12344-44321 : Enables Ermac to be playable. 1 4 4 1 3 3 2 4 4 2 81835-81835 : Enables Classic Subzero to be playable. 8 5 8 5 8 8 1 3 1 3 22264-22264 : Enables Mileena to be playable 2 4 2 4 2 2 2 6 2 6Once you enter these, the change is permanent.
Play as Human Smoke
Choose Smoke. When any round is starting, hold
HP+HK+BL+RUN and hold the joystick away from the middle.
So if you were player 1, hold it left, and player 2 would hold it right.
Key (number is number of times you hit the button): | |||||
---|---|---|---|---|---|
0 | MK Dragon | 5 | Lightning Bolt | ||
1 | MK Logo | 6 | Goro | ||
2 | Yin-Yang | 7 | Raiden | ||
3 | Number three | 8 | Shao Kahn | ||
4 | Question Mark | 9 | Skull |
999-999 - Show what revision you have. 010-010 - Throwing Encouraged (displays funny message when you throw) 100-100 - No Throws 020-020 - No Blocking 987-123 - No Meters (all meters at the top are hidden) 300-300 - Silent Kombat (no music) 788-322 - Quick Uppercut Recovery (no lag after you uppercut) 033-000 - Half Energy for Player 1 (start with 1/2 energy every round) 000-033 - Half Energy for Player 2 (start with 1/2 energy every round) 707-000 - Quarter Energy for Player 1 (start with 1/4 energy every round) 000-707 - Quarter Energy for Player 2 (start with 1/4 energy every round) 044-440 - Sans Power (starts game on round 3 with almost no energy) 688-422 - Dark Fighting (screen lights up when you hit) 444-444 - Randper Kombat (random morphing) (or 460-460) 985-125 - Psycho Kombat (dark,randper,no meters,no block,quick uppercut) 466-466 - Unlimited Run (run meters don't go down after combo/run) 642-468 - Galaga (game over for both players after you play) Kombat Zone: (let's you pick what stage to fight on) 091-190 - Bell Tower 077-022 - Bridge 933-933 - Ermac's Portal 666-333 - Graveyard 330-033 - Jade's Desert 004-700 - Kahn's Kave 880-220 - Kahn's Tower 600-040 - Kombat Temple 050-050 - Noob's Dorfen (Bell Tower) 820-028 - Pit III 002-003 - River Kombat 343-343 - Roof 666-444 - Scorpion's Lair 123-901 - Soul Chamber 079-035 - Street 880-088 - Subway Text: (displays a little message) 717-313 - Rain can be found at the graveyard 448-844 - Don't jump at me - MXV 122-221 - Skunky!! - E.F. 004-400 - Watcha gun do ? - E.B. 550-550 - Go see Mortal Kombat the live tour! 282-282 - No Fear (it's a pinball game) 123-926 - No Knowledge that is not power 987-666 - Hold Flippers during casino run (pinball game reference) Winner Fights: (Winner of 1st round plays a certain character, and it's game over for the loser) 969-141 - Winner Fights Motaro 769-342 - Winner Fights Noob Saibot 033-564 - Winner Fights Shao Kahn 205-205 - Winner Fights Smoke (smoke is human!) 2 on 2 only: (Only works in 2 on 2 mode) 227-227 - Explosive Kombat 022-220 - Explosive Kombat and Throwing Disabled
Novice: 1-4 Warrior: 5-6 Master: 7-8 Master: 9-12 (The higher Master level) 1See the character's ending 2Galaga 3Fight Ermac 4Fight Noob Saibot 5Random select (selects another code) 6Fatality Demonstration #1 7Fatality Demonstration #2 8Fatality Demonstration #3 9Fight Noob and Ermac 10Fight Classic Sub-Zero and Noob 11Fight Noob,Ermac,Smoke(human),Classic Sub-Zero,Mileena 12Supreme Demonstration
To block a throw, hold BACK or DOWN+BACK. No block required. This works even if you are getting up, or stunned (frozen, spinning, etc). It has been this way since MK1.
(see "stage:" to see how to do these for each character)