From: rhaynie@jaguar.ac.edu (Robert Haynie) Subject: Now, That's just DANDY. (grrr) Date: Tue, 28 Feb 1995 16:08:28 GMT Message-Id: <95022814432213571@jaguar.ac.edu> Organization: Augusta College, Augusta GA To: sonic@sard.mv.net Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Great. Just great. One of the few non-superhero-type cartoon I can stomach-- in fact, one of the best period-- and it dies. Well, we chould have seen it coming, guys. After all, at i's present (and original) time-slots, it was being pitched towards kiddie type audiences, while being written at a more mature level. You know, the simple fact that we had something like this at all from one of the Big Three networks is remarkable enough. That it lasted two seasons (with the serial-like nature of season 2, no less) is incredible. Perhaps we should count our blessings. Well, who knows... they could change heir minds, and maybe the poster was working on incomplete or erroneous info. Or maybe Snively got a place on ABC's scheduling board--- yeah, those evil eyes were an ABC programming executive... Robert Who still thinks that they should have done a Bunnie Swimsuit Special... From owner-sonic@sard.mv.net Tue Feb 28 18:37:50 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA18404 for sonic-ll; Tue, 28 Feb 1995 18:37:35 -0500 Received: from mail04.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA18399 for ; Tue, 28 Feb 1995 18:37:33 -0500 From: BBlaze@aol.com Received: by mail04.mail.aol.com (1.37.109.11/16.2) id AA186144843; Tue, 28 Feb 1995 18:40:44 -0500 Date: Tue, 28 Feb 1995 18:40:44 -0500 Message-Id: <950228184042_35240080@aol.com> To: sonic@sard.mv.net Subject: Re: Forthcoming Sonic story s... Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >[NOP!]...Mobius is the 'Earth' of another universe (similar, >but not completely parallel)... The universe is big. When you look into the sky at night and see those millions (billions?) of stars, those are only in our galaxy. Keep in mind that there are millions (billions?) of other galaxies. This means that there are anywhere from 1000000000000 to 1000000000000000000 stars in our univese. And since each star could have just about any number of planets orbiting it (only a few cabable of sustaining life I would think), the chances that we, on Earth, are the only intelligent life form in the entire universe are (rounded up to the nearest hundred-quintillionth decimal place) about 0. However, Mobius could very well be somewhere else. -B.B. "Portable molecular decomposer. I want one." -Cid Gomez, Tek War From owner-sonic@sard.mv.net Tue Feb 28 18:39:33 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA18427 for sonic-ll; Tue, 28 Feb 1995 18:39:32 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA18422 for ; Tue, 28 Feb 1995 18:39:30 -0500 Received: (from acme@localhost) by use.usit.net (8.6.10/8.6.9) id SAA10193; Tue, 28 Feb 1995 18:37:37 -0500 Date: Tue, 28 Feb 1995 18:37:37 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: The Bad News/Sonic movie In-Reply-To: <2F535D99@blackhole.segaoa.com> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 28 Feb 1995, Wallis, Mike wrote: > Well, there was a movie planned, and it was going to be a live-action film > (ahhh!). The script, submitted by MGM, was reviewed here by most of STI's > Sonic team, as well as Sega execs. IMHO, it was a pretty bad idea from the > get-go, and so thankfully it didn't get approval. However, I'm not sure if > the project was shelved for the time being, or if the script folks are "back > at the drawing board." I think a lot of us would like to see a Sonic movie get made, but most (or was that all?) of us wanted to see it animated. You can find that thread in the list archive, and also see more of what we're hoping for in a movie. -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Tue Feb 28 18:55:46 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA18536 for sonic-ll; Tue, 28 Feb 1995 18:55:44 -0500 Received: from use.usit.net by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA18531 for ; Tue, 28 Feb 1995 18:55:43 -0500 Received: (from acme@localhost) by use.usit.net (8.6.10/8.6.9) id SAA10499; Tue, 28 Feb 1995 18:53:50 -0500 Date: Tue, 28 Feb 1995 18:53:49 -0500 (EST) From: "Erich Schulman (KTN4CA) -- Team OS/2" To: sonic@sard.mv.net Subject: Re: Now, That's just DANDY. (grrr) In-Reply-To: <95022814432213571@jaguar.ac.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 28 Feb 1995, Robert Haynie wrote: > Great. Just great. One of the few non-superhero-type cartoon I can > stomach-- in fact, one of the best period-- and it dies. Well, we > chould have seen it coming, guys. After all, at i's present (and > original) time-slots, it was being pitched towards kiddie type > audiences, while being written at a more mature level. Not necessarily. You could say much the same about "Animaniacs". Similar time slot problem (but with the advantage of weekday broadcasts) and a lot of humor that little kids won't understand. And to its disadvantage, the Fox network still has less coverage than ABC, CBS, and NBC do. Yet there are 69 A episodes which have been on Fox for years. > Well, who knows... they could change heir minds, and maybe the > poster was working on incomplete or erroneous info. That's true. And who says DIC can't pitch the show to another network (including a cable network), or go to syndication? Just imagine: something brand new on USA's "Cartoon Express". And they could use this to build a whole line-up of new shows. A number of prime time shows did better in syndication than on the network, and this could be another program to do the same (except it's not prime time, of course). -- Erich Schulman (KTN4CA) + Team OS/2 ------------------------------- | A net.freedom-fighter for Mobius! | | "Freedom Fighters are #1 !" -- Sonic the Hedgehog | ---acme@use.usit.net + eschulman@delphi.com--------------------------- From owner-sonic@sard.mv.net Tue Feb 28 18:59:03 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA18575 for sonic-ll; Tue, 28 Feb 1995 18:59:02 -0500 Received: from mail04.mail.aol.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id SAA18568 for ; Tue, 28 Feb 1995 18:59:01 -0500 From: BBlaze@aol.com Received: by mail04.mail.aol.com (1.37.109.11/16.2) id AA250576133; Tue, 28 Feb 1995 19:02:13 -0500 Date: Tue, 28 Feb 1995 19:02:13 -0500 Message-Id: <950228190212_35263046@aol.com> To: sonic@sard.mv.net Subject: Re: The Bad News/Sonic movie Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >This is a heck of a thing to admit, and I know I'll end up >sounding like a newbie for asking but...what's STI and >why do they have a "Sonic team"? STI is the Sega Technical Institute. Their "Sonic Team" is the group of people who created Sonic. (I think it says so in the "opening credits" of Sonic 1.) -B.B. "The trick is to make sure that nobody understands what I'm talking about after the first thirty seconds, that way I'm free to go up and do what I want." -Adrian Stephens, Technical Director, Sega Technical Institute From owner-sonic@sard.mv.net Tue Feb 28 19:06:30 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA18649 for sonic-ll; Tue, 28 Feb 1995 19:06:29 -0500 Received: from holodeck.cc.vt.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA18644 for ; Tue, 28 Feb 1995 19:06:27 -0500 Message-Id: <199503010006.TAA18644@sard.mv.net> Received: from jpegnato.async.vt.edu by holodeck.cc.vt.edu with SMTP (8.6.10/16.2) id TAA28204; Tue, 28 Feb 1995 19:10:07 -0500 X-Sender: jpegnato@mail.vt.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 28 Feb 1995 19:10:44 +0500 To: sonic@sard.mv.net From: jpegnato@vt.edu (Jeffrey Pegnato) Subject: Re: Sonic story discussion X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: >>[NOP!]...Mobius is the 'Earth' of another universe (similar, >>but not completely parallel)... >[good point deleted] > And since each star could have just about any number of planets orbiting it >(only a few cabable of sustaining life I would think), the chances that we, >on Earth, are the only intelligent life form in the entire universe are >(rounded up to the nearest hundred-quintillionth decimal place) about 0. > However, Mobius could very well be somewhere else. > > -B.B. I am of the mind set that Mobius (and the whole Sonic story) is a social commentary of what we, the intelligent species known as humans, are doing to our beloved planet. If you watch almost any one of the Sonic eps., the theme has to do with the Freedom Fighters thwarting Robotnik's plan to destroy some part of Mobius. Whether it was acid rain in "super-sonic" or the doomsday machine in "doomsday project", it was always an issue of saving the environment. That makes this a very politically correct cartoon which reflects us as a society. That is what almost all cartoons are - reflections of ourselves. From the dates set in the show, we COULD say that Mobius is an Earth of the future, we COULD say it is another planet in our galaxy, or we COULD say it is in another realm entirely. The point I'm trying to make (i think) is that you can make a case for this story taking place in any of these places...the goal is to choose one and go with it! (this threed is getting very long and boring) I had a very lengthy discussion about this subject a few months ago with another Sonic fan, and after sorting out all the facts, figures, and characters in the show, we ended up deciding that Mobius was in fact an Earth of the future. (which explains my bias in this post) Another point: this is a work of fan fiction - loosen up and have fun with it. I could post the lengthy discussion I had about the Mobius/Earth equality, but I won't in order for whoever (whomever) is writing this story to make up his/her mind on these points...if all else fails, write something completely original! Well, that's my two cents (and you get what you pay for) ;) jpegnato@vt.edu Jeffrey Pegnato From owner-sonic@sard.mv.net Tue Feb 28 19:13:17 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA18717 for sonic-ll; Tue, 28 Feb 1995 19:13:15 -0500 Received: from mailhost.primenet.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA18712 for ; Tue, 28 Feb 1995 19:13:12 -0500 Received: from usr1.primenet.com (root@usr1.primenet.com [198.68.32.11]) by mailhost.primenet.com (8.6.9/8.6.9) with ESMTP id RAA01032 for ; Tue, 28 Feb 1995 17:16:55 -0700 Received: from localhost (rotor@localhost) by usr1.primenet.com (8.6.5/8.6.5) id RAA18973; Tue, 28 Feb 1995 17:16:54 -0700 Date: Tue, 28 Feb 1995 17:16:54 -0700 (MST) From: "David M. Pistone" To: sonic@sard.mv.net Subject: Re: Forthcoming Sonic story s... In-Reply-To: <950228184042_35240080@aol.com> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: On Tue, 28 Feb 1995 BBlaze@aol.com wrote: > >[NOP!]...Mobius is the 'Earth' of another universe (similar, > >but not completely parallel)... > > The universe is big. When you look into the sky at night and see those > millions (billions?) of stars, those are only in our galaxy. Keep in mind > that there are millions (billions?) of other galaxies. This means that there > are anywhere from 1000000000000 to 1000000000000000000 stars in our univese. > And since each star could have just about any number of planets orbiting it > (only a few cabable of sustaining life I would think), the chances that we, > on Earth, are the only intelligent life form in the entire universe are > (rounded up to the nearest hundred-quintillionth decimal place) about 0. > However, Mobius could very well be somewhere else. > The universe is indeed, a big place. Here's a very logical argument you can use to prove that we are not alone in the universe. Set up a simple program that will pick a number between one and two (heads or tails). On every planet in the universe, the bottom line is that it has life or it doesn't. Set the program to choose the one or two about 10000000000000000000000 times, or any large number like that and then have it tell you how many times it came up one and how many times it came up two. The first time it comes up one is okay, that would represent the planet Earth. Be honest, how many people think that you could run this program and have it come up one only once. The odds of that happening are larger than a human can imagine. there's life out there somewhere . . . ------------------------------------------------------------------------------- "How does Microsoft's Bill Gates change a light bulb?" "He doesn't. He just declare darkness the industry standard." --David Pistone's distinguished collection of dumb lightbulb jokes David M. Pistone -- rotor@primenet.com __ __ ____ ___ ___ ____ ftp.primenet.com/users/r/rotor /__)/__) / / / / /_ /\ / /_ / http://www.primenet.com/~rotor / / \ / / / / /__ / \/ /___ / ------------------------------------------------------------------------------- > -B.B. > > "Portable molecular decomposer. I want one." > -Cid Gomez, Tek War > > > From owner-sonic@sard.mv.net Tue Feb 28 19:15:17 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA18751 for sonic-ll; Tue, 28 Feb 1995 19:15:16 -0500 Received: from kitten.mcs.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA18746 for ; Tue, 28 Feb 1995 19:15:13 -0500 Received: from mailbox.mcs.com (Mailbox.mcs.com [192.160.127.87]) by kitten.mcs.com (8.6.10/8.6.9) with SMTP id RAA02736 for ; Tue, 28 Feb 1995 17:56:59 -0600 Received: by mailbox.mcs.com (/\==/\ Smail3.1.28.1 #28.5) id ; Tue, 28 Feb 95 16:29 CST Received: by twty.chi.il.us id 0MC04001 Tue, 28 Feb 95 15:53:51 From: craig.moore@twty.chi.il.us Message-ID: <9502281553.0MC0400@twty.chi.il.us> Date: Tue, 28 Feb 95 15:53:51 Subject: Re: the bad news/sonic movie To: sonic@sard.mv.net Organization: [ 20/20 BBS Chicago 312.769.2020 ] Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: I still think if it's done right, A live action movie would work well. IMO it would be great but now there may not be a movie but let's hope that some time soon it will come out. Maybe someone will pick-up sonic before the fall or maybe next year they will start it up again. A lot of hoping and not a lot of fact yet but we will see. Craig / Tails From owner-sonic@sard.mv.net Tue Feb 28 19:22:28 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA18809 for sonic-ll; Tue, 28 Feb 1995 19:22:27 -0500 Received: from smtp.utexas.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id TAA18804 for ; Tue, 28 Feb 1995 19:22:25 -0500 Received: from mail.utexas.edu (mail.utexas.edu [128.83.126.1]) by smtp.utexas.edu (8.6.7/8.6.6) with ESMTP id SAA22109 for ; Tue, 28 Feb 1995 18:21:56 -0600 Received: from slip-21-16.ots.utexas.edu (slip-21-16.ots.utexas.edu [128.83.111.176]) by mail.utexas.edu (8.6.9/8.6.6) with SMTP id SAA13611 for ; Tue, 28 Feb 1995 18:19:01 -0600 Message-Id: <199503010019.SAA13611@mail.utexas.edu> X-Sender: n5una@mail.utexas.edu Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 28 Feb 1995 18:17:36 -0600 To: sonic@sard.mv.net From: n5una@MAIL.UTEXAS.EDU (Shawn Wolski) Subject: Sonic Hedgehog NO MORE?! X-Mailer: Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: That's it! I'm going to try and get all the shows that I can tape in the remaining amount of time that the show will still be on ABC. DIC made a mando bad move, to quote a phrase. On the other hand, there ARE big gaps in time between shows (BTW, I have yet to see of anything like how much time was ACTUALLY represented in the show, they don't have stardates for a time reference). It's time for the writers (us) to fill in the time gaps. Hey, it worked for the original ST shows and movies. Let's see about that. Oh, before I forget, I'll see about getting "The Temporal Syndrome: Part 2" out. I know that some people may have been drooling for a continuation on what I've already contributed. The wait will not be for long now! ________________________________________________________________ Shawn Wolski, N5UNA MultiTasking Sega Advocate, Amateur Radio Operator, the Granite Eater, Furry Fan, and UTARC News Prime Editor. Most violent curse: "You are evil!" n5una@mail.utexas.edu _______________________________________________________________ From owner-sonic@sard.mv.net Tue Feb 28 20:21:56 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA19212 for sonic-ll; Tue, 28 Feb 1995 20:21:53 -0500 Received: from sonic.segaoa.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id UAA19207 for ; Tue, 28 Feb 1995 20:21:49 -0500 Received: from blackhole.segaoa.com by sonic.segaoa.com (5.0/SMI-SVR4) id AA01829; Tue, 28 Feb 1995 17:25:32 +0800 Received: by blackhole.segaoa.com with Microsoft Mail id <2F53CCD5@blackhole.segaoa.com>; Tue, 28 Feb 95 17:24:37 PST From: "Wallis, Mike" To: Sonic mailing list Subject: RE>Re: Game comments-thanks! Date: Tue, 28 Feb 95 17:23:00 PST Message-Id: <2F53CCD5@blackhole.segaoa.com> Encoding: 36 TEXT X-Mailer: Microsoft Mail V3.0 content-length: 1382 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: Oops, I missed this after my first pass at all the messages. >It's way past cool to have a Sega representative here less than one month >after the list's creation. {blush} I bet you say that to all the Sega folks... :) >> Did you know that here at Corporate we have these life-size (I'm assuming) >> renditions of Sonic, Tails, and Knuckles? These aren't plush, they're made >> of hard plastic, but they look pretty good (especially Tails). I'll see if >> I can take a picture of them some time, scan it in and send it out to the >> List. >It would make sense that you would want to have model-models and/or model >sheets for your artists. I've got a photo of a silent-era Felix the Cat >model-model. How big is your Sonic? We know from the cartoon (forgot >which episode) that Sonic is about 3'2". These aren't really artist models, they are just for corporate promos---the larger retailers get them, we have 'em in our company store, and outside of our main reception area. These big guys (life-size?) are just for fun. Sonic is around 4 feet tall. Maybe a few inches taller. Knuckles is the same size, while Tails is around 8-12 inches shorter. >Do they serve a lot of chili dogs in the employee cafeteria? (G) {grin} Well, no... We don't have an employee cafeteria. Why not? I have no idea... Probably because that's all they'd serve! :) -Mike From owner-sonic@sard.mv.net Tue Feb 28 23:46:45 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA20659 for sonic-ll; Tue, 28 Feb 1995 23:46:30 -0500 Received: from acmex.gatech.edu by sard.mv.net (8.6.9/mv(b)/mem-941101) id XAA20654 for ; Tue, 28 Feb 1995 23:46:28 -0500 Received: (from gt6005a@localhost) by acmex.gatech.edu (8.6.9/8.6.9) id XAA27734 for sonic@sard.mv.net; Tue, 28 Feb 1995 23:49:57 -0500 From: gt6005a@prism.gatech.edu (Robin Hood) Message-Id: <199503010449.XAA27734@acmex.gatech.edu> Subject: Re: Forthcoming Sonic story s... To: sonic@sard.mv.net Date: Tue, 28 Feb 1995 23:49:57 -0500 (EST) In-Reply-To: from "David M. Pistone" at Feb 28, 95 05:16:54 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Content-Length: 3158 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > > >[NOP!]...Mobius is the 'Earth' of another universe (similar, > > >but not completely parallel)... > > The universe is big. When you look into the sky at night and see those > > millions (billions?) of stars, those are only in our galaxy. Keep in mind > > that there are millions (billions?) of other galaxies. This means that there > > are anywhere from 1000000000000 to 1000000000000000000 stars in our univese. > > And since each star could have just about any number of planets orbiting it > > (only a few cabable of sustaining life I would think), the chances that we, > > on Earth, are the only intelligent life form in the entire universe are > > (rounded up to the nearest hundred-quintillionth decimal place) about 0. > > However, Mobius could very well be somewhere else. > The universe is indeed, a big place. Here's a very logical argument you > can use to prove that we are not alone in the universe. > Set up a simple program that will pick a number between one and two (heads > or tails). On every planet in the universe, the bottom line is that it > has life or it doesn't. Set the program to choose the one or two about > 10000000000000000000000 times, or any large number like that and then > have it tell you how many times it came up one and how many times it came > up two. The first time it comes up one is okay, that would represent the > planet Earth. > Be honest, how many people think that you could run this program and have > it come up one only once. The odds of that happening are larger than a > human can imagine. there's life out there somewhere . . . > All true, and I for one believe that we are not alone in this universe. (Tho' I don't think the odds are QUITE 50/50 about life existing on any given planet. Here in our solar system alone the odds are 8 to 1.) But what makes me believe that Mobius is part of another universe primarily the fact that pure magic (the Time Stones, the Chaos Emeralds) exists. At the same time, however, I like to believe that the universe that Mobius exists in is parallel in many aspects to our own, and that Mobius is that universe's Earth. Mobius and Earth share many of the same animal and plant species (albeit at different points of evolution), they have chili dogs :-), and, assuming that we're not hearing translations, even use the same languages. Another thing that makes me dismiss the idea of a future Earth is the HUGE improbability that many species on Earth could evolve from where they are now into sentient beings in just under 2000 years, nuclear accident mutations or not. So far it's taken humans 2.5 million years! And now for something completely tasteless... I wonder if Sonic has ever eaten any of his friends when he had chili dogs. Is that why we don't see Porker Lewis in the Archie comics? <<>> later---Kris -- *******Robin Hood (Kris Kelley) gt6005a@prism.gatech.edu***************** * fnord-42-froinlaven-cowabunga-the truth is out there-get out-spin dash * * are you pondering what I'm pondering?-welcome to the next level-yars!! * * finish him!-i hope i've shown you how to treat a lady-i'm a character! * From owner-sonic@sard.mv.net Wed Mar 1 00:24:18 1995 Received: by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA20960 for sonic-ll; Wed, 1 Mar 1995 00:24:16 -0500 Received: from netcom12.netcom.com by sard.mv.net (8.6.9/mv(b)/mem-941101) id AAA20955 for ; Wed, 1 Mar 1995 00:24:13 -0500 Received: by netcom12.netcom.com (8.6.9/Netcom) id XAA19526; Tue, 28 Feb 1995 23:27:43 -0600 From: fox@netcom.com (Fuzzy Fox) Message-Id: <199503010527.XAA19526@netcom12.netcom.com> Subject: Re: commentary: "the temporal To: sonic@sard.mv.net Date: Tue, 28 Feb 1995 23:27:43 -0600 (CST) In-Reply-To: <9502271752.AA21426@edmund> from "Dan Drazen" at Feb 27, 95 12:52:34 pm Organization: Bushy-tailed Critters of America X-Mailer: ELM [version 2.4 PL23] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 548 Sender: owner-sonic@sard.mv.net Precedence: bulk Reply-To: sonic@sard.mv.net Status: O X-Status: > I make it a rule NEVER to even THINK about anything in AoStH > (Adventures of...the syndicated show) as being remotely canonical. > Sorry, but that show is a mess! Well, it does have its own internal consistency about it. But I agree that it has nothing to do with the SatAM show or the comic book. -- ----- David DeSimone ----- Fuzzy Fox ----- fox@netcom.com ------------ "Reality is that which can still affect you, even if you don't believe in it."