Mortal Kombat III FAQ (moves list) for revision 1.0 ROMs only By: Ratman (rat@rat.org) FAQ Revision 9 (November 27, 1995) Send comments/additions/corrections to rat@rat.org (that's me) Q: If this is a FAQ, then where are the questions and answers? A: Ok, this is really just a list of moves, fatalities, animalities, and anything else along those lines. But "FAQ" has become a very loose term these days. ----------------------------------------------------------------------------- What's New (changes since the previous revision) ---------------------------- ----------------------------------------------------------------------------- - Mark Dragon has given me an update so this should be fairly up to date. Of course 1.0 is an obsolete version, but this is for those people living in the dark ages. ----------------------------------------------------------------------------- Distribution --------------------------------------------------------------- ----------------------------------------------------------------------------- FTP: rat.org /pub/mk/faqs/mk3rat10.v# (where # is the revision) the story FAQ (by Robocod) /mk3story.v# (where # is the revision) WWW: http://rat.org/mk/mk3rat10.faq (if you want to create a link) ----------------------------------------------------------------------------- What's not in here ---------------------------------------------------------- ----------------------------------------------------------------------------- 2.0: For 2.0 stuff, I have a seperate FAQ. Read that one. Storyline: If you want to read the endings and intro text, read Robocod's story FAQ. Available at my ftp site. See the "Distribution" section to see how to get it. Descriptions: Why should I spoil the surprise? Everything works as described. ----------------------------------------------------------------------------- Key ------------------------------------------------------------------------- ----------------------------------------------------------------------------- B = Back D = Down F = Forward U = Up HP = High Punch LP = Low Punch BL = Block HK = High Kick LK = Low Kick R = Run Move (distance): movement For movement: "-" means "then" "+" means "and" So D-F-HP+LP means Down, then forward, then hit HP and LP at the same time. Hold button (other thing) more things So "hold LP (D-F-D-F) HK" means "Hold LP, then tap D-F-D-F, then let go of LP, then hit HK" If something requires UP, it helps to hold block. But it is not necessary. ----------------------------------------------------------------------------- Special things -------------------------------------------------------------- ----------------------------------------------------------------------------- Stage fatalities: F-F-F-R (close) Shao Kahn's Tower The Subway The Pit III --------------------------------------- Mercy: D-D-R (neat, eh? just 2 down.) This gives your opponent a little bit of energy back after you beat them. - You have to do this on the 3rd (or 4th, etc..) round. - You can't be too close, or it won't work. - Cyrax currently can't do a mercy. Probably a bug. - You have to do this if you want to do an Animality. After the mercy has been done, and it says "Finish him/her", anyone can do an animality. - You can't do more than one mercy per game. - You may do a fatality if you choose to after the mercy. --------------------------------------- Random Select: U-Start at the select screen. --------------------------------------- VS. screen codes On the VS screen (in 2 player mode), you can cycle through the 6 symbols by hitting LP, Block, and LK on both sides. Cycle backwards by hitting UP and the button. The numbers are the number of times you hit the button. Key (number is number of times you hit the button): --- 0 MK Dragon 1 MK Logo 2 Yin-Yang 3 Number three 4 Question Mark 5 Lightning Bolt 6 Goro 7 Raiden 8 Shao Kahn 9 Skull 100-100 - No Throws 020-020 - No Blocking 987-123 - No Energy Bars 033-000 - Half Energy for Player 1 000-033 - Half Energy for Player 2 070-000 - Quarter Energy for Player 1 000-070 - Quarter Energy for Player 2 688-422 - Dark Fighting 460-460 - Randper fighting (random morphing) 282-282 - "No fear" (displays a little message) 033-564 - Winner Fights Shao Kahn --------------------------------------- Frosty!!! Freeze your opponent while he/she is in danger. To prove this, do the mercy with sub-zero, then just keep freezing your opponent. ----------------------------------------------------------------------------- Ultimate Kombat Codes ------------------------------------------------------- ----------------------------------------------------------------------------- 10902-22234 : Enables Smoke to be playable. 1 2 2 4 9 2 0 0 2 3 ----------------------------------------------------------------------------- Characters (in alphabetical order) ------------------------------------------ ----------------------------------------------------------------------------- Cyrax --------------------------------------- Close Grenade: Hold LK (B-B-HK) Far Grenade: Hold LK (F-F-HK) Net: B-B-LK Teleport (can do in air): F-D-BL Air throw (while you on ground, and victim in air): D-F-BL Then LP to throw. Fatality (sweep to far): U-U-U-D-HP Fatality (close): D-B-U-F-D-R (hold block, roll in a circle, tap run) Animality (close): U-U-U-D Note: to do his Animality, use Shang Tsung, do his mercy, THEN morph into Cyrax and do the Animality. Jax --------------------------------------- 1 Missile: B-F-HP 2 Missiles: F-F-B-B-HP Gotcha Grab: F-F-LP Backbreaker (in air): BL Quad Slam (after starting a throw): tap HP Ground Pound: Hold LK Dashing Punch: F-F-HK Fatality (close): F-D-B-U-F-BL (hold block, roll in a circle, tap block) Fatality (far): R-R-R-BL-LK Kabal --------------------------------------- Top Spin: B-F-LK Eye Spark (can do in air): B-B-HP Ground Saw: B-B-B-R Fatality (outside sweep): B-B-F-D-BL Fatality (close): R-BL-BL-BL-HK Animality (close): Hold HP (do during round, game will crash) Kano --------------------------------------- Knife Throw: D-B-HP Knife Uppercut: D-F-HP Choke Hold: D-D-F-F-LP Fatality (close): F-F-F-LP Fatality (sweep): F-F-F-HK Roll: Hold LK Throw (in air): BL Kung Lao --------------------------------------- Hat Throw: B-F-LP Teleport: D-U Flying Kick (in air): D-HK Spin: F-D-F-R (tap R) Fatality (sweep to far): BL+R-BL+R-D Animality: R-R-R-R-BL Liu Kang --------------------------------------- High Fireball: F-F-HP Low Fireball: F-F-LP Flying Kick: F-F-HK Bicycle Kick: Hold LK Fatality (anywhere): F-F-F-B-F-LK Fatality (anywhere): U-U-U-U-BL+RUN Nightwolf --------------------------------------- Arrow: D-B-LP Hatchet Uppercut: D-F-HP Shadow Shoulder: F-F-LK Glow (reflects missiles): B-B-B-HK Fatality: D-F-F-HK (close) Fatality: B-B-B-HP (far) Animality (close): D-D-D Sektor --------------------------------------- Teleport+Uppercut (can do in air): F-F-LK Missile (dumb): F-F-LP Missile (smart): F-D-B-HP Fatality (outside of sweep): B-B-B-HK Animality (close): D-D-D-U Shang Tsung: --------------------------------------- 1 Fireball: B-B-HP 2 Fireballs: B-B-F-HP 3 Fireballs: B-B-F-F-HP Volcanic Eruption: F-B-B-LK Morphs ------ Cyrax: BL-BL-BL Jax: F-F-D-LP Kabal: LP-BL-HK Kano: F-B-F-BL Kung Lao: R-R-BL-R Liu Kang: F-D-B-U-F Nightwolf: U-U Sektor: D-F-B-R Sheeva: F-D-F-LK Sindel: B-D-B-LK Sonya: D+R+LP+BL Stryker: F-F-HK Sub-Zero: F-D-F-HP Fatality (close): Hold LP (D-F-D-F) Sheeva --------------------------------------- Teleport Stomp: D-U Stomp: B-D-B-HK Fireball: D-F-HP Fatality (close): F-F-F-LP Fatality (close): Hold HK (F-F-F) Sindel --------------------------------------- Fireball: F-F-LP Fireball (in air): D-F-LK Fly: B-B-F-LK Scream: F-F-F-HP Fatality (sweep): R-R-BL-R-B Fatality (close): R-B-B-R+B Animality (close): F-F-HP Smoke (see "Ultimate Kombat Code" section above for how to enable smoke) --------------------------------------- Harpoon: B-B-LP Invisibility: U-U-R (do while invisible, and you will reappear) Throw (in air): BL Sonya --------------------------------------- Energy rings: D-F-LP Leg Grab: D+LP+BL Square Wave Punch: F-B-HP Bicycle Kick: B-B-D-HK Fatality (anywhere up to far): D-D-D-F-LK Stryker --------------------------------------- High Grenade: D-B-HP Low Grenade: D-B-LP Baton Trip: F-B-LP Baton Toss: F-F-HK Fatality (close): D-F-D-F-BL Fatality (tiny bit closer than all the way across the screen): F-F-F-LK Sub-Zero --------------------------------------- Freeze: D-F-LP Ice Shower: D-F-HP Ice Shower (in front): D-F-B-HP Ice Shower (behind): D-B-F-HP Ice Statue: D-B-LP Slide: B+LP+BL+LK Fatality (close): D-F-D-F-LP Fatality (outside of sweep): D-F-B-HK Animality (close): U-U-U ----------------------------------------------------------------------------- Credits --------------------------------------------------------------------- ----------------------------------------------------------------------------- - Patrick Coffman for having the most accurate FAQ out there. - Shaokhan in IRC for telling me some hardcore fats and moves. - Sachin Pansuria for shortening a lot of the moves. - Joe Galdun for helping me simplify Kung Lao's spin fatality. Better than "tap down, run and block". - All the other FAQ writers for doing such a lousy job. For without you, this FAQ would not exist.