This message, captured from the list, has a detailed description of the "Sonic Racer" video cassette. Erich Schulman (KTN4CA) Team OS/2 ------------------------------------------------------------------------ From lazuli@u.washington.edu Date: Sat, 18 Feb 1995 23:45:43 -0800 (PST) From: Fred Sloniker Reply to: sonic@sard.mv.net To: sonic@sard.mv.net Subject: Re: Quick question: On 18 Feb 1995, Alessandro Sanasi wrote: [Great gouts of stuff deleted.] > I've already found someone who is willing to send me all episodes. But > until I get them I'm highly interested to hear more details about the > cartoon (anyone willing to write a detailled summarize?). Assuming you mean information on specific episodes, rather than the cartoon as a whole, I can do that. (I sprung for the $1.50 for rental. (:3) Here are a few episodes to get the ball rolling; hopefully, list-readers will pipe up with more... SONIC RACER written by Len Janson Sonic, Princess Sally, and Bunnie Rabbot are on a mission to disable one of Robotnik's generator plants; Sonic distracts the Swatbots guarding the plant, Sally shuts down the alarm systems, and Bunnie strongarms the physical shields protecting the main computer controls. After a little button-pushing by Sally, the whole plant smokes quite nicely; Sonic provides a warp-speed lift out of the area as Robotnik fumes. Sonic and Bunnie celebrate their success, but their celebration is premature, as Sally points out; a backup generator kicks into operation. The Freedom Fighters return to Knothole to plan the assault on the backup generator. Meanwhile, Snively suggests the old Robin Hood ploy to get Sonic: a speed contest with a trophy to the winner. Sonic learns of the contest the next day and, predictably, expounds on how easily he'll blow away the competition. Sally points out that it's probably just a trap, but Sonic notes that while Robotnik's chasing him, the backup generator will be underdefended. Snively and Robotnik, meanwhile, are testing their secret weapon: a panther-like robot capable of Sonic-level speeds. That night, Bunnie reads a bedtime story to Tails; Sally worries about Sonic's safety despite Tails and Bunnie's attempts to reassure her. The next day (though it's always night in Robotropolis), the race is about to get underway; as Robotnik waits for Sonic to show, Bunnie, Sally, and Antoine sneak into the curiously deserted city. Sonic makes his entrance in a "Little Red Rodent Hood" disguise, expresses his disgust at the caliber of his competition (a few hovers), and is in turn impressed as the pantherbot makes its entrance at speed. The race begins, and Sonic and the bot are neck and neck (the hovers, as expected, are no contest); the bot suddenly goes to full speed, and Sonic loses his disguise as he hits his own 'afterburners'. Robotnik releases the first of a series of boobytraps on the course (laserbeams across the track), but Sonic dodges them with a quick leap. Nicole locates the backup generator for Sally's group, but the question remains: how to get past the guards that are still there? Sonic continues to deal with attempts on his life on the track while Sally figures out how to get into the plant: climb up onto the roof and enter through the skylight. Unfortunately, while trying to get to the controls of the plant, Antoine clutzes up, starting some machinery in action which draws him along a conveyor towards crushing gears. Bunnie is unable to stop the works, so Sally sets off a flare, drawing Sonic off the race to rescue the group. Sonic jams the works with a Power Ring, which starts a power reaction ultimately leading to the vaporization of the backup generator; Sonic and the gang, of course, are long gone. Around the campfire back at Knothole, Sally and Sonic toast the lastest victory for the Freedom Fighters. SONIC BOOM written by Len Janson Sonic, Antoine, and Cat (a one-shot character) break into one of Robotnik's facilities, where they meet with Sally (who snuck in disguised as one of the security robots). Antoine and Cat stand guard as Sonic and Sally work on disabling the Stealthbots awaiting launch there. Sonic gets increasingly edgy as security gets too close for comfort, but Sally's received a puzzling message from the computer she's hacking: "Bean", an endearment her father used. As she tracks the transmission to the Dark Swamp, Antoine klutzes up again and is discovered by the patrol bots, forcing a rapid withdrawl; Sonic runs interference while Sally bails out. Cat is separated from the group during the escape and is captured. Sonic finds out about Cat's capture and heads back to find him; Sally takes Antoine to the Swamp to track down the message. Robotnik attempts to interrogate Cat, but gets no information; he sends the feline to a holding cell, where he is found by Sonic. Sonic finds out from Cat that Robotnik knows where Sally's going and is forced to abandon his rescue attempt by concentrated weapons fire; he heads off to the swamp to save Sally. Sally and Antoine, meanwhile, have discovered that the only structure in the swamp is Ironlock Prison, which has been abandoned for 100 years. They decide to check it out while Sonic and a Stealthbot both persue; Sonic spots and destroys the Stealthbot as Sally and Antoine enter the prison. Sally finds a section of her father's royal cloak, then an ancient computer, and Sonic finds them. The computer contains a partial message, proving Sally's father is alive (or at least was until recently), and a map of tunnel complexes providing access to the entirety of Robotropolis. Unfortunately, the computer is also boobytrapped, and Sonic accidentally sets off the trap, dumping them all into an underground passage. A giant monster approaches, but Sonic powers through it with a Power Ring, revealing it to be a robotic creation. Sally uses the maps to lead the group back to the Stealthbot hangar, where they finish the mission they set out to perform. Their task complete, Sonic sets off to rescue Cat, but the cell is empty. The group makes their escape and watches the light show as the Stealthbots, sent to pursue them, self-destruct. ---Fred M. Sloniker, stressed undergrad L. Lazuli R'kamos, FurryMUCKer lazuli@u.washington.edu Fred's First Law: Computers should always have manual "Off" switches.